glamor: Add glamor_program based poly_text and image_text
Accelerates text painting with GPU-based geometry computation and stippling
v2: Simplify get_glyphs, expand single character variable names to
    more descriptive ones. (Markus Wick)
v3: Rebase against the glamor_prepare_* un-renaming (changes by anholt).
Improves x11perf -f8text by 417.908% +/- 11.0144% (n=10)
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
			
			
This commit is contained in:
		
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						3c34dd3603
					
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					@ -12,6 +12,7 @@ libglamor_la_SOURCES = \
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	glamor_core.c \
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						glamor_core.c \
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	glamor_debug.h \
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						glamor_debug.h \
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	glamor_fill.c \
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						glamor_fill.c \
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						glamor_font.c \
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	glamor_glx.c \
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						glamor_glx.c \
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	glamor_glyphs.c \
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						glamor_glyphs.c \
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	glamor_polylines.c \
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						glamor_polylines.c \
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					@ -22,6 +23,7 @@ libglamor_la_SOURCES = \
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	glamor_program.c \
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						glamor_program.c \
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	glamor_rects.c \
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						glamor_rects.c \
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	glamor_spans.c \
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						glamor_spans.c \
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						glamor_text.c \
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	glamor_transfer.c \
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						glamor_transfer.c \
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	glamor_transfer.h \
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						glamor_transfer.h \
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	glamor_transform.c \
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						glamor_transform.c \
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					@ -424,6 +424,9 @@ glamor_init(ScreenPtr screen, unsigned int flags)
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        screen->CreateScreenResources;
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					        screen->CreateScreenResources;
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    screen->CreateScreenResources = glamor_create_screen_resources;
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					    screen->CreateScreenResources = glamor_create_screen_resources;
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					    if (!glamor_font_init(screen))
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					        goto fail;
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    if (flags & GLAMOR_USE_SCREEN) {
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					    if (flags & GLAMOR_USE_SCREEN) {
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        if (!RegisterBlockAndWakeupHandlers(_glamor_block_handler,
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					        if (!RegisterBlockAndWakeupHandlers(_glamor_block_handler,
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                                            _glamor_wakeup_handler,
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					                                            _glamor_wakeup_handler,
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					@ -434,6 +434,20 @@ extern _X_EXPORT Bool glamor_poly_segment_nf(DrawablePtr pDrawable, GCPtr pGC,
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extern _X_EXPORT Bool glamor_poly_lines_nf(DrawablePtr drawable, GCPtr gc,
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					extern _X_EXPORT Bool glamor_poly_lines_nf(DrawablePtr drawable, GCPtr gc,
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                                           int mode, int n, DDXPointPtr points);
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					                                           int mode, int n, DDXPointPtr points);
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					extern _X_EXPORT Bool glamor_poly_text8_nf(DrawablePtr drawable, GCPtr gc,
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					                                           int x, int y, int count, char *chars, int *final_pos);
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					extern _X_EXPORT Bool glamor_poly_text16_nf(DrawablePtr drawable, GCPtr gc,
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					                                            int x, int y, int count, unsigned short *chars, int *final_pos);
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					extern _X_EXPORT Bool glamor_image_text8_nf(DrawablePtr drawable, GCPtr gc,
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					                                            int x, int y, int count, char *chars);
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					extern _X_EXPORT Bool glamor_image_text16_nf(DrawablePtr drawable, GCPtr gc,
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					                                             int x, int y, int count, unsigned short *chars);
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					#define HAS_GLAMOR_TEXT 1
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#ifdef GLAMOR_FOR_XORG
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					#ifdef GLAMOR_FOR_XORG
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extern _X_EXPORT XF86VideoAdaptorPtr glamor_xv_init(ScreenPtr pScreen,
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					extern _X_EXPORT XF86VideoAdaptorPtr glamor_xv_init(ScreenPtr pScreen,
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                                                    int num_texture_ports);
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					                                                    int num_texture_ports);
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					@ -426,10 +426,10 @@ GCOps glamor_gc_ops = {
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    .FillPolygon = miFillPolygon,
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					    .FillPolygon = miFillPolygon,
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    .PolyFillRect = glamor_poly_fill_rect,
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					    .PolyFillRect = glamor_poly_fill_rect,
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    .PolyFillArc = miPolyFillArc,
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					    .PolyFillArc = miPolyFillArc,
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    .PolyText8 = miPolyText8,
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					    .PolyText8 = glamor_poly_text8,
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    .PolyText16 = miPolyText16,
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					    .PolyText16 = glamor_poly_text16,
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    .ImageText8 = miImageText8,
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					    .ImageText8 = glamor_image_text8,
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    .ImageText16 = miImageText16,
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					    .ImageText16 = glamor_image_text16,
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    .ImageGlyphBlt = miImageGlyphBlt,
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					    .ImageGlyphBlt = miImageGlyphBlt,
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    .PolyGlyphBlt = glamor_poly_glyph_blt,
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					    .PolyGlyphBlt = glamor_poly_glyph_blt,
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    .PushPixels = glamor_push_pixels,
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					    .PushPixels = glamor_push_pixels,
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					@ -0,0 +1,186 @@
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					/*
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					 * Copyright © 2014 Keith Packard
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					 *
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					 * Permission to use, copy, modify, distribute, and sell this software and its
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					 * documentation for any purpose is hereby granted without fee, provided that
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					 * the above copyright notice appear in all copies and that both that copyright
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					 * notice and this permission notice appear in supporting documentation, and
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					 * that the name of the copyright holders not be used in advertising or
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					 * publicity pertaining to distribution of the software without specific,
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					 * written prior permission.  The copyright holders make no representations
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					 * about the suitability of this software for any purpose.  It is provided "as
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					 * is" without express or implied warranty.
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					 *
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					 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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					 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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					 * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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					 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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					 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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					 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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					 * OF THIS SOFTWARE.
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					 */
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					#include "glamor_priv.h"
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					#include "glamor_font.h"
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					#include <dixfontstr.h>
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					static int glamor_font_generation;
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					static int glamor_font_private_index;
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					static int glamor_font_screen_count;
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					glamor_font_t *
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					glamor_font_get(ScreenPtr screen, FontPtr font)
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					{
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					    glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
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					    glamor_font_t       *privates;
