Drop glcore GLX provider.
Obsoleted by the DRI swrast driver.
This commit is contained in:
parent
61eaef2235
commit
77ff8fd507
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@ -57,7 +57,6 @@ libglx_la_SOURCES = \
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glxdrawable.h \
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glxdrawable.h \
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glxext.c \
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glxext.c \
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glxext.h \
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glxext.h \
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glxglcore.c \
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glxdriswrast.c \
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glxdriswrast.c \
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glxdricommon.c \
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glxdricommon.c \
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glxscreens.c \
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glxscreens.c \
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@ -537,7 +537,7 @@ __glXDRIscreenProbe(ScreenPtr pScreen)
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return NULL;
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return NULL;
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}
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}
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__GLXprovider __glXDRIswrastProvider = {
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__GLXprovider __glXDRISWRastProvider = {
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__glXDRIscreenProbe,
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__glXDRIscreenProbe,
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"DRISWRAST",
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"DRISWRAST",
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NULL
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NULL
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@ -1,528 +0,0 @@
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/**************************************************************************
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Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
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All Rights Reserved.
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sub license, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice (including the
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next paragraph) shall be included in all copies or substantial portions
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of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
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ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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**************************************************************************/
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/*
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* Authors:
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* Kevin E. Martin <kevin@precisioninsight.com>
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* Brian E. Paul <brian@precisioninsight.com>
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*
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*/
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include <string.h>
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#include <dlfcn.h>
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#define _NEED_GL_CORE_IF
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#include <GL/xmesa.h>
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#include <GL/internal/glcore.h>
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#include <glxserver.h>
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#include <glxscreens.h>
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#include <glxdrawable.h>
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#include <glxcontext.h>
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#include <glxutil.h>
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#include "os.h"
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#define XMesaCreateVisual (*glcore->XMesaCreateVisual)
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#define XMesaDestroyVisual (*glcore->XMesaDestroyVisual)
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#define XMesaCreateWindowBuffer (*glcore->XMesaCreateWindowBuffer)
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#define XMesaCreatePixmapBuffer (*glcore->XMesaCreatePixmapBuffer)
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#define XMesaDestroyBuffer (*glcore->XMesaDestroyBuffer)
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#define XMesaSwapBuffers (*glcore->XMesaSwapBuffers)
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#define XMesaResizeBuffers (*glcore->XMesaResizeBuffers)
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#define XMesaCreateContext (*glcore->XMesaCreateContext)
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#define XMesaDestroyContext (*glcore->XMesaDestroyContext)
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#define XMesaCopyContext (*glcore->XMesaCopyContext)
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#define XMesaMakeCurrent2 (*glcore->XMesaMakeCurrent2)
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#define XMesaForceCurrent (*glcore->XMesaForceCurrent)
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#define XMesaLoseCurrent (*glcore->XMesaLoseCurrent)
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typedef struct __GLXMESAscreen __GLXMESAscreen;
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typedef struct __GLXMESAcontext __GLXMESAcontext;
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typedef struct __GLXMESAdrawable __GLXMESAdrawable;
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struct __GLXMESAscreen {
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__GLXscreen base;
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int index;
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int num_vis;
