XQuartz GLX: Change around includes for better compatability with different OS versions
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
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				|  | @ -42,6 +42,8 @@ | |||
| #define GL_GLEXT_WUNDEF_SUPPORT | ||||
| 
 | ||||
| #include <OpenGL/OpenGL.h> | ||||
| #include <OpenGL/gl.h> | ||||
| #include <OpenGL/glext.h> | ||||
| #include <OpenGL/CGLContext.h> | ||||
| 
 | ||||
| /* These next few GL_EXT pre-processing blocks are to explicitly define 
 | ||||
|  |  | |||
|  | @ -35,9 +35,10 @@ | |||
| #include "dri.h" | ||||
| 
 | ||||
| #include <OpenGL/OpenGL.h> | ||||
| #include <OpenGL/gl.h> | ||||
| #include <OpenGL/glext.h> | ||||
| #include <OpenGL/CGLContext.h> | ||||
| 
 | ||||
| #include <GL/gl.h> | ||||
| #include <GL/glxproto.h> | ||||
| #include <windowstr.h> | ||||
| #include <resource.h> | ||||
|  |  | |||
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