dix: drop x/y back into last.valuators before updating the history (#19285)

positionSprite needs to scale to screen coordinates and in the process of
doing so alters dev->last.valuators[0:1]. Drop the real coordinates back after
finishing and before updating the motion history. This way, we don't push the
screen coordinates into the motion history.

X.Org Bug 19285 <http://bugs.freedesktop.org/show_bug.cgi?id=19285>
This commit is contained in:
Peter Hutterer 2009-01-09 13:46:20 +10:00
parent 67710ad1d1
commit 56efbc0986

View File

@ -720,6 +720,9 @@ positionSprite(DeviceIntPtr dev, int *x, int *y,
dev->valuator->axes + 1, scr->height);
}
/* dropy x/y (device coordinates) back into valuators for next event */
dev->last.valuators[0] = *x;
dev->last.valuators[1] = *y;
}
/**
@ -1006,9 +1009,6 @@ GetPointerEvents(EventList *events, DeviceIntPtr pDev, int type, int buttons,
positionSprite(pDev, &x, &y, scr, &cx, &cy);
updateHistory(pDev, first_valuator, num_valuators, ms);
/* dropy x/y (device coordinates) back into valuators for next event */
pDev->last.valuators[0] = x;
pDev->last.valuators[1] = y;
/* Update the valuators with the true value sent to the client*/
if (num_valuators >= 1 && first_valuator == 0)