Make Xephyr work without shadow fb

This commit is contained in:
Matthew Allum 2005-08-05 09:08:32 +00:00
parent fedbce2186
commit 4220a0c4cc
2 changed files with 412 additions and 314 deletions

View File

@ -1,6 +1,6 @@
/*
* Xephyr - A kdrive X server thats runs in a host X window.
* Authored by Matthew Allum <mallum@o-hand.com>
* Authored by Matthew Allum <mallum@openedhand.com>
*
* Copyright © 2004 Nokia
*
@ -25,12 +25,7 @@
/* TODO:
*
* POSSIBLES
* - much improve keyboard handling *kind of done*
* - '-fullscreen' switch ?
* - full keyboard grab option somehow ? - use for testing WM key shortcuts
* with out host WM getting them instead.
* - Make cursor 'accel' better.
* o Support multiple screens, shouldn't be hard just alot of rejigging.
*/
#ifdef HAVE_CONFIG_H
@ -115,7 +110,6 @@ ephyrScreenInitialize (KdScreenInfo *screen, EphyrScrPriv *scrpriv)
screen->fb[0].blueMask = 0x00;
screen->fb[0].depth = 8;
screen->fb[0].bitsPerPixel = 8;
}
else
{
@ -162,16 +156,20 @@ ephyrScreenInit (KdScreenInfo *screen)
EphyrScrPriv *scrpriv;
scrpriv = xalloc (sizeof (EphyrScrPriv));
if (!scrpriv)
return FALSE;
memset (scrpriv, 0, sizeof (EphyrScrPriv));
screen->driver = scrpriv;
if (!ephyrScreenInitialize (screen, scrpriv))
{
screen->driver = 0;
xfree (scrpriv);
return FALSE;
}
return TRUE;
}
@ -205,9 +203,6 @@ ephyrMapFramebuffer (KdScreenInfo *screen)
EPHYR_DBG(" screen->width: %d, screen->height: %d",
screen->width, screen->height);
/* Always use shadow so we get damage notifications */
scrpriv->shadow = TRUE;
KdComputeMouseMatrix (&m, scrpriv->randr, screen->width, screen->height);
KdSetMouseMatrix (&m);
@ -221,8 +216,26 @@ ephyrMapFramebuffer (KdScreenInfo *screen)
screen->memory_size = 0;
screen->off_screen_base = 0;
if ((scrpriv->randr & RR_Rotate_0) && !(scrpriv->randr & RR_Reflect_All))
{
scrpriv->shadow = FALSE;
screen->fb[0].byteStride = priv->bytes_per_line;
screen->fb[0].pixelStride = screen->width;
screen->fb[0].frameBuffer = (CARD8 *) (priv->base);
screen->off_screen_base = priv->bytes_per_line * screen->height;
}
else
{
/* Rotated/Reflected so we need to use shadow fb */
scrpriv->shadow = TRUE;
EPHYR_DBG("allocing shadow");
KdShadowFbAlloc (screen, 0,
scrpriv->randr & (RR_Rotate_90|RR_Rotate_270));
}
return TRUE;
}
@ -252,6 +265,9 @@ ephyrSetScreenSizes (ScreenPtr pScreen)
Bool
ephyrUnmapFramebuffer (KdScreenInfo *screen)
{
EphyrScrPriv *scrpriv = screen->driver;
if (scrpriv->shadow)
KdShadowFbFree (screen, 0);
/* Note, priv->base will get freed when XImage recreated */
@ -261,42 +277,40 @@ ephyrUnmapFramebuffer (KdScreenInfo *screen)
void
ephyrShadowUpdate (ScreenPtr pScreen, shadowBufPtr pBuf)
{
KdScreenPriv(pScreen);
KdScreenInfo *screen = pScreenPriv->screen;
EPHYR_DBG("slow paint");
/* FIXME: Slow Rotated/Reflected updates could be much
