Xi: declare variables where needed in ProcXGetDeviceMotionEvents()

Improve code readability by moving variable declarations to where
they're actually needed.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
This commit is contained in:
Enrico Weigelt, metux IT consult 2025-04-01 16:25:46 +02:00
parent e6df411cf5
commit 52456a6e27

View File

@ -86,24 +86,20 @@ SProcXGetDeviceMotionEvents(ClientPtr client)
int
ProcXGetDeviceMotionEvents(ClientPtr client)
{
INT32 *coords = NULL;
int rc, axes, size = 0;
DeviceIntPtr dev;
TimeStamp start, stop;
ValuatorClassPtr v;
REQUEST(xGetDeviceMotionEventsReq);
REQUEST_SIZE_MATCH(xGetDeviceMotionEventsReq);
rc = dixLookupDevice(&dev, stuff->deviceid, client, DixReadAccess);
DeviceIntPtr dev;
int rc = dixLookupDevice(&dev, stuff->deviceid, client, DixReadAccess);
if (rc != Success)
return rc;
v = dev->valuator;
const ValuatorClassPtr v = dev->valuator;
if (v == NULL || v->numAxes == 0)
return BadMatch;
if (dev->valuator->motionHintWindow)
MaybeStopDeviceHint(dev, client);
axes = v->numAxes;
xGetDeviceMotionEventsReply rep = {
.repType = X_Reply,
@ -111,12 +107,12 @@ ProcXGetDeviceMotionEvents(ClientPtr client)
.sequenceNumber = client->sequence,
.length = 0,
.nEvents = 0,
.axes = axes,
.axes = v->numAxes,
.mode = Absolute /* XXX we don't do relative at the moment */
};
start = ClientTimeToServerTime(stuff->start);
stop = ClientTimeToServerTime(stuff->stop);
TimeStamp start = ClientTimeToServerTime(stuff->start);
TimeStamp stop = ClientTimeToServerTime(stuff->stop);
if (CompareTimeStamps(start, stop) == LATER ||
CompareTimeStamps(start, currentTime) == LATER) {
WriteReplyToClient(client, sizeof(xGetDeviceMotionEventsReply), &rep);
@ -124,14 +120,16 @@ ProcXGetDeviceMotionEvents(ClientPtr client)
}
if (CompareTimeStamps(stop, currentTime) == LATER)
stop = currentTime;
int length = 0;
INT32 *coords = NULL;
if (v->numMotionEvents) {
size = sizeof(Time) + (axes * sizeof(INT32));
rep.nEvents = GetMotionHistory(dev, (xTimecoord **) &coords, /* XXX */
start.milliseconds, stop.milliseconds,
(ScreenPtr) NULL, FALSE);
length = rep.nEvents * (sizeof(Time) + (v->numAxes * sizeof(INT32)));
}
const int length = rep.nEvents * size;
rep.length = bytes_to_int32(length);
if (client->swapped) {