xwayland: Add a flag for n-buffers in EGL backend
Using multiple window buffers crashes with EGLStream, which does not need it anyway as this is handled through EGL directly. Add a flag to the EGL backend to indicate whether it would benefit from multiple buffers and use this in the get_buffer() function. Thanks to Adam Jackson <ajax@redhat.com> for pointing out that issue with EGLStream. v2: Fix logical test (Adam Jackson <ajax@redhat.com>) Signed-off-by: Olivier Fourdan <ofourdan@redhat.com> Reviewed-by: Adam Jackson <ajax@redhat.com>
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@ -1117,5 +1117,6 @@ xwl_glamor_init_gbm(struct xwl_screen *xwl_screen)
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xwl_screen->gbm_backend.get_wl_buffer_for_pixmap = xwl_glamor_gbm_get_wl_buffer_for_pixmap;
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xwl_screen->gbm_backend.is_available = TRUE;
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xwl_screen->gbm_backend.backend_flags = XWL_EGL_BACKEND_HAS_PRESENT_FLIP |
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XWL_EGL_BACKEND_NEEDS_BUFFER_FLUSH;
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XWL_EGL_BACKEND_NEEDS_BUFFER_FLUSH |
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XWL_EGL_BACKEND_NEEDS_N_BUFFERING;
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}
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@ -196,6 +196,17 @@ xwl_glamor_needs_buffer_flush(struct xwl_screen *xwl_screen)
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XWL_EGL_BACKEND_NEEDS_BUFFER_FLUSH);
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}
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Bool
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xwl_glamor_needs_n_buffering(struct xwl_screen *xwl_screen)
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{
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/* wl_shm benefits from n-buffering */
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if (!xwl_screen->glamor || !xwl_screen->egl_backend)
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return TRUE;
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return (xwl_screen->egl_backend->backend_flags &
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XWL_EGL_BACKEND_NEEDS_N_BUFFERING);
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}
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void
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xwl_glamor_init_backends(struct xwl_screen *xwl_screen, Bool use_eglstream)
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{
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@ -36,6 +36,7 @@ typedef enum _xwl_egl_backend_flags {
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XWL_EGL_BACKEND_NO_FLAG = 0,
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XWL_EGL_BACKEND_HAS_PRESENT_FLIP = (1 << 0),
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XWL_EGL_BACKEND_NEEDS_BUFFER_FLUSH = (1 << 1),
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XWL_EGL_BACKEND_NEEDS_N_BUFFERING = (1 << 2),
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} xwl_egl_backend_flags;
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struct xwl_egl_backend {
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@ -120,6 +121,7 @@ Bool xwl_glamor_allow_commits(struct xwl_window *xwl_window);
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void xwl_glamor_egl_make_current(struct xwl_screen *xwl_screen);
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Bool xwl_glamor_has_present_flip(struct xwl_screen *xwl_screen);
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Bool xwl_glamor_needs_buffer_flush(struct xwl_screen *xwl_screen);
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Bool xwl_glamor_needs_n_buffering(struct xwl_screen *xwl_screen);
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#ifdef XV
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@ -279,6 +279,11 @@ xwl_window_buffers_get_pixmap(struct xwl_window *xwl_window,
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window_pixmap = (*xwl_screen->screen->GetWindowPixmap) (xwl_window->window);
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#ifdef XWL_HAS_GLAMOR
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if (!xwl_glamor_needs_n_buffering(xwl_screen))
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return window_pixmap;
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#endif /* XWL_HAS_GLAMOR */
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xwl_window_buffer = xwl_window_buffer_get_available(xwl_window);
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if (!xwl_window_buffer)
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return window_pixmap;
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