Fix const pointers in vic_setmode
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@ -21,7 +21,7 @@ int vic_sprgetx(byte s)
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return vic.spr_pos[s].x | ((vic.spr_msbx & (1 << s)) ? 256 : 0);
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return vic.spr_pos[s].x | ((vic.spr_msbx & (1 << s)) ? 256 : 0);
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}
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}
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void vic_setmode(VicMode mode, char * text, char * font)
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void vic_setmode(VicMode mode, const char * text, const char * font)
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{
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{
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switch (mode)
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switch (mode)
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{
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{
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@ -91,7 +91,7 @@ enum VicMode
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// set the display mode and base address. This will also
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// set the display mode and base address. This will also
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// adapt the bank.
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// adapt the bank.
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void vic_setmode(VicMode mode, char * text, char * font);
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void vic_setmode(VicMode mode, const char * text, const char * font);
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// put a sprite at the given x/y location, taking care of the
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// put a sprite at the given x/y location, taking care of the
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// x MSB
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// x MSB
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