dix: rename IsFloating() to InputDevIsFloating()
Give it a better fitting name. Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
This commit is contained in:
parent
985f4c22c6
commit
6dc7eab871
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@ -782,7 +782,7 @@ ChangeMasterDeviceClasses(DeviceIntPtr device, DeviceChangedEvent *dce)
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if (InputDevIsMaster(slave))
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return;
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if (IsFloating(slave))
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if (InputDevIsFloating(slave))
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return; /* set floating since the event */
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if (GetMaster(slave, MASTER_ATTACHED)->id != dce->masterid)
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@ -1852,7 +1852,7 @@ ProcessDeviceEvent(InternalEvent *ev, DeviceIntPtr device)
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b = device->button;
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if (InputDevIsMaster(device) || IsFloating(device))
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if (InputDevIsMaster(device) || InputDevIsFloating(device))
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CheckMotion(event, device);
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switch (event->type) {
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@ -1955,7 +1955,7 @@ ProcessDeviceEvent(InternalEvent *ev, DeviceIntPtr device)
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if (deactivateDeviceGrab == TRUE) {
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(*device->deviceGrab.DeactivateGrab) (device);
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if (!InputDevIsMaster (device) && !IsFloating (device)) {
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if (!InputDevIsMaster (device) && !InputDevIsFloating (device)) {
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int flags, num_events = 0;
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InternalEvent dce;
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@ -421,7 +421,7 @@ input_constrain_cursor(DeviceIntPtr dev, ScreenPtr screen,
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if (nevents)
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*nevents = 0;
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if (xorg_list_is_empty(&cs->barriers) || IsFloating(dev))
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if (xorg_list_is_empty(&cs->barriers) || InputDevIsFloating(dev))
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goto out;
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/**
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@ -197,7 +197,7 @@ ProcXIPassiveGrabDevice(ClientPtr client)
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goto out;
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}
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mod_dev = (IsFloating(dev)) ? dev : GetMaster(dev, MASTER_KEYBOARD);
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mod_dev = (InputDevIsFloating(dev)) ? dev : GetMaster(dev, MASTER_KEYBOARD);
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for (i = 0; i < stuff->num_modifiers; i++, modifiers++) {
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uint8_t status = Success;
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@ -345,7 +345,7 @@ ProcXIPassiveUngrabDevice(ClientPtr client)
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if (rc != Success)
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return rc;
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mod_dev = (IsFloating(dev)) ? dev : GetMaster(dev, MASTER_KEYBOARD);
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mod_dev = (InputDevIsFloating(dev)) ? dev : GetMaster(dev, MASTER_KEYBOARD);
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tempGrab = AllocGrab(NULL);
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if (!tempGrab)
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@ -521,7 +521,7 @@ GetDeviceUse(DeviceIntPtr dev, uint16_t * attachment)
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use = IsPointerDevice(dev) ? XIMasterPointer : XIMasterKeyboard;
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*attachment = (paired ? paired->id : 0);
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}
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else if (!IsFloating(dev)) {
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else if (!InputDevIsFloating(dev)) {
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use = IsPointerDevice(master) ? XISlavePointer : XISlaveKeyboard;
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*attachment = master->id;
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}
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@ -105,7 +105,8 @@ ProcXIQueryPointer(ClientPtr client)
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return rc;
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}
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if (pDev->valuator == NULL || IsKeyboardDevice(pDev) || (!InputDevIsMaster(pDev) && !IsFloating(pDev))) { /* no attached devices */
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if (pDev->valuator == NULL || IsKeyboardDevice(pDev) ||
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(!InputDevIsMaster(pDev) && !InputDevIsFloating(pDev))) { /* no attached devices */
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client->errorValue = stuff->deviceid;
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return BadDevice;
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}
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@ -98,7 +98,7 @@ ProcXIWarpPointer(ClientPtr client)
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return rc;
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}
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if ((!InputDevIsMaster(pDev) && !IsFloating(pDev)) ||
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if ((!InputDevIsMaster(pDev) && !InputDevIsFloating(pDev)) ||
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(InputDevIsMaster(pDev) && !IsPointerDevice(pDev))) {
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client->errorValue = stuff->deviceid;
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return BadDevice;
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@ -424,7 +424,7 @@ EnableDevice(DeviceIntPtr dev, BOOL sendevent)
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XISendDeviceHierarchyEvent(flags);
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}
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if (!InputDevIsMaster(dev) && !IsFloating(dev))
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if (!InputDevIsMaster(dev) && !InputDevIsFloating(dev))
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XkbPushLockedStateToSlaves(GetMaster(dev, MASTER_KEYBOARD), 0, 0);
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/* Now make sure our LEDs are in sync with the locked state */
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@ -1110,12 +1110,12 @@ CloseDownDevices(void)
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* to NULL and pretend nothing happened.
