If a context is already attached copy it instead of reattaching to keep
displaylists and share displaylists Enable tracing of often called
    functions with GLWIN_ENABLE_TRACE ForceCurrent is a no-op now
			
			
This commit is contained in:
		
							parent
							
								
									d323c4f59a
								
							
						
					
					
						commit
						6c6151b233
					
				| 
						 | 
					@ -1,6 +1,15 @@
 | 
				
			||||||
 | 
					2005-03-01  Alexander Gottwald  <ago at freedesktop dot org>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						* indirect.c:
 | 
				
			||||||
 | 
						* glwindows.h:
 | 
				
			||||||
 | 
						If a context is already attached copy it instead of reattaching to keep
 | 
				
			||||||
 | 
						displaylists and share displaylists
 | 
				
			||||||
 | 
						Enable tracing of often called functions with GLWIN_ENABLE_TRACE        
 | 
				
			||||||
 | 
						ForceCurrent is a no-op now
 | 
				
			||||||
 | 
					
 | 
				
			||||||
2005-02-02  Alexander Gottwald  <ago at freedesktop dot org>
 | 
					2005-02-02  Alexander Gottwald  <ago at freedesktop dot org>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	* xc/programs/Xserver/GL/windows/Imakefile: 
 | 
						* Imakefile: 
 | 
				
			||||||
	Bugzilla #1866 (https://bugs.freedesktop.org/show_bug.cgi?id=1866)
 | 
						Bugzilla #1866 (https://bugs.freedesktop.org/show_bug.cgi?id=1866)
 | 
				
			||||||
	attachment #1819 (https://bugs.freedesktop.org/attachment.cgi?id=1819):
 | 
						attachment #1819 (https://bugs.freedesktop.org/attachment.cgi?id=1819):
 | 
				
			||||||
	Define APIENTRY on windows to prevent <GL/gl.h> from loading <windows.h>
 | 
						Define APIENTRY on windows to prevent <GL/gl.h> from loading <windows.h>
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -23,6 +23,7 @@
 | 
				
			||||||
 | 
					
 | 
				
			||||||
typedef struct {
 | 
					typedef struct {
 | 
				
			||||||
    unsigned enableDebug : 1;
 | 
					    unsigned enableDebug : 1;
 | 
				
			||||||
 | 
					    unsigned enableTrace : 1;
 | 
				
			||||||
    unsigned dumpPFD : 1;
 | 
					    unsigned dumpPFD : 1;
 | 
				
			||||||
    unsigned dumpHWND : 1;
 | 
					    unsigned dumpHWND : 1;
 | 
				
			||||||
    unsigned dumpDC : 1;
 | 
					    unsigned dumpDC : 1;
 | 
				
			||||||
| 
						 | 
					@ -46,9 +47,13 @@ extern glWinScreenRec glWinScreens[MAXSCREENS];
 | 
				
			||||||
#define glWinScreenPriv(pScreen) glWinScreenRec *pScreenPriv = glWinGetScreenPriv(pScreen);
 | 
					#define glWinScreenPriv(pScreen) glWinScreenRec *pScreenPriv = glWinGetScreenPriv(pScreen);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#if 1
 | 
					#if 1
 | 
				
			||||||
 | 
					#define GLWIN_TRACE() if (glWinDebugSettings.enableTrace) ErrorF("%s:%d: Trace\n", __FUNCTION__, __LINE__ )
 | 
				
			||||||
 | 
					#define GLWIN_TRACE_MSG(msg, args...) if (glWinDebugSettings.enableTrace) ErrorF("%s:%d: " msg, __FUNCTION__, __LINE__, ##args )
 | 
				
			||||||
#define GLWIN_DEBUG_MSG(msg, args...) if (glWinDebugSettings.enableDebug) ErrorF("%s:%d: " msg, __FUNCTION__, __LINE__, ##args )
 | 
					#define GLWIN_DEBUG_MSG(msg, args...) if (glWinDebugSettings.enableDebug) ErrorF("%s:%d: " msg, __FUNCTION__, __LINE__, ##args )
 | 
				
			||||||
#define GLWIN_DEBUG_MSG2(msg, args...) if (glWinDebugSettings.enableDebug) ErrorF(msg, ##args )
 | 
					#define GLWIN_DEBUG_MSG2(msg, args...) if (glWinDebugSettings.enableDebug) ErrorF(msg, ##args )
 | 
				
			||||||
#else
 | 
					#else
 | 
				
			||||||
 | 
					#define GLWIN_TRACE()
 | 
				
			||||||
 | 
					#define GLWIN_TRACE_MSG(a, ...)
 | 
				
			||||||
#define GLWIN_DEBUG_MSG(a, ...)
 | 
					#define GLWIN_DEBUG_MSG(a, ...)
 | 
				
			||||||
#define GLWIN_DEBUG_MSG2(a, ...)
 | 
					#define GLWIN_DEBUG_MSG2(a, ...)
 | 
				
			||||||
#endif
 | 
					#endif
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -59,7 +59,7 @@
 | 
				
			||||||
/* ggs: needed to call back to glx with visual configs */
 | 
					/* ggs: needed to call back to glx with visual configs */
 | 
				
			||||||
extern void GlxSetVisualConfigs(int nconfigs, __GLXvisualConfig *configs, void **configprivs);
 | 
					extern void GlxSetVisualConfigs(int nconfigs, __GLXvisualConfig *configs, void **configprivs);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
glWinDebugSettingsRec glWinDebugSettings = { 1, 0, 0, 0};
 | 
					glWinDebugSettingsRec glWinDebugSettings = { 1, 0, 0, 0, 0};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void glWinInitDebugSettings(void) 
 | 
					static void glWinInitDebugSettings(void) 
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
| 
						 | 
					@ -69,6 +69,10 @@ static void glWinInitDebugSettings(void)
 | 
				
			||||||
    if (envptr != NULL)
 | 
					    if (envptr != NULL)
 | 
				
			||||||
        glWinDebugSettings.enableDebug = (atoi(envptr) == 1);
 | 
					        glWinDebugSettings.enableDebug = (atoi(envptr) == 1);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    envptr = getenv("GLWIN_ENABLE_TRACE");
 | 
				
			||||||
 | 
					    if (envptr != NULL)
 | 
				
			||||||
 | 
					        glWinDebugSettings.enableTrace = (atoi(envptr) == 1);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    envptr = getenv("GLWIN_DUMP_PFD");
 | 
					    envptr = getenv("GLWIN_DUMP_PFD");
 | 
				
			||||||
    if (envptr != NULL)
 | 
					    if (envptr != NULL)
 | 
				
			||||||
        glWinDebugSettings.dumpPFD = (atoi(envptr) == 1);
 | 
					        glWinDebugSettings.dumpPFD = (atoi(envptr) == 1);
 | 
				
			||||||
| 
						 | 
					@ -144,8 +148,8 @@ GLuint __glFloorLog2(GLuint val)
 | 
				
			||||||
    int c = 0;
 | 
					    int c = 0;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    while (val > 1) {
 | 
					    while (val > 1) {
 | 
				
			||||||
	c++;
 | 
					        c++;
 | 
				
			||||||
	val >>= 1;
 | 
					        val >>= 1;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    return c;
 | 
					    return c;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
| 
						 | 
					@ -153,14 +157,14 @@ GLuint __glFloorLog2(GLuint val)
 | 
				
			||||||
/* some prototypes */
 | 
					/* some prototypes */
 | 
				
			||||||
static Bool glWinScreenProbe(int screen);
 | 
					static Bool glWinScreenProbe(int screen);
 | 
				
			||||||
static Bool glWinInitVisuals(VisualPtr *visualp, DepthPtr *depthp,
 | 
					static Bool glWinInitVisuals(VisualPtr *visualp, DepthPtr *depthp,
 | 
				
			||||||
			      int *nvisualp, int *ndepthp,
 | 
					                              int *nvisualp, int *ndepthp,
 | 
				
			||||||
			      int *rootDepthp, VisualID *defaultVisp,
 | 
					                              int *rootDepthp, VisualID *defaultVisp,
 | 
				
			||||||
			      unsigned long sizes, int bitsPerRGB);
 | 
					                              unsigned long sizes, int bitsPerRGB);
 | 
				
			||||||
static void glWinSetVisualConfigs(int nconfigs, __GLXvisualConfig *configs,
 | 
					static void glWinSetVisualConfigs(int nconfigs, __GLXvisualConfig *configs,
 | 
				
			||||||
				   void **privates);
 | 
					                                   void **privates);
 | 
				
			||||||
static __GLinterface *glWinCreateContext(__GLimports *imports,
 | 
					static __GLinterface *glWinCreateContext(__GLimports *imports,
 | 
				
			||||||
					  __GLcontextModes *mode,
 | 
					                                          __GLcontextModes *mode,
 | 
				
			||||||
					  __GLinterface *shareGC);
 | 
					                                          __GLinterface *shareGC);
 | 
				
			||||||
static void glWinCreateBuffer(__GLXdrawablePrivate *glxPriv);
 | 
					static void glWinCreateBuffer(__GLXdrawablePrivate *glxPriv);
 | 
				
			||||||
static void glWinResetExtension(void);
 | 
					static void glWinResetExtension(void);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -209,7 +213,7 @@ static GLboolean glWinLoseCurrent(__GLcontext *gc);
 | 
				
