Back out the previous day's broken R200 "fix" -- the same number of coords
are always emitted. Fix the real problem, which was not enough regs
    being initialized in ati_draw.c. Fix a typo that was resulting in alpha
    coming out as 0 * src or 0 * broken instead of src * 1 or src * mask.
    Assign the blending results to R0, as appears to be necessary. Unbreak
    the dst-alpha-blend-with-no-dst-alpha code. Yow. And set the right DMA
    count for the r200 traps code.
			
			
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			@ -162,7 +162,11 @@ ATIDrawSetup(ScreenPtr pScreen)
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			    RADEON_TEX1_W_ROUTING_USE_W0);
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			END_DMA();
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		} else {
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			BEGIN_DMA(8);
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			BEGIN_DMA(16);
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			OUT_REG(R200_REG_SE_VAP_CNTL_STATUS, 0 /*RADEON_TCL_BYPASS*/);
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			OUT_REG(R200_REG_PP_CNTL_X, 0);
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			OUT_REG(R200_REG_PP_TXMULTI_CTL_0, 0);
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			OUT_REG(R200_REG_SE_VTX_STATE_CNTL, 0);
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			OUT_REG(R200_REG_RE_CNTL, 0);
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			/* XXX: VTX_ST_DENORMALIZED is illegal for the case of
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			 * repeating textures.
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			@ -1233,6 +1233,7 @@
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# define R200_VTX_W0_NORMALIZE			0x00000800
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# define R200_VTX_ST_DENORMALIZED		0x00001000
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#define R200_REG_SE_VAP_CNTL_STATUS		0x2140
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#define RADEON_REG_SE_CNTL_STATUS		0x2140
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# define RADEON_VC_NO_SWAP			(0 << 0)
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# define RADEON_VC_16BIT_SWAP			(1 << 0)
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			@ -1240,6 +1241,8 @@
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# define RADEON_VC_HALF_DWORD_SWAP		(3 << 0)
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# define RADEON_TCL_BYPASS			(1 << 8)
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#define R200_REG_SE_VTX_STATE_CNTL		0x2180
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#define RADEON_REG_RE_TOP_LEFT			0x26c0
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#define R200_REG_RE_AUX_SCISSOR_CNTL		0x26f0
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			@ -1374,6 +1377,9 @@
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#define R200_REG_PP_TXSIZE_0			0x2c0c /* NPOT only */
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#define R200_REG_PP_TXPITCH_0			0x2c10 /* NPOT only */
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#define R200_REG_PP_BORDER_COLOR_0		0x2c14
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#define R200_REG_PP_TXMULTI_CTL_0		0x2c1c
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#define R200_REG_PP_CNTL_X			0x2cc4
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#define R200_PP_TXOFFSET_0			0x2d00
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#define R200_PP_TXOFFSET_1			0x2d18
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			@ -1419,6 +1425,7 @@
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#define R200_PP_CUBIC_OFFSET_F4_5		0x2d88
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#define R200_PP_CUBIC_OFFSET_F5_5		0x2d8c
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/* AKA PIXSHADER_I0_C0 */
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#define R200_REG_PP_TXCBLEND_0			0x2f00
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# define R200_TXC_ARG_A_ZERO			(0)
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# define R200_TXC_ARG_A_CURRENT_COLOR		(2)
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			@ -1519,6 +1526,7 @@
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# define R200_TXC_OP_DOT2_ADD			(7 << 28)
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# define R200_TXC_OP_MASK			(7 << 28)
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/* AKA PIXSHADER_I0_C1 */
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#define R200_REG_PP_TXCBLEND2_0			0x2f04
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# define R200_TXC_TFACTOR_SEL_SHIFT		0
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# define R200_TXC_TFACTOR_SEL_MASK		0x7
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			@ -1566,6 +1574,7 @@
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# define R200_TXC_REPL_ARG_C_SHIFT		30
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# define R200_TXC_REPL_ARG_C_MASK		(3 << 30)
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/* AKA PIXSHADER_I0_A0 */
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#define R200_REG_PP_TXABLEND_0			0x2f08
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# define R200_TXA_ARG_A_ZERO			(0)
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# define R200_TXA_ARG_A_CURRENT_ALPHA		(2) /* guess */
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			@ -1663,6 +1672,7 @@
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# define R200_TXA_OP_CONDITIONAL		(6 << 28)
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# define R200_TXA_OP_MASK			(7 << 28)
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/* AKA PIXSHADER_I0_A1 */
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#define R200_REG_PP_TXABLEND2_0			0x2f0c
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# define R200_TXA_TFACTOR_SEL_SHIFT		0
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# define R200_TXA_TFACTOR_SEL_MASK		0x7
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			@ -407,7 +407,7 @@ R200TextureSetup(PicturePtr pPict, PixmapPtr pPix, int unit)
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	}
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	txformat = R200TexFormats[i].card_fmt;
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	if (R200TexFormats[i].byte_swap)
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		txoffset |= RADEON_TXO_ENDIAN_BYTE_SWAP;
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		txoffset |= R200_TXO_ENDIAN_BYTE_SWAP;
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	if (pPict->repeat) {
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		txformat |= ATILog2(w) << R200_TXFORMAT_WIDTH_SHIFT;
