glamor: explicitly draw endpoints of line segments
The OpenGL 4.6 specification §14.5.1 "Basic Line Rasterization" figure 14.2 says: """A diamond shaped region of height 1 is placed around each fragment center; those regions that the line segment **exits** cause rasterization to produce corresponding fragments.""" As the line does not necessarily exit the last diamond, it is necessary to explicitly paint a pixel at line ends. Fixes: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1434 Part-of: <https://gitlab.freedesktop.org/xorg/xserver/-/merge_requests/1755>
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@ -115,6 +115,7 @@ glamor_poly_lines_solid_gl(DrawablePtr drawable, GCPtr gc,
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box->y2 - box->y1);
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box->y2 - box->y1);
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box++;
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box++;
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glDrawArrays(GL_LINE_STRIP, 0, n + add_last);
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glDrawArrays(GL_LINE_STRIP, 0, n + add_last);
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glDrawArrays(GL_POINTS, 0, n + add_last);
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}
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}
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}
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}
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