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*/
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for (dev = inputInfo.devices; dev; dev = dev->next) {
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if (!InputDevIsMaster(dev) && !IsFloating(dev))
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if (!InputDevIsMaster(dev) && !InputDevIsFloating(dev))
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dev->master = NULL;
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}
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for (dev = inputInfo.off_devices; dev; dev = dev->next) {
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if (!InputDevIsMaster(dev) && !IsFloating(dev))
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if (!InputDevIsMaster(dev) && !InputDevIsFloating(dev))
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dev->master = NULL;
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}
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@ -2667,13 +2667,13 @@ AttachDevice(ClientPtr client, DeviceIntPtr dev, DeviceIntPtr master)
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return BadDevice;
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/* set from floating to floating? */
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if (IsFloating(dev) && !master && dev->enabled)
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if (InputDevIsFloating(dev) && !master && dev->enabled)
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return Success;
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input_lock();
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/* free the existing sprite. */
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if (IsFloating(dev) && dev->spriteInfo->paired == dev) {
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if (InputDevIsFloating(dev) && dev->spriteInfo->paired == dev) {
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screen = miPointerGetScreen(dev);
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screen->DeviceCursorCleanup(dev, screen);
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free(dev->spriteInfo->sprite);
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@ -2734,7 +2734,7 @@ AttachDevice(ClientPtr client, DeviceIntPtr dev, DeviceIntPtr master)
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DeviceIntPtr
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GetPairedDevice(DeviceIntPtr dev)
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{
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if (!InputDevIsMaster(dev) && !IsFloating(dev))
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if (!InputDevIsMaster(dev) && !InputDevIsFloating(dev))
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dev = GetMaster(dev, MASTER_ATTACHED);
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return (dev && dev->spriteInfo) ? dev->spriteInfo->paired: NULL;
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@ -772,10 +772,10 @@ DeviceFocusEvent(DeviceIntPtr dev, int type, int mode, int detail,
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{
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deviceFocus event;
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xXIFocusInEvent *xi2event;
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DeviceIntPtr mouse;
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int btlen, len, i;
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mouse = IsFloating(dev) ? dev : GetMaster(dev, MASTER_POINTER);
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DeviceIntPtr mouse = InputDevIsFloating(dev) ?
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dev : GetMaster(dev, MASTER_POINTER);
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/* XI 2 event contains the logical button map - maps are CARD8
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* so we need 256 bits for the possibly maximum mapping */
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12
dix/events.c
12
dix/events.c
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@ -349,7 +349,7 @@ InputDevIsMaster(DeviceIntPtr dev)
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}
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Bool
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IsFloating(DeviceIntPtr dev)
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InputDevIsFloating(DeviceIntPtr dev)
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{
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return !InputDevIsMaster(dev) && GetMaster(dev, MASTER_KEYBOARD) == NULL;
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}
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@ -1393,7 +1393,7 @@ ScreenRestructured(ScreenPtr pScreen)
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DeviceIntPtr pDev;
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for (pDev = inputInfo.devices; pDev; pDev = pDev->next) {
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if (!IsFloating(pDev) && !DevHasCursor(pDev))
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if (!InputDevIsFloating(pDev) && !DevHasCursor(pDev))
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continue;
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/* GrabDevice doesn't have a confineTo field, so we don't need to
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@ -1455,7 +1455,7 @@ CheckGrabForSyncs(DeviceIntPtr thisDev, Bool thisMode, Bool otherMode)
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static void
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DetachFromMaster(DeviceIntPtr dev)
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{
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if (IsFloating(dev))
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if (InputDevIsFloating(dev))
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return;
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dev->saved_master_id = GetMaster(dev, MASTER_ATTACHED)->id;
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@ -3261,7 +3261,7 @@ WindowsRestructured(void)
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DeviceIntPtr pDev = inputInfo.devices;
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while (pDev) {
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if (InputDevIsMaster(pDev) || IsFloating(pDev))
