GLX: allow skipping of visual init wrapping
* GL/glx/glxvisuals.c: added boolean to disable calling init_visuals(). This gives a chance to Xephyr to take over visuals manipulation and avoid a crash at server shutdown in __glXMesaScreenDestroy(), due to the fact that mesa might sees more visual than what it has actually created in init_visuals(). It might see more visuals because Xephyr can augment the number of visuals, dynamically. * os/utils.c: the boolean is actually defined here.
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@ -55,6 +55,7 @@
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void GlxWrapInitVisuals(miInitVisualsProcPtr *);
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extern Bool noGlxVisualInit;
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#include "glcontextmodes.h"
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struct ScreenVisualsRec {
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@ -452,14 +453,15 @@ Bool GlxInitVisuals(VisualPtr *visualp, DepthPtr *depthp,
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/*
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* Setup the visuals supported by this particular screen.
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*/
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if (!noGlxVisualInit) {
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init_visuals(nvisualp, visualp, defaultVisp,
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*ndepthp, *depthp, *rootDepthp);
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}
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return True;
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}
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/************************************************************************/
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@ -160,6 +160,7 @@ _X_EXPORT Bool noFontCacheExtension = FALSE;
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#endif
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#ifdef GLXEXT
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_X_EXPORT Bool noGlxExtension = FALSE;
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_X_EXPORT Bool noGlxVisualInit = FALSE;
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#endif
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#ifdef SCREENSAVER
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_X_EXPORT Bool noScreenSaverExtension = FALSE;
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