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					    glamor_font_t       *glamor_font;
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					    int                 overall_width, overall_height;
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					    int                 num_rows;
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					    int                 num_cols;
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					    int                 glyph_width_pixels;
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					    int                 glyph_width_bytes;
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					    int                 glyph_height;
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					    int                 row, col;
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					    unsigned char       c[2];
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					    CharInfoPtr         glyph;
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					    unsigned long       count;
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					    privates = FontGetPrivate(font, glamor_font_private_index);
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					    if (!privates) {
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					        privates = calloc(glamor_font_screen_count, sizeof (glamor_font_t));
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					        if (!privates)
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					            return NULL;
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					        FontSetPrivate(font, glamor_font_private_index, privates);
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					    }
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					    glamor_font = &privates[screen->myNum];
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					    if (glamor_font->realized)
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					        return glamor_font;
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					    glamor_font->realized = TRUE;
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					    /* Figure out how many glyphs are in the font */
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					    num_cols = font->info.lastCol - font->info.firstCol + 1;
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					    num_rows = font->info.lastRow - font->info.firstRow + 1;
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					    /* Figure out the size of each glyph */
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					    glyph_width_pixels = font->info.maxbounds.rightSideBearing - font->info.minbounds.leftSideBearing;
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					    glyph_height = font->info.maxbounds.ascent + font->info.maxbounds.descent;
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					    glyph_width_bytes = (glyph_width_pixels + 7) >> 3;
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					    glamor_font->glyph_width_pixels = glyph_width_pixels;
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					    glamor_font->glyph_width_bytes = glyph_width_bytes;
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					    glamor_font->glyph_height = glyph_height;
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					    overall_width = glyph_width_bytes * num_cols;
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					    overall_height = glyph_height * num_rows;
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					    /* Check whether the font has a default character */
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					    c[0] = font->info.lastRow + 1;
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					    c[1] = font->info.lastCol + 1;
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					    (*font->get_glyphs)(font, 1, c, TwoD16Bit, &count, &glyph);
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					    glamor_font->default_char = count ? glyph : NULL;
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					    glamor_font->default_row = font->info.defaultCh >> 8;
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					    glamor_font->default_col = font->info.defaultCh;
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					    glamor_priv = glamor_get_screen_private(screen);
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					    glamor_get_context(glamor_priv);
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					    glGenTextures(1, &glamor_font->texture_id);
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					    glActiveTexture(GL_TEXTURE0);
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					    glBindTexture(GL_TEXTURE_2D, glamor_font->texture_id);
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					    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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					    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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					    /* Allocate storage */
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					    glTexImage2D(GL_TEXTURE_2D, 0, GL_R8UI, overall_width, overall_height,
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					                 0, GL_RED_INTEGER, GL_UNSIGNED_BYTE, NULL);
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					    glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
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					    /* Paint all of the glyphs */
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					    for (row = 0; row < num_rows; row++) {
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					        for (col = 0; col < num_cols; col++) {
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					            c[0] = row + font->info.firstRow;
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					            c[1] = col + font->info.firstCol;
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					            (*font->get_glyphs)(font, 1, c, TwoD16Bit, &count, &glyph);
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					            if (count)
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					                glTexSubImage2D(GL_TEXTURE_2D, 0, col * glyph_width_bytes, row * glyph_height,
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					                                GLYPHWIDTHBYTES(glyph), GLYPHHEIGHTPIXELS(glyph),
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					                                GL_RED_INTEGER, GL_UNSIGNED_BYTE, glyph->bits);
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					        }
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					    }
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					    glamor_put_context(glamor_priv);
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					    return glamor_font;
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					}
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					static Bool
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					glamor_realize_font(ScreenPtr screen, FontPtr font)
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					{
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					    return TRUE;
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					}
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					static Bool
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					glamor_unrealize_font(ScreenPtr screen, FontPtr font)
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					{
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					    glamor_screen_private       *glamor_priv;
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					    glamor_font_t               *privates = FontGetPrivate(font, glamor_font_private_index);
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					    glamor_font_t               *glamor_font;
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					    int                         s;
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					    if (!privates)
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					        return TRUE;
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					    glamor_font = &privates[screen->myNum];
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					    if (!glamor_font->realized)
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					        return TRUE;
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					    /* Unrealize the font, freeing the allocated texture */
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					    glamor_font->realized = FALSE;
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					    glamor_priv = glamor_get_screen_private(screen);
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					    glamor_get_context(glamor_priv);
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					    glDeleteTextures(1, &glamor_font->texture_id);
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					    glamor_put_context(glamor_priv);
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					    /* Check to see if all of the screens are  done with this font
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					     * and free the private when that happens
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					     */
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					    for (s = 0; s < glamor_font_screen_count; s++)
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					        if (privates[s].realized)
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					            return TRUE;
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					    free(privates);
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					    FontSetPrivate(font, glamor_font_private_index, NULL);
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					    return TRUE;
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					}
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					Bool
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					glamor_font_init(ScreenPtr screen)
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					{
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					    if (glamor_font_generation != serverGeneration) {
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					        glamor_font_private_index = AllocateFontPrivateIndex();
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					        if (glamor_font_private_index == -1)
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					            return FALSE;
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					        glamor_font_screen_count = 0;
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					        glamor_font_generation = serverGeneration;
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					    }
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					    if (screen->myNum >= glamor_font_screen_count)
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					        glamor_font_screen_count = screen->myNum + 1;
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					    screen->RealizeFont = glamor_realize_font;
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					    screen->UnrealizeFont = glamor_unrealize_font;
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					    return TRUE;
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					}
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					@ -0,0 +1,49 @@
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					/*
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					 * Copyright © 2014 Keith Packard
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					 *
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					 * Permission to use, copy, modify, distribute, and sell this software and its
 | 
				
