From 2d0f151c6195ba94d0320b55227a108e6301a74c Mon Sep 17 00:00:00 2001 From: Alex Goins Date: Fri, 29 Apr 2016 14:01:29 +1000 Subject: [PATCH] modesetting: Consistent whitespace in driver.c For some reason a couple of the dirty functions in driver.c used 8 spaces per tab instead of 4 like the rest of the file. Fix this to make it more consistent and give me more room to work in ms_dirty_update in subsequent commits. v1: N/A v2: N/A v3: N/A v4: Initial commit Signed-off-by: Alex Goins Reviewed-by: Dave Airlie Reviewed-by: Alex Deucher --- hw/xfree86/drivers/modesetting/driver.c | 32 ++++++++++++------------- 1 file changed, 16 insertions(+), 16 deletions(-) diff --git a/hw/xfree86/drivers/modesetting/driver.c b/hw/xfree86/drivers/modesetting/driver.c index fe5d5e179..c97f33a42 100644 --- a/hw/xfree86/drivers/modesetting/driver.c +++ b/hw/xfree86/drivers/modesetting/driver.c @@ -568,32 +568,32 @@ static void redisplay_dirty(ScreenPtr screen, PixmapDirtyUpdatePtr dirty) { - RegionRec pixregion; + RegionRec pixregion; - PixmapRegionInit(&pixregion, dirty->slave_dst); - DamageRegionAppend(&dirty->slave_dst->drawable, &pixregion); - PixmapSyncDirtyHelper(dirty); + PixmapRegionInit(&pixregion, dirty->slave_dst); + DamageRegionAppend(&dirty->slave_dst->drawable, &pixregion); + PixmapSyncDirtyHelper(dirty); - DamageRegionProcessPending(&dirty->slave_dst->drawable); - RegionUninit(&pixregion); + DamageRegionProcessPending(&dirty->slave_dst->drawable); + RegionUninit(&pixregion); } static void ms_dirty_update(ScreenPtr screen) { - RegionPtr region; - PixmapDirtyUpdatePtr ent; + RegionPtr region; + PixmapDirtyUpdatePtr ent; - if (xorg_list_is_empty(&screen->pixmap_dirty_list)) - return; + if (xorg_list_is_empty(&screen->pixmap_dirty_list)) + return; - xorg_list_for_each_entry(ent, &screen->pixmap_dirty_list, ent) { - region = DamageRegion(ent->damage); - if (RegionNotEmpty(region)) { - redisplay_dirty(screen, ent); - DamageEmpty(ent->damage); - } + xorg_list_for_each_entry(ent, &screen->pixmap_dirty_list, ent) { + region = DamageRegion(ent->damage); + if (RegionNotEmpty(region)) { + redisplay_dirty(screen, ent); + DamageEmpty(ent->damage); } + } } static void