Xi: fix up button count.
Some leftover code from the previously used alloc/free device classes left us with a incorrect button count. So a button release didn't come through if a different pointer was moved after the button press.
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				|  | @ -603,6 +603,8 @@ DeepCopyDeviceClasses(DeviceIntPtr from, DeviceIntPtr to) | |||
|             } | ||||
|         } | ||||
| 
 | ||||
|         to->button->buttonsDown = 0; | ||||
|         memset(to->button->down, 0, MAP_LENGTH); | ||||
|         /* merge button states from all attached devices */ | ||||
|         for (sd = inputInfo.devices; sd; sd = sd->next) | ||||
|         { | ||||
|  | @ -612,6 +614,7 @@ DeepCopyDeviceClasses(DeviceIntPtr from, DeviceIntPtr to) | |||
|             for (i = 0; i < MAP_LENGTH; i++) | ||||
|             { | ||||
|                 to->button->down[i] += sd->button->down[i]; | ||||
|                 to->button->buttonsDown++; | ||||
|             } | ||||
|         } | ||||
| #ifdef XKB | ||||
|  |  | |||
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