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XMesaVisual *xm_vis;
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void *driver;
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const __GLcoreModule *glcore;
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};
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struct __GLXMESAcontext {
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__GLXcontext base;
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XMesaContext xmesa;
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};
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struct __GLXMESAdrawable {
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__GLXdrawable base;
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XMesaBuffer xm_buf;
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__GLXMESAscreen *screen;
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};
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static XMesaVisual find_mesa_visual(__GLXscreen *screen, XID fbconfigID);
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static void
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__glXMesaDrawableDestroy(__GLXdrawable *base)
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{
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__GLXMESAdrawable *glxPriv = (__GLXMESAdrawable *) base;
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const __GLcoreModule *glcore = glxPriv->screen->glcore;
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if (glxPriv->xm_buf != NULL)
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XMesaDestroyBuffer(glxPriv->xm_buf);
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xfree(glxPriv);
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}
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static GLboolean
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__glXMesaDrawableResize(__GLXdrawable *base)
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{
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__GLXMESAdrawable *glxPriv = (__GLXMESAdrawable *) base;
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const __GLcoreModule *glcore = glxPriv->screen->glcore;
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XMesaResizeBuffers(glxPriv->xm_buf);
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return GL_TRUE;
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}
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static GLboolean
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__glXMesaDrawableSwapBuffers(__GLXdrawable *base)
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{
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__GLXMESAdrawable *glxPriv = (__GLXMESAdrawable *) base;
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const __GLcoreModule *glcore = glxPriv->screen->glcore;
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/* This is terrifying: XMesaSwapBuffers() ends up calling CopyArea
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* to do the buffer swap, but this assumes that the server holds
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* the lock and has its context visible. If another screen uses a
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* DRI driver, that will have installed the DRI enter/leave server
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* functions, which lifts the lock during GLX dispatch. This is
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* why we need to re-take the lock and swap in the server context
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* before calling XMesaSwapBuffers() here. /me shakes head. */
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__glXenterServer(GL_FALSE);
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XMesaSwapBuffers(glxPriv->xm_buf);
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__glXleaveServer(GL_FALSE);
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return GL_TRUE;
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}
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static __GLXdrawable *
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__glXMesaScreenCreateDrawable(__GLXscreen *screen,
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DrawablePtr pDraw, int type,
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XID drawId,
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__GLXconfig *modes)
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{
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__GLXMESAscreen *mesaScreen = (__GLXMESAscreen *) screen;
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const __GLcoreModule *glcore = mesaScreen->glcore;
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__GLXMESAdrawable *glxPriv;
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XMesaVisual xm_vis;
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glxPriv = xalloc(sizeof *glxPriv);
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if (glxPriv == NULL)
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return NULL;
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memset(glxPriv, 0, sizeof *glxPriv);
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glxPriv->screen = mesaScreen;
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if (!__glXDrawableInit(&glxPriv->base, screen,
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pDraw, type, drawId, modes)) {
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xfree(glxPriv);
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return NULL;
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}
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glxPriv->base.destroy = __glXMesaDrawableDestroy;
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glxPriv->base.resize = __glXMesaDrawableResize;
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glxPriv->base.swapBuffers = __glXMesaDrawableSwapBuffers;
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xm_vis = find_mesa_visual(screen, modes->fbconfigID);
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if (xm_vis == NULL) {
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ErrorF("find_mesa_visual returned NULL for visualID = 0x%04x\n",
