Don't wedge when rotating more than one CRTC.
Rotation block handler was re-registering the rotation damage structure, creating an infinite loop in the damage code. Track registration of the damage structure to avoid this. (cherry picked from commit b14f003b0ed1252766c9e3b1c086ea2809521047)
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9562b6abe1
commit
3bffb28126
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@ -529,7 +529,8 @@ typedef struct _xf86CrtcConfig {
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int maxWidth, maxHeight;
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int maxWidth, maxHeight;
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/* For crtc-based rotation */
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/* For crtc-based rotation */
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DamagePtr rotationDamage;
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DamagePtr rotation_damage;
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Bool rotation_damage_registered;
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/* DGA */
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/* DGA */
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unsigned int dga_flags;
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unsigned int dga_flags;
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@ -251,9 +251,13 @@ xf86RotatePrepare (ScreenPtr pScreen)
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crtc->rotatedData,
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crtc->rotatedData,
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crtc->mode.HDisplay,
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crtc->mode.HDisplay,
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crtc->mode.VDisplay);
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crtc->mode.VDisplay);
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/* Hook damage to screen pixmap */
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if (!xf86_config->rotation_damage_registered)
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DamageRegister (&(*pScreen->GetScreenPixmap)(pScreen)->drawable,
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{
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xf86_config->rotationDamage);
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/* Hook damage to screen pixmap */
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DamageRegister (&(*pScreen->GetScreenPixmap)(pScreen)->drawable,
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xf86_config->rotation_damage);
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xf86_config->rotation_damage_registered = TRUE;
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}
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xf86CrtcDamageShadow (crtc);
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xf86CrtcDamageShadow (crtc);
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}
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}
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@ -265,7 +269,7 @@ xf86RotateRedisplay(ScreenPtr pScreen)
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{
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{
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ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
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ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
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xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(pScrn);
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xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(pScrn);
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DamagePtr damage = xf86_config->rotationDamage;
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DamagePtr damage = xf86_config->rotation_damage;
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RegionPtr region;
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RegionPtr region;
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if (!damage)
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if (!damage)
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@ -334,13 +338,14 @@ xf86CrtcRotate (xf86CrtcPtr crtc, DisplayModePtr mode, Rotation rotation)
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crtc->rotatedData = NULL;
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crtc->rotatedData = NULL;
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}
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}
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if (xf86_config->rotationDamage)
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if (xf86_config->rotation_damage)
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{
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{
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/* Free damage structure */
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/* Free damage structure */
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DamageUnregister (&(*pScreen->GetScreenPixmap)(pScreen)->drawable,
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DamageUnregister (&(*pScreen->GetScreenPixmap)(pScreen)->drawable,
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xf86_config->rotationDamage);
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xf86_config->rotation_damage);
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DamageDestroy (xf86_config->rotationDamage);
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xf86_config->rotation_damage_registered = FALSE;
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xf86_config->rotationDamage = NULL;
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DamageDestroy (xf86_config->rotation_damage);
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xf86_config->rotation_damage = NULL;
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/* Free block/wakeup handler */
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/* Free block/wakeup handler */
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RemoveBlockAndWakeupHandlers (xf86RotateBlockHandler,
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RemoveBlockAndWakeupHandlers (xf86RotateBlockHandler,
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xf86RotateWakeupHandler,
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xf86RotateWakeupHandler,
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@ -382,13 +387,13 @@ xf86CrtcRotate (xf86CrtcPtr crtc, DisplayModePtr mode, Rotation rotation)
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xf86CrtcDamageShadow (crtc);
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xf86CrtcDamageShadow (crtc);
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}
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}
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if (!xf86_config->rotationDamage)
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if (!xf86_config->rotation_damage)
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{
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{
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/* Create damage structure */
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/* Create damage structure */
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xf86_config->rotationDamage = DamageCreate (NULL, NULL,
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xf86_config->rotation_damage = DamageCreate (NULL, NULL,
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DamageReportNone,
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DamageReportNone,
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TRUE, pScreen, pScreen);
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TRUE, pScreen, pScreen);
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if (!xf86_config->rotationDamage)
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if (!xf86_config->rotation_damage)
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goto bail2;
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goto bail2;
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/* Assign block/wakeup handler */
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/* Assign block/wakeup handler */
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@ -402,8 +407,8 @@ xf86CrtcRotate (xf86CrtcPtr crtc, DisplayModePtr mode, Rotation rotation)
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if (0)
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if (0)
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{
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{
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bail3:
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bail3:
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DamageDestroy (xf86_config->rotationDamage);
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DamageDestroy (xf86_config->rotation_damage);
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xf86_config->rotationDamage = NULL;
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xf86_config->rotation_damage = NULL;
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bail2:
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bail2:
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if (shadow || shadowData)
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if (shadow || shadowData)
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