919 lines
19 KiB
C
919 lines
19 KiB
C
#include "mcbitmap.h"
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#include <c64/asm6502.h>
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static char andmask[8] = {0x3f, 0x3f, 0xcf, 0xcf, 0xf3, 0xf3, 0xfc, 0xfc};
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static char ormask[8] = {0xc0, 0xc0, 0x30, 0x30, 0x0c, 0x0c, 0x03, 0x03};
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static char cbytes[4] = {0x00, 0x55, 0xaa, 0xff};
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char MixedColors[4][4][8] = {
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{
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{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
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{0x11, 0x44, 0x11, 0x44, 0x11, 0x44, 0x11, 0x44},
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{0x22, 0x88, 0x22, 0x88, 0x22, 0x88, 0x22, 0x88},
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{0x33, 0xcc, 0x33, 0xcc, 0x33, 0xcc, 0x33, 0xcc},
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},
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{
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{0x44, 0x11, 0x44, 0x11, 0x44, 0x11, 0x44, 0x11},
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{0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55},
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{0x66, 0x99, 0x66, 0x99, 0x66, 0x99, 0x66, 0x99},
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{0x77, 0xdd, 0x77, 0xdd, 0x77, 0xdd, 0x77, 0xdd},
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},
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{
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{0x88, 0x22, 0x88, 0x22, 0x88, 0x22, 0x88, 0x22},
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{0x99, 0x66, 0x99, 0x66, 0x99, 0x66, 0x99, 0x66},
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{0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa},
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{0xbb, 0xee, 0xbb, 0xee, 0xbb, 0xee, 0xbb, 0xee},
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},
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{
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{0xcc, 0x33, 0xcc, 0x33, 0xcc, 0x33, 0xcc, 0x33},
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{0xdd, 0x77, 0xdd, 0x77, 0xdd, 0x77, 0xdd, 0x77},
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{0xee, 0xbb, 0xee, 0xbb, 0xee, 0xbb, 0xee, 0xbb},
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{0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff},
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},
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};
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void bmmc_put(const Bitmap * bm, int x, int y, char c)
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{
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char * dp = bm->data + bm->cwidth * (y & ~7) + ((x & ~7) | (y & 7));
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char pat = cbytes[c & 3];
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*dp = ((*dp ^ pat) & andmask[x & 7]) ^ pat;
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}
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char bmmc_get(const Bitmap * bm, int x, int y)
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{
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char * dp = bm->data + bm->cwidth * (y & ~7) + (x & ~7) + (y & 7);
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return (*dp >> (6 - (x & 6))) & 3;
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}
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void bmmcu_circle(const Bitmap * bm, int x, int y, char r, char color)
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{
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char * lpt = bm->data + bm->cwidth * (y & ~7) + (y & 7);
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char * lpb = lpt;
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int stride = 8 * bm->cwidth - 8;
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char pat = ~cbytes[color & 3];
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char rx = r, ry = 0;
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int d = r / 2;
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char * dp;
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while (rx > 0)
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{
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dp = lpt + ((x + rx) & ~7);
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*dp = ((*dp ^ pat) | ormask[(x + rx) & 7]) ^ pat;
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dp = lpt + ((x - rx) & ~7);
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*dp = ((*dp ^ pat) | ormask[(x - rx) & 7]) ^ pat;
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dp = lpb + ((x + rx) & ~7);
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*dp = ((*dp ^ pat) | ormask[(x + rx) & 7]) ^ pat;
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dp = lpb + ((x - rx) & ~7);