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modes->visualID);
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xfree(glxPriv);
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return NULL;
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}
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if (glxPriv->base.type == DRAWABLE_WINDOW) {
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glxPriv->xm_buf = XMesaCreateWindowBuffer(xm_vis, (WindowPtr)pDraw);
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} else {
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glxPriv->xm_buf = XMesaCreatePixmapBuffer(xm_vis, (PixmapPtr)pDraw, 0);
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}
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if (glxPriv->xm_buf == NULL) {
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xfree(glxPriv);
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return NULL;
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}
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return &glxPriv->base;
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}
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static void
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__glXMesaContextDestroy(__GLXcontext *baseContext)
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{
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__GLXMESAcontext *context = (__GLXMESAcontext *) baseContext;
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__GLXMESAscreen *screen = (__GLXMESAscreen *) context->base.pGlxScreen;
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const __GLcoreModule *glcore = screen->glcore;
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XMesaDestroyContext(context->xmesa);
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__glXContextDestroy(&context->base);
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xfree(context);
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}
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static int
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__glXMesaContextMakeCurrent(__GLXcontext *baseContext)
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{
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__GLXMESAcontext *context = (__GLXMESAcontext *) baseContext;
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__GLXMESAdrawable *drawPriv = (__GLXMESAdrawable *) context->base.drawPriv;
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__GLXMESAdrawable *readPriv = (__GLXMESAdrawable *) context->base.readPriv;
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__GLXMESAscreen *screen = (__GLXMESAscreen *) context->base.pGlxScreen;
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const __GLcoreModule *glcore = screen->glcore;
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return XMesaMakeCurrent2(context->xmesa,
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drawPriv->xm_buf,
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readPriv->xm_buf);
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}
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static int
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__glXMesaContextLoseCurrent(__GLXcontext *baseContext)
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{
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__GLXMESAcontext *context = (__GLXMESAcontext *) baseContext;
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__GLXMESAscreen *screen = (__GLXMESAscreen *) context->base.pGlxScreen;
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const __GLcoreModule *glcore = screen->glcore;
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return XMesaLoseCurrent(context->xmesa);
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}
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static int
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__glXMesaContextCopy(__GLXcontext *baseDst,
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__GLXcontext *baseSrc,
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unsigned long mask)
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{
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__GLXMESAcontext *dst = (__GLXMESAcontext *) baseDst;
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__GLXMESAcontext *src = (__GLXMESAcontext *) baseSrc;
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__GLXMESAscreen *screen = (__GLXMESAscreen *) dst->base.pGlxScreen;
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const __GLcoreModule *glcore = screen->glcore;
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return XMesaCopyContext(src->xmesa, dst->xmesa, mask);
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}
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static int
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__glXMesaContextForceCurrent(__GLXcontext *baseContext)
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{
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__GLXMESAcontext *context = (__GLXMESAcontext *) baseContext;
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__GLXMESAscreen *screen = (__GLXMESAscreen *) context->base.pGlxScreen;
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const __GLcoreModule *glcore = screen->glcore;
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/* GlxSetRenderTables() call for XGL moved in XMesaForceCurrent() */
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return XMesaForceCurrent(context->xmesa);
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}
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static __GLXcontext *
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__glXMesaScreenCreateContext(__GLXscreen *screen,
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__GLXconfig *config,
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__GLXcontext *baseShareContext)
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{
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__GLXMESAscreen *mesaScreen = (__GLXMESAscreen *) screen;
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const __GLcoreModule *glcore = mesaScreen->glcore;
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__GLXMESAcontext *context;
