randr: re-export RRTransformSetFilter() for Nvidia legacy
NVidia's proprietary driver does it's own randr implementation (why ?) and needs this function for this. Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
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@ -741,6 +741,13 @@ void RRProviderSetCapabilities(RRProviderPtr provider, uint32_t capabilities);
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_X_EXPORT /* just for Nvidia legacy */
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_X_EXPORT /* just for Nvidia legacy */
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Bool RRClientKnowsRates(ClientPtr pClient);
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Bool RRClientKnowsRates(ClientPtr pClient);
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/*
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* Set filter on transform structure
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*/
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_X_EXPORT /* just for Nvidia legacy */
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Bool RRTransformSetFilter(RRTransformPtr dst, PictFilterPtr filter,
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xFixed *params, int nparams, int width, int height);
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#endif /* _RANDRSTR_H_ */
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#endif /* _RANDRSTR_H_ */
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/*
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/*
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@ -477,12 +477,6 @@ void RRTransformInit(RRTransformPtr transform);
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*/
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*/
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Bool RRTransformEqual(RRTransformPtr a, RRTransformPtr b);
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Bool RRTransformEqual(RRTransformPtr a, RRTransformPtr b);
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/*
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* Set filter on transform structure
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*/
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Bool RRTransformSetFilter(RRTransformPtr dst, PictFilterPtr filter,
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xFixed *params, int nparams, int width, int height);
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/*
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/*
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* Copy transform structure to another
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* Copy transform structure to another
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*
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*
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