Rewrite miPaintWindow to draw to window pixmap.

miPaintWindow was drawing to the root window, or (sometimes) drawing to the
window after smashing the window clip list. This is losing, and easily fixed
by just drawing to the window pixmap.
This commit is contained in:
Keith Packard 2007-09-12 12:11:49 +01:00
parent 43dc410347
commit 257c8ed17f

View File

@ -581,62 +581,49 @@ tossGC (
return 0; return 0;
} }
_X_EXPORT void _X_EXPORT void
miPaintWindow(pWin, prgn, what) miPaintWindow(WindowPtr pWin, RegionPtr prgn, int what)
WindowPtr pWin;
RegionPtr prgn;
int what;
{ {
int status; ScreenPtr pScreen = pWin->drawable.pScreen;
ChangeGCVal gcval[5];
BITS32 gcmask;
PixmapPtr pPixmap = (*pScreen->GetWindowPixmap) (pWin);
GCPtr pGC;
int i;
BoxPtr pbox;
xRectangle *prect;
int numRects;
int xoff, yoff;
Bool usingScratchGC = FALSE; while (pWin->backgroundState == ParentRelative)
WindowPtr pRoot; pWin = pWin->parent;
#define FUNCTION 0
#define FOREGROUND 1
#define TILE 2
#define FILLSTYLE 3
#define ABSX 4
#define ABSY 5
#define CLIPMASK 6
#define SUBWINDOW 7
#define COUNT_BITS 8
ChangeGCVal gcval[7]; #ifdef COMPOSITE
ChangeGCVal newValues [COUNT_BITS]; xoff = -pPixmap->screen_x;
yoff = -pPixmap->screen_y;
BITS32 gcmask, index, mask; #else
RegionRec prgnWin; xoff = 0;
DDXPointRec oldCorner; yoff = 0;
BoxRec box; #endif
WindowPtr pBgWin; gcval[0].val = GXcopy;
GCPtr pGC; gcmask = GCFunction;
int i;
BoxPtr pbox;
ScreenPtr pScreen = pWin->drawable.pScreen;
xRectangle *prect;
int numRects;
gcmask = 0;
if (what == PW_BACKGROUND) if (what == PW_BACKGROUND)
{ {
switch (pWin->backgroundState) { switch (pWin->backgroundState) {
case None: case None:
return; return;
case ParentRelative:
(*pWin->parent->drawable.pScreen->PaintWindowBackground)(pWin->parent, prgn, what);
return;
case BackgroundPixel: case BackgroundPixel:
newValues[FOREGROUND].val = pWin->background.pixel; gcval[1].val = pWin->background.pixel;
newValues[FILLSTYLE].val = FillSolid; gcval[2].val = FillSolid;
gcmask |= GCForeground | GCFillStyle; gcmask |= GCForeground | GCFillStyle;
break; break;
case BackgroundPixmap: case BackgroundPixmap:
newValues[TILE].ptr = (pointer)pWin->background.pixmap; gcval[1].val = FillTiled;
newValues[FILLSTYLE].val = FillTiled; gcval[2].ptr = (pointer)pWin->background.pixmap;
gcmask |= GCTile | GCFillStyle | GCTileStipXOrigin | GCTileStipYOrigin; gcval[3].val = pWin->drawable.x + xoff;
gcval[4].val = pWin->drawable.y + yoff;
gcmask |= GCFillStyle | GCTile | GCTileStipXOrigin | GCTileStipYOrigin;
break; break;
} }
} }
@ -644,15 +631,17 @@ int what;
{ {
if (pWin->borderIsPixel) if (pWin->borderIsPixel)
{ {
newValues[FOREGROUND].val = pWin->border.pixel; gcval[1].val = pWin->border.pixel;
newValues[FILLSTYLE].val = FillSolid; gcval[2].val = FillSolid;
gcmask |= GCForeground | GCFillStyle; gcmask |= GCForeground | GCFillStyle;
} }
else else
{ {
newValues[TILE].ptr = (pointer)pWin->border.pixmap; gcval[1].val = FillTiled;
newValues[FILLSTYLE].val = FillTiled; gcval[2].ptr = (pointer)pWin->border.pixmap;
gcmask |= GCTile | GCFillStyle | GCTileStipXOrigin | GCTileStipYOrigin; gcval[3].val = pWin->drawable.x + xoff;
gcval[4].val = pWin->drawable.y + yoff;
gcmask |= GCFillStyle | GCTile | GCTileStipXOrigin | GCTileStipYOrigin;
} }
} }
@ -661,169 +650,30 @@ int what;
if (!prect) if (!prect)
return; return;
newValues[FUNCTION].val = GXcopy; pGC = GetScratchGC(pPixmap->drawable.depth, pPixmap->drawable.pScreen);
gcmask |= GCFunction | GCClipMask; if (!pGC)
i = pScreen->myNum;
pRoot = WindowTable[i];
pBgWin = pWin;
if (what == PW_BORDER)
{ {
while (pBgWin->backgroundState == ParentRelative) DEALLOCATE_LOCAL(prect);
pBgWin = pBgWin->parent; return;
}
if ((pWin->drawable.depth != pRoot->drawable.depth) ||
