#include #include #include #include // Address of hires buffer and color buffer #define Screen ((char *)0xe000) #define Color ((char *)0xc800) int main(void) { // Install the IRQ trampoline mmap_trampoline(); // Turn of the kernal ROM mmap_set(MMAP_NO_ROM); // Switch VIC into hires mode vic_setmode(VICM_HIRES, Color, Screen); // Clear the screen memset(Screen, 0, 8000); memset(Color, 0x10, 1000); // Loop over all pixels int py, px; for(py=0; py<200; py++) { for(px=0; px<320; px++) { // Value in the complex plane float xz = (float)px * (3.5 / 320.0)- 2.5; float yz = (float)py * (2.0 / 200.0) - 1.0; // Iterate up to 32 times float x = 0.0, y = 0.0; int i; for(i=0; i<32; i++) { if (x * x + y * y > 4.0) break; float xt = x * x - y * y + xz; y = 2 * x * y + yz; x = xt; } // Set a pixel if exceeds bound in less than 32 iterations if (i < 32) Screen[320 * (py >> 3) + (py & 7) + (px & ~7)] |= 0x80 >> (px & 7); } } // Re-enable the kernal mmap_set(MMAP_NO_BASIC); // Wait for key press getch(); // Restore VIC state vic_setmode(VICM_TEXT, (char *)0x0400, (char *)0x1000); return 0; }