			||||||
static GLboolean glWinMakeCurrent(__GLcontext *gc);
 | 
					static GLboolean glWinMakeCurrent(__GLcontext *gc);
 | 
				
			||||||
static GLboolean glWinShareContext(__GLcontext *gc, __GLcontext *gcShare);
 | 
					static GLboolean glWinShareContext(__GLcontext *gc, __GLcontext *gcShare);
 | 
				
			||||||
static GLboolean glWinCopyContext(__GLcontext *dst, const __GLcontext *src,
 | 
					static GLboolean glWinCopyContext(__GLcontext *dst, const __GLcontext *src,
 | 
				
			||||||
			    GLuint mask);
 | 
					                            GLuint mask);
 | 
				
			||||||
static GLboolean glWinForceCurrent(__GLcontext *gc);
 | 
					static GLboolean glWinForceCurrent(__GLcontext *gc);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/* Drawing surface notification callbacks */
 | 
					/* Drawing surface notification callbacks */
 | 
				
			||||||
| 
						 | 
					@ -267,6 +271,7 @@ struct __GLcontextRec {
 | 
				
			||||||
static HDC glWinMakeDC(__GLcontext *gc)
 | 
					static HDC glWinMakeDC(__GLcontext *gc)
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
    HDC dc;
 | 
					    HDC dc;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /*if (gc->winInfo.hrgn == NULL) 
 | 
					    /*if (gc->winInfo.hrgn == NULL) 
 | 
				
			||||||
    {
 | 
					    {
 | 
				
			||||||
        GLWIN_DEBUG_MSG("Creating region from RECT(%ld,%ld,%ld,%ld):",
 | 
					        GLWIN_DEBUG_MSG("Creating region from RECT(%ld,%ld,%ld,%ld):",
 | 
				
			||||||
| 
						 | 
					@ -278,6 +283,9 @@ static HDC glWinMakeDC(__GLcontext *gc)
 | 
				
			||||||
        GLWIN_DEBUG_MSG2("%p\n", gc->winInfo.hrgn);
 | 
					        GLWIN_DEBUG_MSG2("%p\n", gc->winInfo.hrgn);
 | 
				
			||||||
    }*/
 | 
					    }*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (glWinDebugSettings.enableTrace)
 | 
				
			||||||
 | 
					        GLWIN_DEBUG_HWND(gc->winInfo.hwnd);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    dc = GetDC(gc->winInfo.hwnd); 
 | 
					    dc = GetDC(gc->winInfo.hwnd); 
 | 
				
			||||||
    /*dc = GetDCEx(gc->winInfo.hwnd, gc->winInfo.hrgn, 
 | 
					    /*dc = GetDCEx(gc->winInfo.hwnd, gc->winInfo.hrgn, 
 | 
				
			||||||
            DCX_WINDOW | DCX_NORESETATTRS ); */
 | 
					            DCX_WINDOW | DCX_NORESETATTRS ); */
 | 
				
			||||||
| 
						 | 
					@ -316,11 +324,103 @@ static void unattach(__GLcontext *gc)
 | 
				
			||||||
    gc->isAttached = 0;
 | 
					    gc->isAttached = 0;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static BOOL glWinAdjustHWND(__GLcontext *gc, WindowPtr pWin)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    HDC dc;
 | 
				
			||||||
 | 
					    BOOL ret;
 | 
				
			||||||
 | 
					    HGLRC newctx;
 | 
				
			||||||
 | 
					    HWND oldhwnd;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    GLWIN_DEBUG_MSG("glWinAdjustHWND (ctx %p, pWin %p)\n", gc->ctx, pWin);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (pWin == NULL)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        GLWIN_DEBUG_MSG("Deferring until window is created\n");
 | 
				
			||||||
 | 
					        return FALSE;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    oldhwnd = gc->winInfo.hwnd;
 | 
				
			||||||
 | 
					    winGetWindowInfo(pWin, &gc->winInfo);
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    GLWIN_DEBUG_HWND(gc->winInfo.hwnd);
 | 
				
			||||||
 | 
					    if (gc->winInfo.hwnd == NULL)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        GLWIN_DEBUG_MSG("Deferring until window is created\n");
 | 
				
			||||||
 | 
					        return FALSE;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    dc = glWinMakeDC(gc);
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    if (glWinDebugSettings.dumpDC)
 | 
				
			||||||
 | 
					        GLWIN_DEBUG_MSG("Got HDC %p\n", dc);
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    gc->pixelFormat = ChoosePixelFormat(dc, &gc->pfd);
 | 
				
			||||||
 | 
					    if (gc->pixelFormat == 0)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        ErrorF("ChoosePixelFormat error: %s\n", glWinErrorMessage());
 | 
				
			||||||
 | 
					        ReleaseDC(gc->winInfo.hwnd, dc);
 | 
				
			||||||
 | 
					        return FALSE;  
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    ret = SetPixelFormat(dc, gc->pixelFormat, &gc->pfd);
 | 
				
			||||||
 | 
					    if (!ret) {
 | 
				
			||||||
 | 
					        ErrorF("SetPixelFormat error: %s\n", glWinErrorMessage());
 | 
				
			||||||
 | 
					        ReleaseDC(gc->winInfo.hwnd, dc);
 | 
				
			||||||
 | 
					        return FALSE;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    newctx = wglCreateContext(dc);
 | 
				
			||||||
 | 
					    if (newctx == NULL) {
 | 
				
			||||||
 | 
					        ErrorF("wglCreateContext error: %s\n", glWinErrorMessage());
 | 
				
			||||||
 | 
					        ReleaseDC(gc->winInfo.hwnd, dc);
 | 
				
			||||||
 | 
					        return FALSE;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    GLWIN_DEBUG_MSG("wglCreateContext (ctx %p)\n", newctx);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (!wglShareLists(gc->ctx, newctx))
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        ErrorF("wglShareLists error: %s\n", glWinErrorMessage());
 | 
				
			||||||
 | 
					        ReleaseDC(gc->winInfo.hwnd, dc);
 | 
				
			||||||
 | 
					        return FALSE;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    if (oldhwnd != gc->winInfo.hwnd)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        GLWIN_DEBUG_MSG("Trying wglCopyContext\n");
 | 
				
			||||||
 | 
					        if (!wglCopyContext(gc->ctx, newctx, GL_ALL_ATTRIB_BITS))
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            ErrorF("wglCopyContext error: %s\n", glWinErrorMessage());
 | 
				
			||||||
 | 
					            ReleaseDC(gc->winInfo.hwnd, dc);
 | 
				
			||||||
 | 
					            return FALSE;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (!wglDeleteContext(gc->ctx))
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        ErrorF("wglDeleteContext error: %s\n", glWinErrorMessage());
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    gc->ctx = newctx;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (!wglMakeCurrent(dc, gc->ctx)) {
 | 
				
			||||||
 | 
					        ErrorF("glMakeCurrent error: %s\n", glWinErrorMessage());
 | 
				
			||||||
 | 
					        ReleaseDC(gc->winInfo.hwnd, dc);
 | 
				
			||||||
 | 
					        return FALSE;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ReleaseDC(gc->winInfo.hwnd, dc);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return TRUE;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static BOOL glWinCreateContextReal(__GLcontext *gc, WindowPtr pWin)
 | 
					static BOOL glWinCreateContextReal(__GLcontext *gc, WindowPtr pWin)
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
    HDC dc;
 | 
					    HDC dc;
 | 
				
			||||||
    BOOL ret;
 | 
					    BOOL ret;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    GLWIN_DEBUG_MSG("glWinCreateContextReal (pWin %p)\n", pWin);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if (pWin == NULL)
 | 
					    if (pWin == NULL)
 | 
				
			||||||
    {
 | 
					    {
 | 
				
			||||||
        GLWIN_DEBUG_MSG("Deferring until window is created\n");
 | 
					        GLWIN_DEBUG_MSG("Deferring until window is created\n");
 | 
				
			||||||
| 
						 | 
					@ -363,6 +463,15 @@ static BOOL glWinCreateContextReal(__GLcontext *gc, WindowPtr pWin)
 | 
				
			||||||
        ReleaseDC(gc->winInfo.hwnd, dc);
 | 
					        ReleaseDC(gc->winInfo.hwnd, dc);
 | 
				
			||||||
        return FALSE;
 | 
					        return FALSE;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    GLWIN_DEBUG_MSG("glWinCreateContextReal (ctx %p)\n", gc->ctx);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (!wglMakeCurrent(dc, gc->ctx)) {
 | 
				
			||||||
 | 
					        ErrorF("glMakeCurrent error: %s\n", glWinErrorMessage());
 | 
				
			||||||
 | 
					        ReleaseDC(gc->winInfo.hwnd, dc);
 | 
				
			||||||
 | 
					        return FALSE;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    ReleaseDC(gc->winInfo.hwnd, dc);
 | 
					    ReleaseDC(gc->winInfo.hwnd, dc);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    return TRUE;
 | 
					    return TRUE;
 | 
				