			||||||
 | 
					 * documentation for any purpose is hereby granted without fee, provided that
 | 
				
			||||||
 | 
					 * the above copyright notice appear in all copies and that both that copyright
 | 
				
			||||||
 | 
					 * notice and this permission notice appear in supporting documentation, and
 | 
				
			||||||
 | 
					 * that the name of the copyright holders not be used in advertising or
 | 
				
			||||||
 | 
					 * publicity pertaining to distribution of the software without specific,
 | 
				
			||||||
 | 
					 * written prior permission.  The copyright holders make no representations
 | 
				
			||||||
 | 
					 * about the suitability of this software for any purpose.  It is provided "as
 | 
				
			||||||
 | 
					 * is" without express or implied warranty.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
 | 
				
			||||||
 | 
					 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
 | 
				
			||||||
 | 
					 * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
 | 
				
			||||||
 | 
					 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
 | 
				
			||||||
 | 
					 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
 | 
				
			||||||
 | 
					 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
 | 
				
			||||||
 | 
					 * OF THIS SOFTWARE.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#ifndef _GLAMOR_FONT_H_
 | 
				
			||||||
 | 
					#define _GLAMOR_FONT_H_
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					typedef struct {
 | 
				
			||||||
 | 
					    Bool        realized;
 | 
				
			||||||
 | 
					    CharInfoPtr default_char;
 | 
				
			||||||
 | 
					    CARD8       default_row;
 | 
				
			||||||
 | 
					    CARD8       default_col;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    GLuint      texture_id;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    CARD16      glyph_width_bytes;
 | 
				
			||||||
 | 
					    CARD16      glyph_width_pixels;
 | 
				
			||||||
 | 
					    CARD16      glyph_height;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					} glamor_font_t;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					glamor_font_t *
 | 
				
			||||||
 | 
					glamor_font_get(ScreenPtr screen, FontPtr font);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Bool
 | 
				
			||||||
 | 
					glamor_font_init(ScreenPtr screen);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void
 | 
				
			||||||
 | 
					glamor_fini_glyph_shader(ScreenPtr screen);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#endif /* _GLAMOR_FONT_H_ */
 | 
				
			||||||
| 
						 | 
					@ -233,6 +233,11 @@ typedef struct glamor_screen_private {
 | 
				
			||||||
    /* glamor glyphblt shaders */
 | 
					    /* glamor glyphblt shaders */
 | 
				
			||||||
    glamor_program_fill poly_glyph_blt_progs;
 | 
					    glamor_program_fill poly_glyph_blt_progs;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /* glamor text shaders */
 | 
				
			||||||
 | 
					    glamor_program_fill poly_text_progs;
 | 
				
			||||||
 | 
					    glamor_program      te_text_prog;
 | 
				
			||||||
 | 
					    glamor_program      image_text_prog;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /* vertext/elment_index buffer object for render */
 | 
					    /* vertext/elment_index buffer object for render */
 | 
				
			||||||
    GLuint vbo, ebo;
 | 
					    GLuint vbo, ebo;
 | 
				
			||||||
    /** Next offset within the VBO that glamor_get_vbo_space() will use. */
 | 
					    /** Next offset within the VBO that glamor_get_vbo_space() will use. */
 | 
				
			||||||
| 
						 | 
					@ -959,6 +964,19 @@ RegionPtr glamor_copy_plane(DrawablePtr pSrc, DrawablePtr pDst, GCPtr pGC,
 | 
				
			||||||
                            int dstx, int dsty,
 | 
					                            int dstx, int dsty,
 | 
				
			||||||
                            unsigned long bitPlane);
 | 
					                            unsigned long bitPlane);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* glamor_text.c */
 | 
				
			||||||
 | 
					int glamor_poly_text8(DrawablePtr pDrawable, GCPtr pGC,
 | 
				
			||||||
 | 
					                      int x, int y, int count, char *chars);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					int glamor_poly_text16(DrawablePtr pDrawable, GCPtr pGC,
 | 
				
			||||||
 | 
					                       int x, int y, int count, unsigned short *chars);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void glamor_image_text8(DrawablePtr pDrawable, GCPtr pGC,
 | 
				
			||||||
 | 
					                        int x, int y, int count, char *chars);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void glamor_image_text16(DrawablePtr pDrawable, GCPtr pGC,
 | 
				
			||||||
 | 
					                         int x, int y, int count, unsigned short *chars);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/* glamor_spans.c */
 | 
					/* glamor_spans.c */
 | 
				
			||||||
void
 | 
					void
 | 
				
			||||||
glamor_fill_spans(DrawablePtr drawable,
 | 
					glamor_fill_spans(DrawablePtr drawable,
 | 
				
			||||||
| 
						 | 
					@ -1051,4 +1069,6 @@ void glamor_fini_xv_shader(ScreenPtr screen);
 | 
				