* much faster efficiently updating via tranforming
* pBuf->pDamage regions
*/
shadowUpdateRotatePacked(pScreen, pBuf);
hostx_paint_rect(0,0,0,0, screen->width, screen->height);
}
static void
ephyrInternalDamageRedisplay (ScreenPtr pScreen)
{
KdScreenPriv(pScreen);
KdScreenInfo *screen = pScreenPriv->screen;
EphyrScrPriv *scrpriv = screen->driver;
RegionPtr pRegion;
if (!scrpriv || !scrpriv->pDamage)
return;
pRegion = DamageRegion (scrpriv->pDamage);
if (REGION_NOTEMPTY (pScreen, pRegion))
{
int nbox;
BoxPtr pbox;
RegionPtr damage;
if (!(scrpriv->randr & RR_Rotate_0) || (scrpriv->randr & RR_Reflect_All))
{
/* Rotated.
* TODO: Fix this to use damage as well so much faster.
* Sledgehammer approach atm.
*
* Catch reflects here too - though thats wrong ...
*/
EPHYR_DBG("slow paint");
shadowUpdateRotatePacked(pScreen, pBuf);
hostx_paint_rect(0,0,0,0, screen->width, screen->height);
return;
}
else shadowUpdatePacked(pScreen, pBuf);
/* Figure out what rects have changed and update em. */
if (!pBuf || !pBuf->pDamage)
return;
damage = DamageRegion (pBuf->pDamage);
if (!REGION_NOTEMPTY (pScreen, damage))
return;
nbox = REGION_NUM_RECTS (damage);
pbox = REGION_RECTS (damage);
nbox = REGION_NUM_RECTS (pRegion);
pbox = REGION_RECTS (pRegion);
while (nbox--)
{
@ -306,21 +320,68 @@ ephyrShadowUpdate (ScreenPtr pScreen, shadowBufPtr pBuf)
pbox->y2 - pbox->y1);
pbox++;
}
DamageEmpty (scrpriv->pDamage);
}
}
static void
ephyrInternalDamageBlockHandler (pointer data,
OSTimePtr pTimeout,
pointer pRead)
{
ScreenPtr pScreen = (ScreenPtr) data;
ephyrInternalDamageRedisplay (pScreen);
}
static void
ephyrInternalDamageWakeupHandler (pointer data, int i, pointer LastSelectMask)
{
/* FIXME: Not needed ? */
}
Bool
ephyrSetShadow (ScreenPtr pScreen)
ephyrSetInternalDamage (ScreenPtr pScreen)
{
KdScreenPriv(pScreen);
KdScreenInfo *screen = pScreenPriv->screen;
EphyrScrPriv *scrpriv = screen->driver;
ShadowUpdateProc update;
ShadowWindowProc window;
PixmapPtr pPixmap = NULL;
window = ephyrWindowLinear;
update = ephyrShadowUpdate;
scrpriv->pDamage = DamageCreate ((DamageReportFunc) 0,
(DamageDestroyFunc) 0,
DamageReportNone,
TRUE,
pScreen,
pScreen);
return KdShadowSet (pScreen, scrpriv->randr, update, window);
if (!RegisterBlockAndWakeupHandlers (ephyrInternalDamageBlockHandler,
ephyrInternalDamageWakeupHandler,
(pointer) pScreen))
return FALSE;
pPixmap = (*pScreen->GetScreenPixmap) (pScreen);
DamageRegister (&pPixmap->drawable, scrpriv->pDamage);
return TRUE;
}
void
ephyrUnsetInternalDamage (ScreenPtr pScreen)
{
KdScreenPriv(pScreen);
KdScreenInfo *screen = pScreenPriv->screen;
EphyrScrPriv *scrpriv = screen->driver;
PixmapPtr pPixmap = NULL;
pPixmap = (*pScreen->GetScreenPixmap) (pScreen);
DamageUnregister (&pPixmap->drawable, scrpriv->pDamage);