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*dp = ((*dp ^ pat) | ormask[(x - rx) & 7]) ^ pat;
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if (d >= 0)
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{
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ry++;
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d -= ry;
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lpb ++;
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if (!((int)lpb & 7))
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lpb += stride;
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if (!((int)lpt & 7))
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lpt -= stride;
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lpt--;
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}
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if (d < 0)
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{
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rx--;
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d += rx;
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}
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}
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dp = lpt + (x & ~7);
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*dp = ((*dp ^ pat) | ormask[x & 7]) ^ pat;
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dp = lpb + (x & ~7);
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*dp = ((*dp ^ pat) | ormask[x & 7]) ^ pat;
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}
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void bmmc_circle2(const Bitmap * bm, const ClipRect * clip, int x, int y, char r, char color)
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{
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char * lpt = bm->data + bm->cwidth * (y & ~7) + (y & 7);
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char * lpb = lpt;
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int stride = 8 * bm->cwidth - 8;
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char pat = ~cbytes[color & 3];
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char rx = r, ry = 0;
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int d = r / 2;
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char * dp;
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y -= clip->top;
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unsigned h = clip->bottom - clip->top;
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unsigned y0 = y, y1 = y;
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while (rx > 0)
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{
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int x0 = x - rx, x1 = x + rx;
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bool c0 = x0 >= clip->left && x0 < clip->right;
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bool c1 = x1 >= clip->left && x1 < clip->right;
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if ((unsigned)y0 < h)
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{
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if (c0)
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{
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dp = lpt + (x0 & ~7);
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*dp = ((*dp ^ pat) | ormask[x0 & 7]) ^ pat;
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}
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if (c1)
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{
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dp = lpt + (x1 & ~7);
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*dp = ((*dp ^ pat) | ormask[x1 & 7]) ^ pat;
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}
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}
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if ((unsigned)y1 < h)
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{
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if (c0)
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{
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dp = lpb + (x0 & ~7);
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*dp = ((*dp ^ pat) | ormask[x0 & 7]) ^ pat;
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}
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if (c1)
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{
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dp = lpb + (x1 & ~7);
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*dp = ((*dp ^ pat) | ormask[x1 & 7]) ^ pat;
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}
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}
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if (d >= 0)
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{
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ry++; y0--; y1++;
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d -= ry;
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lpb ++;
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if (!((int)lpb & 7))
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lpb += stride;
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if (!((int)lpt & 7))
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lpt -= stride;