			||||||
//#define GLYPHS_NO_EDEGEMAP_OVERLAP_CHECK
 | 
					//#define GLYPHS_NO_EDEGEMAP_OVERLAP_CHECK
 | 
				
			||||||
#define GLYPHS_EDEGE_OVERLAP_LOOSE_CHECK
 | 
					#define GLYPHS_EDEGE_OVERLAP_LOOSE_CHECK
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "glamor_font.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#endif                          /* GLAMOR_PRIV_H */
 | 
					#endif                          /* GLAMOR_PRIV_H */
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -0,0 +1,526 @@
 | 
				
			||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright © 2014 Keith Packard
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * Permission to use, copy, modify, distribute, and sell this software and its
 | 
				
			||||||
 | 
					 * documentation for any purpose is hereby granted without fee, provided that
 | 
				
			||||||
 | 
					 * the above copyright notice appear in all copies and that both that copyright
 | 
				
			||||||
 | 
					 * notice and this permission notice appear in supporting documentation, and
 | 
				
			||||||
 | 
					 * that the name of the copyright holders not be used in advertising or
 | 
				
			||||||
 | 
					 * publicity pertaining to distribution of the software without specific,
 | 
				
			||||||
 | 
					 * written prior permission.  The copyright holders make no representations
 | 
				
			||||||
 | 
					 * about the suitability of this software for any purpose.  It is provided "as
 | 
				
			||||||
 | 
					 * is" without express or implied warranty.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
 | 
				
			||||||
 | 
					 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
 | 
				
			||||||
 | 
					 * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
 | 
				
			||||||
 | 
					 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
 | 
				
			||||||
 | 
					 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
 | 
				
			||||||
 | 
					 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
 | 
				
			||||||
 | 
					 * OF THIS SOFTWARE.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "glamor_priv.h"
 | 
				
			||||||
 | 
					#include <dixfontstr.h>
 | 
				
			||||||
 | 
					#include "glamor_transform.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Fill in the array of charinfo pointers for the provided characters. For
 | 
				
			||||||
 | 
					 * missing characters, place a NULL in the array so that the charinfo array
 | 
				
			||||||
 | 
					 * aligns exactly with chars
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void
 | 
				
			||||||
 | 
					glamor_get_glyphs(FontPtr font, glamor_font_t *glamor_font,
 | 
				
			||||||
 | 
					                  int count, char *chars, Bool sixteen, CharInfoPtr *charinfo)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    unsigned long nglyphs;
 | 
				
			||||||
 | 
					    FontEncoding encoding;
 | 
				
			||||||
 | 
					    int char_step;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (sixteen) {
 | 
				
			||||||
 | 
					        char_step = 2;
 | 
				
			||||||
 | 
					        if (FONTLASTROW(font) == 0)
 | 
				
			||||||
 | 
					            encoding = Linear16Bit;
 | 
				
			||||||
 | 
					        else
 | 
				
			||||||
 | 
					            encoding = TwoD16Bit;
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        char_step = 1;
 | 
				
			||||||
 | 
					        encoding = Linear8Bit;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /* If the font has a default character, then we don't have to
 | 
				
			||||||
 | 
					     * worry about missing glyphs, so just get the whole string all at
 | 
				
			||||||
 | 
					     * once. Otherwise, we have to fetch chars one at a time to notice
 | 
				
			||||||
 | 
					     * missing ones.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    if (glamor_font->default_char) {
 | 
				
			||||||
 | 
					        GetGlyphs(font, (unsigned long) count, (unsigned char *) chars,
 | 
				
			||||||
 | 
					                  encoding, &nglyphs, charinfo);
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        int c;
 | 
				
			||||||
 | 
					        for (c = 0; c < count; c++) {
 | 
				
			||||||
 | 
					            GetGlyphs(font, 1, (unsigned char *) chars,
 | 
				
			||||||
 | 
					                      encoding, &nglyphs, &charinfo[c]);
 | 
				
			||||||
 | 
					            if (!nglyphs)
 | 
				
			||||||
 | 
					                charinfo[c] = NULL;
 | 
				
			||||||
 | 
					            chars += char_step;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Construct quads for the provided list of characters and draw them
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static int
 | 
				
			||||||
 | 
					glamor_text(DrawablePtr drawable, GCPtr gc,
 | 
				
			||||||
 | 
					            glamor_font_t *glamor_font,
 | 
				
			||||||
 | 
					            glamor_program *prog,
 | 
				
			||||||
 | 
					            int x, int y,
 | 
				
			||||||
 | 
					            int count, char *s_chars, CharInfoPtr *charinfo,
 | 
				
			||||||
 | 
					            Bool sixteen)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    unsigned char *chars = (unsigned char *) s_chars;
 | 
				
			||||||
 | 
					    FontPtr font = gc->font;
 | 
				
			||||||
 | 
					    int off_x, off_y;
 | 
				
			||||||
 | 
					    int c;
 | 
				
			||||||
 | 
					    int nglyph;
 | 
				
			||||||
 | 
					    GLshort *v;
 | 
				
			||||||
 | 
					    char *vbo_offset;
 | 
				
			||||||
 | 
					    CharInfoPtr ci;
 | 
				
			||||||
 | 
					    int firstRow = font->info.firstRow;
 | 
				
			||||||
 | 
					    int firstCol = font->info.firstCol;
 | 
				
			||||||
 | 
					    int glyph_spacing_x = glamor_font->glyph_width_bytes * 8;
 | 
				
			||||||
 | 
					    int glyph_spacing_y = glamor_font->glyph_height;
 | 
				
			||||||
 | 
					    int box_x, box_y;
 | 
				
			||||||
 | 
					    PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
 | 
				
			||||||
 | 
					    glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /* Set the font as texture 1 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    glActiveTexture(GL_TEXTURE1);
 | 
				
