From 3bd17dff1ac5a4685a5da92a9982f621effee658 Mon Sep 17 00:00:00 2001 From: Jeff Smith Date: Fri, 26 Jan 2018 06:25:21 -0600 Subject: [PATCH] glamor: remove unused variables in linear gradient shader Signed-off-by: Jeff Smith Reviewed-by: Adam Jackson --- glamor/glamor_gradient.c | 7 ------- 1 file changed, 7 deletions(-) diff --git a/glamor/glamor_gradient.c b/glamor/glamor_gradient.c index bb024ae4c..864340e77 100644 --- a/glamor/glamor_gradient.c +++ b/glamor/glamor_gradient.c @@ -465,13 +465,6 @@ _glamor_create_linear_gradient_program(ScreenPtr screen, int stops_count, " float _p1_distance;\n"\ " float _pt_distance;\n"\ " float y_dist;\n"\ - " float stop_after;\n"\ - " float stop_before;\n"\ - " vec4 stop_color_before;\n"\ - " vec4 stop_color_after;\n"\ - " float new_alpha; \n"\ - " vec4 gradient_color;\n"\ - " float percentage; \n"\ " vec3 source_texture_trans = transform_mat * tmp;\n"\ " \n"\ " if(hor_ver == 0) { \n" /*Normal case.*/\