Fix the sorting of the extension string. Add a few extensions that
are supported by the new code. A few of these were actually supported before but weren't advertised.
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				|  | @ -48,8 +48,11 @@ | |||
| const char GLServerVersion[] = "1.2"; | ||||
| static const char GLServerExtensions[] =  | ||||
| 			"GL_ARB_depth_texture " | ||||
| 			"GL_ARB_draw_buffers " | ||||
| 			"GL_ARB_imaging " | ||||
| 			"GL_ARB_multisample " | ||||
| 			"GL_ARB_multitexture " | ||||
| 			"GL_ARB_occlusion_query " | ||||
| 			"GL_ARB_point_parameters " | ||||
| 			"GL_ARB_point_sprite " | ||||
| 			"GL_ARB_shadow " | ||||
|  | @ -61,9 +64,9 @@ static const char GLServerExtensions[] = | |||
| 			"GL_ARB_texture_env_crossbar " | ||||
| 			"GL_ARB_texture_env_dot3 " | ||||
| 			"GL_ARB_texture_mirrored_repeat " | ||||
| 			"GL_ARB_texture_non_power_of_two " | ||||
| 			"GL_ARB_transpose_matrix " | ||||
| 			"GL_ARB_window_pos " | ||||
| 			"GL_ARB_texture_non_power_of_two " | ||||
| 			"GL_EXT_abgr " | ||||
| 			"GL_EXT_bgra " | ||||
|  			"GL_EXT_blend_color " | ||||
|  | @ -75,8 +78,10 @@ static const char GLServerExtensions[] = | |||
| 			"GL_EXT_copy_texture " | ||||
| 			"GL_EXT_draw_range_elements " | ||||
| 			"GL_EXT_fog_coord " | ||||
| 			"GL_EXT_framebuffe_object " | ||||
| 			"GL_EXT_multi_draw_arrays " | ||||
| 			"GL_EXT_packed_pixels " | ||||
| 			"GL_EXT_point_parameters " | ||||
| 			"GL_EXT_polygon_offset " | ||||
| 			"GL_EXT_rescale_normal " | ||||
| 			"GL_EXT_secondary_color " | ||||
|  | @ -93,29 +98,40 @@ static const char GLServerExtensions[] = | |||
|  			"GL_EXT_texture_env_dot3 " | ||||
| 			"GL_EXT_texture_lod " | ||||
|  			"GL_EXT_texture_lod_bias " | ||||
|  			"GL_EXT_texture_mirror_clamp " | ||||
| 			"GL_EXT_texture_object " | ||||
| 			"GL_EXT_texture_rectangle " | ||||
| 			"GL_EXT_vertex_array " | ||||
| 			"GL_EXT_framebuffer_object " | ||||
| 			"GL_APPLE_packed_pixels " | ||||
| 			"GL_ATI_texture_mirror_once " | ||||
| 			"GL_ATI_draw_buffers " | ||||
| 			"GL_ATI_texture_env_combine3 " | ||||
| 			"GL_ATI_texture_mirror_once " | ||||
|  			"GL_HP_occlusion_test " | ||||
| 			"GL_IBM_texture_mirrored_repeat " | ||||
| 			"GL_INGR_blend_func_separate " | ||||
| 			"GL_MESA_pack_invert " | ||||
| 			"GL_MESA_ycbcr_texture " | ||||
| 			"GL_NV_blend_square " | ||||
| 			"GL_NV_depth_clamp " | ||||
| 			"GL_NV_fog_distance " | ||||
| 			"GL_NV_light_max_exponent " | ||||
| 			"GL_NV_multisample_filter_hint " | ||||
| 			"GL_NV_point_sprite " | ||||
| 			"GL_NV_texgen_reflection " | ||||
| 			"GL_NV_texture_rectangle " | ||||
| 			"GL_NV_texture_env_combine4 " | ||||
| 			"GL_NV_texture_expand_normal " | ||||
| 			"GL_NV_texture_rectangle " | ||||
| 			"GL_SGI_color_matrix " | ||||
| 			"GL_SGIS_generate_mipmap " | ||||
| 			"GL_SGIS_multisample " | ||||
| 			"GL_SGIS_point_parameters " | ||||
| 			"GL_SGIS_texture_border_clamp " | ||||
| 			"GL_SGIS_texture_edge_clamp " | ||||
| 			"GL_SGIS_texture_lod " | ||||
| 			"GL_SGIX_depth_texture " | ||||
| 			"GL_SGIX_shadow " | ||||
| 			"GL_SGIX_shadow_ambient " | ||||
| 			"GL_SUN_slice_accum " | ||||
| 			; | ||||
| 
 | ||||
| /*
 | ||||
|  |  | |||
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