dix: Outdent Unmap{Window,Subwindows} a bit

No functional change, just folding some conditionals together.
This commit is contained in:
Adam Jackson 2019-03-06 17:03:58 -05:00 committed by Adam Jackson
parent 74479a99ec
commit 3904216b01

View File

@ -2856,13 +2856,11 @@ UnmapWindow(WindowPtr pWin, Bool fromConfigure)
pWin->mapped = FALSE;
if (wasRealized)
UnrealizeTree(pWin, fromConfigure);
if (wasViewable) {
if (!fromConfigure) {
(*pScreen->ValidateTree) (pLayerWin->parent, pWin, VTUnmap);
(*pScreen->HandleExposures) (pLayerWin->parent);
if (pScreen->PostValidateTree)
(*pScreen->PostValidateTree) (pLayerWin->parent, pWin, VTUnmap);
}
if (wasViewable && !fromConfigure) {
(*pScreen->ValidateTree) (pLayerWin->parent, pWin, VTUnmap);
(*pScreen->HandleExposures) (pLayerWin->parent);
if (pScreen->PostValidateTree)
(*pScreen->PostValidateTree) (pLayerWin->parent, pWin, VTUnmap);
}
if (wasRealized && !fromConfigure) {
WindowsRestructured();
@ -2909,31 +2907,28 @@ UnmapSubwindows(WindowPtr pWin)
UnrealizeTree(pChild, FALSE);
}
}
if (wasViewable) {
if (anyMarked) {
if (pLayerWin->parent == pWin)
(*pScreen->MarkWindow) (pWin);
else {
WindowPtr ptmp;
if (wasViewable && anyMarked) {
if (pLayerWin->parent == pWin)
(*pScreen->MarkWindow) (pWin);
else {
WindowPtr ptmp;
(*pScreen->MarkOverlappedWindows) (pWin, pLayerWin, NULL);
(*pScreen->MarkWindow) (pLayerWin->parent);
(*pScreen->MarkOverlappedWindows) (pWin, pLayerWin, NULL);
(*pScreen->MarkWindow) (pLayerWin->parent);
/* Windows between pWin and pLayerWin may not have been marked */
ptmp = pWin;
/* Windows between pWin and pLayerWin may not have been marked */
ptmp = pWin;
while (ptmp != pLayerWin->parent) {
(*pScreen->MarkWindow) (ptmp);
ptmp = ptmp->parent;
}
pHead = pWin->firstChild;
while (ptmp != pLayerWin->parent) {
(*pScreen->MarkWindow) (ptmp);
ptmp = ptmp->parent;
}
(*pScreen->ValidateTree) (pLayerWin->parent, pHead, VTUnmap);
(*pScreen->HandleExposures) (pLayerWin->parent);
if (pScreen->PostValidateTree)
(*pScreen->PostValidateTree) (pLayerWin->parent, pHead,
VTUnmap);
pHead = pWin->firstChild;
}
(*pScreen->ValidateTree) (pLayerWin->parent, pHead, VTUnmap);
(*pScreen->HandleExposures) (pLayerWin->parent);
if (pScreen->PostValidateTree)
(*pScreen->PostValidateTree) (pLayerWin->parent, pHead, VTUnmap);
}
if (wasRealized) {
WindowsRestructured();