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lpt--;
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}
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if (d < 0)
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{
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rx--;
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d += rx;
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}
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}
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if (x >= clip->left && x < clip->right)
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{
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if ((unsigned)y0 < h)
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{
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dp = lpt + (x & ~7);
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*dp = ((*dp ^ pat) | ormask[x & 7]) ^ pat;
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}
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if ((unsigned)y1 < h)
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{
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dp = lpb + (x & ~7);
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*dp = ((*dp ^ pat) | ormask[x & 7]) ^ pat;
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}
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}
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}
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void bmmc_circle(const Bitmap * bm, const ClipRect * clip, int x, int y, char r, char color)
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{
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if (x - r >= clip->left && x + r < clip->right && y - r >= clip->top && y + r < clip->bottom)
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bmmcu_circle(bm, x, y, r, color);
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else if (x - r < clip->right && x + r >= clip->left && y - r < clip->bottom && y + r >= clip->top)
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bmmc_circle2(bm, clip, x, y, r, color);
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}
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void bmmc_scan_fill(int left, int right, char * lp, int x0, int x1, char pat)
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{
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bm_scan_fill(left, right, lp, x0 & ~1, (x1 + 1) & ~1, pat);
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}
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void bmmc_circle_fill(const Bitmap * bm, const ClipRect * clip, int x, int y, char r, const char * pattern)
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{
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int y0 = y - r, y1 = y + r + 1;
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if (y0 < clip->top)
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y0 = clip->top;
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if (y1 > clip->bottom)
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y1 = clip->bottom;
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const char * pat = pattern;
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char * lp = bm->data + bm->cwidth * (y0 & ~7) + (y0 & 7);
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int stride = 8 * bm->cwidth - 8;
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unsigned rr = r * r + r;
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for(char iy=y0; iy<(char)y1; iy++)
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{
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int d = (iy - y);
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int t = bm_usqrt(rr - d * d);
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bmmc_scan_fill(clip->left, clip->right, lp, x - t, x + t + 1, pat[iy & 7]);
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lp ++;
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if (!((int)lp & 7))
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lp += stride;
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}
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}
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void bmmc_trapezoid_fill(const Bitmap * bm, const ClipRect * clip, long x0, long x1, long dx0, long dx1, int y0, int y1, const char * pattern)
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{
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if (y1 <= clip->top || y0 >= clip->bottom)
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return;
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long tx0 = x0, tx1 = x1;
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if (y1 > clip->bottom)
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y1 = clip->bottom;
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if (y0 < clip->top)
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{
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tx0 += (clip->top - y0) * dx0;
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tx1 += (clip->top - y0) * dx1;
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y0 = clip->top;
