mi: clip exposures to pGC->clientClip.
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@ -254,6 +254,10 @@ miHandleExposures(DrawablePtr pSrcDrawable, DrawablePtr pDstDrawable,
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/* intersect with visible areas of dest */
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/* intersect with visible areas of dest */
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REGION_INTERSECT(pscr, &rgnExposed, &rgnExposed, prgnDstClip);
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REGION_INTERSECT(pscr, &rgnExposed, &rgnExposed, prgnDstClip);
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/* intersect with client clip region. */
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if (pGC->clientClipType == CT_REGION)
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REGION_INTERSECT(pscr, &rgnExposed, &rgnExposed, pGC->clientClip);
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/*
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/*
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* If we have LOTS of rectangles, we decide to take the extents
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* If we have LOTS of rectangles, we decide to take the extents
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* and force an exposure on that. This should require much less
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* and force an exposure on that. This should require much less
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