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if (InputDevIsMaster(pDev) || InputDevIsFloating(pDev))
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CheckMotion(NULL, pDev);
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pDev = pDev->next;
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}
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@ -3480,7 +3480,7 @@ NewCurrentScreen(DeviceIntPtr pDev, ScreenPtr newScreen, int x, int y)
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SpritePtr pSprite;
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ptr =
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IsFloating(pDev) ? pDev :
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InputDevIsFloating(pDev) ? pDev :
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GetXTestDevice(GetMaster(pDev, MASTER_POINTER));
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pSprite = ptr->spriteInfo->sprite;
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@ -3967,7 +3967,7 @@ CheckPassiveGrab(DeviceIntPtr device, GrabPtr grab, InternalEvent *event,
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* attached master keyboard. Since the slave may have been
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* reattached after the grab, the modifier device may not be the
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* same. */
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if (!InputDevIsMaster(grab->device) && !IsFloating(device))
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if (!InputDevIsMaster(grab->device) && !InputDevIsFloating(device))
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gdev = GetMaster(device, MASTER_KEYBOARD);
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}
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@ -786,7 +786,7 @@ static void
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moveRelative(DeviceIntPtr dev, int flags, ValuatorMask *mask)
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{
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int i;
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Bool clip_xy = InputDevIsMaster(dev) || !IsFloating(dev);
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Bool clip_xy = InputDevIsMaster(dev) || !InputDevIsFloating(dev);
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ValuatorClassPtr v = dev->valuator;
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/* for abs devices in relative mode, we've just scaled wrong, since we
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@ -1006,7 +1006,7 @@ updateHistory(DeviceIntPtr dev, ValuatorMask *mask, CARD32 ms)
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return;
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updateMotionHistory(dev, ms, mask, dev->last.valuators);
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if (!InputDevIsMaster(dev) && !IsFloating(dev)) {
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if (!InputDevIsMaster(dev) && !InputDevIsFloating(dev)) {
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DeviceIntPtr master = GetMaster(dev, MASTER_POINTER);
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updateMotionHistory(master, ms, mask, dev->last.valuators);
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@ -1450,7 +1450,7 @@ fill_pointer_events(InternalEvent *events, DeviceIntPtr pDev, int type,
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storeLastValuators(pDev, &mask, devx, devy);
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/* Update the MD's coordinates, which are always in desktop space. */
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if (!InputDevIsMaster(pDev) && !IsFloating(pDev)) {
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if (!InputDevIsMaster(pDev) && !InputDevIsFloating(pDev)) {
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DeviceIntPtr master = GetMaster(pDev, MASTER_POINTER);
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master->last.valuators[0] = screenx;
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@ -2067,7 +2067,7 @@ GetTouchEvents(InternalEvent *events, DeviceIntPtr dev, uint32_t ddx_touchid,
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storeLastValuators(dev, &mask, devx, devy);
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/* Update the MD's coordinates, which are always in desktop space. */
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if (emulate_pointer && !InputDevIsMaster(dev) && !IsFloating(dev)) {
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if (emulate_pointer && !InputDevIsMaster(dev) && !InputDevIsFloating(dev)) {
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DeviceIntPtr master = GetMaster(dev, MASTER_POINTER);
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master->last.valuators[0] = screenx;
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@ -474,7 +474,7 @@ Bool InputDevIsMaster(DeviceIntPtr dev)
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* @param dev device to check
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* @return TRUE if the device is in `floating` state
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*/
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Bool IsFloating(DeviceIntPtr dev)
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Bool InputDevIsFloating(DeviceIntPtr dev)
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_X_ATTRIBUTE_NONNULL_ARG(1);
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#endif /* _XSERVER_INPUT_PRIV_H */
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@ -273,7 +273,7 @@ change_modmap(ClientPtr client, DeviceIntPtr dev, KeyCode *modkeymap,
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do_modmap_change(client, tmp, modmap);
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}
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}
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else if (!IsFloating(dev) &&
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else if (!InputDevIsFloating(dev) &&
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GetMaster(dev, MASTER_KEYBOARD)->lastSlave == dev) {
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/* If this fails, expect the results to be weird. */
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if (check_modmap_change(client, dev->master, modmap) == Success)