			||||||
| 
						 | 
					@ -399,7 +508,7 @@ static void attach(__GLcontext *gc, __GLdrawablePrivate *glPriv)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static GLboolean glWinLoseCurrent(__GLcontext *gc)
 | 
					static GLboolean glWinLoseCurrent(__GLcontext *gc)
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
    /*GLWIN_DEBUG_MSG("glWinLoseCurrent (ctx %p)\n", gc->ctx);*/
 | 
					    GLWIN_TRACE_MSG("glWinLoseCurrent (ctx %p)\n", gc->ctx);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    __glXLastContext = NULL; /* Mesa does this; why? */
 | 
					    __glXLastContext = NULL; /* Mesa does this; why? */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -429,6 +538,8 @@ static GLboolean glWinMakeCurrent(__GLcontext *gc)
 | 
				
			||||||
    BOOL ret;
 | 
					    BOOL ret;
 | 
				
			||||||
    HDC dc;
 | 
					    HDC dc;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    GLWIN_TRACE_MSG(" (ctx %p)\n", gc->ctx);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if (!gc->isAttached)
 | 
					    if (!gc->isAttached)
 | 
				
			||||||
        attach(gc, glPriv);
 | 
					        attach(gc, glPriv);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -460,8 +571,6 @@ static GLboolean glWinCopyContext(__GLcontext *dst, const __GLcontext *src,
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    GLWIN_DEBUG_MSG("glWinCopyContext\n");
 | 
					    GLWIN_DEBUG_MSG("glWinCopyContext\n");
 | 
				
			||||||
    
 | 
					    
 | 
				
			||||||
 | 
					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    ret = wglCopyContext(src->ctx, dst->ctx, mask);
 | 
					    ret = wglCopyContext(src->ctx, dst->ctx, mask);
 | 
				
			||||||
    if (!ret) 
 | 
					    if (!ret) 
 | 
				
			||||||
    {
 | 
					    {
 | 
				
			||||||
| 
						 | 
					@ -474,16 +583,9 @@ static GLboolean glWinCopyContext(__GLcontext *dst, const __GLcontext *src,
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static GLboolean glWinForceCurrent(__GLcontext *gc)
 | 
					static GLboolean glWinForceCurrent(__GLcontext *gc)
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
    BOOL ret; 
 | 
					    GLWIN_TRACE_MSG(" (ctx %p)\n", gc->ctx);
 | 
				
			||||||
    HDC dc;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    dc = glWinMakeDC(gc);
 | 
					    return GL_TRUE;
 | 
				
			||||||
    ret = wglMakeCurrent(dc, gc->ctx);
 | 
					 | 
				
			||||||
    if (!ret)
 | 
					 | 
				
			||||||
        ErrorF("wglSetCurrent error: %s\n", glWinErrorMessage());
 | 
					 | 
				
			||||||
    ReleaseDC(gc->winInfo.hwnd, dc);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return ret?GL_TRUE:GL_FALSE;
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/* Drawing surface notification callbacks */
 | 
					/* Drawing surface notification callbacks */
 | 
				
			||||||
| 
						 | 
					@ -534,28 +636,28 @@ static void pfdOut(const PIXELFORMATDESCRIPTOR *pfd)
 | 
				
			||||||
    ErrorF("nSize = %u\n", pfd->nSize);
 | 
					    ErrorF("nSize = %u\n", pfd->nSize);
 | 
				
			||||||
    ErrorF("nVersion = %u\n", pfd->nVersion);
 | 
					    ErrorF("nVersion = %u\n", pfd->nVersion);
 | 
				
			||||||
    ErrorF("dwFlags = %lu = {", pfd->dwFlags);
 | 
					    ErrorF("dwFlags = %lu = {", pfd->dwFlags);
 | 
				
			||||||
	DUMP_PFD_FLAG(PFD_MAIN_PLANE);
 | 
					        DUMP_PFD_FLAG(PFD_MAIN_PLANE);
 | 
				
			||||||
	DUMP_PFD_FLAG(PFD_OVERLAY_PLANE);
 | 
					        DUMP_PFD_FLAG(PFD_OVERLAY_PLANE);
 | 
				
			||||||
	DUMP_PFD_FLAG(PFD_UNDERLAY_PLANE);
 | 
					        DUMP_PFD_FLAG(PFD_UNDERLAY_PLANE);
 | 
				
			||||||
	DUMP_PFD_FLAG(PFD_DOUBLEBUFFER);
 | 
					        DUMP_PFD_FLAG(PFD_DOUBLEBUFFER);
 | 
				
			||||||
	DUMP_PFD_FLAG(PFD_STEREO);
 | 
					        DUMP_PFD_FLAG(PFD_STEREO);
 | 
				
			||||||
	DUMP_PFD_FLAG(PFD_DRAW_TO_WINDOW);
 | 
					        DUMP_PFD_FLAG(PFD_DRAW_TO_WINDOW);
 | 
				
			||||||
	DUMP_PFD_FLAG(PFD_DRAW_TO_BITMAP);
 | 
					        DUMP_PFD_FLAG(PFD_DRAW_TO_BITMAP);
 | 
				
			||||||
	DUMP_PFD_FLAG(PFD_SUPPORT_GDI);
 | 
					        DUMP_PFD_FLAG(PFD_SUPPORT_GDI);
 | 
				
			||||||
	DUMP_PFD_FLAG(PFD_SUPPORT_OPENGL);
 | 
					        DUMP_PFD_FLAG(PFD_SUPPORT_OPENGL);
 | 
				
			||||||
	DUMP_PFD_FLAG(PFD_GENERIC_FORMAT);
 | 
					        DUMP_PFD_FLAG(PFD_GENERIC_FORMAT);
 | 
				
			||||||
	DUMP_PFD_FLAG(PFD_NEED_PALETTE);
 | 
					        DUMP_PFD_FLAG(PFD_NEED_PALETTE);
 | 
				
			||||||
	DUMP_PFD_FLAG(PFD_NEED_SYSTEM_PALETTE);
 | 
					        DUMP_PFD_FLAG(PFD_NEED_SYSTEM_PALETTE);
 | 
				
			||||||
	DUMP_PFD_FLAG(PFD_SWAP_EXCHANGE);
 | 
					        DUMP_PFD_FLAG(PFD_SWAP_EXCHANGE);
 | 
				
			||||||
	DUMP_PFD_FLAG(PFD_SWAP_COPY);
 | 
					        DUMP_PFD_FLAG(PFD_SWAP_COPY);
 | 
				
			||||||
	DUMP_PFD_FLAG(PFD_SWAP_LAYER_BUFFERS);
 | 
					        DUMP_PFD_FLAG(PFD_SWAP_LAYER_BUFFERS);
 | 
				
			||||||
	DUMP_PFD_FLAG(PFD_GENERIC_ACCELERATED);
 | 
					        DUMP_PFD_FLAG(PFD_GENERIC_ACCELERATED);
 | 
				
			||||||
	DUMP_PFD_FLAG(PFD_DEPTH_DONTCARE);
 | 
					        DUMP_PFD_FLAG(PFD_DEPTH_DONTCARE);
 | 
				
			||||||
	DUMP_PFD_FLAG(PFD_DOUBLEBUFFER_DONTCARE);
 | 
					        DUMP_PFD_FLAG(PFD_DOUBLEBUFFER_DONTCARE);
 | 
				
			||||||
	DUMP_PFD_FLAG(PFD_STEREO_DONTCARE);
 | 
					        DUMP_PFD_FLAG(PFD_STEREO_DONTCARE);
 | 
				
			||||||
    ErrorF("}\n");
 | 
					    ErrorF("}\n");
 | 
				
			||||||
    
 | 
					    
 | 
				
			||||||
    ErrorF("iPixelType = %hhu = %s\n", pfd->iPixelType, 
 | 
					    ErrorF("iPixelType = %hu = %s\n", pfd->iPixelType, 
 | 
				
			||||||
            (pfd->iPixelType == PFD_TYPE_RGBA ? "PFD_TYPE_RGBA" : "PFD_TYPE_COLORINDEX"));
 | 
					            (pfd->iPixelType == PFD_TYPE_RGBA ? "PFD_TYPE_RGBA" : "PFD_TYPE_COLORINDEX"));
 | 
				
			||||||
    ErrorF("cColorBits = %hhu\n", pfd->cColorBits);
 | 
					    ErrorF("cColorBits = %hhu\n", pfd->cColorBits);
 | 
				
			||||||
    ErrorF("cRedBits = %hhu\n", pfd->cRedBits);
 | 
					    ErrorF("cRedBits = %hhu\n", pfd->cRedBits);
 | 
				
			||||||
| 
						 | 
					@ -670,8 +772,8 @@ static int makeFormat(__GLcontextModes *mode, PIXELFORMATDESCRIPTOR *pfdret)
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static __GLinterface *glWinCreateContext(__GLimports *imports,
 | 
					static __GLinterface *glWinCreateContext(__GLimports *imports,
 | 
				
			||||||
					  __GLcontextModes *mode,
 | 
					                                          __GLcontextModes *mode,
 | 
				
			||||||
					  __GLinterface *shareGC)
 | 
					                                          __GLinterface *shareGC)
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
    __GLcontext *result;
 | 
					    __GLcontext *result;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -702,6 +804,7 @@ Bool
 | 
				
			||||||
glWinRealizeWindow(WindowPtr pWin)
 | 
					glWinRealizeWindow(WindowPtr pWin)
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
    /* If this window has GL contexts, tell them to reattach */
 | 
					    /* If this window has GL contexts, tell them to reattach */
 | 
				
			||||||
 | 
					    /* reattaching is bad: display lists and parameters get lost */
 | 
				