			||||||
 | 
					    glBindTexture(GL_TEXTURE_2D, glamor_font->texture_id);
 | 
				
			||||||
 | 
					    glUniform1i(prog->font_uniform, 1);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /* Set up the vertex buffers for the font and destination */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    v = glamor_get_vbo_space(drawable->pScreen, count * (6 * sizeof (GLshort)), &vbo_offset);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
 | 
				
			||||||
 | 
					    glVertexAttribDivisor(GLAMOR_VERTEX_POS, 1);
 | 
				
			||||||
 | 
					    glVertexAttribPointer(GLAMOR_VERTEX_POS, 4, GL_SHORT, GL_FALSE,
 | 
				
			||||||
 | 
					                          6 * sizeof (GLshort), vbo_offset);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
 | 
				
			||||||
 | 
					    glVertexAttribDivisor(GLAMOR_VERTEX_SOURCE, 1);
 | 
				
			||||||
 | 
					    glVertexAttribPointer(GLAMOR_VERTEX_SOURCE, 2, GL_SHORT, GL_FALSE,
 | 
				
			||||||
 | 
					                          6 * sizeof (GLshort), vbo_offset + 4 * sizeof (GLshort));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /* Set the vertex coordinates */
 | 
				
			||||||
 | 
					    nglyph = 0;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    for (c = 0; c < count; c++) {
 | 
				
			||||||
 | 
					        if ((ci = *charinfo++)) {
 | 
				
			||||||
 | 
					            int     x1 = x + ci->metrics.leftSideBearing;
 | 
				
			||||||
 | 
					            int     y1 = y - ci->metrics.ascent;
 | 
				
			||||||
 | 
					            int     width = GLYPHWIDTHPIXELS(ci);
 | 
				
			||||||
 | 
					            int     height = GLYPHHEIGHTPIXELS(ci);
 | 
				
			||||||
 | 
					            int     tx, ty = 0;
 | 
				
			||||||
 | 
					            int     row = 0, col;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            x += ci->metrics.characterWidth;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            if (sixteen) {
 | 
				
			||||||
 | 
					                if (ci == glamor_font->default_char) {
 | 
				
			||||||
 | 
					                    row = glamor_font->default_row;
 | 
				
			||||||
 | 
					                    col = glamor_font->default_col;
 | 
				
			||||||
 | 
					                } else {
 | 
				
			||||||
 | 
					                    row = chars[0];
 | 
				
			||||||
 | 
					                    col = chars[1];
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					                if (FONTLASTROW(font) != 0)
 | 
				
			||||||
 | 
					                    ty = (row - firstRow) * glyph_spacing_y;
 | 
				
			||||||
 | 
					                else
 | 
				
			||||||
 | 
					                    col += row << 8;
 | 
				
			||||||
 | 
					            } else {
 | 
				
			||||||
 | 
					                if (ci == glamor_font->default_char)
 | 
				
			||||||
 | 
					                    col = glamor_font->default_col;
 | 
				
			||||||
 | 
					                else
 | 
				
			||||||
 | 
					                    col = chars[0];
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            tx = (col - firstCol) * glyph_spacing_x;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            v[ 0] = x1;
 | 
				
			||||||
 | 
					            v[ 1] = y1;
 | 
				
			||||||
 | 
					            v[ 2] = width;
 | 
				
			||||||
 | 
					            v[ 3] = height;
 | 
				
			||||||
 | 
					            v[ 4] = tx;
 | 
				
			||||||
 | 
					            v[ 5] = ty;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            v += 6;
 | 
				
			||||||
 | 
					            nglyph++;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        chars += 1 + sixteen;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    glamor_put_vbo_space(drawable->pScreen);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (nglyph != 0) {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        glEnable(GL_SCISSOR_TEST);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        glamor_pixmap_loop(pixmap_priv, box_x, box_y) {
 | 
				
			||||||
 | 
					            BoxPtr box = RegionRects(gc->pCompositeClip);
 | 
				
			||||||
 | 
					            int nbox = RegionNumRects(gc->pCompositeClip);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            glamor_set_destination_drawable(drawable, box_x, box_y, TRUE, FALSE, prog->matrix_uniform, &off_x, &off_y);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            /* Run over the clip list, drawing the glyphs
 | 
				
			||||||
 | 
					             * in each box
 | 
				
			||||||
 | 
					             */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            while (nbox--) {
 | 
				
			||||||
 | 
					                glScissor(box->x1 + off_x,
 | 
				
			||||||
 | 
					                          box->y1 + off_y,
 | 
				
			||||||
 | 
					                          box->x2 - box->x1,
 | 
				
			||||||
 | 
					                          box->y2 - box->y1);
 | 
				
			||||||
 | 
					                box++;
 | 
				
			||||||
 | 
					                glDrawArraysInstanced(GL_TRIANGLE_STRIP, 0, 4, nglyph);
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        glDisable(GL_SCISSOR_TEST);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    glVertexAttribDivisor(GLAMOR_VERTEX_SOURCE, 0);
 | 
				
			||||||
 | 
					    glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
 | 
				
			||||||
 | 
					    glVertexAttribDivisor(GLAMOR_VERTEX_POS, 0);
 | 
				
			||||||
 | 
					    glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
 | 
				
			||||||
 | 
					    glDisable(GL_COLOR_LOGIC_OP);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return x;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static const char vs_vars_text[] =
 | 
				
			||||||
 | 
					    "attribute vec4 primitive;\n"
 | 
				
			||||||
 | 
					    "attribute vec2 source;\n"
 | 
				
			||||||
 | 
					    "varying vec2 glyph_pos;\n";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static const char vs_exec_text[] =
 | 
				
