glx: Fix memory leak in context garbage collection (v2)
I broke this, back in: commita48dadc98a
Author: Adam Jackson <ajax@redhat.com> Date: Mon Mar 21 11:59:29 2011 -0400 glx: Reimplement context tags In that, I changed the glx client state to not explicitly track the list of current contexts for the client (since that was what we were deriving tags from). The bug was that I removed the code for same from glxClientCallback without noticing that it had the side effect of effectively de-currenting those contexts, so that ContextGone could free them. So, if you had a client exit with a context still current, the context's memory would leak. Not a huge deal for direct clients, but viciously bad for indirect, since the swrast context state at the bottom of Mesa is like 15M. Fix this by promoting Bool isCurrent to ClientPtr currentClient, so that we have a back-pointer to chase when walking the list of contexts when ClientStateGone happens. v2: Explicitly call __glXFreeContext on the ClientStateGone path. Our current context might be one we got from EXT_import_context and whose creating client has since died. Without the explicit call, the creating client's FreeClientResources would not free the context because it's still current, and the using client's FreeClientResources would not free the context because it's not an XID it created. This matches the logic froma48dadc
. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Adam Jackson <ajax@redhat.com>
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@ -320,7 +320,7 @@ __glXDisp_CreateContextAttribsARB(__GLXclientState * cl, GLbyte * pc)
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ctx->id = req->context;
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ctx->share_id = req->shareList;
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ctx->idExists = True;
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ctx->isCurrent = False;
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ctx->currentClient = False;
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ctx->isDirect = req->isDirect;
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ctx->hasUnflushedCommands = False;
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ctx->renderMode = GL_RENDER;
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@ -299,7 +299,7 @@ DoCreateContext(__GLXclientState * cl, GLXContextID gcId,
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glxc->id = gcId;
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glxc->share_id = shareList;
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glxc->idExists = GL_TRUE;
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glxc->isCurrent = GL_FALSE;
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glxc->currentClient = NULL;
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glxc->isDirect = isDirect;
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glxc->hasUnflushedCommands = GL_FALSE;
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glxc->renderMode = GL_RENDER;
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@ -407,7 +407,7 @@ __glXDisp_DestroyContext(__GLXclientState * cl, GLbyte * pc)
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return err;
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glxc->idExists = GL_FALSE;
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if (!glxc->isCurrent)
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if (!glxc->currentClient)
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FreeResourceByType(req->context, __glXContextRes, FALSE);
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return Success;
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@ -444,7 +444,7 @@ StopUsingContext(__GLXcontext * glxc)
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/* Tell server GL library */
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__glXLastContext = 0;
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}
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glxc->isCurrent = GL_FALSE;
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glxc->currentClient = NULL;
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if (!glxc->idExists) {
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FreeResourceByType(glxc->id, __glXContextRes, FALSE);
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}
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@ -454,8 +454,8 @@ StopUsingContext(__GLXcontext * glxc)
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static void
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StartUsingContext(__GLXclientState * cl, __GLXcontext * glxc)
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{
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glxc->isCurrent = GL_TRUE;
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__glXLastContext = glxc;
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glxc->currentClient = cl->client;
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}
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/**
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@ -589,7 +589,7 @@ DoMakeCurrent(__GLXclientState * cl,
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if (!validGlxContext(client, contextId, DixUseAccess, &glxc, &error))
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return error;
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if ((glxc != prevglxc) && glxc->isCurrent) {
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if ((glxc != prevglxc) && glxc->currentClient) {
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/* Context is current to somebody else */
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return BadAccess;
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}
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@ -652,7 +652,7 @@ DoMakeCurrent(__GLXclientState * cl,
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return __glXError(GLXBadContext);
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}
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glxc->isCurrent = GL_TRUE;
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glxc->currentClient = client;
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}
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StopUsingContext(prevglxc);
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@ -873,7 +873,7 @@ __glXDisp_CopyContext(__GLXclientState * cl, GLbyte * pc)
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/*
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** The destination context must not be current for any client.
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*/
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if (dst->isCurrent) {
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if (dst->currentClient) {
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client->errorValue = dest;
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return BadAccess;
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}
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@ -68,6 +68,11 @@ struct __GLXcontext {
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*/
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__GLXscreen *pGlxScreen;
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/*
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** If this context is current for a client, this will be that client
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*/
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ClientPtr currentClient;
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/*
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** The XID of this context.
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*/
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@ -83,11 +88,6 @@ struct __GLXcontext {
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*/
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GLboolean idExists;
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/*
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** Whether this context is current for some client.
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*/
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GLboolean isCurrent;
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/*
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** Whether this context is a direct rendering context.
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*/
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33
glx/glxext.c
33
glx/glxext.c
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@ -95,16 +95,15 @@ __glXResetLargeCommandStatus(__GLXclientState * cl)
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}
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/*
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** This procedure is called when the client who created the context goes
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** away OR when glXDestroyContext is called. In either case, all we do is
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** flag that the ID is no longer valid, and (maybe) free the context.
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** use.
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*/
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* This procedure is called when the client who created the context goes away
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* OR when glXDestroyContext is called. In either case, all we do is flag that
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* the ID is no longer valid, and (maybe) free the context.
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*/
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static int
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ContextGone(__GLXcontext * cx, XID id)
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{
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cx->idExists = GL_FALSE;
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if (!cx->isCurrent) {
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if (!cx->currentClient) {
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__glXFreeContext(cx);
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}
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@ -138,9 +137,10 @@ DrawableGone(__GLXdrawable * glxPriv, XID xid)
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for (c = glxAllContexts; c; c = next) {
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next = c->next;
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if (c->isCurrent && (c->drawPriv == glxPriv || c->readPriv == glxPriv)) {
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if (c->currentClient &&
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(c->drawPriv == glxPriv || c->readPriv == glxPriv)) {
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(*c->loseCurrent) (c);
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c->isCurrent = GL_FALSE;
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c->currentClient = NULL;
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if (c == __glXLastContext)
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__glXFlushContextCache();
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}
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@ -196,17 +196,17 @@ __glXRemoveFromContextList(__GLXcontext * cx)
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GLboolean
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__glXFreeContext(__GLXcontext * cx)
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{
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if (cx->idExists || cx->isCurrent)
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if (cx->idExists || cx->currentClient)
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return GL_FALSE;
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__glXRemoveFromContextList(cx);
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free(cx->feedbackBuf);
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free(cx->selectBuf);
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if (cx == __glXLastContext) {
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__glXFlushContextCache();
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}
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__glXRemoveFromContextList(cx);
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/* We can get here through both regular dispatching from
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* __glXDispatch() or as a callback from the resource manager. In
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* the latter case we need to lift the DRI lock manually. */
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@ -283,6 +283,7 @@ glxClientCallback(CallbackListPtr *list, pointer closure, pointer data)
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NewClientInfoRec *clientinfo = (NewClientInfoRec *) data;
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ClientPtr pClient = clientinfo->client;
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__GLXclientState *cl = glxGetClient(pClient);
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__GLXcontext *c, *next;
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switch (pClient->clientState) {
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case ClientStateRunning:
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@ -290,6 +291,16 @@ glxClientCallback(CallbackListPtr *list, pointer closure, pointer data)
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break;
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case ClientStateGone:
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/* detach from all current contexts */
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for (c = glxAllContexts; c; c = next) {
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next = c->next;
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if (c->currentClient == pClient) {
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c->loseCurrent(c);
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c->currentClient = NULL;
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__glXFreeContext(c);
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}
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}
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free(cl->returnBuf);
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free(cl->largeCmdBuf);
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free(cl->GLClientextensions);
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