			||||||
    Bool result;
 | 
					    Bool result;
 | 
				
			||||||
    ScreenPtr pScreen = pWin->drawable.pScreen;
 | 
					    ScreenPtr pScreen = pWin->drawable.pScreen;
 | 
				
			||||||
    glWinScreenRec *screenPriv = &glWinScreens[pScreen->myNum];
 | 
					    glWinScreenRec *screenPriv = &glWinScreens[pScreen->myNum];
 | 
				
			||||||
| 
						 | 
					@ -726,7 +829,15 @@ glWinRealizeWindow(WindowPtr pWin)
 | 
				
			||||||
        for (gx = glxPriv->drawGlxc; gx != NULL; gx = gx->next) {
 | 
					        for (gx = glxPriv->drawGlxc; gx != NULL; gx = gx->next) {
 | 
				
			||||||
            gc = (__GLcontext *)gx->gc;
 | 
					            gc = (__GLcontext *)gx->gc;
 | 
				
			||||||
            if (gc->isAttached)
 | 
					            if (gc->isAttached)
 | 
				
			||||||
 | 
					#if 1
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                GLWIN_DEBUG_MSG("context is already bound! Adjusting HWND.\n");
 | 
				
			||||||
 | 
					                glWinAdjustHWND(gc, pWin);
 | 
				
			||||||
 | 
					                continue;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					#else
 | 
				
			||||||
                unattach(gc);
 | 
					                unattach(gc);
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
            attach(gc, glPriv);
 | 
					            attach(gc, glPriv);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -734,7 +845,15 @@ glWinRealizeWindow(WindowPtr pWin)
 | 
				
			||||||
        for (gx = glxPriv->readGlxc; gx != NULL; gx = gx->next) {
 | 
					        for (gx = glxPriv->readGlxc; gx != NULL; gx = gx->next) {
 | 
				
			||||||
            gc = (__GLcontext *)gx->gc;
 | 
					            gc = (__GLcontext *)gx->gc;
 | 
				
			||||||
            if (gc->isAttached)
 | 
					            if (gc->isAttached)
 | 
				
			||||||
 | 
					#if 1
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                GLWIN_DEBUG_MSG("context is already bound! Adjusting HWND.\n");
 | 
				
			||||||
 | 
					                glWinAdjustHWND(gc, pWin);
 | 
				
			||||||
 | 
					                continue;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					#else
 | 
				
			||||||
                unattach(gc);
 | 
					                unattach(gc);
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
            attach(gc, glPriv);
 | 
					            attach(gc, glPriv);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
| 
						 | 
					@ -750,6 +869,8 @@ glWinCopyWindow(WindowPtr pWindow, DDXPointRec ptOldOrg, RegionPtr prgnSrc)
 | 
				
			||||||
    glWinScreenRec *screenPriv = &glWinScreens[pScreen->myNum];
 | 
					    glWinScreenRec *screenPriv = &glWinScreens[pScreen->myNum];
 | 
				
			||||||
    __GLXdrawablePrivate *glxPriv;
 | 
					    __GLXdrawablePrivate *glxPriv;
 | 
				
			||||||
    
 | 
					    
 | 
				
			||||||
 | 
					    GLWIN_TRACE_MSG(" (pWindow %p)\n", pWindow);
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
    /* Check if the window is attached and discard any drawing request */
 | 
					    /* Check if the window is attached and discard any drawing request */
 | 
				
			||||||
    glxPriv = __glXFindDrawablePrivate(pWindow->drawable.id);
 | 
					    glxPriv = __glXFindDrawablePrivate(pWindow->drawable.id);
 | 
				
			||||||
    if (glxPriv) {
 | 
					    if (glxPriv) {
 | 
				
			||||||
| 
						 | 
					@ -760,7 +881,8 @@ glWinCopyWindow(WindowPtr pWindow, DDXPointRec ptOldOrg, RegionPtr prgnSrc)
 | 
				
			||||||
/*            
 | 
					/*            
 | 
				
			||||||
            GLWIN_DEBUG_MSG("glWinCopyWindow - calling glDrawBuffer\n");
 | 
					            GLWIN_DEBUG_MSG("glWinCopyWindow - calling glDrawBuffer\n");
 | 
				
			||||||
            glDrawBuffer(GL_FRONT);
 | 
					            glDrawBuffer(GL_FRONT);
 | 
				
			||||||
 */
 | 
					 */           
 | 
				
			||||||
 | 
					 
 | 
				
			||||||
            return;
 | 
					            return;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -885,9 +1007,9 @@ static inline int count_bits(uint32_t x)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/* Mostly copied from Mesa's xf86glx.c */
 | 
					/* Mostly copied from Mesa's xf86glx.c */
 | 
				
			||||||
static Bool init_visuals(int *nvisualp, VisualPtr *visualp,
 | 
					static Bool init_visuals(int *nvisualp, VisualPtr *visualp,
 | 
				
			||||||
			 VisualID *defaultVisp,
 | 
					                         VisualID *defaultVisp,
 | 
				
			||||||
			 int ndepth, DepthPtr pdepth,
 | 
					                         int ndepth, DepthPtr pdepth,
 | 
				
			||||||
			 int rootDepth)
 | 
					                         int rootDepth)
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
    int numRGBconfigs;
 | 
					    int numRGBconfigs;
 | 
				
			||||||
    int numCIconfigs;
 | 
					    int numCIconfigs;
 | 
				
			||||||
| 
						 | 
					@ -915,14 +1037,14 @@ static Bool init_visuals(int *nvisualp, VisualPtr *visualp,
 | 
				
			||||||
    pNewVisualConfigs = (__GLXvisualConfig *)
 | 
					    pNewVisualConfigs = (__GLXvisualConfig *)
 | 
				
			||||||
                     __glXMalloc(numNewConfigs * sizeof(__GLXvisualConfig));
 | 
					                     __glXMalloc(numNewConfigs * sizeof(__GLXvisualConfig));
 | 
				
			||||||
    if (!pNewVisualConfigs) {
 | 
					    if (!pNewVisualConfigs) {
 | 
				
			||||||
	return FALSE;
 | 
					        return FALSE;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /* Alloc space for the list of new GLX visual privates */
 | 
					    /* Alloc space for the list of new GLX visual privates */
 | 
				
			||||||
    pNewVisualPriv = (void **) __glXMalloc(numNewConfigs * sizeof(void *));
 | 
					    pNewVisualPriv = (void **) __glXMalloc(numNewConfigs * sizeof(void *));
 | 
				
			||||||
    if (!pNewVisualPriv) {
 | 
					    if (!pNewVisualPriv) {
 | 
				
			||||||
	__glXFree(pNewVisualConfigs);
 | 
					        __glXFree(pNewVisualConfigs);
 | 
				
			||||||
	return FALSE;
 | 
					        return FALSE;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /*
 | 
					    /*
 | 
				
			||||||
| 
						 | 
					@ -930,9 +1052,9 @@ static Bool init_visuals(int *nvisualp, VisualPtr *visualp,
 | 
				
			||||||
    ** visual configs.
 | 
					    ** visual configs.
 | 
				
			||||||
    */
 | 
					    */
 | 
				
			||||||
    if (numConfigs == 0) {
 | 
					    if (numConfigs == 0) {
 | 
				
			||||||
	memcpy(pNewVisualConfigs, FallbackConfigs,
 | 
					        memcpy(pNewVisualConfigs, FallbackConfigs,
 | 
				
			||||||
               NUM_FALLBACK_CONFIGS * sizeof(__GLXvisualConfig));
 | 
					               NUM_FALLBACK_CONFIGS * sizeof(__GLXvisualConfig));
 | 
				
			||||||
	memset(pNewVisualPriv, 0, NUM_FALLBACK_CONFIGS * sizeof(void *));
 | 
					        memset(pNewVisualPriv, 0, NUM_FALLBACK_CONFIGS * sizeof(void *));
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    else {
 | 
					    else {
 | 
				
			||||||
        /* copy driver's visual config info */
 | 
					        /* copy driver's visual config info */
 | 
				
			||||||
| 
						 | 
					@ -946,22 +1068,22 @@ static Bool init_visuals(int *nvisualp, VisualPtr *visualp,
 | 
				
			||||||
    numRGBconfigs = 0;
 | 
					    numRGBconfigs = 0;
 | 
				
			||||||
    numCIconfigs = 0;
 | 
					    numCIconfigs = 0;
 | 
				
			||||||
    for (i = 0; i < numNewConfigs; i++) {
 | 
					    for (i = 0; i < numNewConfigs; i++) {
 | 
				
			||||||
	if (pNewVisualConfigs[i].rgba)
 | 
					        if (pNewVisualConfigs[i].rgba)
 | 
				
			||||||
	    numRGBconfigs++;
 | 
					            numRGBconfigs++;
 | 
				
			||||||
	else
 | 
					        else
 | 
				
			||||||
	    numCIconfigs++;
 | 
					            numCIconfigs++;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /* Count the total number of visuals to compute */
 | 
					    /* Count the total number of visuals to compute */
 | 
				
			||||||
    numNewVisuals = 0;
 | 
					    numNewVisuals = 0;
 | 
				
			||||||
    for (i = 0; i < numVisuals; i++) {
 | 
					    for (i = 0; i < numVisuals; i++) {
 | 
				
			||||||
	int count;
 | 
					        int count;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	count = ((pVisual[i].class == TrueColor
 | 
					        count = ((pVisual[i].class == TrueColor
 | 
				
