randr: re-export RRTransformSetFilter() for Nvidia legacy

NVidia's proprietary driver does it's own randr implementation (why ?)
and needs this function for this.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
This commit is contained in:
Enrico Weigelt, metux IT consult 2025-06-05 11:30:31 +02:00
parent ec7a89a92c
commit 41c039948f
2 changed files with 7 additions and 6 deletions

View File

@ -741,6 +741,13 @@ void RRProviderSetCapabilities(RRProviderPtr provider, uint32_t capabilities);
_X_EXPORT /* just for Nvidia legacy */ _X_EXPORT /* just for Nvidia legacy */
Bool RRClientKnowsRates(ClientPtr pClient); Bool RRClientKnowsRates(ClientPtr pClient);
/*
* Set filter on transform structure
*/
_X_EXPORT /* just for Nvidia legacy */
Bool RRTransformSetFilter(RRTransformPtr dst, PictFilterPtr filter,
xFixed *params, int nparams, int width, int height);
#endif /* _RANDRSTR_H_ */ #endif /* _RANDRSTR_H_ */
/* /*

View File

@ -477,12 +477,6 @@ void RRTransformInit(RRTransformPtr transform);
*/ */
Bool RRTransformEqual(RRTransformPtr a, RRTransformPtr b); Bool RRTransformEqual(RRTransformPtr a, RRTransformPtr b);
/*
* Set filter on transform structure
*/
Bool RRTransformSetFilter(RRTransformPtr dst, PictFilterPtr filter,
xFixed *params, int nparams, int width, int height);
/* /*
* Copy transform structure to another * Copy transform structure to another
* *