			||||||
 | 
					    "       vec2 pos = primitive.zw * vec2(gl_VertexID&1, (gl_VertexID&2)>>1);\n"
 | 
				
			||||||
 | 
					    GLAMOR_POS(gl_Position, (primitive.xy + pos))
 | 
				
			||||||
 | 
					    "       glyph_pos = source + pos;\n";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static const char fs_vars_text[] =
 | 
				
			||||||
 | 
					    "varying vec2 glyph_pos;\n";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static const char fs_exec_text[] =
 | 
				
			||||||
 | 
					    "       ivec2 itile_texture = ivec2(glyph_pos);\n"
 | 
				
			||||||
 | 
					    "       uint x = uint(itile_texture.x & 7);\n"
 | 
				
			||||||
 | 
					    "       itile_texture.x >>= 3;\n"
 | 
				
			||||||
 | 
					    "       uint texel = texelFetch(font, itile_texture, 0).x;\n"
 | 
				
			||||||
 | 
					    "       uint bit = (texel >> x) & uint(1);\n"
 | 
				
			||||||
 | 
					    "       if (bit == uint(0))\n"
 | 
				
			||||||
 | 
					    "               discard;\n";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static const char fs_exec_te[] =
 | 
				
			||||||
 | 
					    "       ivec2 itile_texture = ivec2(glyph_pos);\n"
 | 
				
			||||||
 | 
					    "       uint x = uint(itile_texture.x & 7);\n"
 | 
				
			||||||
 | 
					    "       itile_texture.x >>= 3;\n"
 | 
				
			||||||
 | 
					    "       uint texel = texelFetch(font, itile_texture, 0).x;\n"
 | 
				
			||||||
 | 
					    "       uint bit = (texel >> x) & uint(1);\n"
 | 
				
			||||||
 | 
					    "       if (bit == uint(0))\n"
 | 
				
			||||||
 | 
					    "               gl_FragColor = bg;\n"
 | 
				
			||||||
 | 
					    "       else\n"
 | 
				
			||||||
 | 
					    "               gl_FragColor = fg;\n";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static const glamor_facet glamor_facet_poly_text = {
 | 
				
			||||||
 | 
					    .name = "poly_text",
 | 
				
			||||||
 | 
					    .version = 130,
 | 
				
			||||||
 | 
					    .vs_vars = vs_vars_text,
 | 
				
			||||||
 | 
					    .vs_exec = vs_exec_text,
 | 
				
			||||||
 | 
					    .fs_vars = fs_vars_text,
 | 
				
			||||||
 | 
					    .fs_exec = fs_exec_text,
 | 
				
			||||||
 | 
					    .source_name = "source",
 | 
				
			||||||
 | 
					    .locations = glamor_program_location_font,
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static Bool
 | 
				
			||||||
 | 
					glamor_poly_text(DrawablePtr drawable, GCPtr gc,
 | 
				
			||||||
 | 
					                 int x, int y, int count, char *chars, Bool sixteen, int *final_pos)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    ScreenPtr screen = drawable->pScreen;
 | 
				
			||||||
 | 
					    glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
 | 
				
			||||||
 | 
					    PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
 | 
				
			||||||
 | 
					    glamor_program *prog;
 | 
				
			||||||
 | 
					    glamor_pixmap_private *pixmap_priv;
 | 
				
			||||||
 | 
					    glamor_font_t *glamor_font;
 | 
				
			||||||
 | 
					    CharInfoPtr charinfo[255];  /* encoding only has 1 byte for count */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    glamor_font = glamor_font_get(drawable->pScreen, gc->font);
 | 
				
			||||||
 | 
					    if (!glamor_font)
 | 
				
			||||||
 | 
					        goto bail;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    glamor_get_glyphs(gc->font, glamor_font, count, chars, sixteen, charinfo);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    pixmap_priv = glamor_get_pixmap_private(pixmap);
 | 
				
			||||||
 | 
					    if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
 | 
				
			||||||
 | 
					        goto bail;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    glamor_get_context(glamor_priv);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    prog = glamor_use_program_fill(pixmap, gc, &glamor_priv->poly_text_progs, &glamor_facet_poly_text);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (!prog)
 | 
				
			||||||
 | 
					        goto bail_ctx;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    x = glamor_text(drawable, gc, glamor_font, prog,
 | 
				
			||||||
 | 
					                    x, y, count, chars, charinfo, sixteen);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    glDisable(GL_COLOR_LOGIC_OP);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    glamor_put_context(glamor_priv);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    glamor_priv->state = RENDER_STATE;
 | 
				
			||||||
 | 
					    glamor_priv->render_idle_cnt = 0;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    *final_pos = x;
 | 
				
			||||||
 | 
					    return TRUE;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bail_ctx:
 | 
				
			||||||
 | 
					    glDisable(GL_COLOR_LOGIC_OP);
 | 
				
			||||||
 | 
					    glamor_put_context(glamor_priv);
 | 
				
			||||||
 | 
					bail:
 | 
				
			||||||
 | 
					    return FALSE;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Bool
 | 
				
			||||||
 | 
					glamor_poly_text8_nf(DrawablePtr drawable, GCPtr gc,
 | 
				
			||||||
 | 
					                     int x, int y, int count, char *chars, int *final_pos)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    if (glamor_poly_text(drawable, gc, x, y, count, chars, FALSE, final_pos))
 | 
				
			||||||
 | 
					        return TRUE;
 | 
				
			||||||
 | 
					    if (glamor_ddx_fallback_check_pixmap(drawable) && glamor_ddx_fallback_check_gc(gc))
 | 
				
			||||||
 | 
					        return FALSE;
 | 
				
			||||||
 | 
					    *final_pos = miPolyText8(drawable, gc, x, y, count, chars);
 | 
				
