fb: use dixDestroyPixmap() instead of direct driver call

Direct calls to ScreenRec->DestroyPixmap() blocks cleaning up the wrapping
jungle, so use the proper dix function instead.

See: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1754

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Part-of: <https://gitlab.freedesktop.org/xorg/xserver/-/merge_requests/1711>
This commit is contained in:
Enrico Weigelt, metux IT consult 2024-09-30 17:54:52 +02:00
parent 9ca03e6da0
commit 08ec122fa7

View File

@ -83,7 +83,7 @@ fbOverlayCloseScreen(ScreenPtr pScreen)
int i;
for (i = 0; i < pScrPriv->nlayers; i++) {
(*pScreen->DestroyPixmap) (pScrPriv->layer[i].u.run.pixmap);
dixDestroyPixmap(pScrPriv->layer[i].u.run.pixmap, 0);
RegionUninit(&pScrPriv->layer[i].u.run.region);
}
return TRUE;