oscar64/include/opp/static_vector.h

273 lines
3.9 KiB
C++

#ifndef OPP_STATIC_VECTOR_H
#define OPP_STATIC_VECTOR_H
#include <new>
#include <stdlib.h>
#include <opp/utility.h>
namespace opp {
template <class T, int N>
class static_vector
{
protected:
char _space[N * sizeof(T)];
enum { m = N } _size;
public:
typedef T element_type;
static_vector(void) : _size(0) {}
static_vector(size_t n) : _size(n)
{
T * data = (T*)_space;
for(size_t i=0; i<n; i++)
new (data + i) T();
}
static_vector(const static_vector & v)
: _size(v._size)
{
T * data = (T*)_space, * vdata = (T*)(v._space);
for(size_t i=0; i<_size; i++)
new (data + i)T(vdata[i]);
}
~static_vector(void)
{
T * data = (T*)_space;
for(size_t i=0; i<_size; i++)
data[i].~T();
}
static_vector & operator=(const static_vector & v)
{
if (this != &v)
{
T * data = (T*)_space, * vdata = (T*)(v._space);
for(size_t i=0; i<_size; i++)
data[i].~T();
_size = v._size;
for(size_t i=0; i<_size; i++)
new (data + i)T(vdata[i]);
}
return *this;
}
size_t size(void) const
{
return _size;
}
size_t max_size(void) const
{
return N;
}
bool empty(void) const
{
return _size == 0;
}
bool full(void) const
{
return _size == N;
}
size_t capacity(void) const
{
return N;
}
void resize(size_t n);
void clear(void);
T & at(size_t at)
{
return ((T*)_space)[at];
}
const T & at(size_t at) const
{
return ((T*)_space)[at];
}
T & operator[](size_t at)
{
return ((T*)_space)[at];
}
const T & operator[](size_t at) const
{
return ((T*)_space)[at];
}
T * begin(void)
{
return (T*)_space;
}
const T * begin(void) const
{
return (T*)_space;
}
const T * cbegin(void) const
{
return (T*)_space;
}
T * end(void)
{
return (T*)_space + _size;
}
const T * end(void) const
{
return (T*)_space + _size;
}
const T * cend(void) const
{
return (T*)_space + _size;
}
T & front(void)
{
return ((T*)_space)[0];
}
const T & front(void) const
{
return ((T*)_space)[0];
}
T & back(void)
{
return ((T*)_space)[_size - 1];
}
const T & back(void) const
{
return ((T*)_space)[_size - 1];
}
T * data(void)
{
return (T*)_space;
}
const T * at(void) const
{
return (T*)_space;
}
void push_back(const T & t);
void push_back(T && t);
void pop_back(void)
{
_size--;
((T*)_space)[_size].~T();
}
void insert(size_t at, const T & t);
void erase(size_t at, size_t n = 1);
T * insert(T * at, const T & t);
template <typename ...P>
void emplace_back(const P&... p);
};
template <class T, int N>
void static_vector<T, N>::clear(void)
{
T * data = (T*)_space;
for(size_t i=0; i<_size; i++)
data[i].~T();
_size = 0;
}
template <class T, int N>
void static_vector<T, N>::resize(size_t n)
{
T * data = (T*)_space;
if (n < _size)
{
for(size_t i=n; i<_size; i++)
data[i].~T();
}
else if (n > 0)
{
for(size_t i=_size; i<n; i++)
new(data + i)T();
}
_size = n;
}
template <class T, int N>
void static_vector<T, N>::push_back(const T & t)
{
new ((T*)_space + _size++)T(t);
}
template <class T, int N>
void static_vector<T, N>::push_back(T && t)
{
new ((T*)_space + _size++)T(t);
}
template <class T, int N>
template <typename ...P>
void static_vector<T, N>::emplace_back(const P&... p)
{
new ((T*)_space + _size++)T(p...);
}
template <class T, int N>
void static_vector<T, N>::insert(size_t at, const T & t)
{
T * data = (T*)_space;
new (data + _size)T();
for(size_t i=_size; i>at; i--)
data[i] = move(data[i - 1]);
data[at] = t;
_size++;
}
template <class T, int N>
void static_vector<T, N>::erase(size_t at, size_t n)
{
T * data = (T*)_space;
_size -= n;
for(size_t i=at; i<_size; i++)
data[i] = move(data[i + n]);
for(size_t i=0; i<n; i++)
data[_size + i].~T();
}
template <class T, int N>
T * static_vector<T, N>::insert(T * at, const T & t)
{
T * data = (T*)_space;
T * dp = data + _size;
new (dp)T();
while (dp != at)
{
dp--;
dp[1] = move(dp[0]);
}
dp[0] = t;
_size++;
return dp + 1;
}
}
#endif