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}
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const char * pat = pattern;
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char * lp = bm->data + bm->cwidth * (y0 & ~7) + (y0 & 7);
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int stride = 8 * bm->cwidth - 8;
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for(char iy=y0; iy<(char)y1; iy++)
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{
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bmmc_scan_fill(clip->left, clip->right, lp, tx0 >> 16, tx1 >> 16, pat[iy & 7]);
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tx0 += dx0;
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tx1 += dx1;
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lp ++;
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if (!((int)lp & 7))
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lp += stride;
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}
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}
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void bmmc_triangle_fill(const Bitmap * bm, const ClipRect * clip, int x0, int y0, int x1, int y1, int x2, int y2, const char * pat)
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{
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int t;
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if (y1 < y0 && y1 < y2)
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{
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t = y0; y0 = y1; y1 = t;
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t = x0; x0 = x1; x1 = t;
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}
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else if (y2 < y0)
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{
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t = y0; y0 = y2; y2 = t;
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t = x0; x0 = x2; x2 = t;
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}
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if (y2 < y1)
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{
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t = y1; y1 = y2; y2 = t;
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t = x1; x1 = x2; x2 = t;
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}
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if (y0 < y2)
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{
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long dx1, lx1;
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long dx2 = ((long)(x2 - x0) << 16) / (y2 - y0);
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long lx2 = (long)x0 << 16;
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if (y1 > y0)
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{
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dx1 = ((long)(x1 - x0) << 16) / (y1 - y0);
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if (dx1 < dx2)
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bmmc_trapezoid_fill(bm, clip, lx2, lx2, dx1, dx2, y0, y1, pat);
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else
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bmmc_trapezoid_fill(bm, clip, lx2, lx2, dx2, dx1, y0, y1, pat);
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if (y2 == y1)
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return;
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lx2 += dx2 * (y1 - y0);
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}
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dx1 = ((long)(x2 - x1) << 16) / (y2 - y1);
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lx1 = (long)x1 << 16;
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if (lx1 < lx2)
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bmmc_trapezoid_fill(bm, clip, lx1, lx2, dx1, dx2, y1, y2, pat);
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else
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bmmc_trapezoid_fill(bm, clip, lx2, lx1, dx2, dx1, y1, y2, pat);
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}
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}
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void bmmc_quad_fill(const Bitmap * bm, const ClipRect * clip, int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3, const char * pat)
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{
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bmmc_triangle_fill(bm, clip, x0, y0, x1, y1, x2, y2, pat);
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bmmc_triangle_fill(bm, clip, x0, y0, x2, y2, x3, y3, pat);
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}
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void bmmc_polygon_fill(const Bitmap * bm, const ClipRect * clip, int * px, int * py, char num, const char * pat)
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{
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char mi = 0;
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int my = py[0];
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for(char i=1; i<num; i++)
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{
