oscar64/include/c64/reu.h

51 lines
862 B
C

#ifndef C64_REU_H
#define C64_REU_H
#include "types.h"
#define REU_STAT_IRQ 0x80
#define REU_STAT_EOB 0x40
#define REU_STAT_FAULT 0x20
#define REU_STAT_SIZE 0x10
#define REU_STAT_VERSION 0x0f
#define REU_CTRL_FIXL 0x80
#define REU_CTRL_FIXR 0x40
#define REU_CTRL_INCL 0x00
#define REU_CTRL_INCR 0x00
#define REU_IRQ_ENABLE 0x80
#define REU_IRQ_EOB 0x40
#define REU_IRQ_FAULT 0x20
#define REU_CMD_EXEC 0x80
#define REU_CMD_AUTO 0x20
#define REU_CMD_FF00 0x10
#define REU_CMD_STORE 0x00
#define REU_CMD_LOAD 0x01
#define REU_CMD_SWAP 0x02
#define REU_CMD_VERIFY 0x03
struct REU
{
volatile byte status;
volatile byte cmd;
volatile word laddr;
volatile word raddr;
volatile byte rbank;
volatile word length;
volatile byte irqmask;
volatile byte ctrl;
};
#define reu (*((struct REU *)0xdf00))
#pragma compile("reu.c")
#endif