XQuartz: Don't warp the pointer on server start for XQuartz

(cherry picked from commit c0da576d4921c246a9ac747921b48ab9e718347f)
This commit is contained in:
Jeremy Huddleston 2008-09-12 15:25:44 -07:00
parent 7a46dd30d3
commit 183233b27b

View File

@ -294,16 +294,6 @@ QuartzCrossScreen(ScreenPtr pScreen, Bool entering)
static void
QuartzWarpCursor(ScreenPtr pScreen, int x, int y)
{
static Bool neverMoved = TRUE;
if (neverMoved)
{
/* Don't move the cursor the first time. This is the
jump-to-center initialization, and it's annoying. */
neverMoved = FALSE;
return;
}
if (quartzServerVisible)
{
int sx, sy;