glamor_egl: move glamor_egl_cleanup() further up
We'll use the function within glamor_egl_close_screen() with next patch. Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
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				|  | @ -745,6 +745,24 @@ glamor_egl_exchange_buffers(PixmapPtr front, PixmapPtr back) | |||
|     glamor_set_pixmap_type(back, GLAMOR_TEXTURE_DRM); | ||||
| } | ||||
| 
 | ||||
| static void glamor_egl_cleanup(struct glamor_egl_screen_private *glamor_egl) | ||||
| { | ||||
|     if (glamor_egl->display != EGL_NO_DISPLAY) { | ||||
|         eglMakeCurrent(glamor_egl->display, | ||||
|                        EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); | ||||
|         /*
 | ||||
|          * Force the next glamor_make_current call to update the context | ||||
|          * (on hot unplug another GPU may still be using glamor) | ||||
|          */ | ||||
|         lastGLContext = NULL; | ||||
|         eglTerminate(glamor_egl->display); | ||||
|     } | ||||
|     if (glamor_egl->gbm) | ||||
|         gbm_device_destroy(glamor_egl->gbm); | ||||
|     free(glamor_egl->device_path); | ||||
|     free(glamor_egl); | ||||
| } | ||||
| 
 | ||||
| static Bool | ||||
| glamor_egl_close_screen(ScreenPtr screen) | ||||
| { | ||||
|  | @ -875,24 +893,6 @@ glamor_egl_screen_init(ScreenPtr screen, struct glamor_context *glamor_ctx) | |||
| #endif | ||||
| } | ||||
| 
 | ||||
| static void glamor_egl_cleanup(struct glamor_egl_screen_private *glamor_egl) | ||||
| { | ||||
|     if (glamor_egl->display != EGL_NO_DISPLAY) { | ||||
|         eglMakeCurrent(glamor_egl->display, | ||||
|                        EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); | ||||
|         /*
 | ||||
|          * Force the next glamor_make_current call to update the context | ||||
|          * (on hot unplug another GPU may still be using glamor) | ||||
|          */ | ||||
|         lastGLContext = NULL; | ||||
|         eglTerminate(glamor_egl->display); | ||||
|     } | ||||
|     if (glamor_egl->gbm) | ||||
|         gbm_device_destroy(glamor_egl->gbm); | ||||
|     free(glamor_egl->device_path); | ||||
|     free(glamor_egl); | ||||
| } | ||||
| 
 | ||||
| static void | ||||
| glamor_egl_free_screen(ScrnInfoPtr scrn) | ||||
| { | ||||
|  |  | |||
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