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@ -242,7 +242,7 @@ xf86RandRSetConfig(ScreenPtr pScreen,
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Bool view_adjusted = FALSE;
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for (dev = inputInfo.devices; dev; dev = dev->next) {
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if (!InputDevIsMaster(dev) && !IsFloating(dev))
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if (!InputDevIsMaster(dev) && !InputDevIsFloating(dev))
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continue;
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miPointerGetPosition(dev, &pos[dev->id][0], &pos[dev->id][1]);
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@ -314,7 +314,7 @@ xf86RandRSetConfig(ScreenPtr pScreen,
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* FIXME: duplicated code, see modes/xf86RandR12.c
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*/
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for (dev = inputInfo.devices; dev; dev = dev->next) {
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if (!InputDevIsMaster(dev) && !IsFloating(dev))
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if (!InputDevIsMaster(dev) && !InputDevIsFloating(dev))
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continue;
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if (pScreen == miPointerGetScreen(dev)) {
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@ -602,7 +602,7 @@ xf86RandR12SetConfig(ScreenPtr pScreen,
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}
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for (dev = inputInfo.devices; dev; dev = dev->next) {
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if (!InputDevIsMaster(dev) && !IsFloating(dev))
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if (!InputDevIsMaster(dev) && !InputDevIsFloating(dev))
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continue;
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miPointerGetPosition(dev, &pos[dev->id][0], &pos[dev->id][1]);
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@ -650,7 +650,7 @@ xf86RandR12SetConfig(ScreenPtr pScreen,
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* FIXME: duplicated code, see modes/xf86RandR12.c
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*/
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for (dev = inputInfo.devices; dev; dev = dev->next) {
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if (!InputDevIsMaster(dev) && !IsFloating(dev))
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if (!InputDevIsMaster(dev) && !InputDevIsFloating(dev))
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continue;
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if (pScreen == miPointerGetScreen(dev)) {
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@ -399,7 +399,7 @@ CopyGetMasterEvent(DeviceIntPtr sdev,
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verify_internal_event(original);
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/* ET_XQuartz has sdev == NULL */
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if (!sdev || InputDevIsMaster(sdev) || IsFloating(sdev))
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if (!sdev || InputDevIsMaster(sdev) || InputDevIsFloating(sdev))
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return NULL;
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#ifdef XFreeXDGA
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@ -500,7 +500,7 @@ mieqProcessDeviceEvent(DeviceIntPtr dev, InternalEvent *event, ScreenPtr screen)
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handler(screenNum, event, dev);
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/* Check for the SD's master in case the device got detached
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* during event processing */
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if (master && !IsFloating(dev))
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if (master && !InputDevIsFloating(dev))
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handler(screenNum, &mevent, master);
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}
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else {
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@ -509,7 +509,7 @@ mieqProcessDeviceEvent(DeviceIntPtr dev, InternalEvent *event, ScreenPtr screen)
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/* Check for the SD's master in case the device got detached
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* during event processing */
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if (master && !IsFloating(dev))
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if (master && !InputDevIsFloating(dev))
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master->public.processInputProc(&mevent, master);
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}
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}
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@ -90,7 +90,7 @@ DevPrivateKeyRec miPointerScreenKeyRec;
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DevPrivateKeyRec miPointerPrivKeyRec;
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#define MIPOINTER(dev) \
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(IsFloating(dev) ? \
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(InputDevIsFloating(dev) ? \
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(miPointerPtr)dixLookupPrivate(&(dev)->devPrivates, miPointerPrivKey): \
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(miPointerPtr)dixLookupPrivate(&(GetMaster(dev, MASTER_POINTER))->devPrivates, miPointerPrivKey))
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@ -367,7 +367,7 @@ miPointerDeviceCleanup(DeviceIntPtr pDev, ScreenPtr pScreen)
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{
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SetupScreen(pScreen);
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if (!InputDevIsMaster(pDev) && !IsFloating(pDev))
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if (!InputDevIsMaster(pDev) && !InputDevIsFloating(pDev))
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return;
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(*pScreenPriv->spriteFuncs->DeviceCursorCleanup) (pDev, pScreen);
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@ -148,7 +148,7 @@ GetSpriteScreen(ScreenPtr pScreen)
