fb: use dixDestroyPixmap() instead of direct driver call
Direct calls to ScreenRec->DestroyPixmap() blocks cleaning up the wrapping jungle, so use the proper dix function instead. See: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1754 Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net> Part-of: <https://gitlab.freedesktop.org/xorg/xserver/-/merge_requests/1711>
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@ -83,7 +83,7 @@ fbOverlayCloseScreen(ScreenPtr pScreen)
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int i;
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for (i = 0; i < pScrPriv->nlayers; i++) {
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(*pScreen->DestroyPixmap) (pScrPriv->layer[i].u.run.pixmap);
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dixDestroyPixmap(pScrPriv->layer[i].u.run.pixmap, 0);
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RegionUninit(&pScrPriv->layer[i].u.run.region);
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}
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return TRUE;
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