(pWin->drawable.bitsPerPixel != pRoot->drawable.bitsPerPixel))
{
usingScratchGC = TRUE;
pGC = GetScratchGC(pWin->drawable.depth, pWin->drawable.pScreen);
if (!pGC)
{
DEALLOCATE_LOCAL(prect);
return;
}
/*
* mash the clip list so we can paint the border by
* mangling the window in place, pretending it
* spans the entire screen
*/
if (what == PW_BORDER)
{
prgnWin = pWin->clipList;
oldCorner.x = pWin->drawable.x;
oldCorner.y = pWin->drawable.y;
pWin->drawable.x = pWin->drawable.y = 0;
box.x1 = 0;
box.y1 = 0;
box.x2 = pScreen->width;
box.y2 = pScreen->height;
REGION_INIT(pScreen, &pWin->clipList, &box, 1);
pWin->drawable.serialNumber = NEXT_SERIAL_NUMBER;
newValues[ABSX].val = pBgWin->drawable.x;
newValues[ABSY].val = pBgWin->drawable.y;
}
else
{
newValues[ABSX].val = 0;
newValues[ABSY].val = 0;
}
} else {
/*
* draw the background to the root window
*/
if (screenContext[i] == (GCPtr)NULL)
{
if (!ResType && !(ResType = CreateNewResourceType(tossGC)))
return;
screenContext[i] = CreateGC((DrawablePtr)pWin, (BITS32) 0,
(XID *)NULL, &status);
if (!screenContext[i])
return;
numGCs++;
if (!AddResource(FakeClientID(0), ResType,
(pointer)screenContext[i]))
return;
}
pGC = screenContext[i];
newValues[SUBWINDOW].val = IncludeInferiors;
newValues[ABSX].val = pBgWin->drawable.x;
newValues[ABSY].val = pBgWin->drawable.y;
gcmask |= GCSubwindowMode;
pWin = pRoot;
} }
mask = gcmask; dixChangeGC(NullClient, pGC, gcmask, NULL, gcval);
gcmask = 0; ValidateGC(&pPixmap->drawable, pGC);
i = 0;
while (mask) {
index = lowbit (mask);
mask &= ~index;
switch (index) {
case GCFunction:
if (pGC->alu != newValues[FUNCTION].val) {
gcmask |= index;
gcval[i++].val = newValues[FUNCTION].val;
}
break;
case GCTileStipXOrigin:
if ( pGC->patOrg.x != newValues[ABSX].val) {
gcmask |= index;
gcval[i++].val = newValues[ABSX].val;
}
break;
case GCTileStipYOrigin:
if ( pGC->patOrg.y != newValues[ABSY].val) {
gcmask |= index;
gcval[i++].val = newValues[ABSY].val;
}
break;
case GCClipMask:
if ( pGC->clientClipType != CT_NONE) {
gcmask |= index;
gcval[i++].val = CT_NONE;
}
break;
case GCSubwindowMode:
if ( pGC->subWindowMode != newValues[SUBWINDOW].val) {
gcmask |= index;
gcval[i++].val = newValues[SUBWINDOW].val;
}
break;
case GCTile:
if (pGC->tileIsPixel || pGC->tile.pixmap != newValues[TILE].ptr)
{
gcmask |= index;
gcval[i++].ptr = newValues[TILE].ptr;
}
break;
case GCFillStyle:
if ( pGC->fillStyle != newValues[FILLSTYLE].val) {
gcmask |= index;
gcval[i++].val = newValues[FILLSTYLE].val;
}
break;
case GCForeground:
if ( pGC->fgPixel != newValues[FOREGROUND].val) {
gcmask |= index;
gcval[i++].val = newValues[FOREGROUND].val;
}
break;
}
}
if (gcmask)
dixChangeGC(NullClient, pGC, gcmask, NULL, gcval);
if (pWin->drawable.serialNumber != pGC->serialNumber)
ValidateGC((DrawablePtr)pWin, pGC);
numRects = REGION_NUM_RECTS(prgn); numRects = REGION_NUM_RECTS(prgn);
pbox = REGION_RECTS(prgn); pbox = REGION_RECTS(prgn);
for (i= numRects; --i >= 0; pbox++, prect++) for (i= numRects; --i >= 0; pbox++, prect++)
{ {
prect->x = pbox->x1 - pWin->drawable.x; prect->x = pbox->x1 + xoff;
prect->y = pbox->y1 - pWin->drawable.y; prect->y = pbox->y1 + yoff;
prect->width = pbox->x2 - pbox->x1; prect->width = pbox->x2 - pbox->x1;
prect->height = pbox->y2 - pbox->y1; prect->height = pbox->y2 - pbox->y1;
} }
prect -= numRects; prect -= numRects;
(*pGC->ops->PolyFillRect)((DrawablePtr)pWin, pGC, numRects, prect); (*pGC->ops->PolyFillRect)(&pPixmap->drawable, pGC, numRects, prect);
DEALLOCATE_LOCAL(prect); DEALLOCATE_LOCAL(prect);
if (usingScratchGC) FreeScratchGC(pGC);
{
if (what == PW_BORDER)
{
REGION_UNINIT(pScreen, &pWin->clipList);
pWin->clipList = prgnWin;
pWin->drawable.x = oldCorner.x;
pWin->drawable.y = oldCorner.y;
pWin->drawable.serialNumber = NEXT_SERIAL_NUMBER;
}
FreeScratchGC(pGC);
}
} }