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static miCursorInfoPtr
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GetSprite(DeviceIntPtr dev)
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{
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if (IsFloating(dev))
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if (InputDevIsFloating(dev))
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return dixLookupPrivate(&dev->devPrivates, &miSpriteDevPrivatesKeyRec);
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return dixLookupPrivate(&(GetMaster(dev, MASTER_POINTER))->devPrivates,
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@ -614,7 +614,7 @@ miSpriteRealizeCursor(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor)
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{
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miCursorInfoPtr pCursorInfo;
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if (IsFloating(pDev))
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if (InputDevIsFloating(pDev))
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return FALSE;
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pCursorInfo = GetSprite(pDev);
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@ -638,7 +638,7 @@ miSpriteSetCursor(DeviceIntPtr pDev, ScreenPtr pScreen,
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miCursorInfoPtr pPointer;
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miSpriteScreenPtr pScreenPriv;
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if (IsFloating(pDev))
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if (InputDevIsFloating(pDev))
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return;
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pPointer = GetSprite(pDev);
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@ -690,7 +690,7 @@ miSpriteMoveCursor(DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y)
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{
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CursorPtr pCursor;
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if (IsFloating(pDev))
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if (InputDevIsFloating(pDev))
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return;
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pCursor = GetSprite(pDev)->pCursor;
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@ -742,7 +742,7 @@ miSpriteRemoveCursor(DeviceIntPtr pDev, ScreenPtr pScreen)
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miSpriteScreenPtr pScreenPriv;
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miCursorInfoPtr pCursorInfo;
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if (IsFloating(pDev))
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if (InputDevIsFloating(pDev))
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return;
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DamageDrawInternal(pScreen, TRUE);
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@ -777,7 +777,7 @@ miSpriteSaveUnderCursor(DeviceIntPtr pDev, ScreenPtr pScreen)
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miSpriteScreenPtr pScreenPriv;
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miCursorInfoPtr pCursorInfo;
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if (IsFloating(pDev))
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if (InputDevIsFloating(pDev))
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return;
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DamageDrawInternal(pScreen, TRUE);
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@ -813,7 +813,7 @@ miSpriteRestoreCursor(DeviceIntPtr pDev, ScreenPtr pScreen)
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CursorPtr pCursor;
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miCursorInfoPtr pCursorInfo;
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if (IsFloating(pDev))
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if (InputDevIsFloating(pDev))
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return;
|
||||
|
||||
DamageDrawInternal(pScreen, TRUE);
|
||||
|
@ -852,7 +852,7 @@ miSpriteComputeSaved(DeviceIntPtr pDev, ScreenPtr pScreen)
|
|||
CursorPtr pCursor;
|
||||
miCursorInfoPtr pCursorInfo;
|
||||
|
||||
if (IsFloating(pDev))
|
||||
if (InputDevIsFloating(pDev))
|
||||
return;
|
||||
|
||||
pCursorInfo = GetSprite(pDev);
|
||||
|
|
|
@ -170,7 +170,7 @@ AnimCurDisplayCursor(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor)
|
|||
AnimCurScreenPtr as = GetAnimCurScreen(pScreen);
|
||||
Bool ret = TRUE;
|
||||
|
||||
if (IsFloating(pDev))
|
||||
if (InputDevIsFloating(pDev))
|
||||
return FALSE;
|
||||
|
||||
Unwrap(as, pScreen, DisplayCursor);
|
||||
|
|
|
@ -716,14 +716,14 @@ extern int xkbDevicePrivateIndex;
|
|||
void
|
||||
ProcessPointerEvent(InternalEvent *ev, DeviceIntPtr mouse)
|
||||
{
|
||||
DeviceIntPtr dev;
|
||||
XkbSrvInfoPtr xkbi = NULL;
|
||||
unsigned changed = 0;
|
||||
ProcessInputProc backupproc;
|
||||
xkbDeviceInfoPtr xkbPrivPtr = XKBDEVICEINFO(mouse);
|
||||
DeviceEvent *event = &ev->device_event;
|
||||
|
||||
dev = IsFloating(mouse) ? mouse : GetMaster(mouse, MASTER_KEYBOARD);
|
||||
DeviceIntPtr dev = InputDevIsFloating(mouse)
|
||||
? mouse : GetMaster(mouse, MASTER_KEYBOARD);
|
||||
|
||||
if (dev && dev->key) {
|
||||
xkbi = dev->key->xkbInfo;
|
||||
|
|
|
@ -1569,7 +1569,7 @@ InjectPointerKeyEvents(DeviceIntPtr dev, int type, int button, int flags,
|
|||
lastSlave = mpointer->lastSlave;
|
||||
ptr = GetXTestDevice(mpointer);
|
||||
}
|
||||
else if (IsFloating(dev))
|
||||
else if (InputDevIsFloating(dev))
|
||||
ptr = dev;
|
||||
else
|
||||
return;
|
||||
|
@ -1598,7 +1598,7 @@ XkbFakePointerMotion(DeviceIntPtr dev, unsigned flags, int x, int y)
|
|||
int gpe_flags = 0;
|
||||
|
||||
/* ignore attached SDs */
|
||||
if (!InputDevIsMaster(dev) && !IsFloating(dev))
|
||||
if (!InputDevIsMaster(dev) && !InputDevIsFloating(dev))
|
||||
return;
|
||||
|
||||
if (flags & XkbSA_MoveAbsoluteX || flags & XkbSA_MoveAbsoluteY)
|
||||
|
@ -1631,7 +1631,7 @@ XkbFakeDeviceButton(DeviceIntPtr dev, Bool press, int button)
|
|||
|
||||
ptr = GetXTestDevice(mpointer);
|
||||
}
|
||||
else if (IsFloating(dev))
|
||||
else if (InputDevIsFloating(dev))
|
||||
ptr = dev;
|
||||
else
|
||||
return;
|
||||
|
|
Loading…
Reference in New Issue