glamor: make use of GL_EXT_texture_format_BGRA8888
For 24 and 32 bit depth pictures xserver uses PICT_x8r8g8b8 and PICT_a8r8g8b8 formats, which must be backed with GL_BGRA format. It is present in OpenGL ES 2.0 only with GL_EXT_texture_format_BGRA8888 extension. We require such extension in glamor_init, so, why not to make use of it? Fixes #1208 Fixes #1354 Signed-off-by: Konstantin Pugin <ria.freelander@gmail.com> Reviewed-by: Adam Jackson <ajax@redhat.com> Reviewed-by: Emma Anholt <emma@anholt.net>
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@ -586,10 +586,10 @@ glamor_setup_formats(ScreenPtr screen)
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if (glamor_priv->is_gles) {
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assert(X_BYTE_ORDER == X_LITTLE_ENDIAN);
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glamor_add_format(screen, 24, PICT_x8b8g8r8,
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GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, TRUE);
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glamor_add_format(screen, 32, PICT_a8b8g8r8,
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GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, TRUE);
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glamor_add_format(screen, 24, PICT_x8r8g8b8,
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GL_BGRA, GL_BGRA, GL_UNSIGNED_BYTE, TRUE);
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glamor_add_format(screen, 32, PICT_a8r8g8b8,
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GL_BGRA, GL_BGRA, GL_UNSIGNED_BYTE, TRUE);
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} else {
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glamor_add_format(screen, 24, PICT_x8r8g8b8,
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GL_RGBA, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, TRUE);
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@ -94,7 +94,7 @@ glamor_get_tex_format_type_from_pictformat(ScreenPtr pScreen,
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*tex_format = GL_BGRA;
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*tex_type = GL_UNSIGNED_INT_8_8_8_8;
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} else {
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*tex_format = GL_RGBA;
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*tex_format = GL_BGRA;
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*tex_type = GL_UNSIGNED_BYTE;
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swizzle[0] = GL_GREEN;
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@ -113,12 +113,9 @@ glamor_get_tex_format_type_from_pictformat(ScreenPtr pScreen,
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*tex_format = GL_BGRA;
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*tex_type = GL_UNSIGNED_INT_8_8_8_8_REV;
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} else {
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*tex_format = GL_RGBA;
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*tex_format = GL_BGRA;
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*tex_type = GL_UNSIGNED_BYTE;
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swizzle[0] = GL_BLUE;
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swizzle[2] = GL_RED;
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if (!is_little_endian)
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byte_swap_swizzle(swizzle);
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break;
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@ -45,7 +45,6 @@ if get_option('xvfb')
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],
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suite: 'xephyr-glamor-gles2',
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timeout: 300,
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should_fail: true,
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)
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endif
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endif
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