#include #include #include // make space until 0x2000 for code and data #pragma region( lower, 0x0a00, 0x2000, , , {code, data} ) // then space for our custom charset #pragma section( charset, 0) #pragma region( charset, 0x2000, 0x2800, , , {charset} ) // everything beyond will be code, data, bss and heap to the end #pragma region( main, 0x2800, 0xa000, , , {code, data, bss, heap, stack} ) #pragma data(charset) char charset[2048] = { #embed "../resources/charset.bin" }; #pragma data(data) int main(void) { // map the vic to the new charset vic_setmode(VICM_TEXT, (char *)0x0400, charset); for(int i=0; i<10; i++) printf(p"%D Hello World\n", i); return 0; }