render: fix refcounting of glyphs during ProcRenderAddGlyphs
Previously, AllocateGlyph would return a new glyph with refcount=0 and a
re-used glyph would end up not changing the refcount at all. The
resulting glyph_new array would thus have multiple entries pointing to
the same non-refcounted glyphs.
AddGlyph may free a glyph, resulting in a UAF when the same glyph
pointer is then later used.
Fix this by returning a refcount of 1 for a new glyph and always
incrementing the refcount for a re-used glyph, followed by dropping that
refcount back down again when we're done with it.
CVE-2024-31083, ZDI-CAN-22880
This vulnerability was discovered by:
Jan-Niklas Sohn working with Trend Micro Zero Day Initiative
Part-of: <https://gitlab.freedesktop.org/xorg/xserver/-/merge_requests/1463>
(cherry picked from commit bdca6c3d1f
)
This commit is contained in:
parent
0e34d8ebc9
commit
1173156404
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@ -245,10 +245,11 @@ FreeGlyphPicture(GlyphPtr glyph)
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}
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}
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}
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}
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static void
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void
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FreeGlyph(GlyphPtr glyph, int format)
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FreeGlyph(GlyphPtr glyph, int format)
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{
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{
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CheckDuplicates(&globalGlyphs[format], "FreeGlyph");
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CheckDuplicates(&globalGlyphs[format], "FreeGlyph");
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BUG_RETURN(glyph->refcnt == 0);
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if (--glyph->refcnt == 0) {
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if (--glyph->refcnt == 0) {
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GlyphRefPtr gr;
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GlyphRefPtr gr;
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int i;
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int i;
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@ -354,7 +355,7 @@ AllocateGlyph(xGlyphInfo * gi, int fdepth)
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glyph = (GlyphPtr) malloc(size);
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glyph = (GlyphPtr) malloc(size);
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if (!glyph)
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if (!glyph)
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return 0;
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return 0;
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glyph->refcnt = 0;
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glyph->refcnt = 1;
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glyph->size = size + sizeof(xGlyphInfo);
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glyph->size = size + sizeof(xGlyphInfo);
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glyph->info = *gi;
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glyph->info = *gi;
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dixInitPrivates(glyph, (char *) glyph + head_size, PRIVATE_GLYPH);
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dixInitPrivates(glyph, (char *) glyph + head_size, PRIVATE_GLYPH);
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@ -109,6 +109,8 @@ extern GlyphPtr FindGlyph(GlyphSetPtr glyphSet, Glyph id);
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extern GlyphPtr AllocateGlyph(xGlyphInfo * gi, int format);
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extern GlyphPtr AllocateGlyph(xGlyphInfo * gi, int format);
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extern void FreeGlyph(GlyphPtr glyph, int format);
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extern Bool
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extern Bool
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ResizeGlyphSet(GlyphSetPtr glyphSet, CARD32 change);
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ResizeGlyphSet(GlyphSetPtr glyphSet, CARD32 change);
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@ -1076,6 +1076,7 @@ ProcRenderAddGlyphs(ClientPtr client)
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if (glyph_new->glyph && glyph_new->glyph != DeletedGlyph) {
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if (glyph_new->glyph && glyph_new->glyph != DeletedGlyph) {
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glyph_new->found = TRUE;
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glyph_new->found = TRUE;
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++glyph_new->glyph->refcnt;
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}
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}
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else {
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else {
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GlyphPtr glyph;
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GlyphPtr glyph;
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@ -1168,8 +1169,10 @@ ProcRenderAddGlyphs(ClientPtr client)
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err = BadAlloc;
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err = BadAlloc;
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goto bail;
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goto bail;
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}
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}
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for (i = 0; i < nglyphs; i++)
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for (i = 0; i < nglyphs; i++) {
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AddGlyph(glyphSet, glyphs[i].glyph, glyphs[i].id);
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AddGlyph(glyphSet, glyphs[i].glyph, glyphs[i].id);
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FreeGlyph(glyphs[i].glyph, glyphSet->fdepth);
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}
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if (glyphsBase != glyphsLocal)
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if (glyphsBase != glyphsLocal)
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free(glyphsBase);
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free(glyphsBase);
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@ -1179,9 +1182,13 @@ ProcRenderAddGlyphs(ClientPtr client)
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FreePicture((void *) pSrc, 0);
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FreePicture((void *) pSrc, 0);
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if (pSrcPix)
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if (pSrcPix)
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FreeScratchPixmapHeader(pSrcPix);
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FreeScratchPixmapHeader(pSrcPix);
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for (i = 0; i < nglyphs; i++)
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for (i = 0; i < nglyphs; i++) {
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if (glyphs[i].glyph && !glyphs[i].found)
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if (glyphs[i].glyph) {
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free(glyphs[i].glyph);
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--glyphs[i].glyph->refcnt;
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if (!glyphs[i].found)
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free(glyphs[i].glyph);
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}
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}
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if (glyphsBase != glyphsLocal)
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if (glyphsBase != glyphsLocal)
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free(glyphsBase);
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free(glyphsBase);
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return err;
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return err;
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