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if (py[i] < my)
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{
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my = py[i];
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mi = i;
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}
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}
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char li = mi, ri = mi;
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long lx, rx;
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do
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{
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lx = (long)px[li] << 16;
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if (li == 0)
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li = num;
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li--;
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} while(py[li] == my);
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do
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{
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rx = (long)px[ri] << 16;
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ri++;
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if (ri == num)
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ri = 0;
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}
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while (py[ri] == my);
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int ty = py[li] < py[ri] ? py[li] : py[ri];
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while (ty > my)
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{
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long dlx = (((long)px[li] << 16) - lx) / (py[li] - my);
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long drx = (((long)px[ri] << 16) - rx) / (py[ri] - my);
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if (lx < rx || lx == rx && dlx < drx)
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bmmc_trapezoid_fill(bm, clip, lx, rx, dlx, drx, my, ty, pat);
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else
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bmmc_trapezoid_fill(bm, clip, rx, lx, drx, dlx, my, ty, pat);
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lx += (ty - my) * dlx;
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rx += (ty - my) * drx;
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my = ty;
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while (py[li] == my)
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{
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lx = (long)px[li] << 16;
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if (li == 0)
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li = num;
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li--;
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}
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while (py[ri] == my)
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{
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rx = (long)px[ri] << 16;
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ri++;
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if (ri == num)
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ri = 0;
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}
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ty = py[li] < py[ri] ? py[li] : py[ri];
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}
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}
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struct Edge
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{
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char minY, maxY;
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long px, dx;
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Edge * next;
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};
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void bmmc_polygon_nc_fill(const Bitmap * bm, const ClipRect * clip, int * px, int * py, char num, const char * pattern)
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{
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Edge * first = nullptr, * active = nullptr;
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Edge * e = (Edge *)BLIT_CODE;
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char n = num;
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if (n > 16)
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n = 16;
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int top = clip->top, bottom = clip->bottom;
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for(char i=0; i<n; i++)
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{
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char j = i + 1, k = i;
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if (j >= n)
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j = 0;
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if (py[i] != py[j])
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{
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if (py[i] > py[j])
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{
