Fix short lea coalescing with negative offsets
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@ -19220,8 +19220,10 @@ bool InterCodeBasicBlock::ShortLeaMerge(int& spareTemps)
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if (found)
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{
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mInstructions.Insert(0, iins[0]->Clone());
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iins[0]->mSrc[1].mIntConst = minint;
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InterInstruction* lins = iins[0]->Clone();
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lins->mSrc[0].mRange.Reset();
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lins->mSrc[1].mIntConst = minint;
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mInstructions.Insert(0, lins);
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if (iins[0]->mSrc[0].mTemp < 0)
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{
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@ -22913,7 +22915,7 @@ void InterCodeProcedure::Close(void)
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{
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GrowingTypeArray tstack(IT_NONE);
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CheckFunc = !strcmp(mIdent->mString, "main");
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CheckFunc = !strcmp(mIdent->mString, "game_walking");
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CheckCase = false;
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mEntryBlock = mBlocks[0];
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