From 3d6dcad00d67bff407385ad37c7efde7b73ba719 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 19 Jun 2015 19:04:16 -0700 Subject: [PATCH] glamor: Fix text rendering on GLES2. The GL_QUADS helper takes a number of quads, not a number of vertices. Signed-off-by: Eric Anholt Reviewed-by: Dave Airlie --- glamor/glamor_composite_glyphs.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/glamor/glamor_composite_glyphs.c b/glamor/glamor_composite_glyphs.c index 1f0d75ede..e92f1d916 100644 --- a/glamor/glamor_composite_glyphs.c +++ b/glamor/glamor_composite_glyphs.c @@ -256,7 +256,7 @@ glamor_glyphs_flush(CARD8 op, PicturePtr src, PicturePtr dst, if (glamor_glyph_use_130(glamor_priv)) glDrawArraysInstanced(GL_TRIANGLE_STRIP, 0, 4, nglyph); else - glamor_glDrawArrays_GL_QUADS(glamor_priv, nglyph * 4); + glamor_glDrawArrays_GL_QUADS(glamor_priv, nglyph); } } if (prog->alpha != glamor_program_alpha_ca_first)