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__GLXMESAcontext *shareContext = (__GLXMESAcontext *) baseShareContext;
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XMesaVisual xm_vis;
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XMesaContext xm_share;
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context = xalloc (sizeof (__GLXMESAcontext));
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if (context == NULL)
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return NULL;
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memset(context, 0, sizeof *context);
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context->base.pGlxScreen = screen;
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context->base.config = config;
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context->base.destroy = __glXMesaContextDestroy;
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context->base.makeCurrent = __glXMesaContextMakeCurrent;
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context->base.loseCurrent = __glXMesaContextLoseCurrent;
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context->base.copy = __glXMesaContextCopy;
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context->base.forceCurrent = __glXMesaContextForceCurrent;
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xm_vis = find_mesa_visual(screen, config->fbconfigID);
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if (!xm_vis) {
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ErrorF("find_mesa_visual returned NULL for visualID = 0x%04x\n",
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config->visualID);
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xfree(context);
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return NULL;
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}
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xm_share = shareContext ? shareContext->xmesa : NULL;
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context->xmesa = XMesaCreateContext(xm_vis, xm_share);
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if (!context->xmesa) {
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xfree(context);
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return NULL;
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}
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return &context->base;
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}
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static void
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__glXMesaScreenDestroy(__GLXscreen *screen)
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{
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__GLXMESAscreen *mesaScreen = (__GLXMESAscreen *) screen;
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const __GLcoreModule *glcore = mesaScreen->glcore;
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int i;
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if (mesaScreen->xm_vis) {
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for (i = 0; i < mesaScreen->base.numFBConfigs; i++) {
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if (mesaScreen->xm_vis[i])
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XMesaDestroyVisual(mesaScreen->xm_vis[i]);
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}
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xfree(mesaScreen->xm_vis);
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}
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dlclose(mesaScreen->driver);
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__glXScreenDestroy(screen);
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xfree(screen);
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}
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static XMesaVisual
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find_mesa_visual(__GLXscreen *screen, XID fbconfigID)
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{
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__GLXMESAscreen *mesaScreen = (__GLXMESAscreen *) screen;
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const __GLXconfig *config;
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unsigned i = 0;
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for (config = screen->fbconfigs; config != NULL; config = config->next) {
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if (config->fbconfigID == fbconfigID)
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return mesaScreen->xm_vis[i];
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i++;
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}
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return NULL;
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}
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const static int numBack = 2;
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const static int numDepth = 2;
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const static int numStencil = 2;
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static const int glx_visual_types[] = {
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GLX_STATIC_GRAY,
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GLX_GRAY_SCALE,
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GLX_STATIC_COLOR,
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GLX_PSEUDO_COLOR,
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GLX_TRUE_COLOR,
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GLX_DIRECT_COLOR
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};
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static __GLXconfig *
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createFBConfigsForVisual(__GLXscreen *screen, ScreenPtr pScreen,
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VisualPtr visual, __GLXconfig *config)
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{
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int back, depth, stencil;
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/* FIXME: Ok, I'm making all this up... anybody has a better idea? */
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for (back = numBack - 1; back >= 0; back--)
