Increase unix socket send buffer to at least 64KB
Some systems (e.g. OpenBSD) have a rather small default socket send buffer size of 4KB. The result is that sending requests with a largish payload requires serveral writev(2) system calls. Make sure the socket send buffer is at least 64KB such that we're likely to succeed with a single system call for most requests. A similar change was made to the xtrans code some time ago. Signed-off-by: Mark Kettenis <kettenis@openbsd.org> Reviewed-by: Matthieu Herrb <matthieu@herrb.eu>
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@ -428,6 +428,8 @@ static int _xcb_open_unix(char *protocol, const char *file)
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{
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{
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int fd;
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int fd;
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struct sockaddr_un addr;
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struct sockaddr_un addr;
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socklen_t len = sizeof(int);
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int val;
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if (protocol && strcmp("unix",protocol))
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if (protocol && strcmp("unix",protocol))
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return -1;
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return -1;
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@ -440,6 +442,11 @@ static int _xcb_open_unix(char *protocol, const char *file)
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fd = _xcb_socket(AF_UNIX, SOCK_STREAM, 0);
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fd = _xcb_socket(AF_UNIX, SOCK_STREAM, 0);
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if(fd == -1)
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if(fd == -1)
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return -1;
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return -1;
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if(getsockopt(fd, SOL_SOCKET, SO_SNDBUF, &val, &len) == 0 && val < 64 * 1024)
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{
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val = 64 * 1024;
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setsockopt(fd, SOL_SOCKET, SO_SNDBUF, &val, sizeof(int));
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}
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if(connect(fd, (struct sockaddr *) &addr, sizeof(addr)) == -1) {
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if(connect(fd, (struct sockaddr *) &addr, sizeof(addr)) == -1) {
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close(fd);
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close(fd);
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return -1;
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return -1;
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