RemoveBlockAndWakeupHandlers (ephyrInternalDamageBlockHandler,
ephyrInternalDamageWakeupHandler,
(pointer) pScreen);
}
#ifdef RANDR
@ -397,10 +458,8 @@ ephyrRandRSetConfig (ScreenPtr pScreen,
EphyrScrPriv *scrpriv = screen->driver;
Bool wasEnabled = pScreenPriv->enabled;
EphyrScrPriv oldscr;
int oldwidth;
int oldheight;
int oldmmwidth;
int oldmmheight;
int oldwidth, oldheight, oldmmwidth, oldmmheight;
Bool oldshadow;
int newwidth, newheight;
if (screen->randr & (RR_Rotate_0|RR_Rotate_180))
@ -423,6 +482,7 @@ ephyrRandRSetConfig (ScreenPtr pScreen,
oldheight = screen->height;
oldmmwidth = pScreen->mmWidth;
oldmmheight = pScreen->mmHeight;
oldshadow = scrpriv->shadow;
/*
* Set new configuration
@ -440,10 +500,30 @@ ephyrRandRSetConfig (ScreenPtr pScreen,
if (!ephyrMapFramebuffer (screen))
goto bail4;
KdShadowUnset (screen->pScreen);
/* FIXME below should go in own call */
if (!ephyrSetShadow (screen->pScreen))
if (oldshadow)
KdShadowUnset (screen->pScreen);
else
ephyrUnsetInternalDamage(screen->pScreen);
if (scrpriv->shadow)
{
if (!KdShadowSet (screen->pScreen,
scrpriv->randr,
ephyrShadowUpdate,
ephyrWindowLinear))
goto bail4;
}
else
{
/* Without shadow fb ( non rotated ) we need
* to use damage to efficiently update display
* via signal regions what to copy from 'fb'.
*/
if (!ephyrSetInternalDamage(screen->pScreen))
goto bail4;
}
ephyrSetScreenSizes (screen->pScreen);
@ -462,13 +542,12 @@ ephyrRandRSetConfig (ScreenPtr pScreen,
KdSetSubpixelOrder (pScreen, scrpriv->randr);
if (wasEnabled)
KdEnableScreen (pScreen);
return TRUE;
bail4:
bail4:
EPHYR_DBG("bailed");
ephyrUnmapFramebuffer (screen);
@ -518,6 +597,9 @@ ephyrInitScreen (ScreenPtr pScreen)
Bool
ephyrFinishInitScreen (ScreenPtr pScreen)
{
/* FIXME: Calling this even if not using shadow.
* Seems harmless enough. But may be safer elsewhere.
*/
if (!shadowSetup (pScreen))
return FALSE;
@ -532,7 +614,19 @@ ephyrFinishInitScreen (ScreenPtr pScreen)
Bool
ephyrCreateResources (ScreenPtr pScreen)
{
return ephyrSetShadow (pScreen);
KdScreenPriv(pScreen);
KdScreenInfo *screen = pScreenPriv->screen;
EphyrScrPriv *scrpriv = screen->driver;
EPHYR_DBG("mark");
if (scrpriv->shadow)
return KdShadowSet (pScreen,
scrpriv->randr,
ephyrShadowUpdate,
ephyrWindowLinear);
else
return ephyrSetInternalDamage(pScreen);
}
void

View File

@ -47,6 +47,7 @@ typedef struct _ephyrScrPriv {
Rotation randr;
Bool shadow;
PixmapPtr pShadow;
DamagePtr pDamage;
} EphyrScrPriv;
extern KdCardFuncs ephyrFuncs;
@ -116,8 +117,11 @@ ephyrSetScreenSizes (ScreenPtr pScreen);
Bool
ephyrUnmapFramebuffer (KdScreenInfo *screen);
void
ephyrUnsetInternalDamage (ScreenPtr pScreen);
Bool
ephyrSetShadow (ScreenPtr pScreen);
ephyrSetInternalDamage (ScreenPtr pScreen);
Bool
ephyrCreateColormap (ColormapPtr pmap);