Damage: Remove usage of alloca
Replace with heap allocations.
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@ -1399,7 +1399,7 @@ damageText (DrawablePtr pDrawable,
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imageblt = (textType == TT_IMAGE8) || (textType == TT_IMAGE16);
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charinfo = (CharInfoPtr *) ALLOCATE_LOCAL(count * sizeof(CharInfoPtr));
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charinfo = (CharInfoPtr *) xalloc(count * sizeof(CharInfoPtr));
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if (!charinfo)
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return x;
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@ -1421,7 +1421,7 @@ damageText (DrawablePtr pDrawable,
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(*pGC->ops->PolyGlyphBlt)(pDrawable, pGC, x, y, n, charinfo,
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FONTGLYPHS(pGC->font));
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}
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DEALLOCATE_LOCAL(charinfo);
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xfree(charinfo);
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return x + w;
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}
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