xwin: drop wrapping on ScreenRec->RealizeWindow()

Instead of complicated wrapping, just call fbRealizeWindow() directly.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
This commit is contained in:
Enrico Weigelt, metux IT consult 2024-09-26 20:35:07 +02:00
parent 7e84650e52
commit 0dfe79f9da
4 changed files with 2 additions and 18 deletions

View File

@ -499,7 +499,6 @@ typedef struct _winPrivScreenRec {
winCreateScreenResourcesProc pwinCreateScreenResources;
/* Window Procedures for Rootless mode */
RealizeWindowProcPtr RealizeWindow;
UnrealizeWindowProcPtr UnrealizeWindow;
ValidateTreeProcPtr ValidateTree;
PostValidateTreeProcPtr PostValidateTree;

View File

@ -316,19 +316,13 @@ winUnmapWindowMultiWindow(WindowPtr pWin)
Bool
winMapWindowMultiWindow(WindowPtr pWin)
{
Bool fResult = TRUE;
ScreenPtr pScreen = pWin->drawable.pScreen;
winWindowPriv(pWin);
winScreenPriv(pScreen);
#if ENABLE_DEBUG
ErrorF("winMapWindowMultiWindow - pWin: %p\n", pWin);
#endif
WIN_UNWRAP(RealizeWindow);
fResult = (*pScreen->RealizeWindow) (pWin);
WIN_WRAP(RealizeWindow, winMapWindowMultiWindow);
Bool fResult = fbRealizeWindow(pWin);
/* Flag that this window has not been destroyed */
pWinPriv->fXKilled = FALSE;

View File

@ -378,7 +378,6 @@ winFinishScreenInitFB(int i, ScreenPtr pScreen, int argc, char **argv)
}
/* Save a pointer to each lower-level window procedure */
WRAP(RealizeWindow);
WRAP(UnrealizeWindow);
/* Assign rootless window procedures to be top level procedures */
@ -406,7 +405,6 @@ winFinishScreenInitFB(int i, ScreenPtr pScreen, int argc, char **argv)
}
/* Save a pointer to each lower-level window procedure */
WRAP(RealizeWindow);
WRAP(UnrealizeWindow);
WRAP(ReparentWindow);
WRAP(RestackWindow);

View File

@ -168,18 +168,11 @@ winUnmapWindowRootless(WindowPtr pWin)
Bool
winMapWindowRootless(WindowPtr pWin)
{
Bool fResult = FALSE;
ScreenPtr pScreen = pWin->drawable.pScreen;
winScreenPriv(pScreen);
#if ENABLE_DEBUG
winTrace("winMapWindowRootless (%p)\n", pWin);
#endif
WIN_UNWRAP(RealizeWindow);
fResult = (*pScreen->RealizeWindow) (pWin);
WIN_WRAP(RealizeWindow, winMapWindowRootless);
Bool fResult = fbRealizeWindow(pWin);
winReshapeRootless(pWin);