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k = j; j = i;
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}
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int minY = py[k], maxY = py[j];
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if (minY < bottom && maxY > top)
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{
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e->px = ((long)px[k] << 16) + 0x8000;
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e->dx = (((long)px[j] << 16) - e->px) / (maxY - minY);
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if (minY < top)
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{
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e->px += e->dx * (top - minY);
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minY = top;
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}
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if (maxY > bottom)
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maxY = bottom;
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e->minY = minY; e->maxY = maxY;
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Edge * pp = nullptr, * pe = first;
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while (pe && minY >= pe->minY)
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{
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pp = pe;
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pe = pe->next;
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}
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e->next = pe;
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if (pp)
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pp->next = e;
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else
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first = e;
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e++;
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}
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}
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}
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if (first)
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{
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char y = first->minY;
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const char * pat = pattern;
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char * lp = bm->data + bm->cwidth * (y & ~7) + (y & 7);
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int stride = 8 * bm->cwidth - 8;
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while (first || active)
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{
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while (first && first->minY == y)
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{
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Edge * next = first->next;
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Edge * pp = nullptr, * pe = active;
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while (pe && (first->px > pe->px || first->px == pe->px && first->dx > pe->dx))
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{
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pp = pe;
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pe = pe->next;
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}
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first->next = pe;
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if (pp)
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pp->next = first;
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else
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active = first;
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first = next;
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}
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Edge * e0 = active;
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while (e0)
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{
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Edge * e1 = e0->next;
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bmmc_scan_fill(clip->left, clip->right, lp, e0->px >> 16, e1->px >> 16, pat[y & 7]);
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e0 = e1->next;
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}
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lp ++;
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if (!((int)lp & 7))
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lp += stride;
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y++;
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// remove final edges
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Edge * pp = nullptr, * pe = active;
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while (pe)
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{
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if (pe->maxY == y)
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{
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if (pp)
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pp->next = pe->next;
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else