			||||||
		  || pVisual[i].class == DirectColor)
 | 
					                  || pVisual[i].class == DirectColor)
 | 
				
			||||||
		 ? numRGBconfigs : numCIconfigs);
 | 
					                 ? numRGBconfigs : numCIconfigs);
 | 
				
			||||||
	if (count == 0)
 | 
					        if (count == 0)
 | 
				
			||||||
	    count = 1;			/* preserve the existing visual */
 | 
					            count = 1;                  /* preserve the existing visual */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        numNewVisuals += count;
 | 
					        numNewVisuals += count;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
| 
						 | 
					@ -973,39 +1095,39 @@ static Bool init_visuals(int *nvisualp, VisualPtr *visualp,
 | 
				
			||||||
    /* Alloc temp space for the list of orig VisualIDs for each new visual */
 | 
					    /* Alloc temp space for the list of orig VisualIDs for each new visual */
 | 
				
			||||||
    orig_vid = (VisualID *)__glXMalloc(numNewVisuals * sizeof(VisualID));
 | 
					    orig_vid = (VisualID *)__glXMalloc(numNewVisuals * sizeof(VisualID));
 | 
				
			||||||
    if (!orig_vid) {
 | 
					    if (!orig_vid) {
 | 
				
			||||||
	__glXFree(pNewVisualPriv);
 | 
					        __glXFree(pNewVisualPriv);
 | 
				
			||||||
	__glXFree(pNewVisualConfigs);
 | 
					        __glXFree(pNewVisualConfigs);
 | 
				
			||||||
	return FALSE;
 | 
					        return FALSE;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /* Alloc space for the list of glXVisuals */
 | 
					    /* Alloc space for the list of glXVisuals */
 | 
				
			||||||
    modes = _gl_context_modes_create(numNewVisuals, sizeof(__GLcontextModes));
 | 
					    modes = _gl_context_modes_create(numNewVisuals, sizeof(__GLcontextModes));
 | 
				
			||||||
    if (modes == NULL) {
 | 
					    if (modes == NULL) {
 | 
				
			||||||
	__glXFree(orig_vid);
 | 
					        __glXFree(orig_vid);
 | 
				
			||||||
	__glXFree(pNewVisualPriv);
 | 
					        __glXFree(pNewVisualPriv);
 | 
				
			||||||
	__glXFree(pNewVisualConfigs);
 | 
					        __glXFree(pNewVisualConfigs);
 | 
				
			||||||
	return FALSE;
 | 
					        return FALSE;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /* Alloc space for the list of glXVisualPrivates */
 | 
					    /* Alloc space for the list of glXVisualPrivates */
 | 
				
			||||||
    glXVisualPriv = (void **)__glXMalloc(numNewVisuals * sizeof(void *));
 | 
					    glXVisualPriv = (void **)__glXMalloc(numNewVisuals * sizeof(void *));
 | 
				
			||||||
    if (!glXVisualPriv) {
 | 
					    if (!glXVisualPriv) {
 | 
				
			||||||
	_gl_context_modes_destroy( modes );
 | 
					        _gl_context_modes_destroy( modes );
 | 
				
			||||||
	__glXFree(orig_vid);
 | 
					        __glXFree(orig_vid);
 | 
				
			||||||
	__glXFree(pNewVisualPriv);
 | 
					        __glXFree(pNewVisualPriv);
 | 
				
			||||||
	__glXFree(pNewVisualConfigs);
 | 
					        __glXFree(pNewVisualConfigs);
 | 
				
			||||||
	return FALSE;
 | 
					        return FALSE;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /* Alloc space for the new list of the X server's visuals */
 | 
					    /* Alloc space for the new list of the X server's visuals */
 | 
				
			||||||
    pVisualNew = (VisualPtr)__glXMalloc(numNewVisuals * sizeof(VisualRec));
 | 
					    pVisualNew = (VisualPtr)__glXMalloc(numNewVisuals * sizeof(VisualRec));
 | 
				
			||||||
    if (!pVisualNew) {
 | 
					    if (!pVisualNew) {
 | 
				
			||||||
	__glXFree(glXVisualPriv);
 | 
					        __glXFree(glXVisualPriv);
 | 
				
			||||||
	_gl_context_modes_destroy( modes );
 | 
					        _gl_context_modes_destroy( modes );
 | 
				
			||||||
	__glXFree(orig_vid);
 | 
					        __glXFree(orig_vid);
 | 
				
			||||||
	__glXFree(pNewVisualPriv);
 | 
					        __glXFree(pNewVisualPriv);
 | 
				
			||||||
	__glXFree(pNewVisualConfigs);
 | 
					        __glXFree(pNewVisualConfigs);
 | 
				
			||||||
	return FALSE;
 | 
					        return FALSE;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /* Initialize the new visuals */
 | 
					    /* Initialize the new visuals */
 | 
				
			||||||
| 
						 | 
					@ -1013,88 +1135,88 @@ static Bool init_visuals(int *nvisualp, VisualPtr *visualp,
 | 
				
			||||||
    glWinScreens[screenInfo.numScreens-1].modes = modes;
 | 
					    glWinScreens[screenInfo.numScreens-1].modes = modes;
 | 
				
			||||||
    for (i = j = 0; i < numVisuals; i++) {
 | 
					    for (i = j = 0; i < numVisuals; i++) {
 | 
				
			||||||
        int is_rgb = (pVisual[i].class == TrueColor ||
 | 
					        int is_rgb = (pVisual[i].class == TrueColor ||
 | 
				
			||||||
		      pVisual[i].class == DirectColor);
 | 
					                      pVisual[i].class == DirectColor);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#if 0
 | 
					#if 0
 | 
				
			||||||
	if (!is_rgb)
 | 
					        if (!is_rgb)
 | 
				
			||||||
	{
 | 
					        {
 | 
				
			||||||
	    /* We don't support non-rgb visuals for GL. But we don't
 | 
					            /* We don't support non-rgb visuals for GL. But we don't
 | 
				
			||||||
	       want to remove them either, so just pass them through
 | 
					               want to remove them either, so just pass them through
 | 
				
			||||||
	       with null glX configs */
 | 
					               with null glX configs */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	    pVisualNew[j] = pVisual[i];
 | 
					            pVisualNew[j] = pVisual[i];
 | 
				
			||||||
	    pVisualNew[j].vid = FakeClientID(0);
 | 
					            pVisualNew[j].vid = FakeClientID(0);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	    /* Check for the default visual */
 | 
					            /* Check for the default visual */
 | 
				
			||||||
	    if (!found_default && pVisual[i].vid == *defaultVisp) {
 | 
					            if (!found_default && pVisual[i].vid == *defaultVisp) {
 | 
				
			||||||
		*defaultVisp = pVisualNew[j].vid;
 | 
					                *defaultVisp = pVisualNew[j].vid;
 | 
				
			||||||
		found_default = TRUE;
 | 
					                found_default = TRUE;
 | 
				
			||||||
	    }
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	    /* Save the old VisualID */
 | 
					            /* Save the old VisualID */
 | 
				
			||||||
	    orig_vid[j] = pVisual[i].vid;
 | 
					            orig_vid[j] = pVisual[i].vid;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	    /* Initialize the glXVisual */
 | 
					            /* Initialize the glXVisual */
 | 
				
			||||||
	    glXVisualPtr[j] = NullConfig;
 | 
					            glXVisualPtr[j] = NullConfig;
 | 
				
			||||||
	    glXVisualPriv[j] = NULL;
 | 
					            glXVisualPriv[j] = NULL;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	    j++;
 | 
					            j++;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	    continue;
 | 
					            continue;
 | 
				
			||||||
	}
 | 
					        }
 | 
				
			||||||
#endif
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	for (k = 0; k < numNewConfigs; k++) {
 | 
					        for (k = 0; k < numNewConfigs; k++) {
 | 
				
			||||||
	    if (pNewVisualConfigs[k].rgba != is_rgb)
 | 
					            if (pNewVisualConfigs[k].rgba != is_rgb)
 | 
				
			||||||
		continue;
 | 
					                continue;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            assert( modes != NULL );
 | 
					            assert( modes != NULL );
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	    /* Initialize the new visual */
 | 
					            /* Initialize the new visual */
 | 
				
			||||||
	    pVisualNew[j] = pVisual[i];
 | 
					            pVisualNew[j] = pVisual[i];
 | 
				
			||||||
	    pVisualNew[j].vid = FakeClientID(0);
 | 
					            pVisualNew[j].vid = FakeClientID(0);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	    /* Check for the default visual */
 | 
					            /* Check for the default visual */
 | 
				
			||||||
	    if (!found_default && pVisual[i].vid == *defaultVisp) {
 | 
					            if (!found_default && pVisual[i].vid == *defaultVisp) {
 | 
				
			||||||
		*defaultVisp = pVisualNew[j].vid;
 | 
					                *defaultVisp = pVisualNew[j].vid;
 | 
				
			||||||
		found_default = TRUE;
 | 
					                found_default = TRUE;
 | 
				
			||||||
	    }
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	    /* Save the old VisualID */
 | 
					            /* Save the old VisualID */
 | 
				
			||||||
	    orig_vid[j] = pVisual[i].vid;
 | 
					            orig_vid[j] = pVisual[i].vid;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	    /* Initialize the glXVisual */
 | 
					            /* Initialize the glXVisual */
 | 
				