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for (depth = 0; depth < numDepth; depth++)
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for (stencil = 0; stencil < numStencil; stencil++) {
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config->next = xcalloc(sizeof(*config), 1);
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config = config->next;
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||||||
config->visualRating = GLX_NONE;
|
|
||||||
config->visualType = glx_visual_types[visual->class];
|
|
||||||
config->xRenderable = GL_TRUE;
|
|
||||||
config->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT;
|
|
||||||
config->rgbMode = (visual->class >= TrueColor);
|
|
||||||
config->colorIndexMode = !config->rgbMode;
|
|
||||||
config->renderType =
|
|
||||||
(config->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT;
|
|
||||||
config->doubleBufferMode = back;
|
|
||||||
config->haveDepthBuffer = depth;
|
|
||||||
config->depthBits = depth ? visual->nplanes : 0;
|
|
||||||
config->haveStencilBuffer = stencil;
|
|
||||||
config->stencilBits = stencil ? visual->bitsPerRGBValue : 0;
|
|
||||||
config->haveAccumBuffer = 0;
|
|
||||||
|
|
||||||
config->redBits = Ones(visual->redMask);
|
|
||||||
config->greenBits = Ones(visual->greenMask);
|
|
||||||
config->blueBits = Ones(visual->blueMask);
|
|
||||||
config->alphaBits = 0;
|
|
||||||
config->redMask = visual->redMask;
|
|
||||||
config->greenMask = visual->greenMask;
|
|
||||||
config->blueMask = visual->blueMask;
|
|
||||||
config->alphaMask = 0;
|
|
||||||
config->rgbBits = config->rgbMode ? visual->nplanes : 0;
|
|
||||||
config->indexBits = config->colorIndexMode ? visual->nplanes : 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
return config;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
createFBConfigs(__GLXscreen *pGlxScreen, ScreenPtr pScreen)
|
|
||||||
{
|
|
||||||
__GLXconfig head, *tail;
|
|
||||||
int i;
|
|
||||||
|
|
||||||
/* We assume here that each existing visual correspond to a
|
|
||||||
* different visual class. Note, this runs before COMPOSITE adds
|
|
||||||
* its visual, so it's not entirely crazy. */
|
|
||||||
pGlxScreen->numFBConfigs = pScreen->numVisuals * numBack * numDepth * numStencil;
|
|
||||||
|
|
||||||
head.next = NULL;
|
|
||||||
tail = &head;
|
|
||||||
for (i = 0; i < pScreen->numVisuals; i++)
|
|
||||||
tail = createFBConfigsForVisual(pGlxScreen, pScreen,
|
|
||||||
&pScreen->visuals[i], tail);
|
|
||||||
|
|
||||||
pGlxScreen->fbconfigs = head.next;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
createMesaVisuals(__GLXMESAscreen *pMesaScreen)
|
|
||||||
{
|
|
||||||
const __GLcoreModule *glcore = pMesaScreen->glcore;
|
|
||||||
__GLXconfig *config;
|
|
||||||
ScreenPtr pScreen;
|
|
||||||
VisualPtr visual = NULL;
|
|
||||||
int i, j;
|
|
||||||
|
|
||||||
i = 0;
|
|
||||||
pScreen = pMesaScreen->base.pScreen;
|
|
||||||
pMesaScreen->xm_vis =
|
|
||||||
xcalloc(pMesaScreen->base.numFBConfigs, sizeof (XMesaVisual));
|
|
||||||
for (config = pMesaScreen->base.fbconfigs; config != NULL; config = config->next) {
|
|
||||||
for (j = 0; j < pScreen->numVisuals; j++)
|
|
||||||
if (pScreen->visuals[j].vid == config->visualID) {
|
|
||||||
visual = &pScreen->visuals[j];
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
pMesaScreen->xm_vis[i++] =
|
|
||||||
XMesaCreateVisual(pScreen,
|
|
||||||
visual,
|
|
||||||
config->rgbMode,
|
|
||||||
(config->alphaBits > 0),
|
|
||||||
config->doubleBufferMode,
|
|
||||||
config->stereoMode,
|
|
||||||
GL_TRUE, /* ximage_flag */
|
|
||||||
config->depthBits,
|
|
||||||
config->stencilBits,
|
|
||||||
config->accumRedBits,
|
|
||||||
config->accumGreenBits,
|
|
||||||
config->accumBlueBits,
|
|
||||||
config->accumAlphaBits,
|
|
||||||
config->samples,
|
|
||||||
config->level,
|
|
||||||
config->visualRating);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static const char dri_driver_path[] = DRI_DRIVER_PATH;
|
|
||||||
|
|
||||||
static __GLXscreen *
|
|
||||||
__glXMesaScreenProbe(ScreenPtr pScreen)
|
|
||||||
{
|
|
||||||
__GLXMESAscreen *screen;
|
|
||||||
char filename[128];
|
|
||||||
|
|
||||||
screen = xalloc(sizeof *screen);
|
|
||||||
if (screen == NULL)
|
|
||||||
return NULL;
|
|
||||||
|
|
||||||
snprintf(filename, sizeof filename, "%s/%s.so",
|
|
||||||
dri_driver_path, "libGLcore");
|
|
||||||
|
|
||||||
screen->driver = dlopen(filename, RTLD_LAZY | RTLD_LOCAL);
|
|
||||||
if (screen->driver == NULL) {
|
|
||||||
LogMessage(X_ERROR, "GLX error: dlopen of %s failed (%s)\n",
|
|
||||||
filename, dlerror());
|
|
||||||
goto handle_error;
|
|
||||||
}
|
|
||||||
|
|
||||||
screen->glcore = dlsym(screen->driver, __GL_CORE);
|
|
||||||
if (screen->glcore == NULL) {
|
|
||||||
LogMessage(X_ERROR, "GLX error: dlsym for %s failed (%s)\n",
|
|
||||||
__GL_CORE, dlerror());
|
|
||||||
goto handle_error;
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Find the GLX visuals that are supported by this screen and create
|
|
||||||
* XMesa's visuals.
|
|
||||||
*/
|
|
||||||
createFBConfigs(&screen->base, pScreen);
|
|
||||||
|
|
||||||
__glXScreenInit(&screen->base, pScreen);
|
|
||||||
|
|
||||||
/* Now that GLX has created the corresponding X visual, create the mesa visuals. */
|
|
||||||
createMesaVisuals(screen);
|
|
||||||
|
|
||||||
screen->base.destroy = __glXMesaScreenDestroy;
|
|
||||||
screen->base.createContext = __glXMesaScreenCreateContext;
|
|
||||||
screen->base.createDrawable = __glXMesaScreenCreateDrawable;
|
|
||||||
screen->base.swapInterval = NULL;
|
|
||||||
screen->base.pScreen = pScreen;
|
|
||||||
|
|
||||||
LogMessage(X_INFO, "GLX: Loaded and initialized %s\n", filename);
|
|
||||||
|
|
||||||
return &screen->base;
|
|
||||||
|
|
||||||
handle_error:
|
|
||||||
|
|
||||||
if (screen->driver)
|
|
||||||
dlclose(screen->driver);
|
|
||||||
|
|
||||||
xfree(screen);
|
|
||||||
|
|
||||||
FatalError("GLX: could not load software renderer\n");
|
|
||||||
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
__GLXprovider __glXMesaProvider = {
|
|
||||||
__glXMesaScreenProbe,
|
|
||||||
"MESA",
|
|
||||||
NULL
|
|
||||||
};
|
|
||||||
|
|
||||||
__GLXprovider *
|
|
||||||
GlxGetMesaProvider (void)
|
|
||||||
{
|
|
||||||
return &__glXMesaProvider;