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active = pe->next;
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}
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else
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{
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pe->px += pe->dx;
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pp = pe;
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}
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pe = pe->next;
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}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
#define REG_SP 0x03
|
|
#define REG_DP 0x05
|
|
#define REG_PAT 0x07
|
|
#define REG_S0 0x08
|
|
#define REG_S1 0x09
|
|
#define REG_D0 0x0a
|
|
#define REG_D1 0x0b
|
|
|
|
static void mbuildline(char ly, char lx, int dx, int dy, int stride, bool left, bool up, char color)
|
|
{
|
|
char ip = 0;
|
|
|
|
// ylow
|
|
ip += asm_im(BLIT_CODE + ip, ASM_LDY, ly);
|
|
ip += asm_im(BLIT_CODE + ip, ASM_LDX, lx);
|
|
|
|
// set pixel
|
|
|
|
ip += asm_iy(BLIT_CODE + ip, ASM_LDA, REG_SP);
|
|
ip += asm_im(BLIT_CODE + ip, ASM_EOR, color);
|
|
ip += asm_zp(BLIT_CODE + ip, ASM_ORA, REG_D0);
|
|
ip += asm_im(BLIT_CODE + ip, ASM_EOR, color);
|
|
ip += asm_iy(BLIT_CODE + ip, ASM_STA, REG_SP);
|
|
|
|
// m >= 0
|
|
ip += asm_zp(BLIT_CODE + ip, ASM_LDA, REG_DP + 1);
|
|
ip += asm_rl(BLIT_CODE + ip, ASM_BMI, 5 + 15 + 13);
|
|
|
|
ip += asm_np(BLIT_CODE + ip, up ? ASM_DEY : ASM_INY);
|
|
ip += asm_im(BLIT_CODE + ip, ASM_CPY, up ? 0xff : 0x08);
|
|
ip += asm_rl(BLIT_CODE + ip, ASM_BNE, 15);
|
|
|
|
ip += asm_np(BLIT_CODE + ip, ASM_CLC);
|
|
ip += asm_zp(BLIT_CODE + ip, ASM_LDA, REG_SP);
|
|
ip += asm_im(BLIT_CODE + ip, ASM_ADC, stride & 0xff);
|
|
ip += asm_zp(BLIT_CODE + ip, ASM_STA, REG_SP);
|
|
ip += asm_zp(BLIT_CODE + ip, ASM_LDA, REG_SP + 1);
|
|
ip += asm_im(BLIT_CODE + ip, ASM_ADC, stride >> 8);
|
|
ip += asm_zp(BLIT_CODE + ip, ASM_STA, REG_SP + 1);
|
|
ip += asm_im(BLIT_CODE + ip, ASM_LDY, up ? 0x07 : 0x00);
|
|
|
|
ip += asm_np(BLIT_CODE + ip, ASM_SEC);
|
|
ip += asm_zp(BLIT_CODE + ip, ASM_LDA, REG_DP);
|
|
ip += asm_im(BLIT_CODE + ip, ASM_SBC, dx & 0xff);
|
|
ip += asm_zp(BLIT_CODE + ip, ASM_STA, REG_DP);
|
|
ip += asm_zp(BLIT_CODE + ip, ASM_LDA, REG_DP + 1);
|
|
ip += asm_im(BLIT_CODE + ip, ASM_SBC, dx >> 8);
|
|
ip += asm_zp(BLIT_CODE + ip, ASM_STA, REG_DP + 1);
|
|
|
|
// m < 0
|
|
ip += asm_zp(BLIT_CODE + ip, ASM_LDA, REG_DP + 1);
|
|
ip += asm_rl(BLIT_CODE + ip, ASM_BPL, 4 + 15 + 13);
|
|
|
|
ip += asm_zp(BLIT_CODE + ip, left ? ASM_ASL : ASM_LSR, REG_D0);
|
|
ip += asm_zp(BLIT_CODE + ip, left ? ASM_ROL : ASM_ROR, REG_D0);
|
|
ip += asm_rl(BLIT_CODE + ip, ASM_BCC, 15);
|
|
|
|
ip += asm_zp(BLIT_CODE + ip, left ? ASM_ROL : ASM_ROR, REG_D0);
|
|
ip += asm_np(BLIT_CODE + ip, ASM_CLC);
|
|
ip += asm_zp(BLIT_CODE + ip, ASM_LDA, REG_SP);
|
|
ip += asm_im(BLIT_CODE + ip, ASM_ADC, left ? 0xf8 : 0x08);
|
|
ip += asm_zp(BLIT_CODE + ip, ASM_STA, REG_SP);
|
|
ip += asm_zp(BLIT_CODE + ip, ASM_LDA, REG_SP + 1);
|
|
ip += asm_im(BLIT_CODE + ip, ASM_ADC, left ? 0xff : 0x00);
|
|
ip += asm_zp(BLIT_CODE + ip, ASM_STA, REG_SP + 1);
|
|
|
|
ip += asm_np(BLIT_CODE + ip, ASM_CLC);
|
|
ip += asm_zp(BLIT_CODE + ip, ASM_LDA, REG_DP);
|
|
ip += asm_im(BLIT_CODE + ip, ASM_ADC, dy & 0xff);
|
|
ip += asm_zp(BLIT_CODE + ip, ASM_STA, REG_DP);
|
|
ip += asm_zp(BLIT_CODE + ip, ASM_LDA, REG_DP + 1);
|
|
ip += asm_im(BLIT_CODE + ip, ASM_ADC, dy >> 8);
|
|
ip += asm_zp(BLIT_CODE + ip, ASM_STA, REG_DP + 1);
|
|
|
|
// l --
|
|
ip += asm_np(BLIT_CODE + ip, ASM_DEX);
|
|
ip += asm_rl(BLIT_CODE + ip, ASM_BNE, 2 - ip);
|
|
ip += asm_zp(BLIT_CODE + ip, ASM_DEC, REG_D1);
|
|
ip += asm_rl(BLIT_CODE + ip, ASM_BPL, 2 - ip);
|
|
|
|
ip += asm_np(BLIT_CODE + ip, ASM_RTS);
|
|
}
|
|
|
|
#pragma native(mbuildline)
|
|
|
|
static inline void mcallline(byte * dst, byte bit, int m, char lh)
|
|
{
|
|
__asm
|
|
{
|
|
lda dst
|
|
sta REG_SP
|
|
lda dst + 1
|
|
sta REG_SP + 1
|
|
|
|
lda m
|
|
sta REG_DP
|
|
lda m + 1
|
|
sta REG_DP + 1
|
|
|
|
lda lh
|
|
sta REG_D1
|
|
|
|
lda bit
|
|
sta REG_D0
|
|
|
|
jsr BLIT_CODE
|
|
}
|
|
}
|
|
|
|
void bmmcu_line(const Bitmap * bm, int x0, int y0, int x1, int y1, char color)
|
|
{
|
|
x0 >>= 1;
|
|
x1 >>= 1;
|
|
|
|
int dx = x1 - x0, dy = y1 - y0;
|
|
byte quad = 0;
|
|
if (dx < 0)
|
|
{
|
|
quad = 1;
|
|
dx = -dx;
|
|
}
|
|
if (dy < 0)
|
|
{
|
|
quad |= 2;
|
|
dy = -dy;
|
|
}
|
|
|
|
int l;
|
|
if (dx > dy)
|
|
l = dx;
|
|
else
|
|
l = dy;
|
|
|
|
int m = dy - dx;
|
|
dx *= 2;
|
|
dy *= 2;
|
|
|
|
char * dp = bm->data + bm->cwidth * (y0 & ~7) + 2 * (x0 & ~3);
|
|
char bit = ormask[2 * (x0 & 3)];
|
|
char ry = y0 & 7;
|
|
int stride = 8 * bm->cwidth;
|
|
|
|
mbuildline(ry, (l + 1) & 0xff, dx, dy, (quad & 2) ? -stride : stride, quad & 1, quad & 2, ~cbytes[color]);
|
|
|
|
mcallline(dp, bit, m, l >> 8);
|
|
}
|
|
|
|
|
|
static int mmuldiv(int x, int mul, int div)
|
|
{
|
|
return (int)((long)x * mul / div);
|
|
}
|
|
|
|
void bmmc_line(const Bitmap * bm, const ClipRect * clip, int x0, int y0, int x1, int y1, char color)
|
|
{
|
|
int dx = x1 - x0, dy = y1 - y0;
|
|
|
|
if (x0 < x1)
|
|
{
|
|
if (x1 < clip->left || x0 >= clip->right)
|
|
return;
|
|
|
|
if (x0 < clip->left)
|
|
{
|
|