			||||||
 | 
					    return TRUE;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					int
 | 
				
			||||||
 | 
					glamor_poly_text8(DrawablePtr drawable, GCPtr gc,
 | 
				
			||||||
 | 
					                   int x, int y, int count, char *chars)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    int final_pos;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (glamor_poly_text(drawable, gc, x, y, count, chars, FALSE, &final_pos))
 | 
				
			||||||
 | 
					        return final_pos;
 | 
				
			||||||
 | 
					    return miPolyText8(drawable, gc, x, y, count, chars);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Bool
 | 
				
			||||||
 | 
					glamor_poly_text16_nf(DrawablePtr drawable, GCPtr gc,
 | 
				
			||||||
 | 
					                      int x, int y, int count, unsigned short *chars, int *final_pos)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    if (glamor_poly_text(drawable, gc, x, y, count, (char *) chars, TRUE, final_pos))
 | 
				
			||||||
 | 
					        return TRUE;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (glamor_ddx_fallback_check_pixmap(drawable) && glamor_ddx_fallback_check_gc(gc))
 | 
				
			||||||
 | 
					        return FALSE;
 | 
				
			||||||
 | 
					    *final_pos = miPolyText16(drawable, gc, x, y, count, chars);
 | 
				
			||||||
 | 
					    return TRUE;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					int
 | 
				
			||||||
 | 
					glamor_poly_text16(DrawablePtr drawable, GCPtr gc,
 | 
				
			||||||
 | 
					                    int x, int y, int count, unsigned short *chars)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    int final_pos;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (glamor_poly_text(drawable, gc, x, y, count, (char *) chars, TRUE, &final_pos))
 | 
				
			||||||
 | 
					        return final_pos;
 | 
				
			||||||
 | 
					    return miPolyText16(drawable, gc, x, y, count, chars);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Draw image text, which is always solid in copy mode and has the
 | 
				
			||||||
 | 
					 * background cleared while painting the text. For fonts which have
 | 
				
			||||||
 | 
					 * their bitmap metrics exactly equal to the area to clear, we can use
 | 
				
			||||||
 | 
					 * the accelerated version which paints both fg and bg at the same
 | 
				
			||||||
 | 
					 * time. Otherwise, clear the whole area and then paint the glyphs on
 | 
				
			||||||
 | 
					 * top
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static const glamor_facet glamor_facet_image_text = {
 | 
				
			||||||
 | 
					    .name = "image_text",
 | 
				
			||||||
 | 
					    .version = 130,
 | 
				
			||||||
 | 
					    .vs_vars = vs_vars_text,
 | 
				
			||||||
 | 
					    .vs_exec = vs_exec_text,
 | 
				
			||||||
 | 
					    .fs_vars = fs_vars_text,
 | 
				
			||||||
 | 
					    .fs_exec = fs_exec_text,
 | 
				
			||||||
 | 
					    .source_name = "source",
 | 
				
			||||||
 | 
					    .locations = glamor_program_location_font,
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static Bool
 | 
				
			||||||
 | 
					use_image_solid(PixmapPtr pixmap, GCPtr gc, glamor_program *prog, void *arg)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    return glamor_set_solid(pixmap, gc, FALSE, prog->fg_uniform);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static const glamor_facet glamor_facet_image_fill = {
 | 
				
			||||||
 | 
					    .name = "solid",
 | 
				
			||||||
 | 
					    .fs_exec = "       gl_FragColor = fg;\n",
 | 
				
			||||||
 | 
					    .locations = glamor_program_location_fg,
 | 
				
			||||||
 | 
					    .use = use_image_solid,
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static Bool
 | 
				
			||||||
 | 
					glamor_te_text_use(PixmapPtr pixmap, GCPtr gc, glamor_program *prog, void *arg)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    if (!glamor_set_solid(pixmap, gc, FALSE, prog->fg_uniform))
 | 
				
			||||||
 | 
					        return FALSE;
 | 
				
			||||||
 | 
					    glamor_set_color(pixmap, gc->bgPixel, prog->bg_uniform);
 | 
				
			||||||
 | 
					    return TRUE;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static const glamor_facet glamor_facet_te_text = {
 | 
				
			||||||
 | 
					    .name = "te_text",
 | 
				
			||||||
 | 
					    .version = 130,
 | 
				
			||||||
 | 
					    .vs_vars = vs_vars_text,
 | 
				
			||||||
 | 
					    .vs_exec = vs_exec_text,
 | 
				
			||||||
 | 
					    .fs_vars = fs_vars_text,
 | 
				
			||||||
 | 
					    .fs_exec = fs_exec_te,
 | 
				
			||||||
 | 
					    .locations = glamor_program_location_fg | glamor_program_location_bg | glamor_program_location_font,
 | 
				
			||||||
 | 
					    .source_name = "source",
 | 
				
			||||||
 | 
					    .use = glamor_te_text_use,
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static Bool
 | 
				
			||||||
 | 
					glamor_image_text(DrawablePtr drawable, GCPtr gc,
 | 
				
			||||||
 | 
					                  int x, int y, int count, char *chars,
 | 
				
			||||||
 | 
					                  Bool sixteen)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    ScreenPtr screen = drawable->pScreen;
 | 
				
			||||||
 | 
					    glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
 | 
				
			||||||
 | 
					    PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
 | 
				
			||||||
 | 
					    glamor_program *prog;
 | 
				
			||||||
 | 
					    glamor_pixmap_private *pixmap_priv;
 | 
				
			||||||
 | 
					    glamor_font_t *glamor_font;
 | 
				
			||||||
 | 
					    const glamor_facet *prim_facet;
 | 
				
			||||||
 | 
					    const glamor_facet *fill_facet;
 | 
				
			||||||
 | 
					    CharInfoPtr charinfo[255];  /* encoding only has 1 byte for count */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    pixmap_priv = glamor_get_pixmap_private(pixmap);
 | 
				
