exa: a few cleanups
- Some warnings silenced. - Some whitespace cleanup.
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aedd2f566d
commit
2db7b66863
18
exa/exa.c
18
exa/exa.c
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@ -72,7 +72,7 @@ exaGetPixmapOffset(PixmapPtr pPix)
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{
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ExaScreenPriv (pPix->drawable.pScreen);
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return ((unsigned long)ExaGetPixmapAddress(pPix) -
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return ((unsigned long)(unsigned long *)ExaGetPixmapAddress(pPix) -
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(unsigned long)pExaScr->info->memoryBase);
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}
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@ -129,7 +129,7 @@ exaGetDrawablePixmap(DrawablePtr pDrawable)
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return pDrawable->pScreen->GetWindowPixmap ((WindowPtr) pDrawable);
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else
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return (PixmapPtr) pDrawable;
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}
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}
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/**
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* Sets the offsets to add to coordinates to make them address the same bits in
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@ -166,7 +166,7 @@ exaPixmapDirty (PixmapPtr pPix, int x1, int y1, int x2, int y2)
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if (!pExaPixmap || !pExaPixmap->pDamage)
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return;
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box.x1 = max(x1, 0);
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box.y1 = max(y1, 0);
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box.x2 = min(x2, pPix->drawable.width);
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@ -368,7 +368,7 @@ exaCreatePixmap(ScreenPtr pScreen, int w, int h, int depth,
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/* This is used by exa to optimize migration. */
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DamageSetReportAfterOp (pExaPixmap->pDamage, TRUE);
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}
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pExaPixmap->area = NULL;
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/* None of the pixmap bits are valid initially */
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@ -691,11 +691,11 @@ exaChangeWindowAttributes(WindowPtr pWin, unsigned long mask)
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static RegionPtr
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exaBitmapToRegion(PixmapPtr pPix)
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{
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RegionPtr ret;
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exaPrepareAccess(&pPix->drawable, EXA_PREPARE_SRC);
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ret = fbPixmapToRegion(pPix);
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exaFinishAccess(&pPix->drawable, EXA_PREPARE_SRC);
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return ret;
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RegionPtr ret;
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exaPrepareAccess(&pPix->drawable, EXA_PREPARE_SRC);
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ret = fbPixmapToRegion(pPix);
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exaFinishAccess(&pPix->drawable, EXA_PREPARE_SRC);
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return ret;
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}
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static Bool
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@ -1054,15 +1054,15 @@ exaTrapezoids (CARD8 op, PicturePtr pSrc, PicturePtr pDst,
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BoxRec bounds;
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if (maskFormat) {
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PicturePtr pPicture;
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INT16 xDst, yDst;
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INT16 xRel, yRel;
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miTrapezoidBounds (ntrap, traps, &bounds);
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if (bounds.y1 >= bounds.y2 || bounds.x1 >= bounds.x2)
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return;
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PicturePtr pPicture;
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INT16 xDst, yDst;
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INT16 xRel, yRel;
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xDst = traps[0].left.p1.x >> 16;
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yDst = traps[0].left.p1.y >> 16;
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@ -1118,15 +1118,15 @@ exaTriangles (CARD8 op, PicturePtr pSrc, PicturePtr pDst,
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BoxRec bounds;
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if (maskFormat) {
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PicturePtr pPicture;
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INT16 xDst, yDst;
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INT16 xRel, yRel;
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miTriangleBounds (ntri, tris, &bounds);
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if (bounds.y1 >= bounds.y2 || bounds.x1 >= bounds.x2)
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return;
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PicturePtr pPicture;
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INT16 xDst, yDst;
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INT16 xRel, yRel;
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xDst = tris[0].p1.x >> 16;
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yDst = tris[0].p1.y >> 16;
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