Fix block allocator for .d64 generator
This commit is contained in:
parent
50ae45a533
commit
5bb21b3b0a
|
@ -89,9 +89,9 @@ void DiskImage::MarkBAMSector(int track, int sector)
|
|||
|
||||
uint8* dp = bam + 4 * track;
|
||||
|
||||
if (dp[sector >> 3] & (1 << (sector & 7)))
|
||||
if (dp[1 + (sector >> 3)] & (1 << (sector & 7)))
|
||||
{
|
||||
dp[sector >> 3] &= ~(1 << (sector & 7));
|
||||
dp[1 + (sector >> 3)] &= ~(1 << (sector & 7));
|
||||
dp[0]--;
|
||||
}
|
||||
}
|
||||
|
@ -108,7 +108,7 @@ int DiskImage::AllocBAMSector(int track, int sector)
|
|||
if (sector >= SectorsPerTrack[track])
|
||||
sector -= SectorsPerTrack[track];
|
||||
|
||||
while (!(dp[sector >> 3] & (1 << (sector & 7))))
|
||||
while (!(dp[1 + (sector >> 3)] & (1 << (sector & 7))))
|
||||
{
|
||||
sector++;
|
||||
if (sector >= SectorsPerTrack[track])
|
||||
|
|
Loading…
Reference in New Issue