			||||||
 | 
					    if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
 | 
				
			||||||
 | 
					        return FALSE;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    glamor_font = glamor_font_get(drawable->pScreen, gc->font);
 | 
				
			||||||
 | 
					    if (!glamor_font)
 | 
				
			||||||
 | 
					        return FALSE;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    glamor_get_glyphs(gc->font, glamor_font, count, chars, sixteen, charinfo);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    glamor_get_context(glamor_priv);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (TERMINALFONT(gc->font))
 | 
				
			||||||
 | 
					        prog = &glamor_priv->te_text_prog;
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        prog = &glamor_priv->image_text_prog;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (prog->failed)
 | 
				
			||||||
 | 
					        goto bail;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (!prog->prog) {
 | 
				
			||||||
 | 
					        if (TERMINALFONT(gc->font)) {
 | 
				
			||||||
 | 
					            prim_facet = &glamor_facet_te_text;
 | 
				
			||||||
 | 
					            fill_facet = NULL;
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            prim_facet = &glamor_facet_image_text;
 | 
				
			||||||
 | 
					            fill_facet = &glamor_facet_image_fill;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!glamor_build_program(screen, prog, prim_facet, fill_facet))
 | 
				
			||||||
 | 
					            goto bail;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (!TERMINALFONT(gc->font)) {
 | 
				
			||||||
 | 
					        int width = 0;
 | 
				
			||||||
 | 
					        int c;
 | 
				
			||||||
 | 
					        RegionRec region;
 | 
				
			||||||
 | 
					        BoxRec box;
 | 
				
			||||||
 | 
					        int off_x, off_y;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        /* Check planemask before drawing background to
 | 
				
			||||||
 | 
					         * bail early if it's not OK
 | 
				
			||||||
 | 
					         */
 | 
				
			||||||
 | 
					        if (!glamor_set_planemask(pixmap, gc->planemask))
 | 
				
			||||||
 | 
					            goto bail;
 | 
				
			||||||
 | 
					        for (c = 0; c < count; c++)
 | 
				
			||||||
 | 
					            if (charinfo[c])
 | 
				
			||||||
 | 
					                width += charinfo[c]->metrics.characterWidth;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        glamor_get_drawable_deltas(drawable, pixmap, &off_x, &off_y);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (width >= 0) {
 | 
				
			||||||
 | 
					            box.x1 = off_x + drawable->x + x;
 | 
				
			||||||
 | 
					            box.x2 = off_x + drawable->x + x + width;
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            box.x1 = off_x + drawable->x + x + width;
 | 
				
			||||||
 | 
					            box.x2 = off_x + drawable->x + x;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        box.y1 = off_y + drawable->y + y - gc->font->info.fontAscent;
 | 
				
			||||||
 | 
					        box.y2 = off_y + drawable->y + y + gc->font->info.fontDescent;
 | 
				
			||||||
 | 
					        RegionInit(®ion, &box, 1);
 | 
				
			||||||
 | 
					        RegionIntersect(®ion, ®ion, gc->pCompositeClip);
 | 
				
			||||||
 | 
					        glamor_solid_boxes(pixmap, RegionRects(®ion), RegionNumRects(®ion), gc->bgPixel);
 | 
				
			||||||
 | 
					        RegionUninit(®ion);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (!glamor_use_program(pixmap, gc, prog, NULL))
 | 
				
			||||||
 | 
					        goto bail;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    (void) glamor_text(drawable, gc, glamor_font, prog,
 | 
				
			||||||
 | 
					                       x, y, count, chars, charinfo, sixteen);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    glamor_put_context(glamor_priv);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    glamor_priv->state = RENDER_STATE;
 | 
				
			||||||
 | 
					    glamor_priv->render_idle_cnt = 0;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return TRUE;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bail:
 | 
				
			||||||
 | 
					    glDisable(GL_COLOR_LOGIC_OP);
 | 
				
			||||||
 | 
					    glamor_put_context(glamor_priv);
 | 
				
			||||||
 | 
					    return FALSE;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Bool
 | 
				
			||||||
 | 
					glamor_image_text8_nf(DrawablePtr drawable, GCPtr gc,
 | 
				
			||||||
 | 
					                   int x, int y, int count, char *chars)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    return glamor_image_text(drawable, gc, x, y, count, chars, FALSE);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void
 | 
				
			||||||
 | 
					glamor_image_text8(DrawablePtr drawable, GCPtr gc,
 | 
				
			||||||
 | 
					                   int x, int y, int count, char *chars)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    if (!glamor_image_text(drawable, gc, x, y, count, chars, FALSE))
 | 
				
			||||||
 | 
					        miImageText8(drawable, gc, x, y, count, chars);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Bool
 | 
				
			||||||
 | 
					glamor_image_text16_nf(DrawablePtr drawable, GCPtr gc,
 | 
				
			||||||
 | 
					                       int x, int y, int count, unsigned short *chars)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    return glamor_image_text(drawable, gc, x, y, count, (char *) chars, FALSE);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void
 | 
				
			||||||
 | 
					glamor_image_text16(DrawablePtr drawable, GCPtr gc,
 | 
				
			||||||
 | 
					                    int x, int y, int count, unsigned short *chars)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    if (!glamor_image_text(drawable, gc, x, y, count, (char *) chars, TRUE))
 | 
				
			||||||
 | 
					        miImageText16(drawable, gc, x, y, count, chars);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
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		Reference in New Issue