Merge branch 'master' into input-hotplug
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						633b6a69f5
					
				|  | @ -2020,13 +2020,13 @@ CheckMotion(xEvent *xE) | |||
| 	    sprite.hot.y = sprite.physLimits.y1; | ||||
| 	else if (sprite.hot.y >= sprite.physLimits.y2) | ||||
| 	    sprite.hot.y = sprite.physLimits.y2 - 1; | ||||
| #ifdef XEVIE | ||||
|         xeviehot.x = sprite.hot.x; | ||||
|         xeviehot.y = sprite.hot.y; | ||||
| #endif | ||||
| #ifdef SHAPE | ||||
| 	if (sprite.hotShape) | ||||
| 	    ConfineToShape(sprite.hotShape, &sprite.hot.x, &sprite.hot.y); | ||||
| #endif | ||||
| #ifdef XEVIE | ||||
|         xeviehot.x = sprite.hot.x; | ||||
|         xeviehot.y = sprite.hot.y; | ||||
| #endif | ||||
| 	sprite.hotPhys = sprite.hot; | ||||
| 	if ((sprite.hotPhys.x != XE_KBPTR.rootX) || | ||||
|  |  | |||
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