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			@ -433,8 +433,8 @@ R200TextureSetup(PicturePtr pPict, PixmapPtr pPix, int unit)
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	OUT_RING(txformat);
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	OUT_RING(0);
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	OUT_RING((pPix->drawable.width - 1) |
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	    ((pPix->drawable.height - 1) << RADEON_TEX_VSIZE_SHIFT)); /* XXX */
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	OUT_RING(txpitch - 32); /* XXX */
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	    ((pPix->drawable.height - 1) << RADEON_TEX_VSIZE_SHIFT));
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	OUT_RING(txpitch - 32);
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	END_DMA();
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	BEGIN_DMA(2);
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			@ -528,7 +528,7 @@ R200PrepareComposite(int op, PicturePtr pSrcPicture, PicturePtr pMaskPicture,
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	OUT_REG(R200_REG_SE_VTX_FMT_0, R200_VTX_XY);
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	OUT_REG(R200_REG_SE_VTX_FMT_1,
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	    (2 << R200_VTX_TEX0_COMP_CNT_SHIFT) |
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	    (pMask != NULL) ? (2 << R200_VTX_TEX1_COMP_CNT_SHIFT) : 0);
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	    (2 << R200_VTX_TEX1_COMP_CNT_SHIFT));
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	OUT_REG(RADEON_REG_RB3D_COLORPITCH, dst_pitch >> pixel_shift);
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			@ -546,7 +546,7 @@ R200PrepareComposite(int op, PicturePtr pSrcPicture, PicturePtr pMaskPicture,
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		cblend |= R200_TXC_ARG_A_ZERO;
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	else
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		cblend |= R200_TXC_ARG_A_R0_COLOR;
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	ablend |= R200_TXA_ARG_B_R0_ALPHA;
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	ablend |= R200_TXA_ARG_A_R0_ALPHA;
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	if (pMask) {
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		if (pMaskPicture->componentAlpha &&
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			@ -562,20 +562,25 @@ R200PrepareComposite(int op, PicturePtr pSrcPicture, PicturePtr pMaskPicture,
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	OUT_REG(R200_REG_PP_TXCBLEND_0, cblend);
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	OUT_REG(R200_REG_PP_TXABLEND_0, ablend);
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	OUT_REG(R200_REG_PP_TXCBLEND2_0, 0);
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	OUT_REG(R200_REG_PP_TXABLEND2_0, 0);
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	OUT_REG(R200_REG_PP_TXCBLEND2_0,
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	    R200_TXC_CLAMP_0_1 |
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	    R200_TXC_OUTPUT_REG_R0);
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	OUT_REG(R200_REG_PP_TXABLEND2_0,
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	    R200_TXA_CLAMP_0_1 |
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	    R200_TXA_OUTPUT_REG_R0);
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	/* Op operator. */
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	blendcntl = RadeonBlendOp[op].blend_cntl;
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	if (PICT_FORMAT_A(pDstPicture->format) == 0 &&
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	    RadeonBlendOp[op].dst_alpha) {
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		blendcntl &= ~RADEON_SBLEND_MASK;
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		if ((blendcntl & RADEON_SBLEND_MASK) ==
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		    RADEON_SBLEND_GL_DST_ALPHA)
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			blendcntl |= RADEON_SBLEND_GL_ONE;
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			blendcntl = (blendcntl & ~RADEON_SBLEND_MASK) |
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			    RADEON_SBLEND_GL_ONE;
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		else if ((blendcntl & RADEON_SBLEND_MASK) ==
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		    RADEON_SBLEND_GL_INV_DST_ALPHA)
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			blendcntl |= RADEON_SBLEND_GL_ZERO;
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			blendcntl = (blendcntl & ~RADEON_SBLEND_MASK) |
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			    RADEON_SBLEND_GL_ZERO;
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	}
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	OUT_REG(RADEON_REG_RB3D_BLENDCNTL, blendcntl);
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	END_DMA();
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			@ -742,15 +747,15 @@ RadeonPrepareTrapezoids(PicturePtr pDstPicture, PixmapPtr pDst)
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		OUT_RING(0x01000000);
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		END_DMA();
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	} else if (atic->is_r200) {
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		BEGIN_DMA(12);
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		BEGIN_DMA(14);
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		OUT_REG(R200_REG_SE_VTX_FMT_0, R200_VTX_XY);
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		OUT_REG(R200_REG_SE_VTX_FMT_1, 0);
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		OUT_REG(R200_REG_PP_TXCBLEND_0,
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		    R200_TXC_ARG_C_TFACTOR_COLOR);
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		OUT_REG(R200_REG_PP_TXABLEND_0,
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		    R200_TXA_ARG_C_TFACTOR_ALPHA);
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		OUT_REG(R200_REG_PP_TXCBLEND2_0, 0);
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		OUT_REG(R200_REG_PP_TXABLEND2_0, 0);
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		OUT_REG(R200_REG_PP_TXCBLEND2_0, R200_TXC_OUTPUT_REG_R0);
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		OUT_REG(R200_REG_PP_TXABLEND2_0, R200_TXA_OUTPUT_REG_R0);
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		OUT_REG(RADEON_REG_PP_TFACTOR_0, 0x01000000);
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		END_DMA();
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	}
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