			||||||
	    _gl_copy_visual_to_context_mode( modes, & pNewVisualConfigs[k] );
 | 
					            _gl_copy_visual_to_context_mode( modes, & pNewVisualConfigs[k] );
 | 
				
			||||||
	    modes->visualID = pVisualNew[j].vid;
 | 
					            modes->visualID = pVisualNew[j].vid;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	    /*
 | 
					            /*
 | 
				
			||||||
	     * If the class is -1, then assume the X visual information
 | 
					             * If the class is -1, then assume the X visual information
 | 
				
			||||||
	     * is identical to what GLX needs, and take them from the X
 | 
					             * is identical to what GLX needs, and take them from the X
 | 
				
			||||||
	     * visual.  NOTE: if class != -1, then all other fields MUST
 | 
					             * visual.  NOTE: if class != -1, then all other fields MUST
 | 
				
			||||||
	     * be initialized.
 | 
					             * be initialized.
 | 
				
			||||||
	     */
 | 
					             */
 | 
				
			||||||
	    if (modes->visualType == GLX_NONE) {
 | 
					            if (modes->visualType == GLX_NONE) {
 | 
				
			||||||
		modes->visualType = _gl_convert_from_x_visual_type( pVisual[i].class );
 | 
					                modes->visualType = _gl_convert_from_x_visual_type( pVisual[i].class );
 | 
				
			||||||
		modes->redBits    = count_bits(pVisual[i].redMask);
 | 
					                modes->redBits    = count_bits(pVisual[i].redMask);
 | 
				
			||||||
		modes->greenBits  = count_bits(pVisual[i].greenMask);
 | 
					                modes->greenBits  = count_bits(pVisual[i].greenMask);
 | 
				
			||||||
		modes->blueBits   = count_bits(pVisual[i].blueMask);
 | 
					                modes->blueBits   = count_bits(pVisual[i].blueMask);
 | 
				
			||||||
		modes->alphaBits  = modes->alphaBits;
 | 
					                modes->alphaBits  = modes->alphaBits;
 | 
				
			||||||
		modes->redMask    = pVisual[i].redMask;
 | 
					                modes->redMask    = pVisual[i].redMask;
 | 
				
			||||||
		modes->greenMask  = pVisual[i].greenMask;
 | 
					                modes->greenMask  = pVisual[i].greenMask;
 | 
				
			||||||
		modes->blueMask   = pVisual[i].blueMask;
 | 
					                modes->blueMask   = pVisual[i].blueMask;
 | 
				
			||||||
		modes->alphaMask  = modes->alphaMask;
 | 
					                modes->alphaMask  = modes->alphaMask;
 | 
				
			||||||
		modes->rgbBits = (is_rgb)
 | 
					                modes->rgbBits = (is_rgb)
 | 
				
			||||||
		    ? (modes->redBits + modes->greenBits +
 | 
					                    ? (modes->redBits + modes->greenBits +
 | 
				
			||||||
		       modes->blueBits + modes->alphaBits)
 | 
					                       modes->blueBits + modes->alphaBits)
 | 
				
			||||||
		    : rootDepth;
 | 
					                    : rootDepth;
 | 
				
			||||||
	    }
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	    /* Save the device-dependent private for this visual */
 | 
					            /* Save the device-dependent private for this visual */
 | 
				
			||||||
	    glXVisualPriv[j] = pNewVisualPriv[k];
 | 
					            glXVisualPriv[j] = pNewVisualPriv[k];
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	    j++;
 | 
					            j++;
 | 
				
			||||||
            modes = modes->next;
 | 
					            modes = modes->next;
 | 
				
			||||||
	}
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    assert(j <= numNewVisuals);
 | 
					    assert(j <= numNewVisuals);
 | 
				
			||||||
| 
						 | 
					@ -1105,29 +1227,29 @@ static Bool init_visuals(int *nvisualp, VisualPtr *visualp,
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /* Set up depth's VisualIDs */
 | 
					    /* Set up depth's VisualIDs */
 | 
				
			||||||
    for (i = 0; i < ndepth; i++) {
 | 
					    for (i = 0; i < ndepth; i++) {
 | 
				
			||||||
	int numVids = 0;
 | 
					        int numVids = 0;
 | 
				
			||||||
	VisualID *pVids = NULL;
 | 
					        VisualID *pVids = NULL;
 | 
				
			||||||
	int k, n = 0;
 | 
					        int k, n = 0;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	/* Count the new number of VisualIDs at this depth */
 | 
					        /* Count the new number of VisualIDs at this depth */
 | 
				
			||||||
	for (j = 0; j < pdepth[i].numVids; j++)
 | 
					        for (j = 0; j < pdepth[i].numVids; j++)
 | 
				
			||||||
	    for (k = 0; k < numNewVisuals; k++)
 | 
					            for (k = 0; k < numNewVisuals; k++)
 | 
				
			||||||
		if (pdepth[i].vids[j] == orig_vid[k])
 | 
					                if (pdepth[i].vids[j] == orig_vid[k])
 | 
				
			||||||
		    numVids++;
 | 
					                    numVids++;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	/* Allocate a new list of VisualIDs for this depth */
 | 
					        /* Allocate a new list of VisualIDs for this depth */
 | 
				
			||||||
	pVids = (VisualID *)__glXMalloc(numVids * sizeof(VisualID));
 | 
					        pVids = (VisualID *)__glXMalloc(numVids * sizeof(VisualID));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	/* Initialize the new list of VisualIDs for this depth */
 | 
					        /* Initialize the new list of VisualIDs for this depth */
 | 
				
			||||||
	for (j = 0; j < pdepth[i].numVids; j++)
 | 
					        for (j = 0; j < pdepth[i].numVids; j++)
 | 
				
			||||||
	    for (k = 0; k < numNewVisuals; k++)
 | 
					            for (k = 0; k < numNewVisuals; k++)
 | 
				
			||||||
		if (pdepth[i].vids[j] == orig_vid[k])
 | 
					                if (pdepth[i].vids[j] == orig_vid[k])
 | 
				
			||||||
		    pVids[n++] = pVisualNew[k].vid;
 | 
					                    pVids[n++] = pVisualNew[k].vid;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	/* Update this depth's list of VisualIDs */
 | 
					        /* Update this depth's list of VisualIDs */
 | 
				
			||||||
	__glXFree(pdepth[i].vids);
 | 
					        __glXFree(pdepth[i].vids);
 | 
				
			||||||
	pdepth[i].vids = pVids;
 | 
					        pdepth[i].vids = pVids;
 | 
				
			||||||
	pdepth[i].numVids = numVids;
 | 
					        pdepth[i].numVids = numVids;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /* Update the X server's visuals */
 | 
					    /* Update the X server's visuals */
 | 
				
			||||||
| 
						 | 
					@ -1161,26 +1283,26 @@ static void fixup_visuals(int screen)
 | 
				
			||||||
    GLWIN_DEBUG_MSG("fixup_visuals\n");
 | 
					    GLWIN_DEBUG_MSG("fixup_visuals\n");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    for (modes = pScr->modes; modes != NULL; modes = modes->next ) {
 | 
					    for (modes = pScr->modes; modes != NULL; modes = modes->next ) {
 | 
				
			||||||
	const int vis_class = _gl_convert_to_x_visual_type( modes->visualType );
 | 
					        const int vis_class = _gl_convert_to_x_visual_type( modes->visualType );
 | 
				
			||||||
	const int nplanes = (modes->rgbBits - modes->alphaBits);
 | 
					        const int nplanes = (modes->rgbBits - modes->alphaBits);
 | 
				
			||||||
        VisualPtr pVis = pScreen->visuals;
 | 
					        VisualPtr pVis = pScreen->visuals;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	/* Find a visual that matches the GLX visual's class and size */
 | 
					        /* Find a visual that matches the GLX visual's class and size */
 | 
				
			||||||
	for (j = 0; j < pScreen->numVisuals; j++) {
 | 
					        for (j = 0; j < pScreen->numVisuals; j++) {
 | 
				
			||||||
	    if (pVis[j].class == vis_class &&
 | 
					            if (pVis[j].class == vis_class &&
 | 
				
			||||||
		pVis[j].nplanes == nplanes) {
 | 
					                pVis[j].nplanes == nplanes) {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
		/* Fixup the masks */
 | 
					                /* Fixup the masks */
 | 
				
			||||||
		modes->redMask   = pVis[j].redMask;
 | 
					                modes->redMask   = pVis[j].redMask;
 | 
				
			||||||
		modes->greenMask = pVis[j].greenMask;
 | 
					                modes->greenMask = pVis[j].greenMask;
 | 
				
			||||||
		modes->blueMask  = pVis[j].blueMask;
 | 
					                modes->blueMask  = pVis[j].blueMask;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
		/* Recalc the sizes */
 | 
					                /* Recalc the sizes */
 | 
				
			||||||
		modes->redBits   = count_bits(modes->redMask);
 | 
					                modes->redBits   = count_bits(modes->redMask);
 | 
				
			||||||
		modes->greenBits = count_bits(modes->greenMask);
 | 
					                modes->greenBits = count_bits(modes->greenMask);
 | 
				
			||||||
		modes->blueBits  = count_bits(modes->blueMask);
 | 
					                modes->blueBits  = count_bits(modes->blueMask);
 | 
				