|
|
||||||
}
|
|
|
@ -40,7 +40,7 @@
|
||||||
** Stubs to satisfy miinitext.c references.
|
** Stubs to satisfy miinitext.c references.
|
||||||
*/
|
*/
|
||||||
typedef int __GLXprovider;
|
typedef int __GLXprovider;
|
||||||
__GLXprovider __glXMesaProvider;
|
__GLXprovider __glXDRIswrastProvider;
|
||||||
void GlxPushProvider(__GLXprovider *provider) { }
|
void GlxPushProvider(__GLXprovider *provider) { }
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|
|
@ -85,11 +85,6 @@ glxSetup(pointer module, pointer opts, int *errmaj, int *errmin)
|
||||||
|
|
||||||
setupDone = TRUE;
|
setupDone = TRUE;
|
||||||
|
|
||||||
provider = LoaderSymbol("__glXMesaProvider");
|
|
||||||
if (provider == NULL)
|
|
||||||
return NULL;
|
|
||||||
GlxPushProvider(provider);
|
|
||||||
|
|
||||||
provider = LoaderSymbol("__glXDRIswrastProvider");
|
provider = LoaderSymbol("__glXDRIswrastProvider");
|
||||||
if (provider)
|
if (provider)
|
||||||
GlxPushProvider(provider);
|
GlxPushProvider(provider);
|
||||||
|
|
|
@ -87,7 +87,7 @@ typedef long long GLint64EXT;
|
||||||
|
|
||||||
// ggs: needed to call back to glx with visual configs
|
// ggs: needed to call back to glx with visual configs
|
||||||
extern void GlxSetVisualConfigs(int nconfigs, __GLXvisualConfig *configs, void **configprivs);
|
extern void GlxSetVisualConfigs(int nconfigs, __GLXvisualConfig *configs, void **configprivs);
|
||||||
__GLXprovider * GlxGetMesaProvider (void);
|
__GLXprovider * GlxGetDRISWrastProvider (void);
|
||||||
|
|
||||||
// Write debugging output, or not
|
// Write debugging output, or not
|
||||||
#ifdef GLAQUA_DEBUG
|
#ifdef GLAQUA_DEBUG
|
||||||
|
@ -120,17 +120,17 @@ static int __glXAquaContextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, un
|
||||||
|
|
||||||
static CGLPixelFormatObj makeFormat(__GLXconfig *mode);
|
static CGLPixelFormatObj makeFormat(__GLXconfig *mode);
|
||||||
|
|
||||||
__GLXprovider __glXMesaProvider = {
|
__GLXprovider __glXDRISWRastProvider = {
|
||||||
__glXAquaScreenProbe,
|
__glXAquaScreenProbe,
|
||||||
"Core OpenGL",
|
"Core OpenGL",
|
||||||
NULL
|
NULL
|
||||||
};
|
};
|
||||||
|
|
||||||
__GLXprovider *
|
__GLXprovider *
|
||||||
GlxGetMesaProvider (void)
|
GlxGetDRISWRastProvider (void)
|
||||||
{
|
{
|
||||||
GLAQUA_DEBUG_MSG("GlxGetMesaProvider\n");
|
GLAQUA_DEBUG_MSG("GlxGetDRISWRastProvider\n");
|
||||||
return &__glXMesaProvider;
|
return &__glXDRISWRastProvider;
|
||||||
}
|
}
|
||||||
|
|
||||||
typedef struct __GLXAquaScreen __GLXAquaScreen;
|
typedef struct __GLXAquaScreen __GLXAquaScreen;
|
||||||
|
|
|
@ -288,8 +288,7 @@ extern void XFree86DGAExtensionInit(INITARGS);
|
||||||
#endif
|
#endif
|
||||||
#ifdef GLXEXT
|
#ifdef GLXEXT
|
||||||
typedef struct __GLXprovider __GLXprovider;
|
typedef struct __GLXprovider __GLXprovider;
|
||||||
extern __GLXprovider __glXMesaProvider;
|
extern __GLXprovider __glXDRISWRastProvider;
|
||||||
extern __GLXprovider __glXDRIswrastProvider;
|
|
||||||
extern void GlxPushProvider(__GLXprovider *impl);
|
extern void GlxPushProvider(__GLXprovider *impl);
|
||||||
extern void GlxExtensionInit(INITARGS);
|
extern void GlxExtensionInit(INITARGS);
|
||||||
#endif
|
#endif
|
||||||
|
@ -574,8 +573,7 @@ InitExtensions(argc, argv)
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef GLXEXT
|
#ifdef GLXEXT
|
||||||
GlxPushProvider(&__glXMesaProvider);
|
GlxPushProvider(&__glXDRISWRastProvider);
|
||||||
GlxPushProvider(&__glXDRIswrastProvider);
|
|
||||||
if (!noGlxExtension) GlxExtensionInit();
|
if (!noGlxExtension) GlxExtensionInit();
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue