glamor/egl: Remove glapi awareness
We only needed this because glx was directly bashing glapi tables. Since that's not the case anymore, we should just MakeCurrent like a real GL app. v2: Hand-resolve against rebase onto newer server (by anholt) Signed-off-by: Adam Jackson <ajax@redhat.com> Signed-off-by: Eric Anholt <eric@anholt.net> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Zhigang Gong <zhigang.gong@linux.intel.com> Reviewed-by: Keith Packard <keithp@keithp.com>
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0c5a7c2086
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6cc0b7b015
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@ -46,8 +46,7 @@ libglamor_la_SOURCES = \
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glamor_compositerects.c\
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glamor_compositerects.c\
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glamor_xv.c\
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glamor_xv.c\
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glamor_utils.h\
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glamor_utils.h\
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glamor.h\
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glamor.h
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glapi.h
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sdk_HEADERS = glamor.h
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sdk_HEADERS = glamor.h
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@ -61,9 +61,6 @@
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#include "glamor.h"
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#include "glamor.h"
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#include "glamor_gl_dispatch.h"
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#include "glamor_gl_dispatch.h"
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#ifdef GLX_USE_SHARED_DISPATCH
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#include "glapi.h"
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#endif
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static const char glamor_name[] = "glamor";
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static const char glamor_name[] = "glamor";
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@ -93,8 +90,6 @@ struct glamor_egl_screen_private {
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struct gbm_device *gbm;
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struct gbm_device *gbm;
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#endif
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#endif
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int has_gem;
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int has_gem;
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void *glamor_context;
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void *current_context;
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int gl_context_depth;
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int gl_context_depth;
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int dri3_capable;
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int dri3_capable;
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@ -115,7 +110,6 @@ glamor_egl_get_screen_private(ScrnInfoPtr scrn)
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scrn->privates[xf86GlamorEGLPrivateIndex].ptr;
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scrn->privates[xf86GlamorEGLPrivateIndex].ptr;
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}
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}
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#ifdef GLX_USE_SHARED_DISPATCH
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_X_EXPORT void
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_X_EXPORT void
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glamor_egl_make_current(ScreenPtr screen)
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glamor_egl_make_current(ScreenPtr screen)
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{
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{
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@ -126,9 +120,7 @@ glamor_egl_make_current(ScreenPtr screen)
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if (glamor_egl->gl_context_depth++)
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if (glamor_egl->gl_context_depth++)
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return;
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return;
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GET_CURRENT_CONTEXT(glamor_egl->current_context);
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if (glamor_egl->context != eglGetCurrentContext()) {
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if (glamor_egl->glamor_context != glamor_egl->current_context) {
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eglMakeCurrent(glamor_egl->display, EGL_NO_SURFACE,
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eglMakeCurrent(glamor_egl->display, EGL_NO_SURFACE,
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EGL_NO_SURFACE, EGL_NO_CONTEXT);
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EGL_NO_SURFACE, EGL_NO_CONTEXT);
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if (!eglMakeCurrent(glamor_egl->display,
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if (!eglMakeCurrent(glamor_egl->display,
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@ -149,14 +141,9 @@ glamor_egl_restore_context(ScreenPtr screen)
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if (--glamor_egl->gl_context_depth)
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if (--glamor_egl->gl_context_depth)
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return;
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return;
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if (glamor_egl->current_context &&
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eglMakeCurrent(glamor_egl->display, EGL_NO_SURFACE,
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glamor_egl->glamor_context != glamor_egl->current_context)
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EGL_NO_SURFACE, EGL_NO_CONTEXT);
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SET_CURRENT_CONTEXT(glamor_egl->current_context);
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}
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}
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#else
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#define glamor_egl_make_current(x)
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#define glamor_egl_restore_context(s)
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#endif
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static EGLImageKHR
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static EGLImageKHR
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_glamor_egl_create_image(struct glamor_egl_screen_private *glamor_egl,
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_glamor_egl_create_image(struct glamor_egl_screen_private *glamor_egl,
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@ -796,18 +783,13 @@ glamor_egl_init(ScrnInfoPtr scrn, int fd)
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"Failed to make EGL context current\n");
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"Failed to make EGL context current\n");
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return FALSE;
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return FALSE;
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}
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}
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#ifdef GLX_USE_SHARED_DISPATCH
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GET_CURRENT_CONTEXT(glamor_egl->glamor_context);
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#endif
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glamor_egl->saved_free_screen = scrn->FreeScreen;
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glamor_egl->saved_free_screen = scrn->FreeScreen;
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scrn->FreeScreen = glamor_egl_free_screen;
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scrn->FreeScreen = glamor_egl_free_screen;
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#ifdef GLAMOR_GLES2
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#ifdef GLAMOR_GLES2
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xf86DrvMsg(scrn->scrnIndex, X_INFO, "Using GLES2.\n");
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xf86DrvMsg(scrn->scrnIndex, X_INFO, "Using GLES2.\n");
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#ifdef GLX_USE_SHARED_DISPATCH
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xf86DrvMsg(scrn->scrnIndex, X_WARNING,
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xf86DrvMsg(scrn->scrnIndex, X_WARNING,
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"Glamor is using GLES2 but GLX needs GL. "
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"Glamor is using GLES2 but GLX needs GL. "
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"Indirect GLX may not work correctly.\n");
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"Indirect GLX may not work correctly.\n");
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#endif
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#endif
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#endif
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return TRUE;
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return TRUE;
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}
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}
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@ -1834,7 +1834,6 @@ glamor_restore_current(ScreenPtr screen)
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glamor_egl_restore_context(screen);
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glamor_egl_restore_context(screen);
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}
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}
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#ifdef GLX_USE_SHARED_DISPATCH
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static inline glamor_gl_dispatch *
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static inline glamor_gl_dispatch *
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glamor_get_dispatch(glamor_screen_private * glamor_priv)
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glamor_get_dispatch(glamor_screen_private * glamor_priv)
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{
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{
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@ -1850,19 +1849,5 @@ glamor_put_dispatch(glamor_screen_private * glamor_priv)
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if (glamor_priv->flags & GLAMOR_USE_EGL_SCREEN)
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if (glamor_priv->flags & GLAMOR_USE_EGL_SCREEN)
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glamor_restore_current(glamor_priv->screen);
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glamor_restore_current(glamor_priv->screen);
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}
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}
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#else
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#warning "Indirect GLX may be broken, need to implement context switch."
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static inline glamor_gl_dispatch *
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glamor_get_dispatch(glamor_screen_private * glamor_priv)
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{
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return &glamor_priv->_dispatch;
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}
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static inline void
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glamor_put_dispatch(glamor_screen_private * glamor_priv)
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{
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}
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#endif
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#endif
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#endif
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116
glamor/glapi.h
116
glamor/glapi.h
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@ -1,116 +0,0 @@
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/*
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* Mesa 3-D graphics library
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* Version: 7.1
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*
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* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/**
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* \mainpage Mesa GL API Module
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*
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* \section GLAPIIntroduction Introduction
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*
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* The Mesa GL API module is responsible for dispatching all the
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* gl*() functions. All GL functions are dispatched by jumping through
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* the current dispatch table (basically a struct full of function
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* pointers.)
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*
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* A per-thread current dispatch table and per-thread current context
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* pointer are managed by this module too.
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*
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* This module is intended to be non-Mesa-specific so it can be used
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* with the X/DRI libGL also.
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*/
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#ifndef _GLAPI_H
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#define _GLAPI_H
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#define GL_GLEXT_PROTOTYPES
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#if GLAMOR_GLES2
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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#else
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#include <GL/gl.h>
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#include "GL/glext.h"
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#endif
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/* Is this needed? It is incomplete anyway. */
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#ifdef USE_MGL_NAMESPACE
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#define _glapi_set_dispatch _mglapi_set_dispatch
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#define _glapi_get_dispatch _mglapi_get_dispatch
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#define _glapi_set_context _mglapi_set_context
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#define _glapi_get_context _mglapi_get_context
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#define _glapi_Dispatch _mglapi_Dispatch
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#define _glapi_Context _mglapi_Context
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#endif
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typedef void (*_glapi_proc) (void);
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struct _glapi_table;
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#if defined (GLX_USE_TLS)
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extern __thread struct _glapi_table *_glapi_tls_Dispatch
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__attribute__ ((tls_model("initial-exec")));
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extern __thread void *_glapi_tls_Context
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__attribute__ ((tls_model("initial-exec")));
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extern const struct _glapi_table *_glapi_Dispatch;
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extern const void *_glapi_Context;
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#define GET_DISPATCH() _glapi_tls_Dispatch
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#define GET_CURRENT_CONTEXT(C) C = (typeof(C)) _glapi_tls_Context
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#define SET_CURRENT_CONTEXT(C) _glapi_tls_Context = (void*)C
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#else
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extern struct _glapi_table *_glapi_Dispatch;
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extern void *_glapi_Context;
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#ifdef THREADS
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#define GET_DISPATCH() \
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(_X_LIKELY(_glapi_Dispatch) ? _glapi_Dispatch : _glapi_get_dispatch())
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#define GET_CURRENT_CONTEXT(C) C = (typeof(C)) \
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(_X_LIKELY(_glapi_Context) ? _glapi_Context : _glapi_get_context())
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#define SET_CURRENT_CONTEXT(C) do { if (_X_LIKELY(_glapi_Context)) \
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_glapi_Context = (void*)C; \
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else \
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_glapi_set_context(C); } while(0)
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#else
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#define GET_DISPATCH() _glapi_Dispatch
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#define GET_CURRENT_CONTEXT(C) C = (typeof(C)) _glapi_Context
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#define SET_CURRENT_CONTEXT(C) _glapi_Context = (void*)C
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#endif
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#endif /* defined (GLX_USE_TLS) */
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extern void
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_glapi_set_context(void *context);
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extern void *_glapi_get_context(void);
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#endif
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