xwayland: Make sure we do not leak xwl_window on destroy

Right now, we would dispose the xwl_window and all the data associated
with it on unrealize.

But not all window destruction go through the unrealize code path, for
example when the root window (running rootful) is destroyed from the
resource manager on server reset, we do not get to the unrealize window
step, but straight to destroy window.

As a result, we are leaking the xwl_window and all the data associated
with it, for example:

| 65,536 bytes in 1 blocks are possibly lost in loss record 12,462 of 12,488
|    at 0x484A0FC: calloc (vg_replace_malloc.c:1675)
|    by 0x48B661C: UnknownInlinedFun (pixman-bits-image.c:1273)
|    by 0x48B661C: _pixman_bits_image_init (pixman-bits-image.c:1296)
|    by 0x48B6754: create_bits_image_internal (pixman-bits-image.c:1349)
|    by 0x64180DE: UnknownInlinedFun (cairo-image-surface.c:380)
|    by 0x64180DE: UnknownInlinedFun (cairo-image-surface.c:366)
|    by 0x64180DE: cairo_image_surface_create (cairo-image-surface.c:432)
|    by 0x6346B44: UnknownInlinedFun (libdecor-gtk.c:467)
|    by 0x6346B44: libdecor_plugin_gtk_frame_new (libdecor-gtk.c:546)
|    by 0x4B7F297: libdecor_decorate (libdecor.c:559)
|    by 0x42C6F3: xwl_create_root_surface (xwayland-window.c:1266)
|    by 0x42CD97: ensure_surface_for_window (xwayland-window.c:1466)
|    by 0x42D0D1: xwl_realize_window (xwayland-window.c:1560)
|    by 0x50858F: compRealizeWindow (compwindow.c:279)
|    by 0x4FF2A2: MapWindow (window.c:2706)
|    by 0x4F9E7F: InitRootWindow (window.c:697)

To avoid that issue, check whether there is still an xwl_window
associated with the X11 window on destroy, and if that's the case,
dispose the xwl_window.

Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Part-of: <https://gitlab.freedesktop.org/xorg/xserver/-/merge_requests/1589>
This commit is contained in:
Olivier Fourdan 2024-07-03 09:55:43 +02:00 committed by Marge Bot
parent 74be7a7f36
commit 0e1a98f52f

View File

@ -1930,11 +1930,15 @@ xwl_destroy_window(WindowPtr window)
{
ScreenPtr screen = window->drawable.pScreen;
struct xwl_screen *xwl_screen = xwl_screen_get(screen);
struct xwl_window *xwl_window = xwl_window_get(window);
Bool ret;
if (xwl_screen->present)
xwl_present_cleanup(window);
if (xwl_window)
xwl_window_dispose(xwl_window);
screen->DestroyWindow = xwl_screen->DestroyWindow;
if (screen->DestroyWindow)