y0 += mmuldiv(clip->left - x0, dy, dx);
|
|
x0 = clip->left;
|
|
}
|
|
|
|
if (x1 >= clip->right)
|
|
{
|
|
y1 -= mmuldiv(x1 + 1 - clip->right, dy, dx);
|
|
x1 = clip->right - 1;
|
|
}
|
|
}
|
|
else if (x1 < x0)
|
|
{
|
|
if (x0 < clip->left || x1 >= clip->right)
|
|
return;
|
|
|
|
if (x1 < clip->left)
|
|
{
|
|
y1 += mmuldiv(clip->left - x1, dy, dx);
|
|
x1 = clip->left;
|
|
}
|
|
|
|
if (x0 >= clip->right)
|
|
{
|
|
y0 -= mmuldiv(x0 + 1- clip->right, dy, dx);
|
|
x0 = clip->right - 1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (x0 < clip->left || x0 >= clip->right)
|
|
return;
|
|
}
|
|
|
|
if (y0 < y1)
|
|
{
|
|
if (y1 < clip->top || y0 >= clip->bottom)
|
|
return;
|
|
|
|
if (y0 < clip->top)
|
|
{
|
|
x0 += mmuldiv(clip->top - y0, dx, dy);
|
|
y0 = clip->top;
|
|
}
|
|
|
|
if (y1 >= clip->bottom)
|
|
{
|
|
x1 -= mmuldiv(y1 + 1 - clip->bottom, dx, dy);
|
|
y1 = clip->bottom - 1;
|
|
}
|
|
}
|
|
else if (y1 < y0)
|
|
{
|
|
if (y0 < clip->top || y1 >= clip->bottom)
|
|
return;
|
|
|
|
if (y1 < clip->top)
|
|
{
|
|
x1 += mmuldiv(clip->top - y1, dx, dy);
|
|
y1 = clip->top;
|
|
}
|
|
|
|
if (y0 >= clip->bottom)
|
|
{
|
|
x0 -= mmuldiv(y0 + 1 - clip->bottom, dx, dy);
|
|
y0 = clip->bottom - 1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (y0 < clip->top || y0 >= clip->bottom)
|
|
return;
|
|
}
|
|
|
|
bmmcu_line(bm, x0, y0, x1, y1, color);
|
|
}
|
|
|
|
|
|
void bmmcu_rect_fill(const Bitmap * dbm, int dx, int dy, int w, int h, char color)
|
|
{
|
|
int rx = (dx + w + 1) & ~1;
|
|
dx &= ~1;
|
|
|
|
bmu_bitblit(dbm, dx, dy, dbm, dx, dy, rx - dx, h, MixedColors[color][color], BLTOP_PATTERN);
|
|
}
|
|
|
|
void bmmcu_rect_pattern(const Bitmap * dbm, int dx, int dy, int w, int h, const char * pattern)
|
|
{
|
|
int rx = (dx + w + 1) & ~1;
|
|
dx &= ~1;
|
|
|
|
bmu_bitblit(dbm, dx, dy, dbm, dx, dy, rx - dx, h, pattern, BLTOP_PATTERN);
|
|
}
|
|
|
|
void bmmcu_rect_copy(const Bitmap * dbm, int dx, int dy, const Bitmap * sbm, int sx, int sy, int w, int h)
|
|
{
|
|
int rx = (dx + w + 1) & ~1;
|
|
dx &= ~1;
|
|
sx &= ~1;
|
|
|
|
bmu_bitblit(dbm, dx, dy, sbm, sx, sy, rx - dx, h, nullptr, BLTOP_COPY);
|
|
}
|
|
|
|
|
|
void bmmc_rect_fill(const Bitmap * dbm, const ClipRect * clip, int dx, int dy, int w, int h, char color)
|
|
{
|
|
int rx = (dx + w + 1) & ~1;
|
|
dx &= ~1;
|
|
|
|
bm_bitblit(dbm, clip, dx, dy, dbm, dx, dy, rx - dx, h, MixedColors[color][color], BLTOP_PATTERN);
|
|
}
|
|
|
|
void bmmc_rect_pattern(const Bitmap * dbm, const ClipRect * clip, int dx, int dy, int w, int h, const char * pattern)
|
|
{
|
|
int rx = (dx + w + 1) & ~1;
|
|
dx &= ~1;
|
|
|
|
bm_bitblit(dbm, clip, dx, dy, dbm, dx, dy, rx - dx, h, pattern, BLTOP_PATTERN);
|
|
}
|
|
|
|
void bmmc_rect_copy(const Bitmap * dbm, const ClipRect * clip, int dx, int dy, const Bitmap * sbm, int sx, int sy, int w, int h)
|
|
{
|
|
int rx = (dx + w + 1) & ~1;
|
|
dx &= ~1;
|
|
sx &= ~1;
|
|
|
|
bm_bitblit(dbm, clip, dx, dy, sbm, sx, sy, rx - dx, h, nullptr, BLTOP_COPY);
|
|
}
|
|
|
|
extern byte BLIT_CODE[16 * 14];
|
|
|
|
inline void bmmc_putdp(char * dp, char x, char c)
|
|
{
|
|
dp += 2 * (x & ~3);
|
|
|
|
*dp = (*dp & andmask[2 * (x & 3)]) | (c & ormask[2 * (x & 3)]);
|
|
}
|
|
|
|
inline char bmmc_getdp(char * dp, char x)
|
|
{
|
|
dp += 2 * (x & ~3);
|
|
|
|
return (*dp >> 2 * (3 - (x & 3))) & 3;
|
|
}
|
|
|
|
inline char bmmc_checkdp(char * dp, char x, char c)
|
|
{
|
|
dp += 2 * (x & ~3);
|
|
|
|
return ((*dp ^ c) & ormask[2 * (x & 3)]);
|
|
}
|
|
|
|
|
|
void bmmc_flood_fill(const Bitmap * bm, const ClipRect * clip, int x, int y, char color)
|
|
{
|
|
char bx = (char)(x >> 1), by = (char)y;
|
|
char sp = 0;
|
|
char left = clip->left >> 1, right = clip->right >> 1;
|
|
|
|
char * dp = bm->data + bm->cwidth * (by & ~7) + (by & 7);
|
|
|
|
char back = cbytes[bmmc_getdp(dp, bx)];
|
|
|
|
color = cbytes[color];
|
|
|
|
if (back == color)
|
|
return;
|
|
|
|
BLIT_CODE[sp++] = bx;
|
|
BLIT_CODE[sp++] = by;
|
|
|
|
while (sp > 0)
|
|
{
|
|
by = BLIT_CODE[--sp];
|
|
bx = BLIT_CODE[--sp];
|
|
|
|
dp = bm->data + bm->cwidth * (by & ~7) + (by & 7);
|
|
|
|
if (bmmc_checkdp(dp, bx, back) == 0)
|
|
{
|
|
bmmc_putdp(dp, bx, color);
|
|
|
|
char x0 = bx;
|
|
while (x0 > left && bmmc_checkdp(dp, x0 - 1, back) == 0)
|
|
{
|
|
x0--;
|
|
bmmc_putdp(dp, x0, color);
|
|
}
|
|
|
|
char x1 = bx;
|
|
while (x1 + 1 < right && bmmc_checkdp(dp, x1 + 1, back) == 0)
|
|
{
|
|
x1++;
|
|
bmmc_putdp(dp, x1, color);
|
|
}
|
|
|
|
bool check = false;
|
|
if (by > clip->top)
|
|
{
|
|
dp = bm->data + bm->cwidth * ((by - 1) & ~7) + ((by - 1) & 7);
|
|
|
|
for(bx=x0; bx<=x1; bx++)
|
|
{
|
|
if (bmmc_checkdp(dp, bx, back) == 0)
|
|
{
|
|
if (!check)
|
|
{
|
|
BLIT_CODE[sp++] = bx;
|
|
BLIT_CODE[sp++] = by - 1;
|
|
check = true;
|
|
}
|
|
}
|
|
else
|
|
check = false;
|
|
}
|
|
}
|
|
|
|
check = false;
|
|
if (by + 1 < clip->bottom)
|
|
{
|
|
dp = bm->data + bm->cwidth * ((by + 1) & ~7) + ((by + 1) & 7);
|
|
|
|
for(bx=x0; bx<=x1; bx++)
|
|
{
|
|
if (bmmc_checkdp(dp, bx, back) == 0)
|
|
{
|
|
if (!check)
|
|
{
|
|
BLIT_CODE[sp++] = bx;
|
|
BLIT_CODE[sp++] = by + 1;
|
|
check = true;
|
|
}
|
|
}
|
|
else
|
|
check = false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#pragma native(bmmc_flood_fill)
|