			||||||
	    }
 | 
					            }
 | 
				
			||||||
	}
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -1204,38 +1326,38 @@ static void init_screen_visuals(int screen)
 | 
				
			||||||
        const int nplanes = (modes->rgbBits - modes->alphaBits);
 | 
					        const int nplanes = (modes->rgbBits - modes->alphaBits);
 | 
				
			||||||
        const VisualPtr pVis = pScreen->visuals;
 | 
					        const VisualPtr pVis = pScreen->visuals;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	for (j = 0; j < pScreen->numVisuals; j++) {
 | 
					        for (j = 0; j < pScreen->numVisuals; j++) {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if (pVis[j].class     == vis_class &&
 | 
					            if (pVis[j].class     == vis_class &&
 | 
				
			||||||
		pVis[j].nplanes   == nplanes &&
 | 
					                pVis[j].nplanes   == nplanes &&
 | 
				
			||||||
		pVis[j].redMask   == modes->redMask &&
 | 
					                pVis[j].redMask   == modes->redMask &&
 | 
				
			||||||
		pVis[j].greenMask == modes->greenMask &&
 | 
					                pVis[j].greenMask == modes->greenMask &&
 | 
				
			||||||
		pVis[j].blueMask  == modes->blueMask &&
 | 
					                pVis[j].blueMask  == modes->blueMask &&
 | 
				
			||||||
		!used[j]) {
 | 
					                !used[j]) {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#if 0
 | 
					#if 0
 | 
				
			||||||
		/* Create the XMesa visual */
 | 
					                /* Create the XMesa visual */
 | 
				
			||||||
		pXMesaVisual[i] =
 | 
					                pXMesaVisual[i] =
 | 
				
			||||||
		    XMesaCreateVisual(pScreen,
 | 
					                    XMesaCreateVisual(pScreen,
 | 
				
			||||||
				      pVis,
 | 
					                                      pVis,
 | 
				
			||||||
				      modes->rgbMode,
 | 
					                                      modes->rgbMode,
 | 
				
			||||||
				      (modes->alphaBits > 0),
 | 
					                                      (modes->alphaBits > 0),
 | 
				
			||||||
				      modes->doubleBufferMode,
 | 
					                                      modes->doubleBufferMode,
 | 
				
			||||||
				      modes->stereoMode,
 | 
					                                      modes->stereoMode,
 | 
				
			||||||
				      GL_TRUE, /* ximage_flag */
 | 
					                                      GL_TRUE, /* ximage_flag */
 | 
				
			||||||
				      modes->depthBits,
 | 
					                                      modes->depthBits,
 | 
				
			||||||
				      modes->stencilBits,
 | 
					                                      modes->stencilBits,
 | 
				
			||||||
				      modes->accumRedBits,
 | 
					                                      modes->accumRedBits,
 | 
				
			||||||
				      modes->accumGreenBits,
 | 
					                                      modes->accumGreenBits,
 | 
				
			||||||
				      modes->accumBlueBits,
 | 
					                                      modes->accumBlueBits,
 | 
				
			||||||
				      modes->accumAlphaBits,
 | 
					                                      modes->accumAlphaBits,
 | 
				
			||||||
				      modes->samples,
 | 
					                                      modes->samples,
 | 
				
			||||||
				      modes->level,
 | 
					                                      modes->level,
 | 
				
			||||||
				      modes->visualRating);
 | 
					                                      modes->visualRating);
 | 
				
			||||||
#endif
 | 
					#endif
 | 
				
			||||||
                
 | 
					                
 | 
				
			||||||
		/* Set the VisualID */
 | 
					                /* Set the VisualID */
 | 
				
			||||||
		modes->visualID = pVis[j].vid;
 | 
					                modes->visualID = pVis[j].vid;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                /* Mark this visual used */
 | 
					                /* Mark this visual used */
 | 
				
			||||||
                used[j] = 1;
 | 
					                used[j] = 1;
 | 
				
			||||||
| 
						 | 
					@ -1247,14 +1369,14 @@ static void init_screen_visuals(int screen)
 | 
				
			||||||
            ErrorF("No matching visual for __GLcontextMode with "
 | 
					            ErrorF("No matching visual for __GLcontextMode with "
 | 
				
			||||||
                   "visual class = %d (%d), nplanes = %u\n",
 | 
					                   "visual class = %d (%d), nplanes = %u\n",
 | 
				
			||||||
                   vis_class, 
 | 
					                   vis_class, 
 | 
				
			||||||
		   modes->visualType,
 | 
					                   modes->visualType,
 | 
				
			||||||
		   (modes->rgbBits - modes->alphaBits) );
 | 
					                   (modes->rgbBits - modes->alphaBits) );
 | 
				
			||||||
	}
 | 
					        }
 | 
				
			||||||
	else if ( modes->visualID == -1 ) {
 | 
					        else if ( modes->visualID == -1 ) {
 | 
				
			||||||
	    FatalError( "Matching visual found, but visualID still -1!\n" );
 | 
					            FatalError( "Matching visual found, but visualID still -1!\n" );
 | 
				
			||||||
	}
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	i++;
 | 
					        i++;
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -1276,7 +1398,7 @@ static Bool glWinScreenProbe(int screen)
 | 
				
			||||||
    __glDDXScreenInfo.modes = glWinScreens[screen].modes;
 | 
					    __glDDXScreenInfo.modes = glWinScreens[screen].modes;
 | 
				
			||||||
    __glDDXScreenInfo.pVisualPriv = glWinScreens[screen].priv;
 | 
					    __glDDXScreenInfo.pVisualPriv = glWinScreens[screen].priv;
 | 
				
			||||||
    __glDDXScreenInfo.numVisuals =
 | 
					    __glDDXScreenInfo.numVisuals =
 | 
				
			||||||
	__glDDXScreenInfo.numUsableVisuals = glWinScreens[screen].num_vis;
 | 
					        __glDDXScreenInfo.numUsableVisuals = glWinScreens[screen].num_vis;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /*
 | 
					    /*
 | 
				
			||||||
     * Set the current screen's createContext routine.  This could be
 | 
					     * Set the current screen's createContext routine.  This could be
 | 
				
			||||||
| 
						 | 
					@ -1318,9 +1440,13 @@ static GLboolean glWinSwapBuffers(__GLXdrawablePrivate *glxPriv)
 | 
				
			||||||
    HDC dc;
 | 
					    HDC dc;
 | 
				
			||||||
    BOOL ret;
 | 
					    BOOL ret;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    GLWIN_TRACE_MSG("glWinSwapBuffers (ctx %p)\n", (gc!=NULL?gc->ctx:NULL));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if (gc != NULL && gc->ctx != NULL)
 | 
					    if (gc != NULL && gc->ctx != NULL)
 | 
				
			||||||
    {
 | 
					    {
 | 
				
			||||||
        dc = glWinMakeDC(gc);
 | 
					        dc = glWinMakeDC(gc);
 | 
				
			||||||
 | 
					        if (dc == NULL)
 | 
				
			||||||
 | 
					            return GL_FALSE;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        ret = SwapBuffers(dc);
 | 
					        ret = SwapBuffers(dc);
 | 
				
			||||||
        if (!ret)
 | 
					        if (!ret)
 | 
				
			||||||
| 
						 | 
					@ -1382,14 +1508,14 @@ glWinInitVisualConfigs(void)
 | 
				
			||||||
    int i = 0;
 | 
					    int i = 0;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    GLWIN_DEBUG_MSG("glWinInitVisualConfigs ");
 | 
					    GLWIN_DEBUG_MSG("glWinInitVisualConfigs ");
 | 
				
			||||||
	
 | 
					        
 | 
				
			||||||
    /* count num configs:
 | 
					    /* count num configs:
 | 
				
			||||||
	2 Z buffer (0, 24 bit)
 | 
					        2 Z buffer (0, 24 bit)
 | 
				
			||||||
	2 AUX buffer (0, 2)
 | 
					        2 AUX buffer (0, 2)
 | 
				
			||||||
	2 buffers (single, double)
 | 
					        2 buffers (single, double)
 | 
				
			||||||
	2 stencil (0, 8 bit)
 | 
					        2 stencil (0, 8 bit)
 | 
				
			||||||
	2 accum (0, 64 bit)
 | 
					        2 accum (0, 64 bit)
 | 
				
			||||||
	= 32 configs */
 | 
					        = 32 configs */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    lclNumConfigs = 2 * 2 * 2 * 2 * 2; /* 32 */
 | 
					    lclNumConfigs = 2 * 2 * 2 * 2 * 2; /* 32 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -1399,65 +1525,65 @@ glWinInitVisualConfigs(void)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /* fill in configs */
 | 
					    /* fill in configs */
 | 
				
			||||||
    if (NULL != lclVisualConfigs) {
 | 
					    if (NULL != lclVisualConfigs) {
 | 
				
			||||||
	i = 0; /* current buffer */
 | 
					        i = 0; /* current buffer */
 | 
				
			||||||
	for (depth = 0; depth < 2; depth++) {
 | 
					        for (depth = 0; depth < 2; depth++) {
 | 
				
			||||||
	    for (aux = 0; aux < 2; aux++) {
 | 
					            for (aux = 0; aux < 2; aux++) {
 | 
				
			||||||
		for (buffers = 0; buffers < 2; buffers++) {
 | 
					                for (buffers = 0; buffers < 2; buffers++) {
 | 
				
