glamor: Free resources when destroying pixmaps.
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			@ -121,6 +121,13 @@ glamor_create_pixmap(ScreenPtr screen, int w, int h, int depth,
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static Bool
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glamor_destroy_pixmap(PixmapPtr pixmap)
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{
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    if (pixmap->refcnt == 1) {
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	glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
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	glDeleteFramebuffersEXT(1, &pixmap_priv->fb);
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	glDeleteTextures(1, &pixmap_priv->tex);
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    }
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    return fbDestroyPixmap(pixmap);
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}
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