glamor: Unconditionalize GLAMOR_TEXTURED_LARGE_PIXMAP
Signed-off-by: Adam Jackson <ajax@redhat.com> Reviewed-by: Eric Anholt <eric@anholt.net>
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@ -183,9 +183,7 @@ glamor_create_pixmap(ScreenPtr screen, int w, int h, int depth,
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w <= glamor_priv->glyph_max_dim &&
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w <= glamor_priv->glyph_max_dim &&
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h <= glamor_priv->glyph_max_dim)
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h <= glamor_priv->glyph_max_dim)
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|| (w == 0 && h == 0)
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|| (w == 0 && h == 0)
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|| !glamor_check_pixmap_fbo_depth(depth))
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|| !glamor_check_pixmap_fbo_depth(depth)))
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|| (!GLAMOR_TEXTURED_LARGE_PIXMAP &&
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!glamor_check_fbo_size(glamor_priv, w, h)))
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return fbCreatePixmap(screen, w, h, depth, usage);
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return fbCreatePixmap(screen, w, h, depth, usage);
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else
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else
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pixmap = fbCreatePixmap(screen, 0, 0, depth, usage);
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pixmap = fbCreatePixmap(screen, 0, 0, depth, usage);
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@ -910,7 +910,6 @@ void glamor_xv_render(glamor_port_private *port_priv);
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#include "glamor_utils.h"
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#include "glamor_utils.h"
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#define GLAMOR_TEXTURED_LARGE_PIXMAP 1
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#if 0
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#if 0
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#define MAX_FBO_SIZE 32 /* For test purpose only. */
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#define MAX_FBO_SIZE 32 /* For test purpose only. */
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#endif
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#endif
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