oscar64/samples/hires/polygon.c

85 lines
1.5 KiB
C

#include <c64/memmap.h>
#include <c64/vic.h>
#include <gfx/bitmap.h>
#include <string.h>
#include <conio.h>
#include <math.h>
#define Color ((char *)0xd000)
#define Hires ((char *)0xe000)
Bitmap Screen;
void init(void)
{
mmap_trampoline();
mmap_set(MMAP_RAM);
memset(Color, 0x10, 1000);
memset(Hires, 0x00, 8000);
mmap_set(MMAP_NO_ROM);
vic_setmode(VICM_HIRES, Color, Hires);
vic.color_border = VCOL_WHITE;
bm_init(&Screen, Hires, 40, 25);
}
void done(void)
{
mmap_set(MMAP_ROM);
getch();
vic_setmode(VICM_TEXT, (char *)0x0400, (char *)0x1000);
}
int main(void)
{
init();
bmu_rect_pattern(&Screen, 0, 0, 320, 200, NineShadesOfGrey[4]);
bmu_rect_clear(&Screen, 14, 14, 304, 184);
bmu_rect_fill(&Screen, 8, 8, 304, 184);
bmu_rect_clear(&Screen, 10, 10, 300, 180);
ClipRect cr = {11, 11, 309, 189};
float px[10], py[10];
for(int i=0; i<10; i++)
{
float w = i * PI / 5, c = cos(w), s = sin(w), r = (i & 1) ? 1.0 : 0.4;
px[i] = r * c; py[i] = r * s;
}
for(int i=0; i<128; i++)
{
int rpx[10], rpy[10];
float r = i + 4;
float w = i * PI / 16, c = r * cos(w), s = r * sin(w), cw = r * cos(w * 2.0), sw = r * sin(w * 2.0);
for(int j=0; j<10; j++)
{
float fx = px[j], fy = py[j];
rpx[j] = 160 + cw + fx * c + fy * s;
rpy[j] = 100 + sw - fx * s + fy * c;
}
bm_polygon_nc_fill(&Screen, &cr, rpx, rpy, 10, NineShadesOfGrey[i % 9]);
for(int j=0; j<10; j++)
{
int k = (j + 1) % 10;
bm_line(&Screen, &cr, rpx[j], rpy[j], rpx[k], rpy[k], 0xff, LINOP_SET);
}
}
done();
return 0;
}