diff --git a/glamor/glamor_picture.c b/glamor/glamor_picture.c index e11280fe2..5c6a1a5e8 100644 --- a/glamor/glamor_picture.c +++ b/glamor/glamor_picture.c @@ -111,18 +111,7 @@ glamor_get_tex_format_type_from_pictformat(ScreenPtr pScreen, *tex_format = GL_BGRA; *tex_type = GL_UNSIGNED_INT_2_10_10_10_REV; } else { - /* glReadPixmap doesn't support - * GL_UNSIGNED_INT_10_10_10_2. We have to use - * GL_UNSIGNED_BYTE and do the conversion in a shader - * later. - */ - *tex_format = GL_RGBA; - *tex_type = GL_UNSIGNED_BYTE; - if (!is_little_endian) - *revert = REVERT_UPLOADING_10_10_10_2; - else - *revert = REVERT_UPLOADING_2_10_10_10; - *swap_rb = SWAP_UPLOADING; + return FALSE; } break; @@ -133,13 +122,7 @@ glamor_get_tex_format_type_from_pictformat(ScreenPtr pScreen, *tex_format = GL_RGBA; *tex_type = GL_UNSIGNED_INT_2_10_10_10_REV; } else { - *tex_format = GL_RGBA; - *tex_type = GL_UNSIGNED_BYTE; - if (!is_little_endian) - *revert = REVERT_UPLOADING_10_10_10_2; - else - *revert = REVERT_UPLOADING_2_10_10_10; - break; + return FALSE; } break; @@ -300,37 +283,6 @@ _glamor_color_convert_a1_a8(void *src_bits, void *dst_bits, int w, int h, (*dst) = ((a) << (a_shift)) | ((r) << (b_shift)) | ((g) << (g_shift)) | ((b) << (r_shift)); \ } while (0) -static void * -_glamor_color_revert_x2b10g10r10(void *src_bits, void *dst_bits, int w, int h, - int stride, int no_alpha, - int swap_rb) -{ - int x, y; - unsigned int *words, *saved_words, *source_words; - int swap = swap_rb != SWAP_NONE_UPLOADING; - - source_words = src_bits; - words = dst_bits; - saved_words = words; - - for (y = 0; y < h; y++) { - DEBUGF("Line %d : ", y); - for (x = 0; x < w; x++) { - unsigned int pixel = source_words[x]; - - GLAMOR_DO_CONVERT(pixel, &words[x], no_alpha, swap, - 30, 2, 20, 10, 10, 10, 0, 10, - 24, 8, 16, 8, 8, 8, 0, 8); - DEBUGF("%x:%x ", pixel, words[x]); - } - DEBUGF("\n"); - words += stride / sizeof(*words); - source_words += stride / sizeof(*words); - } - DEBUGF("\n"); - return saved_words; - -} static void * _glamor_color_revert_x1b5g5r5(void *src_bits, void *dst_bits, int w, int h, @@ -371,7 +323,6 @@ _glamor_color_revert_x1b5g5r5(void *src_bits, void *dst_bits, int w, int h, * If it is set, then we need to wire the alpha value to 1. * @revert: REVERT_UPLOADING_A1 : convert an A1 buffer to an Alpha8 buffer - REVERT_UPLOADING_2_10_10_10 : convert X2B10G10R10 to R10G10B10X2 REVERT_UPLOADING_1_5_5_5 : convert X1R5G5B5 to B5G5R5X1 @swap_rb: if we have the swap_rb set, then we need to swap the R and B's position. * @@ -384,10 +335,6 @@ glamor_color_convert_to_bits(void *src_bits, void *dst_bits, int w, int h, if (revert == REVERT_UPLOADING_A1) { return _glamor_color_convert_a1_a8(src_bits, dst_bits, w, h, stride); } - else if (revert == REVERT_UPLOADING_2_10_10_10) { - return _glamor_color_revert_x2b10g10r10(src_bits, dst_bits, w, h, - stride, no_alpha, swap_rb); - } else if (revert == REVERT_UPLOADING_1_5_5_5) { return _glamor_color_revert_x1b5g5r5(src_bits, dst_bits, w, h, stride, no_alpha, swap_rb); diff --git a/glamor/glamor_utils.h b/glamor/glamor_utils.h index e23de860e..fc339955b 100644 --- a/glamor/glamor_utils.h +++ b/glamor/glamor_utils.h @@ -768,9 +768,7 @@ format_for_pixmap(PixmapPtr pixmap) #define REVERT_NONE 0 #define REVERT_NORMAL 1 #define REVERT_UPLOADING_A1 3 -#define REVERT_UPLOADING_2_10_10_10 5 #define REVERT_UPLOADING_1_5_5_5 8 -#define REVERT_UPLOADING_10_10_10_2 10 #define SWAP_UPLOADING 2 #define SWAP_NONE_UPLOADING 3