			||||||
		    for (stencil = 0; stencil < 2; stencil++) {
 | 
					                    for (stencil = 0; stencil < 2; stencil++) {
 | 
				
			||||||
			for (accum = 0; accum < 2; accum++) {
 | 
					                        for (accum = 0; accum < 2; accum++) {
 | 
				
			||||||
			    lclVisualConfigs[i].vid = -1;
 | 
					                            lclVisualConfigs[i].vid = -1;
 | 
				
			||||||
			    lclVisualConfigs[i].class = -1;
 | 
					                            lclVisualConfigs[i].class = -1;
 | 
				
			||||||
			    lclVisualConfigs[i].rgba = TRUE;
 | 
					                            lclVisualConfigs[i].rgba = TRUE;
 | 
				
			||||||
			    lclVisualConfigs[i].redSize = -1;
 | 
					                            lclVisualConfigs[i].redSize = -1;
 | 
				
			||||||
			    lclVisualConfigs[i].greenSize = -1;
 | 
					                            lclVisualConfigs[i].greenSize = -1;
 | 
				
			||||||
			    lclVisualConfigs[i].blueSize = -1;
 | 
					                            lclVisualConfigs[i].blueSize = -1;
 | 
				
			||||||
			    lclVisualConfigs[i].redMask = -1;
 | 
					                            lclVisualConfigs[i].redMask = -1;
 | 
				
			||||||
			    lclVisualConfigs[i].greenMask = -1;
 | 
					                            lclVisualConfigs[i].greenMask = -1;
 | 
				
			||||||
			    lclVisualConfigs[i].blueMask = -1;
 | 
					                            lclVisualConfigs[i].blueMask = -1;
 | 
				
			||||||
			    lclVisualConfigs[i].alphaMask = 0;
 | 
					                            lclVisualConfigs[i].alphaMask = 0;
 | 
				
			||||||
			    if (accum) {
 | 
					                            if (accum) {
 | 
				
			||||||
				lclVisualConfigs[i].accumRedSize = 16;
 | 
					                                lclVisualConfigs[i].accumRedSize = 16;
 | 
				
			||||||
				lclVisualConfigs[i].accumGreenSize = 16;
 | 
					                                lclVisualConfigs[i].accumGreenSize = 16;
 | 
				
			||||||
				lclVisualConfigs[i].accumBlueSize = 16;
 | 
					                                lclVisualConfigs[i].accumBlueSize = 16;
 | 
				
			||||||
				lclVisualConfigs[i].accumAlphaSize = 16;
 | 
					                                lclVisualConfigs[i].accumAlphaSize = 16;
 | 
				
			||||||
			    }
 | 
					                            }
 | 
				
			||||||
			    else {
 | 
					                            else {
 | 
				
			||||||
				lclVisualConfigs[i].accumRedSize = 0;
 | 
					                                lclVisualConfigs[i].accumRedSize = 0;
 | 
				
			||||||
				lclVisualConfigs[i].accumGreenSize = 0;
 | 
					                                lclVisualConfigs[i].accumGreenSize = 0;
 | 
				
			||||||
				lclVisualConfigs[i].accumBlueSize = 0;
 | 
					                                lclVisualConfigs[i].accumBlueSize = 0;
 | 
				
			||||||
				lclVisualConfigs[i].accumAlphaSize = 0;
 | 
					                                lclVisualConfigs[i].accumAlphaSize = 0;
 | 
				
			||||||
			    }
 | 
					                            }
 | 
				
			||||||
			    lclVisualConfigs[i].doubleBuffer = buffers ? TRUE : FALSE;
 | 
					                            lclVisualConfigs[i].doubleBuffer = buffers ? TRUE : FALSE;
 | 
				
			||||||
			    lclVisualConfigs[i].stereo = FALSE;
 | 
					                            lclVisualConfigs[i].stereo = FALSE;
 | 
				
			||||||
			    lclVisualConfigs[i].bufferSize = -1;
 | 
					                            lclVisualConfigs[i].bufferSize = -1;
 | 
				
			||||||
			    
 | 
					                            
 | 
				
			||||||
			    lclVisualConfigs[i].depthSize = depth? 24 : 0;
 | 
					                            lclVisualConfigs[i].depthSize = depth? 24 : 0;
 | 
				
			||||||
			    lclVisualConfigs[i].stencilSize = stencil ? 8 : 0;
 | 
					                            lclVisualConfigs[i].stencilSize = stencil ? 8 : 0;
 | 
				
			||||||
			    lclVisualConfigs[i].auxBuffers = aux ? 2 : 0;
 | 
					                            lclVisualConfigs[i].auxBuffers = aux ? 2 : 0;
 | 
				
			||||||
			    lclVisualConfigs[i].level = 0;
 | 
					                            lclVisualConfigs[i].level = 0;
 | 
				
			||||||
			    lclVisualConfigs[i].visualRating = GLX_NONE_EXT;
 | 
					                            lclVisualConfigs[i].visualRating = GLX_NONE_EXT;
 | 
				
			||||||
			    lclVisualConfigs[i].transparentPixel = 0;
 | 
					                            lclVisualConfigs[i].transparentPixel = 0;
 | 
				
			||||||
			    lclVisualConfigs[i].transparentRed = 0;
 | 
					                            lclVisualConfigs[i].transparentRed = 0;
 | 
				
			||||||
			    lclVisualConfigs[i].transparentGreen = 0;
 | 
					                            lclVisualConfigs[i].transparentGreen = 0;
 | 
				
			||||||
			    lclVisualConfigs[i].transparentBlue = 0;
 | 
					                            lclVisualConfigs[i].transparentBlue = 0;
 | 
				
			||||||
			    lclVisualConfigs[i].transparentAlpha = 0;
 | 
					                            lclVisualConfigs[i].transparentAlpha = 0;
 | 
				
			||||||
			    lclVisualConfigs[i].transparentIndex = 0;
 | 
					                            lclVisualConfigs[i].transparentIndex = 0;
 | 
				
			||||||
			    i++;
 | 
					                            i++;
 | 
				
			||||||
			}
 | 
					                        }
 | 
				
			||||||
		    }
 | 
					                    }
 | 
				
			||||||
		}
 | 
					                }
 | 
				
			||||||
	    }
 | 
					            }
 | 
				
			||||||
	}
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    if (i != lclNumConfigs)
 | 
					    if (i != lclNumConfigs)
 | 
				
			||||||
	GLWIN_DEBUG_MSG("glWinInitVisualConfigs failed to alloc visual configs");
 | 
					        GLWIN_DEBUG_MSG("glWinInitVisualConfigs failed to alloc visual configs");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    GlxSetVisualConfigs(lclNumConfigs, lclVisualConfigs, lclVisualPrivates);
 | 
					    GlxSetVisualConfigs(lclNumConfigs, lclVisualConfigs, lclVisualPrivates);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/* Copied from Mesa */
 | 
					/* Copied from Mesa */
 | 
				
			||||||
static void glWinSetVisualConfigs(int nconfigs, __GLXvisualConfig *configs,
 | 
					static void glWinSetVisualConfigs(int nconfigs, __GLXvisualConfig *configs,
 | 
				
			||||||
				   void **privates)
 | 
					                                   void **privates)
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
    GLWIN_DEBUG_MSG("glWinSetVisualConfigs\n");
 | 
					    GLWIN_DEBUG_MSG("glWinSetVisualConfigs\n");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -1468,20 +1594,20 @@ static void glWinSetVisualConfigs(int nconfigs, __GLXvisualConfig *configs,
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/* Copied from Mesa */
 | 
					/* Copied from Mesa */
 | 
				
			||||||
static Bool glWinInitVisuals(VisualPtr *visualp, DepthPtr *depthp,
 | 
					static Bool glWinInitVisuals(VisualPtr *visualp, DepthPtr *depthp,
 | 
				
			||||||
			      int *nvisualp, int *ndepthp,
 | 
					                              int *nvisualp, int *ndepthp,
 | 
				
			||||||
			      int *rootDepthp, VisualID *defaultVisp,
 | 
					                              int *rootDepthp, VisualID *defaultVisp,
 | 
				
			||||||
			      unsigned long sizes, int bitsPerRGB)
 | 
					                              unsigned long sizes, int bitsPerRGB)
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
    glWinInitDebugSettings();
 | 
					    glWinInitDebugSettings();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    GLWIN_DEBUG_MSG("glWinInitVisuals\n");
 | 
					    GLWIN_DEBUG_MSG("glWinInitVisuals\n");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if (0 == numConfigs) /* if no configs */
 | 
					    if (0 == numConfigs) /* if no configs */
 | 
				
			||||||
    	glWinInitVisualConfigs(); /* ensure the visula configs are setup */
 | 
					        glWinInitVisualConfigs(); /* ensure the visula configs are setup */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /*
 | 
					    /*
 | 
				
			||||||
     * Setup the visuals supported by this particular screen.
 | 
					     * Setup the visuals supported by this particular screen.
 | 
				
			||||||
     */
 | 
					     */
 | 
				
			||||||
    return init_visuals(nvisualp, visualp, defaultVisp,
 | 
					    return init_visuals(nvisualp, visualp, defaultVisp,
 | 
				
			||||||
			*ndepthp, *depthp, *rootDepthp);
 | 
					                        *ndepthp, *depthp, *rootDepthp);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
		Loading…
	
		Reference in New Issue