GLX: Add a function to change a clients vendor list.
Add a new function, GlxServerExports::setClientScreenVendor, which will change the vendor that handles GLX requests for a screen, but only for requests from a specific client. v2: Increment the GLXVND minor version number. v3: Note the GLXVND version requirement for setClientScreenVendor. Signed-off-by: Aaron Plattner <aplattner@nvidia.com> Reviewed-by: Aaron Plattner <aplattner@nvidia.com> Reviewed-by: Adam Jackson <ajax@redhat.com>
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@ -324,6 +324,7 @@ _X_EXPORT const GlxServerExports glxServer = {
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.getContextTagPrivate = GlxGetContextTagPrivate,
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.getContextTagPrivate = GlxGetContextTagPrivate,
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.getVendorForScreen = GlxGetVendorForScreen,
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.getVendorForScreen = GlxGetVendorForScreen,
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.forwardRequest = GlxForwardRequest,
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.forwardRequest = GlxForwardRequest,
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.setClientScreenVendor = GlxSetClientScreenVendor,
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};
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};
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const GlxServerExports *
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const GlxServerExports *
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@ -107,6 +107,7 @@ GlxContextTagInfo *GlxLookupContextTag(ClientPtr client, GLXContextTag tag);
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void GlxFreeContextTag(GlxContextTagInfo *tagInfo);
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void GlxFreeContextTag(GlxContextTagInfo *tagInfo);
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Bool GlxSetScreenVendor(ScreenPtr screen, GlxServerVendor *vendor);
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Bool GlxSetScreenVendor(ScreenPtr screen, GlxServerVendor *vendor);
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Bool GlxSetClientScreenVendor(ClientPtr client, ScreenPtr screen, GlxServerVendor *vendor);
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GlxScreenPriv *GlxGetScreen(ScreenPtr pScreen);
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GlxScreenPriv *GlxGetScreen(ScreenPtr pScreen);
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GlxServerVendor *GlxGetVendorForScreen(ClientPtr client, ScreenPtr screen);
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GlxServerVendor *GlxGetVendorForScreen(ClientPtr client, ScreenPtr screen);
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@ -189,6 +189,27 @@ Bool GlxSetScreenVendor(ScreenPtr screen, GlxServerVendor *vendor)
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return TRUE;
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return TRUE;
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}
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}
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Bool GlxSetClientScreenVendor(ClientPtr client, ScreenPtr screen, GlxServerVendor *vendor)
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{
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GlxClientPriv *cl;
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if (screen == NULL || screen->isGPU) {
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return FALSE;
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}
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cl = GlxGetClientData(client);
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if (cl == NULL) {
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return FALSE;
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}
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if (vendor != NULL) {
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cl->vendors[screen->myNum] = vendor;
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} else {
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cl->vendors[screen->myNum] = GlxGetVendorForScreen(NULL, screen);
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}
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return TRUE;
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}
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GlxServerVendor *GlxGetVendorForScreen(ClientPtr client, ScreenPtr screen)
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GlxServerVendor *GlxGetVendorForScreen(ClientPtr client, ScreenPtr screen)
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{
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{
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// Note that the client won't be sending GPU screen numbers, so we don't
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// Note that the client won't be sending GPU screen numbers, so we don't
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@ -75,7 +75,7 @@
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* will still work.
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* will still work.
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*/
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*/
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#define GLXSERVER_VENDOR_ABI_MAJOR_VERSION 0
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#define GLXSERVER_VENDOR_ABI_MAJOR_VERSION 0
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#define GLXSERVER_VENDOR_ABI_MINOR_VERSION 0
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#define GLXSERVER_VENDOR_ABI_MINOR_VERSION 1
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#if defined(__cplusplus)
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#if defined(__cplusplus)
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extern "C" {
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extern "C" {
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@ -236,6 +236,17 @@ typedef struct GlxServerExportsRec {
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* \param client The client.
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* \param client The client.
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*/
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*/
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int (* forwardRequest) (GlxServerVendor *vendor, ClientPtr client);
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int (* forwardRequest) (GlxServerVendor *vendor, ClientPtr client);
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/**
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* Sets the vendor library to use for a screen for a specific client.
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*
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* This function changes which vendor should handle GLX requests for a
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* screen. Unlike \c setScreenVendor, this function can be called at any
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* time, and only applies to requests from a single client.
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*
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* This function is available in GLXVND version 0.1 or later.
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*/
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Bool (* setClientScreenVendor) (ClientPtr client, ScreenPtr screen, GlxServerVendor *vendor);
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} GlxServerExports;
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} GlxServerExports;
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extern _X_EXPORT const GlxServerExports glxServer;
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extern _X_EXPORT const GlxServerExports glxServer;
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