diff --git a/GL/glx/Makefile.am b/GL/glx/Makefile.am index 94f8fd6c5..4e21e5012 100644 --- a/GL/glx/Makefile.am +++ b/GL/glx/Makefile.am @@ -34,10 +34,7 @@ libglxdri_la_SOURCES = \ glxdri.c libglx_la_SOURCES = \ - g_disptab.c \ g_disptab.h \ - g_disptab_EXT.c \ - g_disptab_EXT.h \ glapi.c \ glcontextmodes.c \ glcontextmodes.h \ diff --git a/GL/glx/g_disptab.c b/GL/glx/g_disptab.c deleted file mode 100644 index 60193018b..000000000 --- a/GL/glx/g_disptab.c +++ /dev/null @@ -1,515 +0,0 @@ -/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED */ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: This software was created using the -** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has -** not been independently verified as being compliant with the OpenGL(R) -** version 1.2.1 Specification. -*/ - -#ifdef HAVE_DIX_CONFIG_H -#include -#endif - -#include "glxserver.h" -#include "glxext.h" -#include "g_disptab.h" -#include "indirect_dispatch.h" - -__GLXdispatchRenderProcPtr __glXRenderTable[] = { - __glXNoSuchRenderOpcode, - __glXDisp_CallList, - __glXDisp_CallLists, - __glXDisp_ListBase, - __glXDisp_Begin, - __glXDisp_Bitmap, - __glXDisp_Color3bv, - __glXDisp_Color3dv, - __glXDisp_Color3fv, - __glXDisp_Color3iv, - __glXDisp_Color3sv, - __glXDisp_Color3ubv, - __glXDisp_Color3uiv, - __glXDisp_Color3usv, - __glXDisp_Color4bv, - __glXDisp_Color4dv, - __glXDisp_Color4fv, - __glXDisp_Color4iv, - __glXDisp_Color4sv, - __glXDisp_Color4ubv, - __glXDisp_Color4uiv, - __glXDisp_Color4usv, - __glXDisp_EdgeFlagv, - __glXDisp_End, - __glXDisp_Indexdv, - __glXDisp_Indexfv, - __glXDisp_Indexiv, - __glXDisp_Indexsv, - __glXDisp_Normal3bv, - __glXDisp_Normal3dv, - __glXDisp_Normal3fv, - __glXDisp_Normal3iv, - __glXDisp_Normal3sv, - __glXDisp_RasterPos2dv, - __glXDisp_RasterPos2fv, - __glXDisp_RasterPos2iv, - __glXDisp_RasterPos2sv, - __glXDisp_RasterPos3dv, - __glXDisp_RasterPos3fv, - __glXDisp_RasterPos3iv, - __glXDisp_RasterPos3sv, - __glXDisp_RasterPos4dv, - __glXDisp_RasterPos4fv, - __glXDisp_RasterPos4iv, - __glXDisp_RasterPos4sv, - __glXDisp_Rectdv, - __glXDisp_Rectfv, - __glXDisp_Rectiv, - __glXDisp_Rectsv, - __glXDisp_TexCoord1dv, - __glXDisp_TexCoord1fv, - __glXDisp_TexCoord1iv, - __glXDisp_TexCoord1sv, - __glXDisp_TexCoord2dv, - __glXDisp_TexCoord2fv, - __glXDisp_TexCoord2iv, - __glXDisp_TexCoord2sv, - __glXDisp_TexCoord3dv, - __glXDisp_TexCoord3fv, - __glXDisp_TexCoord3iv, - __glXDisp_TexCoord3sv, - __glXDisp_TexCoord4dv, - __glXDisp_TexCoord4fv, - __glXDisp_TexCoord4iv, - __glXDisp_TexCoord4sv, - __glXDisp_Vertex2dv, - __glXDisp_Vertex2fv, - __glXDisp_Vertex2iv, - __glXDisp_Vertex2sv, - __glXDisp_Vertex3dv, - __glXDisp_Vertex3fv, - __glXDisp_Vertex3iv, - __glXDisp_Vertex3sv, - __glXDisp_Vertex4dv, - __glXDisp_Vertex4fv, - __glXDisp_Vertex4iv, - __glXDisp_Vertex4sv, - __glXDisp_ClipPlane, - __glXDisp_ColorMaterial, - __glXDisp_CullFace, - __glXDisp_Fogf, - __glXDisp_Fogfv, - __glXDisp_Fogi, - __glXDisp_Fogiv, - __glXDisp_FrontFace, - __glXDisp_Hint, - __glXDisp_Lightf, - __glXDisp_Lightfv, - __glXDisp_Lighti, - __glXDisp_Lightiv, - __glXDisp_LightModelf, - __glXDisp_LightModelfv, - __glXDisp_LightModeli, - __glXDisp_LightModeliv, - __glXDisp_LineStipple, - __glXDisp_LineWidth, - __glXDisp_Materialf, - __glXDisp_Materialfv, - __glXDisp_Materiali, - __glXDisp_Materialiv, - __glXDisp_PointSize, - __glXDisp_PolygonMode, - __glXDisp_PolygonStipple, - __glXDisp_Scissor, - __glXDisp_ShadeModel, - __glXDisp_TexParameterf, - __glXDisp_TexParameterfv, - __glXDisp_TexParameteri, - __glXDisp_TexParameteriv, - __glXDisp_TexImage1D, - __glXDisp_TexImage2D, - __glXDisp_TexEnvf, - __glXDisp_TexEnvfv, - __glXDisp_TexEnvi, - __glXDisp_TexEnviv, - __glXDisp_TexGend, - __glXDisp_TexGendv, - __glXDisp_TexGenf, - __glXDisp_TexGenfv, - __glXDisp_TexGeni, - __glXDisp_TexGeniv, - __glXDisp_InitNames, - __glXDisp_LoadName, - __glXDisp_PassThrough, - __glXDisp_PopName, - __glXDisp_PushName, - __glXDisp_DrawBuffer, - __glXDisp_Clear, - __glXDisp_ClearAccum, - __glXDisp_ClearIndex, - __glXDisp_ClearColor, - __glXDisp_ClearStencil, - __glXDisp_ClearDepth, - __glXDisp_StencilMask, - __glXDisp_ColorMask, - __glXDisp_DepthMask, - __glXDisp_IndexMask, - __glXDisp_Accum, - __glXDisp_Disable, - __glXDisp_Enable, - __glXNoSuchRenderOpcode, - __glXDisp_PopAttrib, - __glXDisp_PushAttrib, - __glXDisp_Map1d, - __glXDisp_Map1f, - __glXDisp_Map2d, - __glXDisp_Map2f, - __glXDisp_MapGrid1d, - __glXDisp_MapGrid1f, - __glXDisp_MapGrid2d, - __glXDisp_MapGrid2f, - __glXDisp_EvalCoord1dv, - __glXDisp_EvalCoord1fv, - __glXDisp_EvalCoord2dv, - __glXDisp_EvalCoord2fv, - __glXDisp_EvalMesh1, - __glXDisp_EvalPoint1, - __glXDisp_EvalMesh2, - __glXDisp_EvalPoint2, - __glXDisp_AlphaFunc, - __glXDisp_BlendFunc, - __glXDisp_LogicOp, - __glXDisp_StencilFunc, - __glXDisp_StencilOp, - __glXDisp_DepthFunc, - __glXDisp_PixelZoom, - __glXDisp_PixelTransferf, - __glXDisp_PixelTransferi, - __glXDisp_PixelMapfv, - __glXDisp_PixelMapuiv, - __glXDisp_PixelMapusv, - __glXDisp_ReadBuffer, - __glXDisp_CopyPixels, - __glXDisp_DrawPixels, - __glXDisp_DepthRange, - __glXDisp_Frustum, - __glXDisp_LoadIdentity, - __glXDisp_LoadMatrixf, - __glXDisp_LoadMatrixd, - __glXDisp_MatrixMode, - __glXDisp_MultMatrixf, - __glXDisp_MultMatrixd, - __glXDisp_Ortho, - __glXDisp_PopMatrix, - __glXDisp_PushMatrix, - __glXDisp_Rotated, - __glXDisp_Rotatef, - __glXDisp_Scaled, - __glXDisp_Scalef, - __glXDisp_Translated, - __glXDisp_Translatef, - __glXDisp_Viewport, - __glXDisp_PolygonOffset, - __glXDisp_DrawArrays, - __glXDisp_Indexubv, - __glXDisp_ColorSubTable, - __glXDisp_CopyColorSubTable, - __glXDisp_ActiveTextureARB, - __glXDisp_MultiTexCoord1dvARB, - __glXDisp_MultiTexCoord1fvARB, - __glXDisp_MultiTexCoord1ivARB, - __glXDisp_MultiTexCoord1svARB, - __glXDisp_MultiTexCoord2dvARB, - __glXDisp_MultiTexCoord2fvARB, - __glXDisp_MultiTexCoord2ivARB, - __glXDisp_MultiTexCoord2svARB, - __glXDisp_MultiTexCoord3dvARB, - __glXDisp_MultiTexCoord3fvARB, - __glXDisp_MultiTexCoord3ivARB, - __glXDisp_MultiTexCoord3svARB, - __glXDisp_MultiTexCoord4dvARB, - __glXDisp_MultiTexCoord4fvARB, - __glXDisp_MultiTexCoord4ivARB, - __glXDisp_MultiTexCoord4svARB, /* 213 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 220 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXDisp_SampleCoverageARB, -#ifndef MISSING_GL_EXTS - __glXDisp_WindowPos3fvMESA /* 230 */ -#else - __glXNoSuchRenderOpcode -#endif -}; - - -__GLXdispatchRenderProcPtr __glXSwapRenderTable[__GLX_RENDER_TABLE_SIZE] = { - __glXNoSuchRenderOpcode, - __glXDispSwap_CallList, - __glXDispSwap_CallLists, - __glXDispSwap_ListBase, - __glXDispSwap_Begin, - __glXDispSwap_Bitmap, - __glXDispSwap_Color3bv, - __glXDispSwap_Color3dv, - __glXDispSwap_Color3fv, - __glXDispSwap_Color3iv, - __glXDispSwap_Color3sv, - __glXDispSwap_Color3ubv, - __glXDispSwap_Color3uiv, - __glXDispSwap_Color3usv, - __glXDispSwap_Color4bv, - __glXDispSwap_Color4dv, - __glXDispSwap_Color4fv, - __glXDispSwap_Color4iv, - __glXDispSwap_Color4sv, - __glXDispSwap_Color4ubv, - __glXDispSwap_Color4uiv, - __glXDispSwap_Color4usv, - __glXDispSwap_EdgeFlagv, - __glXDispSwap_End, - __glXDispSwap_Indexdv, - __glXDispSwap_Indexfv, - __glXDispSwap_Indexiv, - __glXDispSwap_Indexsv, - __glXDispSwap_Normal3bv, - __glXDispSwap_Normal3dv, - __glXDispSwap_Normal3fv, - __glXDispSwap_Normal3iv, - __glXDispSwap_Normal3sv, - __glXDispSwap_RasterPos2dv, - __glXDispSwap_RasterPos2fv, - __glXDispSwap_RasterPos2iv, - __glXDispSwap_RasterPos2sv, - __glXDispSwap_RasterPos3dv, - __glXDispSwap_RasterPos3fv, - __glXDispSwap_RasterPos3iv, - __glXDispSwap_RasterPos3sv, - __glXDispSwap_RasterPos4dv, - __glXDispSwap_RasterPos4fv, - __glXDispSwap_RasterPos4iv, - __glXDispSwap_RasterPos4sv, - __glXDispSwap_Rectdv, - __glXDispSwap_Rectfv, - __glXDispSwap_Rectiv, - __glXDispSwap_Rectsv, - __glXDispSwap_TexCoord1dv, - __glXDispSwap_TexCoord1fv, - __glXDispSwap_TexCoord1iv, - __glXDispSwap_TexCoord1sv, - __glXDispSwap_TexCoord2dv, - __glXDispSwap_TexCoord2fv, - __glXDispSwap_TexCoord2iv, - __glXDispSwap_TexCoord2sv, - __glXDispSwap_TexCoord3dv, - __glXDispSwap_TexCoord3fv, - __glXDispSwap_TexCoord3iv, - __glXDispSwap_TexCoord3sv, - __glXDispSwap_TexCoord4dv, - __glXDispSwap_TexCoord4fv, - __glXDispSwap_TexCoord4iv, - __glXDispSwap_TexCoord4sv, - __glXDispSwap_Vertex2dv, - __glXDispSwap_Vertex2fv, - __glXDispSwap_Vertex2iv, - __glXDispSwap_Vertex2sv, - __glXDispSwap_Vertex3dv, - __glXDispSwap_Vertex3fv, - __glXDispSwap_Vertex3iv, - __glXDispSwap_Vertex3sv, - __glXDispSwap_Vertex4dv, - __glXDispSwap_Vertex4fv, - __glXDispSwap_Vertex4iv, - __glXDispSwap_Vertex4sv, - __glXDispSwap_ClipPlane, - __glXDispSwap_ColorMaterial, - __glXDispSwap_CullFace, - __glXDispSwap_Fogf, - __glXDispSwap_Fogfv, - __glXDispSwap_Fogi, - __glXDispSwap_Fogiv, - __glXDispSwap_FrontFace, - __glXDispSwap_Hint, - __glXDispSwap_Lightf, - __glXDispSwap_Lightfv, - __glXDispSwap_Lighti, - __glXDispSwap_Lightiv, - __glXDispSwap_LightModelf, - __glXDispSwap_LightModelfv, - __glXDispSwap_LightModeli, - __glXDispSwap_LightModeliv, - __glXDispSwap_LineStipple, - __glXDispSwap_LineWidth, - __glXDispSwap_Materialf, - __glXDispSwap_Materialfv, - __glXDispSwap_Materiali, - __glXDispSwap_Materialiv, - __glXDispSwap_PointSize, - __glXDispSwap_PolygonMode, - __glXDispSwap_PolygonStipple, - __glXDispSwap_Scissor, - __glXDispSwap_ShadeModel, - __glXDispSwap_TexParameterf, - __glXDispSwap_TexParameterfv, - __glXDispSwap_TexParameteri, - __glXDispSwap_TexParameteriv, - __glXDispSwap_TexImage1D, - __glXDispSwap_TexImage2D, - __glXDispSwap_TexEnvf, - __glXDispSwap_TexEnvfv, - __glXDispSwap_TexEnvi, - __glXDispSwap_TexEnviv, - __glXDispSwap_TexGend, - __glXDispSwap_TexGendv, - __glXDispSwap_TexGenf, - __glXDispSwap_TexGenfv, - __glXDispSwap_TexGeni, - __glXDispSwap_TexGeniv, - __glXDispSwap_InitNames, - __glXDispSwap_LoadName, - __glXDispSwap_PassThrough, - __glXDispSwap_PopName, - __glXDispSwap_PushName, - __glXDispSwap_DrawBuffer, - __glXDispSwap_Clear, - __glXDispSwap_ClearAccum, - __glXDispSwap_ClearIndex, - __glXDispSwap_ClearColor, - __glXDispSwap_ClearStencil, - __glXDispSwap_ClearDepth, - __glXDispSwap_StencilMask, - __glXDispSwap_ColorMask, - __glXDispSwap_DepthMask, - __glXDispSwap_IndexMask, - __glXDispSwap_Accum, - __glXDispSwap_Disable, - __glXDispSwap_Enable, - __glXNoSuchRenderOpcode, - __glXDispSwap_PopAttrib, - __glXDispSwap_PushAttrib, - __glXDispSwap_Map1d, - __glXDispSwap_Map1f, - __glXDispSwap_Map2d, - __glXDispSwap_Map2f, - __glXDispSwap_MapGrid1d, - __glXDispSwap_MapGrid1f, - __glXDispSwap_MapGrid2d, - __glXDispSwap_MapGrid2f, - __glXDispSwap_EvalCoord1dv, - __glXDispSwap_EvalCoord1fv, - __glXDispSwap_EvalCoord2dv, - __glXDispSwap_EvalCoord2fv, - __glXDispSwap_EvalMesh1, - __glXDispSwap_EvalPoint1, - __glXDispSwap_EvalMesh2, - __glXDispSwap_EvalPoint2, - __glXDispSwap_AlphaFunc, - __glXDispSwap_BlendFunc, - __glXDispSwap_LogicOp, - __glXDispSwap_StencilFunc, - __glXDispSwap_StencilOp, - __glXDispSwap_DepthFunc, - __glXDispSwap_PixelZoom, - __glXDispSwap_PixelTransferf, - __glXDispSwap_PixelTransferi, - __glXDispSwap_PixelMapfv, - __glXDispSwap_PixelMapuiv, - __glXDispSwap_PixelMapusv, - __glXDispSwap_ReadBuffer, - __glXDispSwap_CopyPixels, - __glXDispSwap_DrawPixels, - __glXDispSwap_DepthRange, - __glXDispSwap_Frustum, - __glXDispSwap_LoadIdentity, - __glXDispSwap_LoadMatrixf, - __glXDispSwap_LoadMatrixd, - __glXDispSwap_MatrixMode, - __glXDispSwap_MultMatrixf, - __glXDispSwap_MultMatrixd, - __glXDispSwap_Ortho, - __glXDispSwap_PopMatrix, - __glXDispSwap_PushMatrix, - __glXDispSwap_Rotated, - __glXDispSwap_Rotatef, - __glXDispSwap_Scaled, - __glXDispSwap_Scalef, - __glXDispSwap_Translated, - __glXDispSwap_Translatef, - __glXDispSwap_Viewport, - __glXDispSwap_PolygonOffset, - __glXDispSwap_DrawArrays, - __glXDispSwap_Indexubv, - __glXDispSwap_ColorSubTable, - __glXDispSwap_CopyColorSubTable, - __glXDispSwap_ActiveTextureARB, - __glXDispSwap_MultiTexCoord1dvARB, - __glXDispSwap_MultiTexCoord1fvARB, - __glXDispSwap_MultiTexCoord1ivARB, - __glXDispSwap_MultiTexCoord1svARB, - __glXDispSwap_MultiTexCoord2dvARB, - __glXDispSwap_MultiTexCoord2fvARB, - __glXDispSwap_MultiTexCoord2ivARB, - __glXDispSwap_MultiTexCoord2svARB, - __glXDispSwap_MultiTexCoord3dvARB, - __glXDispSwap_MultiTexCoord3fvARB, - __glXDispSwap_MultiTexCoord3ivARB, - __glXDispSwap_MultiTexCoord3svARB, - __glXDispSwap_MultiTexCoord4dvARB, - __glXDispSwap_MultiTexCoord4fvARB, - __glXDispSwap_MultiTexCoord4ivARB, - __glXDispSwap_MultiTexCoord4svARB, /* 213 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 220 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXDispSwap_SampleCoverageARB, -#ifndef MISSING_GL_EXTS - __glXDispSwap_WindowPos3fvMESA /* 230 */ -#else - __glXNoSuchRenderOpcode -#endif -}; diff --git a/GL/glx/g_disptab.h b/GL/glx/g_disptab.h index 5ee242ff0..f9a09ccd6 100644 --- a/GL/glx/g_disptab.h +++ b/GL/glx/g_disptab.h @@ -34,7 +34,6 @@ ** version 1.2.1 Specification. */ -extern int __glXDisp_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc); extern int __glXDisp_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc); extern int __glXDisp_BindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc); extern int __glXDisp_QueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc); @@ -43,7 +42,6 @@ extern int __glXDisp_DestroyHyperpipeConfigSGIX (__GLXclientState *cl, GLbyte *p extern int __glXDisp_QueryHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc); extern int __glXDisp_HyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc); -extern int __glXDispSwap_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc); extern int __glXDispSwap_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc); extern int __glXDispSwap_BindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc); extern int __glXDispSwap_QueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc); @@ -52,20 +50,4 @@ extern int __glXDispSwap_DestroyHyperpipeConfigSGIX (__GLXclientState *cl, GLbyt extern int __glXDispSwap_QueryHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc); extern int __glXDispSwap_HyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc); - - -#define __GLX_MIN_GLXCMD_OPCODE 1 -#define __GLX_MAX_GLXCMD_OPCODE 20 -#define __GLX_MIN_RENDER_OPCODE 1 -#define __GLX_MAX_RENDER_OPCODE 230 -#define __GLX_RENDER_TABLE_SIZE 231 -extern __GLXdispatchRenderProcPtr __glXRenderTable[__GLX_RENDER_TABLE_SIZE]; -extern __GLXdispatchRenderProcPtr __glXSwapRenderTable[__GLX_RENDER_TABLE_SIZE]; - -/* Copied from mesa src/glx/x11/glxcmds.c - * - * Apparently there's no standardized opcode for this extension. - */ -#define X_GLXvop_CopySubBufferMESA 5154 /* temporary */ - #endif /* _GLX_g_disptab_h_ */ diff --git a/GL/glx/g_disptab_EXT.c b/GL/glx/g_disptab_EXT.c deleted file mode 100644 index 9c171ac5d..000000000 --- a/GL/glx/g_disptab_EXT.c +++ /dev/null @@ -1,4643 +0,0 @@ -/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED */ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: This software was created using the -** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has -** not been independently verified as being compliant with the OpenGL(R) -** version 1.2.1 Specification. -*/ - -#ifdef HAVE_DIX_CONFIG_H -#include -#endif - -#include "glxserver.h" -#include "glxext.h" -#include "g_disptab_EXT.h" -#include "indirect_dispatch.h" - -__GLXdispatchRenderProcPtr __glXRenderTable_EXT[__GLX_MAX_RENDER_OPCODE_EXT - __GLX_MIN_RENDER_OPCODE_EXT + 1] = { - __glXDisp_ColorTable, /* 2053 */ - __glXDisp_ColorTableParameterfv, /* 2054 */ - __glXDisp_ColorTableParameteriv, - __glXDisp_CopyColorTable, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 2060 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, -#ifndef MISSING_GL_EXTS - __glXDisp_PointParameterfEXT, /* 2065 */ - __glXDisp_PointParameterfvEXT, /* 2066 */ -#else - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, -#endif - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 2070 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - 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__glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - 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__glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - 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__glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXDisp_BlendColor, /* 4096 */ - __glXDisp_BlendEquation, /* 4097 */ - __glXNoSuchRenderOpcode, /* 4098 */ - __glXDisp_TexSubImage1D, /* 4099 */ - __glXDisp_TexSubImage2D, /* 4100 */ - __glXDisp_ConvolutionFilter1D, - __glXDisp_ConvolutionFilter2D, - __glXDisp_ConvolutionParameterf, - __glXDisp_ConvolutionParameterfv, - __glXDisp_ConvolutionParameteri, - __glXDisp_ConvolutionParameteriv, - __glXDisp_CopyConvolutionFilter1D, - __glXDisp_CopyConvolutionFilter2D, - __glXDisp_SeparableFilter2D, - __glXDisp_Histogram, /* 4110 */ - __glXDisp_Minmax, - __glXDisp_ResetHistogram, - __glXDisp_ResetMinmax, - __glXDisp_TexImage3D, - __glXDisp_TexSubImage3D, - __glXDisp_DrawArrays, - __glXDisp_BindTexture, - __glXDisp_PrioritizeTextures, - __glXDisp_CopyTexImage1D, - __glXDisp_CopyTexImage2D, /* 4120 */ - __glXDisp_CopyTexSubImage1D, /* 4121 */ - __glXDisp_CopyTexSubImage2D, /* 4122 */ - __glXDisp_CopyTexSubImage3D, /* 4123 */ -#ifndef MISSING_GL_EXTS - __glXDisp_FogCoordfvEXT, /* 4124 */ - __glXDisp_FogCoorddvEXT, /* 4125 */ - __glXDisp_SecondaryColor3bvEXT, /* 4126 */ - __glXDisp_SecondaryColor3svEXT, /* 4127 */ - __glXDisp_SecondaryColor3ivEXT, /* 4128 */ - __glXDisp_SecondaryColor3fvEXT, /* 4129 */ - __glXDisp_SecondaryColor3dvEXT, /* 4130 */ - __glXDisp_SecondaryColor3ubvEXT, /* 4131 */ - __glXDisp_SecondaryColor3usvEXT, /* 4132 */ - __glXDisp_SecondaryColor3uivEXT, /* 4133 */ - __glXDisp_BlendFuncSeparateEXT, /* 4134 */ -#else - __glXNoSuchRenderOpcode, /* 4124 */ - __glXNoSuchRenderOpcode, /* 4125 */ - __glXNoSuchRenderOpcode, /* 4126 */ - __glXNoSuchRenderOpcode, /* 4127 */ - __glXNoSuchRenderOpcode, /* 4128 */ - __glXNoSuchRenderOpcode, /* 4129 */ - __glXNoSuchRenderOpcode, /* 4130 */ - __glXNoSuchRenderOpcode, /* 4131 */ - __glXNoSuchRenderOpcode, /* 4132 */ - __glXNoSuchRenderOpcode, /* 4133 */ - __glXNoSuchRenderOpcode, /* 4134 */ -#endif - __glXNoSuchRenderOpcode, /* 4135 */ - __glXNoSuchRenderOpcode, /* 4136 */ - __glXNoSuchRenderOpcode, /* 4137 */ - __glXNoSuchRenderOpcode, /* 4138 */ - __glXNoSuchRenderOpcode, /* 4139 */ - __glXNoSuchRenderOpcode, /* 4140 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4150 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4160 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4170 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4180 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4190 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4200 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4210 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4219 */ -#ifndef MISSING_GL_EXTS - __glXDisp_ActiveStencilFaceEXT, /* 4220 */ - __glXDisp_PointParameteriNV, /* 4221 */ - __glXDisp_PointParameterivNV, /* 4222 */ -#else - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, -#endif - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - - __glXDisp_BindRenderbufferEXT, /* 4316 */ - __glXDisp_DeleteRenderbuffersEXT, /* 4317 */ - __glXDisp_RenderbufferStorageEXT, /* 4318 */ - __glXDisp_BindFramebufferEXT, /* 4319 */ - __glXDisp_DeleteFramebuffersEXT, /* 4320 */ - __glXDisp_FramebufferTexture1DEXT, /* 4321 */ - __glXDisp_FramebufferTexture2DEXT, /* 4322 */ - __glXDisp_FramebufferTexture3DEXT, /* 4323 */ - __glXDisp_FramebufferRenderbufferEXT, /* 4324 */ - __glXDisp_GenerateMipmapEXT /* 4325 */ -}; - - -__GLXdispatchRenderProcPtr __glXSwapRenderTable_EXT[__GLX_MAX_RENDER_OPCODE_EXT - __GLX_MIN_RENDER_OPCODE_EXT + 1] = { - __glXDispSwap_ColorTable, /* 2053 */ - __glXDispSwap_ColorTableParameterfv, /* 2054 */ - __glXDispSwap_ColorTableParameteriv, - __glXDispSwap_CopyColorTable, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 2060 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, -#ifndef MISSING_GL_EXTS - __glXDispSwap_PointParameterfEXT, /* 2065 */ - __glXDispSwap_PointParameterfvEXT, /* 2066 */ -#else - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, -#endif - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 2070 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - 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__glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - 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__glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXDispSwap_BlendColor, - __glXDispSwap_BlendEquation, - __glXNoSuchRenderOpcode, - __glXDispSwap_TexSubImage1D, - __glXDispSwap_TexSubImage2D, - __glXDispSwap_ConvolutionFilter1D, - __glXDispSwap_ConvolutionFilter2D, - __glXDispSwap_ConvolutionParameterf, - __glXDispSwap_ConvolutionParameterfv, - __glXDispSwap_ConvolutionParameteri, - __glXDispSwap_ConvolutionParameteriv, - __glXDispSwap_CopyConvolutionFilter1D, - __glXDispSwap_CopyConvolutionFilter2D, - __glXDispSwap_SeparableFilter2D, - __glXDispSwap_Histogram, - __glXDispSwap_Minmax, - __glXDispSwap_ResetHistogram, - __glXDispSwap_ResetMinmax, - __glXDispSwap_TexImage3D, - __glXDispSwap_TexSubImage3D, - __glXDispSwap_DrawArrays, - __glXDispSwap_BindTexture, - __glXDispSwap_PrioritizeTextures, - __glXDispSwap_CopyTexImage1D, - __glXDispSwap_CopyTexImage2D, /* 4120 */ - __glXDispSwap_CopyTexSubImage1D, /* 4121 */ - __glXDispSwap_CopyTexSubImage2D, /* 4122 */ - __glXDispSwap_CopyTexSubImage3D, /* 4123 */ -#ifndef MISSING_GL_EXTS - __glXDispSwap_FogCoordfvEXT, /* 4124 */ - __glXDispSwap_FogCoorddvEXT, /* 4125 */ - __glXDispSwap_SecondaryColor3bvEXT, /* 4126 */ - __glXDispSwap_SecondaryColor3svEXT, /* 4127 */ - __glXDispSwap_SecondaryColor3ivEXT, /* 4128 */ - __glXDispSwap_SecondaryColor3fvEXT, /* 4129 */ - __glXDispSwap_SecondaryColor3dvEXT, /* 4130 */ - __glXDispSwap_SecondaryColor3ubvEXT, /* 4131 */ - __glXDispSwap_SecondaryColor3usvEXT, /* 4132 */ - __glXDispSwap_SecondaryColor3uivEXT, /* 4133 */ - __glXDisp_BlendFuncSeparateEXT, /* 4134 */ -#else - __glXNoSuchRenderOpcode, /* 4124 */ - __glXNoSuchRenderOpcode, /* 4125 */ - __glXNoSuchRenderOpcode, /* 4126 */ - __glXNoSuchRenderOpcode, /* 4127 */ - __glXNoSuchRenderOpcode, /* 4128 */ - __glXNoSuchRenderOpcode, /* 4129 */ - __glXNoSuchRenderOpcode, /* 4130 */ - __glXNoSuchRenderOpcode, /* 4131 */ - __glXNoSuchRenderOpcode, /* 4132 */ - __glXNoSuchRenderOpcode, /* 4133 */ - __glXNoSuchRenderOpcode, /* 4134 */ -#endif - __glXNoSuchRenderOpcode, /* 4135 */ - __glXNoSuchRenderOpcode, /* 4136 */ - __glXNoSuchRenderOpcode, /* 4137 */ - __glXNoSuchRenderOpcode, /* 4138 */ - __glXNoSuchRenderOpcode, /* 4139 */ - __glXNoSuchRenderOpcode, /* 4140 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4150 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4160 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4170 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4180 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4190 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4200 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4210 */ - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, /* 4219 */ -#ifndef MISSING_GL_EXTS - __glXDispSwap_ActiveStencilFaceEXT, /* 4220 */ - __glXDispSwap_PointParameteriNV, /* 4221 */ - __glXDispSwap_PointParameterivNV, /* 4222 */ -#else - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, -#endif - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - __glXNoSuchRenderOpcode, - - __glXDispSwap_BindRenderbufferEXT, /* 4316 */ - __glXDispSwap_DeleteRenderbuffersEXT, /* 4317 */ - __glXDispSwap_RenderbufferStorageEXT, /* 4318 */ - __glXDispSwap_BindFramebufferEXT, /* 4319 */ - __glXDispSwap_DeleteFramebuffersEXT, /* 4320 */ - __glXDispSwap_FramebufferTexture1DEXT, /* 4321 */ - __glXDispSwap_FramebufferTexture2DEXT, /* 4322 */ - __glXDispSwap_FramebufferTexture3DEXT, /* 4323 */ - __glXDispSwap_FramebufferRenderbufferEXT, /* 4324 */ - __glXDispSwap_GenerateMipmapEXT /* 4325 */ -}; diff --git a/GL/glx/g_disptab_EXT.h b/GL/glx/g_disptab_EXT.h deleted file mode 100644 index 0b59171b5..000000000 --- a/GL/glx/g_disptab_EXT.h +++ /dev/null @@ -1,42 +0,0 @@ -/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED */ -#ifdef HAVE_DIX_CONFIG_H -#include -#endif - -#ifndef _GLX_g_disptab_EXT_h_ -#define _GLX_g_disptab_EXT_h_ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: This software was created using the -** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has -** not been independently verified as being compliant with the OpenGL(R) -** version 1.2.1 Specification. -*/ - -#define __GLX_MIN_RENDER_OPCODE_EXT 2053 -#define __GLX_MAX_RENDER_OPCODE_EXT 4325 -#define __GLX_RENDER_TABLE_SIZE_EXT (__GLX_MAX_RENDER_OPCODE_EXT - __GLX_MIN_RENDER_OPCODE_EXT + 1) -extern __GLXdispatchRenderProcPtr __glXRenderTable_EXT[__GLX_RENDER_TABLE_SIZE_EXT]; -extern __GLXdispatchRenderProcPtr __glXSwapRenderTable_EXT[__GLX_RENDER_TABLE_SIZE_EXT]; -#endif /* _GLX_g_disptab_EXT_h_ */ diff --git a/GL/glx/glxcmds.c b/GL/glx/glxcmds.c index 01e8ffaf7..3092f853f 100644 --- a/GL/glx/glxcmds.c +++ b/GL/glx/glxcmds.c @@ -48,7 +48,6 @@ #include "g_disptab.h" #include #include -#include "g_disptab_EXT.h" #include "glxutil.h" #include "glxext.h" #include "glcontextmodes.h" diff --git a/GL/glx/glxcmdsswap.c b/GL/glx/glxcmdsswap.c index 551824cd6..d59dfdb4c 100644 --- a/GL/glx/glxcmdsswap.c +++ b/GL/glx/glxcmdsswap.c @@ -44,8 +44,7 @@ #include "glxutil.h" #include #include -#include -#include +#include "g_disptab.h" #include #include #include "glxext.h" diff --git a/GL/glx/glxdri.c b/GL/glx/glxdri.c index cfa9996df..fa7f1ddc8 100644 --- a/GL/glx/glxdri.c +++ b/GL/glx/glxdri.c @@ -53,7 +53,6 @@ #include "glcontextmodes.h" #include "g_disptab.h" -#include "g_disptab_EXT.h" #include "glapitable.h" #include "glapi.h" #include "glthread.h" diff --git a/GL/glx/glxscreens.c b/GL/glx/glxscreens.c index 40de9ee25..763e55ed7 100644 --- a/GL/glx/glxscreens.c +++ b/GL/glx/glxscreens.c @@ -81,12 +81,14 @@ static const char GLServerExtensions[] = "GL_EXT_framebuffer_object " "GL_EXT_multi_draw_arrays " "GL_EXT_packed_pixels " + "GL_EXT_paletted_texture " "GL_EXT_point_parameters " "GL_EXT_polygon_offset " "GL_EXT_rescale_normal " "GL_EXT_secondary_color " "GL_EXT_separate_specular_color " "GL_EXT_shadow_funcs " + "GL_EXT_shared_texture_palette " "GL_EXT_stencil_two_side " "GL_EXT_stencil_wrap " "GL_EXT_subtexture " @@ -122,6 +124,7 @@ static const char GLServerExtensions[] = "GL_NV_texture_expand_normal " "GL_NV_texture_rectangle " "GL_SGI_color_matrix " + "GL_SGI_color_table " "GL_SGIS_generate_mipmap " "GL_SGIS_multisample " "GL_SGIS_point_parameters " diff --git a/GL/glx/indirect_dispatch.c b/GL/glx/indirect_dispatch.c index fa794ac9b..9c2b7b12b 100644 --- a/GL/glx/indirect_dispatch.c +++ b/GL/glx/indirect_dispatch.c @@ -3667,6 +3667,743 @@ void __glXDisp_SampleCoverageARB(GLbyte * pc) ) ); } +void __glXDisp_CompressedTexImage1DARB(GLbyte * pc) +{ + const GLsizei imageSize = *(GLsizei *)(pc + 20); + + CALL_CompressedTexImage1DARB( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLint *)(pc + 4), + *(GLenum *)(pc + 8), + *(GLsizei *)(pc + 12), + *(GLint *)(pc + 16), + imageSize, + (const GLvoid *)(pc + 24) + ) ); +} + +void __glXDisp_CompressedTexImage2DARB(GLbyte * pc) +{ + const GLsizei imageSize = *(GLsizei *)(pc + 24); + + CALL_CompressedTexImage2DARB( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLint *)(pc + 4), + *(GLenum *)(pc + 8), + *(GLsizei *)(pc + 12), + *(GLsizei *)(pc + 16), + *(GLint *)(pc + 20), + imageSize, + (const GLvoid *)(pc + 28) + ) ); +} + +void __glXDisp_CompressedTexImage3DARB(GLbyte * pc) +{ + const GLsizei imageSize = *(GLsizei *)(pc + 28); + + CALL_CompressedTexImage3DARB( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLint *)(pc + 4), + *(GLenum *)(pc + 8), + *(GLsizei *)(pc + 12), + *(GLsizei *)(pc + 16), + *(GLsizei *)(pc + 20), + *(GLint *)(pc + 24), + imageSize, + (const GLvoid *)(pc + 32) + ) ); +} + +void __glXDisp_CompressedTexSubImage1DARB(GLbyte * pc) +{ + const GLsizei imageSize = *(GLsizei *)(pc + 20); + + CALL_CompressedTexSubImage1DARB( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLint *)(pc + 4), + *(GLint *)(pc + 8), + *(GLsizei *)(pc + 12), + *(GLenum *)(pc + 16), + imageSize, + (const GLvoid *)(pc + 24) + ) ); +} + +void __glXDisp_CompressedTexSubImage2DARB(GLbyte * pc) +{ + const GLsizei imageSize = *(GLsizei *)(pc + 28); + + CALL_CompressedTexSubImage2DARB( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLint *)(pc + 4), + *(GLint *)(pc + 8), + *(GLint *)(pc + 12), + *(GLsizei *)(pc + 16), + *(GLsizei *)(pc + 20), + *(GLenum *)(pc + 24), + imageSize, + (const GLvoid *)(pc + 32) + ) ); +} + +void __glXDisp_CompressedTexSubImage3DARB(GLbyte * pc) +{ + const GLsizei imageSize = *(GLsizei *)(pc + 36); + + CALL_CompressedTexSubImage3DARB( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLint *)(pc + 4), + *(GLint *)(pc + 8), + *(GLint *)(pc + 12), + *(GLint *)(pc + 16), + *(GLsizei *)(pc + 20), + *(GLsizei *)(pc + 24), + *(GLsizei *)(pc + 28), + *(GLenum *)(pc + 32), + imageSize, + (const GLvoid *)(pc + 40) + ) ); +} + +int __glXDisp_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + GLdouble params[4]; + CALL_GetProgramEnvParameterdvARB( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLuint *)(pc + 4), + params + ) ); + __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0); + error = Success; + } + + return error; +} + +int __glXDisp_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + GLfloat params[4]; + CALL_GetProgramEnvParameterfvARB( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLuint *)(pc + 4), + params + ) ); + __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + +int __glXDisp_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + GLdouble params[4]; + CALL_GetProgramLocalParameterdvARB( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLuint *)(pc + 4), + params + ) ); + __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0); + error = Success; + } + + return error; +} + +int __glXDisp_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + GLfloat params[4]; + CALL_GetProgramLocalParameterfvARB( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLuint *)(pc + 4), + params + ) ); + __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + +int __glXDisp_GetProgramivARB(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = *(GLenum *)(pc + 4); + + const GLuint compsize = __glGetProgramivARB_size(pname); + GLint answerBuffer[200]; + GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetProgramivARB( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + pname, + params + ) ); + __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + +int __glXDisp_GetVertexAttribdvARB(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = *(GLenum *)(pc + 4); + + const GLuint compsize = __glGetVertexAttribdvARB_size(pname); + GLdouble answerBuffer[200]; + GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetVertexAttribdvARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + pname, + params + ) ); + __glXSendReply(cl->client, params, compsize, 8, GL_FALSE, 0); + error = Success; + } + + return error; +} + +int __glXDisp_GetVertexAttribfvARB(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = *(GLenum *)(pc + 4); + + const GLuint compsize = __glGetVertexAttribfvARB_size(pname); + GLfloat answerBuffer[200]; + GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetVertexAttribfvARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + pname, + params + ) ); + __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + +int __glXDisp_GetVertexAttribivARB(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = *(GLenum *)(pc + 4); + + const GLuint compsize = __glGetVertexAttribivARB_size(pname); + GLint answerBuffer[200]; + GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetVertexAttribivARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + pname, + params + ) ); + __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + +void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc) +{ +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, 40); + pc -= 4; + } +#endif + + CALL_ProgramEnvParameter4dvARB( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLuint *)(pc + 4), + (const GLdouble *)(pc + 8) + ) ); +} + +void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc) +{ + CALL_ProgramEnvParameter4fvARB( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLuint *)(pc + 4), + (const GLfloat *)(pc + 8) + ) ); +} + +void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc) +{ +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, 40); + pc -= 4; + } +#endif + + CALL_ProgramLocalParameter4dvARB( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLuint *)(pc + 4), + (const GLdouble *)(pc + 8) + ) ); +} + +void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc) +{ + CALL_ProgramLocalParameter4fvARB( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLuint *)(pc + 4), + (const GLfloat *)(pc + 8) + ) ); +} + +void __glXDisp_ProgramStringARB(GLbyte * pc) +{ + const GLsizei len = *(GLsizei *)(pc + 8); + + CALL_ProgramStringARB( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + len, + (const GLvoid *)(pc + 12) + ) ); +} + +void __glXDisp_VertexAttrib1dvARB(GLbyte * pc) +{ +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, 12); + pc -= 4; + } +#endif + + CALL_VertexAttrib1dvARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 8), + (const GLdouble *)(pc + 0) + ) ); +} + +void __glXDisp_VertexAttrib1fvARB(GLbyte * pc) +{ + CALL_VertexAttrib1fvARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + (const GLfloat *)(pc + 4) + ) ); +} + +void __glXDisp_VertexAttrib1svARB(GLbyte * pc) +{ + CALL_VertexAttrib1svARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + (const GLshort *)(pc + 4) + ) ); +} + +void __glXDisp_VertexAttrib2dvARB(GLbyte * pc) +{ +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, 20); + pc -= 4; + } +#endif + + CALL_VertexAttrib2dvARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 16), + (const GLdouble *)(pc + 0) + ) ); +} + +void __glXDisp_VertexAttrib2fvARB(GLbyte * pc) +{ + CALL_VertexAttrib2fvARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + (const GLfloat *)(pc + 4) + ) ); +} + +void __glXDisp_VertexAttrib2svARB(GLbyte * pc) +{ + CALL_VertexAttrib2svARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + (const GLshort *)(pc + 4) + ) ); +} + +void __glXDisp_VertexAttrib3dvARB(GLbyte * pc) +{ +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, 28); + pc -= 4; + } +#endif + + CALL_VertexAttrib3dvARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 24), + (const GLdouble *)(pc + 0) + ) ); +} + +void __glXDisp_VertexAttrib3fvARB(GLbyte * pc) +{ + CALL_VertexAttrib3fvARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + (const GLfloat *)(pc + 4) + ) ); +} + +void __glXDisp_VertexAttrib3svARB(GLbyte * pc) +{ + CALL_VertexAttrib3svARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + (const GLshort *)(pc + 4) + ) ); +} + +void __glXDisp_VertexAttrib4NbvARB(GLbyte * pc) +{ + CALL_VertexAttrib4NbvARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + (const GLbyte *)(pc + 4) + ) ); +} + +void __glXDisp_VertexAttrib4NivARB(GLbyte * pc) +{ + CALL_VertexAttrib4NivARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + (const GLint *)(pc + 4) + ) ); +} + +void __glXDisp_VertexAttrib4NsvARB(GLbyte * pc) +{ + CALL_VertexAttrib4NsvARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + (const GLshort *)(pc + 4) + ) ); +} + +void __glXDisp_VertexAttrib4NubvARB(GLbyte * pc) +{ + CALL_VertexAttrib4NubvARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + (const GLubyte *)(pc + 4) + ) ); +} + +void __glXDisp_VertexAttrib4NuivARB(GLbyte * pc) +{ + CALL_VertexAttrib4NuivARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + (const GLuint *)(pc + 4) + ) ); +} + +void __glXDisp_VertexAttrib4NusvARB(GLbyte * pc) +{ + CALL_VertexAttrib4NusvARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + (const GLushort *)(pc + 4) + ) ); +} + +void __glXDisp_VertexAttrib4bvARB(GLbyte * pc) +{ + CALL_VertexAttrib4bvARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + (const GLbyte *)(pc + 4) + ) ); +} + +void __glXDisp_VertexAttrib4dvARB(GLbyte * pc) +{ +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, 36); + pc -= 4; + } +#endif + + CALL_VertexAttrib4dvARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 32), + (const GLdouble *)(pc + 0) + ) ); +} + +void __glXDisp_VertexAttrib4fvARB(GLbyte * pc) +{ + CALL_VertexAttrib4fvARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + (const GLfloat *)(pc + 4) + ) ); +} + +void __glXDisp_VertexAttrib4ivARB(GLbyte * pc) +{ + CALL_VertexAttrib4ivARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + (const GLint *)(pc + 4) + ) ); +} + +void __glXDisp_VertexAttrib4svARB(GLbyte * pc) +{ + CALL_VertexAttrib4svARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + (const GLshort *)(pc + 4) + ) ); +} + +void __glXDisp_VertexAttrib4ubvARB(GLbyte * pc) +{ + CALL_VertexAttrib4ubvARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + (const GLubyte *)(pc + 4) + ) ); +} + +void __glXDisp_VertexAttrib4uivARB(GLbyte * pc) +{ + CALL_VertexAttrib4uivARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + (const GLuint *)(pc + 4) + ) ); +} + +void __glXDisp_VertexAttrib4usvARB(GLbyte * pc) +{ + CALL_VertexAttrib4usvARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + (const GLushort *)(pc + 4) + ) ); +} + +void __glXDisp_BeginQueryARB(GLbyte * pc) +{ + CALL_BeginQueryARB( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLuint *)(pc + 4) + ) ); +} + +int __glXDisp_DeleteQueriesARB(__GLXclientState *cl, GLbyte *pc) +{ + xGLXSingleReq * const req = (xGLXSingleReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_SINGLE_HDR_SIZE; + if ( cx != NULL ) { + const GLsizei n = *(GLsizei *)(pc + 0); + + CALL_DeleteQueriesARB( GET_DISPATCH(), ( + n, + (const GLuint *)(pc + 4) + ) ); + error = Success; + } + + return error; +} + +void __glXDisp_EndQueryARB(GLbyte * pc) +{ + CALL_EndQueryARB( GET_DISPATCH(), ( + *(GLenum *)(pc + 0) + ) ); +} + +int __glXDisp_GenQueriesARB(__GLXclientState *cl, GLbyte *pc) +{ + xGLXSingleReq * const req = (xGLXSingleReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_SINGLE_HDR_SIZE; + if ( cx != NULL ) { + const GLsizei n = *(GLsizei *)(pc + 0); + + GLuint answerBuffer[200]; + GLuint * ids = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); + CALL_GenQueriesARB( GET_DISPATCH(), ( + n, + ids + ) ); + __glXSendReply(cl->client, ids, n, 4, GL_TRUE, 0); + error = Success; + } + + return error; +} + +int __glXDisp_GetQueryObjectivARB(__GLXclientState *cl, GLbyte *pc) +{ + xGLXSingleReq * const req = (xGLXSingleReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_SINGLE_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = *(GLenum *)(pc + 4); + + const GLuint compsize = __glGetQueryObjectivARB_size(pname); + GLint answerBuffer[200]; + GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetQueryObjectivARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + pname, + params + ) ); + __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + +int __glXDisp_GetQueryObjectuivARB(__GLXclientState *cl, GLbyte *pc) +{ + xGLXSingleReq * const req = (xGLXSingleReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_SINGLE_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = *(GLenum *)(pc + 4); + + const GLuint compsize = __glGetQueryObjectuivARB_size(pname); + GLuint answerBuffer[200]; + GLuint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetQueryObjectuivARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + pname, + params + ) ); + __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + +int __glXDisp_GetQueryivARB(__GLXclientState *cl, GLbyte *pc) +{ + xGLXSingleReq * const req = (xGLXSingleReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_SINGLE_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = *(GLenum *)(pc + 4); + + const GLuint compsize = __glGetQueryivARB_size(pname); + GLint answerBuffer[200]; + GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetQueryivARB( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + pname, + params + ) ); + __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + +int __glXDisp_IsQueryARB(__GLXclientState *cl, GLbyte *pc) +{ + xGLXSingleReq * const req = (xGLXSingleReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_SINGLE_HDR_SIZE; + if ( cx != NULL ) { + GLboolean retval; + retval = CALL_IsQueryARB( GET_DISPATCH(), ( + *(GLuint *)(pc + 0) + ) ); + __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); + error = Success; + } + + return error; +} + void __glXDisp_DrawBuffersARB(GLbyte * pc) { const GLsizei n = *(GLsizei *)(pc + 0); @@ -3677,6 +4414,64 @@ void __glXDisp_DrawBuffersARB(GLbyte * pc) ) ); } +int __glXDisp_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = *(GLenum *)(pc + 4); + + const GLuint compsize = __glGetColorTableParameterfvSGI_size(pname); + GLfloat answerBuffer[200]; + GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetColorTableParameterfvSGI( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + pname, + params + ) ); + __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + +int __glXDisp_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = *(GLenum *)(pc + 4); + + const GLuint compsize = __glGetColorTableParameterivSGI_size(pname); + GLint answerBuffer[200]; + GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetColorTableParameterivSGI( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + pname, + params + ) ); + __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + int __glXDisp_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; @@ -3780,143 +4575,6 @@ void __glXDisp_PointParameterfvEXT(GLbyte * pc) ) ); } -void __glXDisp_WindowPos3fvMESA(GLbyte * pc) -{ - CALL_WindowPos3fvMESA( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); -} - -void __glXDisp_BlendFuncSeparateEXT(GLbyte * pc) -{ - CALL_BlendFuncSeparateEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLenum *)(pc + 12) - ) ); -} - -void __glXDisp_FogCoordfvEXT(GLbyte * pc) -{ - CALL_FogCoordfvEXT( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); -} - -void __glXDisp_FogCoorddvEXT(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); - pc -= 4; - } -#endif - - CALL_FogCoorddvEXT( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); -} - -void __glXDisp_CompressedTexImage3DARB(GLbyte * pc) -{ - const GLsizei imageSize = *(GLsizei *)(pc + 28); - - CALL_CompressedTexImage3DARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLsizei *)(pc + 12), - *(GLsizei *)(pc + 16), - *(GLsizei *)(pc + 20), - *(GLint *)(pc + 24), - imageSize, - (const GLvoid *)(pc + 32) - ) ); -} - -void __glXDisp_CompressedTexImage2DARB(GLbyte * pc) -{ - const GLsizei imageSize = *(GLsizei *)(pc + 24); - - CALL_CompressedTexImage2DARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLsizei *)(pc + 12), - *(GLsizei *)(pc + 16), - *(GLint *)(pc + 20), - imageSize, - (const GLvoid *)(pc + 28) - ) ); -} - -void __glXDisp_CompressedTexImage1DARB(GLbyte * pc) -{ - const GLsizei imageSize = *(GLsizei *)(pc + 20); - - CALL_CompressedTexImage1DARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLsizei *)(pc + 12), - *(GLint *)(pc + 16), - imageSize, - (const GLvoid *)(pc + 24) - ) ); -} - -void __glXDisp_CompressedTexSubImage3DARB(GLbyte * pc) -{ - const GLsizei imageSize = *(GLsizei *)(pc + 36); - - CALL_CompressedTexSubImage3DARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLint *)(pc + 16), - *(GLsizei *)(pc + 20), - *(GLsizei *)(pc + 24), - *(GLsizei *)(pc + 28), - *(GLenum *)(pc + 32), - imageSize, - (const GLvoid *)(pc + 40) - ) ); -} - -void __glXDisp_CompressedTexSubImage2DARB(GLbyte * pc) -{ - const GLsizei imageSize = *(GLsizei *)(pc + 28); - - CALL_CompressedTexSubImage2DARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLsizei *)(pc + 16), - *(GLsizei *)(pc + 20), - *(GLenum *)(pc + 24), - imageSize, - (const GLvoid *)(pc + 32) - ) ); -} - -void __glXDisp_CompressedTexSubImage1DARB(GLbyte * pc) -{ - const GLsizei imageSize = *(GLsizei *)(pc + 20); - - CALL_CompressedTexSubImage1DARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLint *)(pc + 8), - *(GLsizei *)(pc + 12), - *(GLenum *)(pc + 16), - imageSize, - (const GLvoid *)(pc + 24) - ) ); -} - void __glXDisp_SecondaryColor3bvEXT(GLbyte * pc) { CALL_SecondaryColor3bvEXT( GET_DISPATCH(), ( @@ -3980,6 +4638,44 @@ void __glXDisp_SecondaryColor3usvEXT(GLbyte * pc) ) ); } +void __glXDisp_FogCoorddvEXT(GLbyte * pc) +{ +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, 8); + pc -= 4; + } +#endif + + CALL_FogCoorddvEXT( GET_DISPATCH(), ( + (const GLdouble *)(pc + 0) + ) ); +} + +void __glXDisp_FogCoordfvEXT(GLbyte * pc) +{ + CALL_FogCoordfvEXT( GET_DISPATCH(), ( + (const GLfloat *)(pc + 0) + ) ); +} + +void __glXDisp_BlendFuncSeparateEXT(GLbyte * pc) +{ + CALL_BlendFuncSeparateEXT( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + *(GLenum *)(pc + 8), + *(GLenum *)(pc + 12) + ) ); +} + +void __glXDisp_WindowPos3fvMESA(GLbyte * pc) +{ + CALL_WindowPos3fvMESA( GET_DISPATCH(), ( + (const GLfloat *)(pc + 0) + ) ); +} + int __glXDisp_AreProgramsResidentNV(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; @@ -4160,7 +4856,7 @@ int __glXDisp_GetTrackMatrixivNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetVertexAttribdvARB(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GetVertexAttribdvNV(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -4170,14 +4866,14 @@ int __glXDisp_GetVertexAttribdvARB(__GLXclientState *cl, GLbyte *pc) if ( cx != NULL ) { const GLenum pname = *(GLenum *)(pc + 4); - const GLuint compsize = __glGetVertexAttribdvARB_size(pname); + const GLuint compsize = __glGetVertexAttribdvNV_size(pname); GLdouble answerBuffer[200]; GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); if (params == NULL) return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribdvARB( GET_DISPATCH(), ( + CALL_GetVertexAttribdvNV( GET_DISPATCH(), ( *(GLuint *)(pc + 0), pname, params @@ -4189,7 +4885,7 @@ int __glXDisp_GetVertexAttribdvARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetVertexAttribfvARB(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GetVertexAttribfvNV(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -4199,14 +4895,14 @@ int __glXDisp_GetVertexAttribfvARB(__GLXclientState *cl, GLbyte *pc) if ( cx != NULL ) { const GLenum pname = *(GLenum *)(pc + 4); - const GLuint compsize = __glGetVertexAttribfvARB_size(pname); + const GLuint compsize = __glGetVertexAttribfvNV_size(pname); GLfloat answerBuffer[200]; GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); if (params == NULL) return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribfvARB( GET_DISPATCH(), ( + CALL_GetVertexAttribfvNV( GET_DISPATCH(), ( *(GLuint *)(pc + 0), pname, params @@ -4218,7 +4914,7 @@ int __glXDisp_GetVertexAttribfvARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetVertexAttribivARB(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GetVertexAttribivNV(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -4228,14 +4924,14 @@ int __glXDisp_GetVertexAttribivARB(__GLXclientState *cl, GLbyte *pc) if ( cx != NULL ) { const GLenum pname = *(GLenum *)(pc + 4); - const GLuint compsize = __glGetVertexAttribivARB_size(pname); + const GLuint compsize = __glGetVertexAttribivNV_size(pname); GLint answerBuffer[200]; GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); if (params == NULL) return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribivARB( GET_DISPATCH(), ( + CALL_GetVertexAttribivNV( GET_DISPATCH(), ( *(GLuint *)(pc + 0), pname, params @@ -4355,7 +5051,7 @@ void __glXDisp_TrackMatrixNV(GLbyte * pc) ) ); } -void __glXDisp_VertexAttrib1dvARB(GLbyte * pc) +void __glXDisp_VertexAttrib1dvNV(GLbyte * pc) { #ifdef __GLX_ALIGN64 if ((unsigned long)(pc) & 7) { @@ -4364,29 +5060,29 @@ void __glXDisp_VertexAttrib1dvARB(GLbyte * pc) } #endif - CALL_VertexAttrib1dvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 8), - (const GLdouble *)(pc + 0) + CALL_VertexAttrib1dvNV( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + (const GLdouble *)(pc + 4) ) ); } -void __glXDisp_VertexAttrib1fvARB(GLbyte * pc) +void __glXDisp_VertexAttrib1fvNV(GLbyte * pc) { - CALL_VertexAttrib1fvARB( GET_DISPATCH(), ( + CALL_VertexAttrib1fvNV( GET_DISPATCH(), ( *(GLuint *)(pc + 0), (const GLfloat *)(pc + 4) ) ); } -void __glXDisp_VertexAttrib1svARB(GLbyte * pc) +void __glXDisp_VertexAttrib1svNV(GLbyte * pc) { - CALL_VertexAttrib1svARB( GET_DISPATCH(), ( + CALL_VertexAttrib1svNV( GET_DISPATCH(), ( *(GLuint *)(pc + 0), (const GLshort *)(pc + 4) ) ); } -void __glXDisp_VertexAttrib2dvARB(GLbyte * pc) +void __glXDisp_VertexAttrib2dvNV(GLbyte * pc) { #ifdef __GLX_ALIGN64 if ((unsigned long)(pc) & 7) { @@ -4395,29 +5091,29 @@ void __glXDisp_VertexAttrib2dvARB(GLbyte * pc) } #endif - CALL_VertexAttrib2dvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 16), - (const GLdouble *)(pc + 0) + CALL_VertexAttrib2dvNV( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + (const GLdouble *)(pc + 4) ) ); } -void __glXDisp_VertexAttrib2fvARB(GLbyte * pc) +void __glXDisp_VertexAttrib2fvNV(GLbyte * pc) { - CALL_VertexAttrib2fvARB( GET_DISPATCH(), ( + CALL_VertexAttrib2fvNV( GET_DISPATCH(), ( *(GLuint *)(pc + 0), (const GLfloat *)(pc + 4) ) ); } -void __glXDisp_VertexAttrib2svARB(GLbyte * pc) +void __glXDisp_VertexAttrib2svNV(GLbyte * pc) { - CALL_VertexAttrib2svARB( GET_DISPATCH(), ( + CALL_VertexAttrib2svNV( GET_DISPATCH(), ( *(GLuint *)(pc + 0), (const GLshort *)(pc + 4) ) ); } -void __glXDisp_VertexAttrib3dvARB(GLbyte * pc) +void __glXDisp_VertexAttrib3dvNV(GLbyte * pc) { #ifdef __GLX_ALIGN64 if ((unsigned long)(pc) & 7) { @@ -4426,29 +5122,29 @@ void __glXDisp_VertexAttrib3dvARB(GLbyte * pc) } #endif - CALL_VertexAttrib3dvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 24), - (const GLdouble *)(pc + 0) + CALL_VertexAttrib3dvNV( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + (const GLdouble *)(pc + 4) ) ); } -void __glXDisp_VertexAttrib3fvARB(GLbyte * pc) +void __glXDisp_VertexAttrib3fvNV(GLbyte * pc) { - CALL_VertexAttrib3fvARB( GET_DISPATCH(), ( + CALL_VertexAttrib3fvNV( GET_DISPATCH(), ( *(GLuint *)(pc + 0), (const GLfloat *)(pc + 4) ) ); } -void __glXDisp_VertexAttrib3svARB(GLbyte * pc) +void __glXDisp_VertexAttrib3svNV(GLbyte * pc) { - CALL_VertexAttrib3svARB( GET_DISPATCH(), ( + CALL_VertexAttrib3svNV( GET_DISPATCH(), ( *(GLuint *)(pc + 0), (const GLshort *)(pc + 4) ) ); } -void __glXDisp_VertexAttrib4dvARB(GLbyte * pc) +void __glXDisp_VertexAttrib4dvNV(GLbyte * pc) { #ifdef __GLX_ALIGN64 if ((unsigned long)(pc) & 7) { @@ -4457,31 +5153,31 @@ void __glXDisp_VertexAttrib4dvARB(GLbyte * pc) } #endif - CALL_VertexAttrib4dvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 32), - (const GLdouble *)(pc + 0) + CALL_VertexAttrib4dvNV( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + (const GLdouble *)(pc + 4) ) ); } -void __glXDisp_VertexAttrib4fvARB(GLbyte * pc) +void __glXDisp_VertexAttrib4fvNV(GLbyte * pc) { - CALL_VertexAttrib4fvARB( GET_DISPATCH(), ( + CALL_VertexAttrib4fvNV( GET_DISPATCH(), ( *(GLuint *)(pc + 0), (const GLfloat *)(pc + 4) ) ); } -void __glXDisp_VertexAttrib4svARB(GLbyte * pc) +void __glXDisp_VertexAttrib4svNV(GLbyte * pc) { - CALL_VertexAttrib4svARB( GET_DISPATCH(), ( + CALL_VertexAttrib4svNV( GET_DISPATCH(), ( *(GLuint *)(pc + 0), (const GLshort *)(pc + 4) ) ); } -void __glXDisp_VertexAttrib4NubvARB(GLbyte * pc) +void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc) { - CALL_VertexAttrib4NubvARB( GET_DISPATCH(), ( + CALL_VertexAttrib4ubvNV( GET_DISPATCH(), ( *(GLuint *)(pc + 0), (const GLubyte *)(pc + 4) ) ); @@ -4690,149 +5386,7 @@ void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc) ) ); } -void __glXDisp_VertexAttrib4bvARB(GLbyte * pc) -{ - CALL_VertexAttrib4bvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLbyte *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4ivARB(GLbyte * pc) -{ - CALL_VertexAttrib4ivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLint *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4ubvARB(GLbyte * pc) -{ - CALL_VertexAttrib4ubvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLubyte *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4usvARB(GLbyte * pc) -{ - CALL_VertexAttrib4usvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLushort *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4uivARB(GLbyte * pc) -{ - CALL_VertexAttrib4uivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLuint *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4NbvARB(GLbyte * pc) -{ - CALL_VertexAttrib4NbvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLbyte *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4NsvARB(GLbyte * pc) -{ - CALL_VertexAttrib4NsvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4NivARB(GLbyte * pc) -{ - CALL_VertexAttrib4NivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLint *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4NusvARB(GLbyte * pc) -{ - CALL_VertexAttrib4NusvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLushort *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4NuivARB(GLbyte * pc) -{ - CALL_VertexAttrib4NuivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLuint *)(pc + 4) - ) ); -} - -void __glXDisp_ProgramStringARB(GLbyte * pc) -{ - const GLsizei len = *(GLsizei *)(pc + 8); - - CALL_ProgramStringARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - len, - (const GLvoid *)(pc + 12) - ) ); -} - -void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 40); - pc -= 4; - } -#endif - - CALL_ProgramEnvParameter4dvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - (const GLdouble *)(pc + 8) - ) ); -} - -void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc) -{ - CALL_ProgramEnvParameter4fvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - (const GLfloat *)(pc + 8) - ) ); -} - -void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 40); - pc -= 4; - } -#endif - - CALL_ProgramLocalParameter4dvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - (const GLdouble *)(pc + 8) - ) ); -} - -void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc) -{ - CALL_ProgramLocalParameter4fvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - (const GLfloat *)(pc + 8) - ) ); -} - -int __glXDisp_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -4840,143 +5394,22 @@ int __glXDisp_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc) pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { + const GLsizei len = *(GLsizei *)(pc + 4); + GLdouble params[4]; - CALL_GetProgramEnvParameterdvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), + CALL_GetProgramNamedParameterdvNV( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + len, + (const GLubyte *)(pc + 8), params ) ); - __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0); + __glXSendReply(cl->client, params, 4, 8, GL_TRUE, 0); error = Success; } return error; } -int __glXDisp_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLfloat params[4]; - CALL_GetProgramEnvParameterfvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - params - ) ); - __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLdouble params[4]; - CALL_GetProgramLocalParameterdvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - params - ) ); - __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLfloat params[4]; - CALL_GetProgramLocalParameterfvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - params - ) ); - __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetProgramivARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetProgramivARB_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetProgramivARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc) -{ - const GLsizei len = *(GLsizei *)(pc + 4); - - CALL_ProgramNamedParameter4fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - len, - (const GLubyte *)(pc + 24), - (const GLfloat *)(pc + 8) - ) ); -} - -void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc) -{ - const GLsizei len = *(GLsizei *)(pc + 36); - -#ifdef __GLX_ALIGN64 - const GLuint cmdlen = 44 + __GLX_PAD(len) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); - pc -= 4; - } -#endif - - CALL_ProgramNamedParameter4dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 32), - len, - (const GLubyte *)(pc + 40), - (const GLdouble *)(pc + 0) - ) ); -} - int __glXDisp_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; @@ -5001,432 +5434,46 @@ int __glXDisp_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc) +void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + const GLsizei len = *(GLsizei *)(pc + 36); - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei len = *(GLsizei *)(pc + 4); - - GLdouble params[4]; - CALL_GetProgramNamedParameterdvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - len, - (const GLubyte *)(pc + 8), - params - ) ); - __glXSendReply(cl->client, params, 4, 8, GL_TRUE, 0); - error = Success; +#ifdef __GLX_ALIGN64 + const GLuint cmdlen = 44 + __GLX_PAD(len) - 4; + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, cmdlen); + pc -= 4; } +#endif - return error; + CALL_ProgramNamedParameter4dvNV( GET_DISPATCH(), ( + *(GLuint *)(pc + 32), + len, + (const GLubyte *)(pc + 40), + (const GLdouble *)(pc + 0) + ) ); } -int __glXDisp_GenQueriesARB(__GLXclientState *cl, GLbyte *pc) +void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + const GLsizei len = *(GLsizei *)(pc + 4); - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); - - GLuint answerBuffer[200]; - GLuint * ids = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenQueriesARB( GET_DISPATCH(), ( - n, - ids - ) ); - __glXSendReply(cl->client, ids, n, 4, GL_TRUE, 0); - error = Success; - } - - return error; + CALL_ProgramNamedParameter4fvNV( GET_DISPATCH(), ( + *(GLuint *)(pc + 0), + len, + (const GLubyte *)(pc + 24), + (const GLfloat *)(pc + 8) + ) ); } -int __glXDisp_DeleteQueriesARB(__GLXclientState *cl, GLbyte *pc) +void __glXDisp_BindFramebufferEXT(GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); - - CALL_DeleteQueriesARB( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4) - ) ); - error = Success; - } - - return error; -} - -int __glXDisp_IsQueryARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsQueryARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); - __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - -void __glXDisp_BeginQueryARB(GLbyte * pc) -{ - CALL_BeginQueryARB( GET_DISPATCH(), ( + CALL_BindFramebufferEXT( GET_DISPATCH(), ( *(GLenum *)(pc + 0), *(GLuint *)(pc + 4) ) ); } -void __glXDisp_EndQueryARB(GLbyte * pc) -{ - CALL_EndQueryARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); -} - -int __glXDisp_GetQueryivARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetQueryivARB_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetQueryivARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetQueryObjectivARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetQueryObjectivARB_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetQueryObjectivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetQueryObjectuivARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetQueryObjectuivARB_size(pname); - GLuint answerBuffer[200]; - GLuint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetQueryObjectuivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetVertexAttribdvNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetVertexAttribdvNV_size(pname); - GLdouble answerBuffer[200]; - GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetVertexAttribdvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 8, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetVertexAttribfvNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetVertexAttribfvNV_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetVertexAttribfvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetVertexAttribivNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetVertexAttribivNV_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetVertexAttribivNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -void __glXDisp_VertexAttrib1dvNV(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 12); - pc -= 4; - } -#endif - - CALL_VertexAttrib1dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLdouble *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib1fvNV(GLbyte * pc) -{ - CALL_VertexAttrib1fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib1svNV(GLbyte * pc) -{ - CALL_VertexAttrib1svNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib2dvNV(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 20); - pc -= 4; - } -#endif - - CALL_VertexAttrib2dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLdouble *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib2fvNV(GLbyte * pc) -{ - CALL_VertexAttrib2fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib2svNV(GLbyte * pc) -{ - CALL_VertexAttrib2svNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib3dvNV(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 28); - pc -= 4; - } -#endif - - CALL_VertexAttrib3dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLdouble *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib3fvNV(GLbyte * pc) -{ - CALL_VertexAttrib3fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib3svNV(GLbyte * pc) -{ - CALL_VertexAttrib3svNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4dvNV(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); - pc -= 4; - } -#endif - - CALL_VertexAttrib4dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLdouble *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4fvNV(GLbyte * pc) -{ - CALL_VertexAttrib4fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4svNV(GLbyte * pc) -{ - CALL_VertexAttrib4svNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc) -{ - CALL_VertexAttrib4ubvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLubyte *)(pc + 4) - ) ); -} - -int __glXDisp_IsRenderbufferEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsRenderbufferEXT( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); - __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - void __glXDisp_BindRenderbufferEXT(GLbyte * pc) { CALL_BindRenderbufferEXT( GET_DISPATCH(), ( @@ -5435,6 +5482,35 @@ void __glXDisp_BindRenderbufferEXT(GLbyte * pc) ) ); } +int __glXDisp_CheckFramebufferStatusEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + GLenum retval; + retval = CALL_CheckFramebufferStatusEXT( GET_DISPATCH(), ( + *(GLenum *)(pc + 0) + ) ); + __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); + error = Success; + } + + return error; +} + +void __glXDisp_DeleteFramebuffersEXT(GLbyte * pc) +{ + const GLsizei n = *(GLsizei *)(pc + 0); + + CALL_DeleteFramebuffersEXT( GET_DISPATCH(), ( + n, + (const GLuint *)(pc + 4) + ) ); +} + void __glXDisp_DeleteRenderbuffersEXT(GLbyte * pc) { const GLsizei n = *(GLsizei *)(pc + 0); @@ -5445,6 +5521,73 @@ void __glXDisp_DeleteRenderbuffersEXT(GLbyte * pc) ) ); } +void __glXDisp_FramebufferRenderbufferEXT(GLbyte * pc) +{ + CALL_FramebufferRenderbufferEXT( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + *(GLenum *)(pc + 8), + *(GLuint *)(pc + 12) + ) ); +} + +void __glXDisp_FramebufferTexture1DEXT(GLbyte * pc) +{ + CALL_FramebufferTexture1DEXT( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + *(GLenum *)(pc + 8), + *(GLuint *)(pc + 12), + *(GLint *)(pc + 16) + ) ); +} + +void __glXDisp_FramebufferTexture2DEXT(GLbyte * pc) +{ + CALL_FramebufferTexture2DEXT( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + *(GLenum *)(pc + 8), + *(GLuint *)(pc + 12), + *(GLint *)(pc + 16) + ) ); +} + +void __glXDisp_FramebufferTexture3DEXT(GLbyte * pc) +{ + CALL_FramebufferTexture3DEXT( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + *(GLenum *)(pc + 8), + *(GLuint *)(pc + 12), + *(GLint *)(pc + 16), + *(GLint *)(pc + 20) + ) ); +} + +int __glXDisp_GenFramebuffersEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLsizei n = *(GLsizei *)(pc + 0); + + GLuint answerBuffer[200]; + GLuint * framebuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); + CALL_GenFramebuffersEXT( GET_DISPATCH(), ( + n, + framebuffers + ) ); + __glXSendReply(cl->client, framebuffers, n, 4, GL_TRUE, 0); + error = Success; + } + + return error; +} + int __glXDisp_GenRenderbuffersEXT(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; @@ -5468,16 +5611,35 @@ int __glXDisp_GenRenderbuffersEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_RenderbufferStorageEXT(GLbyte * pc) +void __glXDisp_GenerateMipmapEXT(GLbyte * pc) { - CALL_RenderbufferStorageEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLsizei *)(pc + 8), - *(GLsizei *)(pc + 12) + CALL_GenerateMipmapEXT( GET_DISPATCH(), ( + *(GLenum *)(pc + 0) ) ); } +int __glXDisp_GetFramebufferAttachmentParameterivEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + GLint params[1]; + CALL_GetFramebufferAttachmentParameterivEXT( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + *(GLenum *)(pc + 8), + params + ) ); + __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + int __glXDisp_GetRenderbufferParameterivEXT(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; @@ -5518,25 +5680,7 @@ int __glXDisp_IsFramebufferEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_BindFramebufferEXT(GLbyte * pc) -{ - CALL_BindFramebufferEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4) - ) ); -} - -void __glXDisp_DeleteFramebuffersEXT(GLbyte * pc) -{ - const GLsizei n = *(GLsizei *)(pc + 0); - - CALL_DeleteFramebuffersEXT( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4) - ) ); -} - -int __glXDisp_GenFramebuffersEXT(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_IsRenderbufferEXT(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -5544,32 +5688,9 @@ int __glXDisp_GenFramebuffersEXT(__GLXclientState *cl, GLbyte *pc) pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); - - GLuint answerBuffer[200]; - GLuint * framebuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenFramebuffersEXT( GET_DISPATCH(), ( - n, - framebuffers - ) ); - __glXSendReply(cl->client, framebuffers, n, 4, GL_TRUE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_CheckFramebufferStatusEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLenum retval; - retval = CALL_CheckFramebufferStatusEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) + GLboolean retval; + retval = CALL_IsRenderbufferEXT( GET_DISPATCH(), ( + *(GLuint *)(pc + 0) ) ); __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; @@ -5578,76 +5699,13 @@ int __glXDisp_CheckFramebufferStatusEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_FramebufferTexture1DEXT(GLbyte * pc) +void __glXDisp_RenderbufferStorageEXT(GLbyte * pc) { - CALL_FramebufferTexture1DEXT( GET_DISPATCH(), ( + CALL_RenderbufferStorageEXT( GET_DISPATCH(), ( *(GLenum *)(pc + 0), *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLuint *)(pc + 12), - *(GLint *)(pc + 16) - ) ); -} - -void __glXDisp_FramebufferTexture2DEXT(GLbyte * pc) -{ - CALL_FramebufferTexture2DEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLuint *)(pc + 12), - *(GLint *)(pc + 16) - ) ); -} - -void __glXDisp_FramebufferTexture3DEXT(GLbyte * pc) -{ - CALL_FramebufferTexture3DEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLuint *)(pc + 12), - *(GLint *)(pc + 16), - *(GLint *)(pc + 20) - ) ); -} - -void __glXDisp_FramebufferRenderbufferEXT(GLbyte * pc) -{ - CALL_FramebufferRenderbufferEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLuint *)(pc + 12) - ) ); -} - -int __glXDisp_GetFramebufferAttachmentParameterivEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLint params[1]; - CALL_GetFramebufferAttachmentParameterivEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - params - ) ); - __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -void __glXDisp_GenerateMipmapEXT(GLbyte * pc) -{ - CALL_GenerateMipmapEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) + *(GLsizei *)(pc + 8), + *(GLsizei *)(pc + 12) ) ); } diff --git a/GL/glx/indirect_dispatch.h b/GL/glx/indirect_dispatch.h index e2c0c4145..a0da3e505 100644 --- a/GL/glx/indirect_dispatch.h +++ b/GL/glx/indirect_dispatch.h @@ -61,6 +61,8 @@ extern HIDDEN void __glXDisp_ActiveTextureARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_ActiveTextureARB(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc); +extern HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Histogram(GLbyte * pc); @@ -631,6 +633,8 @@ extern HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc); extern HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc); extern HIDDEN void __glXDisp_ExecuteProgramNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_ExecuteProgramNV(GLbyte * pc); +extern HIDDEN int __glXDisp_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Normal3dv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Normal3dv(GLbyte * pc); extern HIDDEN void __glXDisp_Lightf(GLbyte * pc); @@ -767,6 +771,8 @@ extern HIDDEN void __glXDisp_BindRenderbufferEXT(GLbyte * pc); extern HIDDEN void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc); extern HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc); +extern HIDDEN int __glXDisp_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc); diff --git a/GL/glx/indirect_dispatch_swap.c b/GL/glx/indirect_dispatch_swap.c index f5ed1009a..06c1d0363 100644 --- a/GL/glx/indirect_dispatch_swap.c +++ b/GL/glx/indirect_dispatch_swap.c @@ -3807,6 +3807,755 @@ void __glXDispSwap_SampleCoverageARB(GLbyte * pc) ) ); } +void __glXDispSwap_CompressedTexImage1DARB(GLbyte * pc) +{ + const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 20 ); + + CALL_CompressedTexImage1DARB( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLint )bswap_CARD32 ( pc + 4 ), + (GLenum )bswap_ENUM ( pc + 8 ), + (GLsizei )bswap_CARD32 ( pc + 12 ), + (GLint )bswap_CARD32 ( pc + 16 ), + imageSize, + (const GLvoid *)(pc + 24) + ) ); +} + +void __glXDispSwap_CompressedTexImage2DARB(GLbyte * pc) +{ + const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 24 ); + + CALL_CompressedTexImage2DARB( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLint )bswap_CARD32 ( pc + 4 ), + (GLenum )bswap_ENUM ( pc + 8 ), + (GLsizei )bswap_CARD32 ( pc + 12 ), + (GLsizei )bswap_CARD32 ( pc + 16 ), + (GLint )bswap_CARD32 ( pc + 20 ), + imageSize, + (const GLvoid *)(pc + 28) + ) ); +} + +void __glXDispSwap_CompressedTexImage3DARB(GLbyte * pc) +{ + const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 28 ); + + CALL_CompressedTexImage3DARB( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLint )bswap_CARD32 ( pc + 4 ), + (GLenum )bswap_ENUM ( pc + 8 ), + (GLsizei )bswap_CARD32 ( pc + 12 ), + (GLsizei )bswap_CARD32 ( pc + 16 ), + (GLsizei )bswap_CARD32 ( pc + 20 ), + (GLint )bswap_CARD32 ( pc + 24 ), + imageSize, + (const GLvoid *)(pc + 32) + ) ); +} + +void __glXDispSwap_CompressedTexSubImage1DARB(GLbyte * pc) +{ + const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 20 ); + + CALL_CompressedTexSubImage1DARB( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLint )bswap_CARD32 ( pc + 4 ), + (GLint )bswap_CARD32 ( pc + 8 ), + (GLsizei )bswap_CARD32 ( pc + 12 ), + (GLenum )bswap_ENUM ( pc + 16 ), + imageSize, + (const GLvoid *)(pc + 24) + ) ); +} + +void __glXDispSwap_CompressedTexSubImage2DARB(GLbyte * pc) +{ + const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 28 ); + + CALL_CompressedTexSubImage2DARB( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLint )bswap_CARD32 ( pc + 4 ), + (GLint )bswap_CARD32 ( pc + 8 ), + (GLint )bswap_CARD32 ( pc + 12 ), + (GLsizei )bswap_CARD32 ( pc + 16 ), + (GLsizei )bswap_CARD32 ( pc + 20 ), + (GLenum )bswap_ENUM ( pc + 24 ), + imageSize, + (const GLvoid *)(pc + 32) + ) ); +} + +void __glXDispSwap_CompressedTexSubImage3DARB(GLbyte * pc) +{ + const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 36 ); + + CALL_CompressedTexSubImage3DARB( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLint )bswap_CARD32 ( pc + 4 ), + (GLint )bswap_CARD32 ( pc + 8 ), + (GLint )bswap_CARD32 ( pc + 12 ), + (GLint )bswap_CARD32 ( pc + 16 ), + (GLsizei )bswap_CARD32 ( pc + 20 ), + (GLsizei )bswap_CARD32 ( pc + 24 ), + (GLsizei )bswap_CARD32 ( pc + 28 ), + (GLenum )bswap_ENUM ( pc + 32 ), + imageSize, + (const GLvoid *)(pc + 40) + ) ); +} + +int __glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + GLdouble params[4]; + CALL_GetProgramEnvParameterdvARB( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLuint )bswap_CARD32 ( pc + 4 ), + params + ) ); + (void) bswap_64_array( (uint64_t *) params, 4 ); + __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0); + error = Success; + } + + return error; +} + +int __glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + GLfloat params[4]; + CALL_GetProgramEnvParameterfvARB( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLuint )bswap_CARD32 ( pc + 4 ), + params + ) ); + (void) bswap_32_array( (uint32_t *) params, 4 ); + __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + +int __glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + GLdouble params[4]; + CALL_GetProgramLocalParameterdvARB( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLuint )bswap_CARD32 ( pc + 4 ), + params + ) ); + (void) bswap_64_array( (uint64_t *) params, 4 ); + __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0); + error = Success; + } + + return error; +} + +int __glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + GLfloat params[4]; + CALL_GetProgramLocalParameterfvARB( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLuint )bswap_CARD32 ( pc + 4 ), + params + ) ); + (void) bswap_32_array( (uint32_t *) params, 4 ); + __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + +int __glXDispSwap_GetProgramivARB(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + + const GLuint compsize = __glGetProgramivARB_size(pname); + GLint answerBuffer[200]; + GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetProgramivARB( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + pname, + params + ) ); + (void) bswap_32_array( (uint32_t *) params, compsize ); + __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + +int __glXDispSwap_GetVertexAttribdvARB(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + + const GLuint compsize = __glGetVertexAttribdvARB_size(pname); + GLdouble answerBuffer[200]; + GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetVertexAttribdvARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + pname, + params + ) ); + (void) bswap_64_array( (uint64_t *) params, compsize ); + __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0); + error = Success; + } + + return error; +} + +int __glXDispSwap_GetVertexAttribfvARB(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + + const GLuint compsize = __glGetVertexAttribfvARB_size(pname); + GLfloat answerBuffer[200]; + GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetVertexAttribfvARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + pname, + params + ) ); + (void) bswap_32_array( (uint32_t *) params, compsize ); + __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + +int __glXDispSwap_GetVertexAttribivARB(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + + const GLuint compsize = __glGetVertexAttribivARB_size(pname); + GLint answerBuffer[200]; + GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetVertexAttribivARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + pname, + params + ) ); + (void) bswap_32_array( (uint32_t *) params, compsize ); + __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + +void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc) +{ +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, 40); + pc -= 4; + } +#endif + + CALL_ProgramEnvParameter4dvARB( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLuint )bswap_CARD32 ( pc + 4 ), + (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 ) + ) ); +} + +void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc) +{ + CALL_ProgramEnvParameter4fvARB( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLuint )bswap_CARD32 ( pc + 4 ), + (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) + ) ); +} + +void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc) +{ +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, 40); + pc -= 4; + } +#endif + + CALL_ProgramLocalParameter4dvARB( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLuint )bswap_CARD32 ( pc + 4 ), + (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 ) + ) ); +} + +void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc) +{ + CALL_ProgramLocalParameter4fvARB( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLuint )bswap_CARD32 ( pc + 4 ), + (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) + ) ); +} + +void __glXDispSwap_ProgramStringARB(GLbyte * pc) +{ + const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 8 ); + + CALL_ProgramStringARB( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLenum )bswap_ENUM ( pc + 4 ), + len, + (const GLvoid *)(pc + 12) + ) ); +} + +void __glXDispSwap_VertexAttrib1dvARB(GLbyte * pc) +{ +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, 12); + pc -= 4; + } +#endif + + CALL_VertexAttrib1dvARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 8 ), + (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 ) + ) ); +} + +void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc) +{ + CALL_VertexAttrib1fvARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 ) + ) ); +} + +void __glXDispSwap_VertexAttrib1svARB(GLbyte * pc) +{ + CALL_VertexAttrib1svARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 ) + ) ); +} + +void __glXDispSwap_VertexAttrib2dvARB(GLbyte * pc) +{ +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, 20); + pc -= 4; + } +#endif + + CALL_VertexAttrib2dvARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 16 ), + (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ) + ) ); +} + +void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc) +{ + CALL_VertexAttrib2fvARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 ) + ) ); +} + +void __glXDispSwap_VertexAttrib2svARB(GLbyte * pc) +{ + CALL_VertexAttrib2svARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 ) + ) ); +} + +void __glXDispSwap_VertexAttrib3dvARB(GLbyte * pc) +{ +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, 28); + pc -= 4; + } +#endif + + CALL_VertexAttrib3dvARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 24 ), + (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) + ) ); +} + +void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc) +{ + CALL_VertexAttrib3fvARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 ) + ) ); +} + +void __glXDispSwap_VertexAttrib3svARB(GLbyte * pc) +{ + CALL_VertexAttrib3svARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 ) + ) ); +} + +void __glXDispSwap_VertexAttrib4NbvARB(GLbyte * pc) +{ + CALL_VertexAttrib4NbvARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + (const GLbyte *)(pc + 4) + ) ); +} + +void __glXDispSwap_VertexAttrib4NivARB(GLbyte * pc) +{ + CALL_VertexAttrib4NivARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) + ) ); +} + +void __glXDispSwap_VertexAttrib4NsvARB(GLbyte * pc) +{ + CALL_VertexAttrib4NsvARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) + ) ); +} + +void __glXDispSwap_VertexAttrib4NubvARB(GLbyte * pc) +{ + CALL_VertexAttrib4NubvARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + (const GLubyte *)(pc + 4) + ) ); +} + +void __glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc) +{ + CALL_VertexAttrib4NuivARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) + ) ); +} + +void __glXDispSwap_VertexAttrib4NusvARB(GLbyte * pc) +{ + CALL_VertexAttrib4NusvARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + (const GLushort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) + ) ); +} + +void __glXDispSwap_VertexAttrib4bvARB(GLbyte * pc) +{ + CALL_VertexAttrib4bvARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + (const GLbyte *)(pc + 4) + ) ); +} + +void __glXDispSwap_VertexAttrib4dvARB(GLbyte * pc) +{ +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, 36); + pc -= 4; + } +#endif + + CALL_VertexAttrib4dvARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 32 ), + (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) + ) ); +} + +void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc) +{ + CALL_VertexAttrib4fvARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) + ) ); +} + +void __glXDispSwap_VertexAttrib4ivARB(GLbyte * pc) +{ + CALL_VertexAttrib4ivARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) + ) ); +} + +void __glXDispSwap_VertexAttrib4svARB(GLbyte * pc) +{ + CALL_VertexAttrib4svARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) + ) ); +} + +void __glXDispSwap_VertexAttrib4ubvARB(GLbyte * pc) +{ + CALL_VertexAttrib4ubvARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + (const GLubyte *)(pc + 4) + ) ); +} + +void __glXDispSwap_VertexAttrib4uivARB(GLbyte * pc) +{ + CALL_VertexAttrib4uivARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) + ) ); +} + +void __glXDispSwap_VertexAttrib4usvARB(GLbyte * pc) +{ + CALL_VertexAttrib4usvARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + (const GLushort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) + ) ); +} + +void __glXDispSwap_BeginQueryARB(GLbyte * pc) +{ + CALL_BeginQueryARB( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLuint )bswap_CARD32 ( pc + 4 ) + ) ); +} + +int __glXDispSwap_DeleteQueriesARB(__GLXclientState *cl, GLbyte *pc) +{ + xGLXSingleReq * const req = (xGLXSingleReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_SINGLE_HDR_SIZE; + if ( cx != NULL ) { + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + + CALL_DeleteQueriesARB( GET_DISPATCH(), ( + n, + (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) + ) ); + error = Success; + } + + return error; +} + +void __glXDispSwap_EndQueryARB(GLbyte * pc) +{ + CALL_EndQueryARB( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ) + ) ); +} + +int __glXDispSwap_GenQueriesARB(__GLXclientState *cl, GLbyte *pc) +{ + xGLXSingleReq * const req = (xGLXSingleReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_SINGLE_HDR_SIZE; + if ( cx != NULL ) { + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + + GLuint answerBuffer[200]; + GLuint * ids = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); + CALL_GenQueriesARB( GET_DISPATCH(), ( + n, + ids + ) ); + (void) bswap_32_array( (uint32_t *) ids, n ); + __glXSendReplySwap(cl->client, ids, n, 4, GL_TRUE, 0); + error = Success; + } + + return error; +} + +int __glXDispSwap_GetQueryObjectivARB(__GLXclientState *cl, GLbyte *pc) +{ + xGLXSingleReq * const req = (xGLXSingleReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_SINGLE_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + + const GLuint compsize = __glGetQueryObjectivARB_size(pname); + GLint answerBuffer[200]; + GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetQueryObjectivARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + pname, + params + ) ); + (void) bswap_32_array( (uint32_t *) params, compsize ); + __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + +int __glXDispSwap_GetQueryObjectuivARB(__GLXclientState *cl, GLbyte *pc) +{ + xGLXSingleReq * const req = (xGLXSingleReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_SINGLE_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + + const GLuint compsize = __glGetQueryObjectuivARB_size(pname); + GLuint answerBuffer[200]; + GLuint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetQueryObjectuivARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + pname, + params + ) ); + (void) bswap_32_array( (uint32_t *) params, compsize ); + __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + +int __glXDispSwap_GetQueryivARB(__GLXclientState *cl, GLbyte *pc) +{ + xGLXSingleReq * const req = (xGLXSingleReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_SINGLE_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + + const GLuint compsize = __glGetQueryivARB_size(pname); + GLint answerBuffer[200]; + GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetQueryivARB( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + pname, + params + ) ); + (void) bswap_32_array( (uint32_t *) params, compsize ); + __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + +int __glXDispSwap_IsQueryARB(__GLXclientState *cl, GLbyte *pc) +{ + xGLXSingleReq * const req = (xGLXSingleReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_SINGLE_HDR_SIZE; + if ( cx != NULL ) { + GLboolean retval; + retval = CALL_IsQueryARB( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ) + ) ); + __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); + error = Success; + } + + return error; +} + void __glXDispSwap_DrawBuffersARB(GLbyte * pc) { const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); @@ -3817,6 +4566,66 @@ void __glXDispSwap_DrawBuffersARB(GLbyte * pc) ) ); } +int __glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + + const GLuint compsize = __glGetColorTableParameterfvSGI_size(pname); + GLfloat answerBuffer[200]; + GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetColorTableParameterfvSGI( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + pname, + params + ) ); + (void) bswap_32_array( (uint32_t *) params, compsize ); + __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + +int __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + + const GLuint compsize = __glGetColorTableParameterivSGI_size(pname); + GLint answerBuffer[200]; + GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetColorTableParameterivSGI( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + pname, + params + ) ); + (void) bswap_32_array( (uint32_t *) params, compsize ); + __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + int __glXDispSwap_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; @@ -3921,143 +4730,6 @@ void __glXDispSwap_PointParameterfvEXT(GLbyte * pc) ) ); } -void __glXDispSwap_WindowPos3fvMESA(GLbyte * pc) -{ - CALL_WindowPos3fvMESA( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_BlendFuncSeparateEXT(GLbyte * pc) -{ - CALL_BlendFuncSeparateEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLenum )bswap_ENUM ( pc + 12 ) - ) ); -} - -void __glXDispSwap_FogCoordfvEXT(GLbyte * pc) -{ - CALL_FogCoordfvEXT( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 ) - ) ); -} - -void __glXDispSwap_FogCoorddvEXT(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); - pc -= 4; - } -#endif - - CALL_FogCoorddvEXT( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 ) - ) ); -} - -void __glXDispSwap_CompressedTexImage3DARB(GLbyte * pc) -{ - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 28 ); - - CALL_CompressedTexImage3DARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ), - imageSize, - (const GLvoid *)(pc + 32) - ) ); -} - -void __glXDispSwap_CompressedTexImage2DARB(GLbyte * pc) -{ - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 24 ); - - CALL_CompressedTexImage2DARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ), - (GLint )bswap_CARD32 ( pc + 20 ), - imageSize, - (const GLvoid *)(pc + 28) - ) ); -} - -void __glXDispSwap_CompressedTexImage1DARB(GLbyte * pc) -{ - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 20 ); - - CALL_CompressedTexImage1DARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - imageSize, - (const GLvoid *)(pc + 24) - ) ); -} - -void __glXDispSwap_CompressedTexSubImage3DARB(GLbyte * pc) -{ - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 36 ); - - CALL_CompressedTexSubImage3DARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLsizei )bswap_CARD32 ( pc + 24 ), - (GLsizei )bswap_CARD32 ( pc + 28 ), - (GLenum )bswap_ENUM ( pc + 32 ), - imageSize, - (const GLvoid *)(pc + 40) - ) ); -} - -void __glXDispSwap_CompressedTexSubImage2DARB(GLbyte * pc) -{ - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 28 ); - - CALL_CompressedTexSubImage2DARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLenum )bswap_ENUM ( pc + 24 ), - imageSize, - (const GLvoid *)(pc + 32) - ) ); -} - -void __glXDispSwap_CompressedTexSubImage1DARB(GLbyte * pc) -{ - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 20 ); - - CALL_CompressedTexSubImage1DARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ), - (GLenum )bswap_ENUM ( pc + 16 ), - imageSize, - (const GLvoid *)(pc + 24) - ) ); -} - void __glXDispSwap_SecondaryColor3bvEXT(GLbyte * pc) { CALL_SecondaryColor3bvEXT( GET_DISPATCH(), ( @@ -4121,6 +4793,44 @@ void __glXDispSwap_SecondaryColor3usvEXT(GLbyte * pc) ) ); } +void __glXDispSwap_FogCoorddvEXT(GLbyte * pc) +{ +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, 8); + pc -= 4; + } +#endif + + CALL_FogCoorddvEXT( GET_DISPATCH(), ( + (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 ) + ) ); +} + +void __glXDispSwap_FogCoordfvEXT(GLbyte * pc) +{ + CALL_FogCoordfvEXT( GET_DISPATCH(), ( + (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 ) + ) ); +} + +void __glXDispSwap_BlendFuncSeparateEXT(GLbyte * pc) +{ + CALL_BlendFuncSeparateEXT( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLenum )bswap_ENUM ( pc + 4 ), + (GLenum )bswap_ENUM ( pc + 8 ), + (GLenum )bswap_ENUM ( pc + 12 ) + ) ); +} + +void __glXDispSwap_WindowPos3fvMESA(GLbyte * pc) +{ + CALL_WindowPos3fvMESA( GET_DISPATCH(), ( + (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) + ) ); +} + int __glXDispSwap_AreProgramsResidentNV(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; @@ -4306,7 +5016,7 @@ int __glXDispSwap_GetTrackMatrixivNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetVertexAttribdvARB(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GetVertexAttribdvNV(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -4316,14 +5026,14 @@ int __glXDispSwap_GetVertexAttribdvARB(__GLXclientState *cl, GLbyte *pc) if ( cx != NULL ) { const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLuint compsize = __glGetVertexAttribdvARB_size(pname); + const GLuint compsize = __glGetVertexAttribdvNV_size(pname); GLdouble answerBuffer[200]; GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); if (params == NULL) return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribdvARB( GET_DISPATCH(), ( + CALL_GetVertexAttribdvNV( GET_DISPATCH(), ( (GLuint )bswap_CARD32 ( pc + 0 ), pname, params @@ -4336,7 +5046,7 @@ int __glXDispSwap_GetVertexAttribdvARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetVertexAttribfvARB(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GetVertexAttribfvNV(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -4346,14 +5056,14 @@ int __glXDispSwap_GetVertexAttribfvARB(__GLXclientState *cl, GLbyte *pc) if ( cx != NULL ) { const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLuint compsize = __glGetVertexAttribfvARB_size(pname); + const GLuint compsize = __glGetVertexAttribfvNV_size(pname); GLfloat answerBuffer[200]; GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); if (params == NULL) return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribfvARB( GET_DISPATCH(), ( + CALL_GetVertexAttribfvNV( GET_DISPATCH(), ( (GLuint )bswap_CARD32 ( pc + 0 ), pname, params @@ -4366,7 +5076,7 @@ int __glXDispSwap_GetVertexAttribfvARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetVertexAttribivARB(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GetVertexAttribivNV(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -4376,14 +5086,14 @@ int __glXDispSwap_GetVertexAttribivARB(__GLXclientState *cl, GLbyte *pc) if ( cx != NULL ) { const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLuint compsize = __glGetVertexAttribivARB_size(pname); + const GLuint compsize = __glGetVertexAttribivNV_size(pname); GLint answerBuffer[200]; GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); if (params == NULL) return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribivARB( GET_DISPATCH(), ( + CALL_GetVertexAttribivNV( GET_DISPATCH(), ( (GLuint )bswap_CARD32 ( pc + 0 ), pname, params @@ -4504,7 +5214,7 @@ void __glXDispSwap_TrackMatrixNV(GLbyte * pc) ) ); } -void __glXDispSwap_VertexAttrib1dvARB(GLbyte * pc) +void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc) { #ifdef __GLX_ALIGN64 if ((unsigned long)(pc) & 7) { @@ -4513,29 +5223,29 @@ void __glXDispSwap_VertexAttrib1dvARB(GLbyte * pc) } #endif - CALL_VertexAttrib1dvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 8 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 ) + CALL_VertexAttrib1dvNV( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 1 ) ) ); } -void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc) +void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc) { - CALL_VertexAttrib1fvARB( GET_DISPATCH(), ( + CALL_VertexAttrib1fvNV( GET_DISPATCH(), ( (GLuint )bswap_CARD32 ( pc + 0 ), (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 ) ) ); } -void __glXDispSwap_VertexAttrib1svARB(GLbyte * pc) +void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc) { - CALL_VertexAttrib1svARB( GET_DISPATCH(), ( + CALL_VertexAttrib1svNV( GET_DISPATCH(), ( (GLuint )bswap_CARD32 ( pc + 0 ), (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 ) ) ); } -void __glXDispSwap_VertexAttrib2dvARB(GLbyte * pc) +void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc) { #ifdef __GLX_ALIGN64 if ((unsigned long)(pc) & 7) { @@ -4544,29 +5254,29 @@ void __glXDispSwap_VertexAttrib2dvARB(GLbyte * pc) } #endif - CALL_VertexAttrib2dvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 16 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ) + CALL_VertexAttrib2dvNV( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 2 ) ) ); } -void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc) +void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc) { - CALL_VertexAttrib2fvARB( GET_DISPATCH(), ( + CALL_VertexAttrib2fvNV( GET_DISPATCH(), ( (GLuint )bswap_CARD32 ( pc + 0 ), (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 ) ) ); } -void __glXDispSwap_VertexAttrib2svARB(GLbyte * pc) +void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc) { - CALL_VertexAttrib2svARB( GET_DISPATCH(), ( + CALL_VertexAttrib2svNV( GET_DISPATCH(), ( (GLuint )bswap_CARD32 ( pc + 0 ), (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 ) ) ); } -void __glXDispSwap_VertexAttrib3dvARB(GLbyte * pc) +void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc) { #ifdef __GLX_ALIGN64 if ((unsigned long)(pc) & 7) { @@ -4575,29 +5285,29 @@ void __glXDispSwap_VertexAttrib3dvARB(GLbyte * pc) } #endif - CALL_VertexAttrib3dvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 24 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) + CALL_VertexAttrib3dvNV( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 3 ) ) ); } -void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc) +void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc) { - CALL_VertexAttrib3fvARB( GET_DISPATCH(), ( + CALL_VertexAttrib3fvNV( GET_DISPATCH(), ( (GLuint )bswap_CARD32 ( pc + 0 ), (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 ) ) ); } -void __glXDispSwap_VertexAttrib3svARB(GLbyte * pc) +void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc) { - CALL_VertexAttrib3svARB( GET_DISPATCH(), ( + CALL_VertexAttrib3svNV( GET_DISPATCH(), ( (GLuint )bswap_CARD32 ( pc + 0 ), (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 ) ) ); } -void __glXDispSwap_VertexAttrib4dvARB(GLbyte * pc) +void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc) { #ifdef __GLX_ALIGN64 if ((unsigned long)(pc) & 7) { @@ -4606,31 +5316,31 @@ void __glXDispSwap_VertexAttrib4dvARB(GLbyte * pc) } #endif - CALL_VertexAttrib4dvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 32 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) + CALL_VertexAttrib4dvNV( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 4 ) ) ); } -void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc) +void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc) { - CALL_VertexAttrib4fvARB( GET_DISPATCH(), ( + CALL_VertexAttrib4fvNV( GET_DISPATCH(), ( (GLuint )bswap_CARD32 ( pc + 0 ), (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) ) ); } -void __glXDispSwap_VertexAttrib4svARB(GLbyte * pc) +void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc) { - CALL_VertexAttrib4svARB( GET_DISPATCH(), ( + CALL_VertexAttrib4svNV( GET_DISPATCH(), ( (GLuint )bswap_CARD32 ( pc + 0 ), (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) ) ); } -void __glXDispSwap_VertexAttrib4NubvARB(GLbyte * pc) +void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc) { - CALL_VertexAttrib4NubvARB( GET_DISPATCH(), ( + CALL_VertexAttrib4ubvNV( GET_DISPATCH(), ( (GLuint )bswap_CARD32 ( pc + 0 ), (const GLubyte *)(pc + 4) ) ); @@ -4839,149 +5549,7 @@ void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc) ) ); } -void __glXDispSwap_VertexAttrib4bvARB(GLbyte * pc) -{ - CALL_VertexAttrib4bvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLbyte *)(pc + 4) - ) ); -} - -void __glXDispSwap_VertexAttrib4ivARB(GLbyte * pc) -{ - CALL_VertexAttrib4ivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_VertexAttrib4ubvARB(GLbyte * pc) -{ - CALL_VertexAttrib4ubvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLubyte *)(pc + 4) - ) ); -} - -void __glXDispSwap_VertexAttrib4usvARB(GLbyte * pc) -{ - CALL_VertexAttrib4usvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLushort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_VertexAttrib4uivARB(GLbyte * pc) -{ - CALL_VertexAttrib4uivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_VertexAttrib4NbvARB(GLbyte * pc) -{ - CALL_VertexAttrib4NbvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLbyte *)(pc + 4) - ) ); -} - -void __glXDispSwap_VertexAttrib4NsvARB(GLbyte * pc) -{ - CALL_VertexAttrib4NsvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_VertexAttrib4NivARB(GLbyte * pc) -{ - CALL_VertexAttrib4NivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_VertexAttrib4NusvARB(GLbyte * pc) -{ - CALL_VertexAttrib4NusvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLushort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc) -{ - CALL_VertexAttrib4NuivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_ProgramStringARB(GLbyte * pc) -{ - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 8 ); - - CALL_ProgramStringARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - len, - (const GLvoid *)(pc + 12) - ) ); -} - -void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 40); - pc -= 4; - } -#endif - - CALL_ProgramEnvParameter4dvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 ) - ) ); -} - -void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc) -{ - CALL_ProgramEnvParameter4fvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) - ) ); -} - -void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 40); - pc -= 4; - } -#endif - - CALL_ProgramLocalParameter4dvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 ) - ) ); -} - -void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc) -{ - CALL_ProgramLocalParameter4fvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) - ) ); -} - -int __glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -4989,148 +5557,23 @@ int __glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc) pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { + const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 ); + GLdouble params[4]; - CALL_GetProgramEnvParameterdvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), + CALL_GetProgramNamedParameterdvNV( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + len, + (const GLubyte *)(pc + 8), params ) ); (void) bswap_64_array( (uint64_t *) params, 4 ); - __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0); + __glXSendReplySwap(cl->client, params, 4, 8, GL_TRUE, 0); error = Success; } return error; } -int __glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLfloat params[4]; - CALL_GetProgramEnvParameterfvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 4 ); - __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLdouble params[4]; - CALL_GetProgramLocalParameterdvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - params - ) ); - (void) bswap_64_array( (uint64_t *) params, 4 ); - __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLfloat params[4]; - CALL_GetProgramLocalParameterfvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 4 ); - __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetProgramivARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetProgramivARB_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetProgramivARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc) -{ - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 ); - - CALL_ProgramNamedParameter4fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - len, - (const GLubyte *)(pc + 24), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) - ) ); -} - -void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc) -{ - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 36 ); - -#ifdef __GLX_ALIGN64 - const GLuint cmdlen = 44 + __GLX_PAD(len) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); - pc -= 4; - } -#endif - - CALL_ProgramNamedParameter4dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 32 ), - len, - (const GLubyte *)(pc + 40), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) - ) ); -} - int __glXDispSwap_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; @@ -5156,440 +5599,46 @@ int __glXDispSwap_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc) +void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 36 ); - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 ); - - GLdouble params[4]; - CALL_GetProgramNamedParameterdvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - len, - (const GLubyte *)(pc + 8), - params - ) ); - (void) bswap_64_array( (uint64_t *) params, 4 ); - __glXSendReplySwap(cl->client, params, 4, 8, GL_TRUE, 0); - error = Success; +#ifdef __GLX_ALIGN64 + const GLuint cmdlen = 44 + __GLX_PAD(len) - 4; + if ((unsigned long)(pc) & 7) { + (void) memmove(pc-4, pc, cmdlen); + pc -= 4; } +#endif - return error; + CALL_ProgramNamedParameter4dvNV( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 32 ), + len, + (const GLubyte *)(pc + 40), + (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) + ) ); } -int __glXDispSwap_GenQueriesARB(__GLXclientState *cl, GLbyte *pc) +void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 ); - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - GLuint answerBuffer[200]; - GLuint * ids = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenQueriesARB( GET_DISPATCH(), ( - n, - ids - ) ); - (void) bswap_32_array( (uint32_t *) ids, n ); - __glXSendReplySwap(cl->client, ids, n, 4, GL_TRUE, 0); - error = Success; - } - - return error; + CALL_ProgramNamedParameter4fvNV( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ), + len, + (const GLubyte *)(pc + 24), + (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) + ) ); } -int __glXDispSwap_DeleteQueriesARB(__GLXclientState *cl, GLbyte *pc) +void __glXDispSwap_BindFramebufferEXT(GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - CALL_DeleteQueriesARB( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); - error = Success; - } - - return error; -} - -int __glXDispSwap_IsQueryARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsQueryARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); - __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - -void __glXDispSwap_BeginQueryARB(GLbyte * pc) -{ - CALL_BeginQueryARB( GET_DISPATCH(), ( + CALL_BindFramebufferEXT( GET_DISPATCH(), ( (GLenum )bswap_ENUM ( pc + 0 ), (GLuint )bswap_CARD32 ( pc + 4 ) ) ); } -void __glXDispSwap_EndQueryARB(GLbyte * pc) -{ - CALL_EndQueryARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -int __glXDispSwap_GetQueryivARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetQueryivARB_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetQueryivARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetQueryObjectivARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetQueryObjectivARB_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetQueryObjectivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetQueryObjectuivARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetQueryObjectuivARB_size(pname); - GLuint answerBuffer[200]; - GLuint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetQueryObjectuivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetVertexAttribdvNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetVertexAttribdvNV_size(pname); - GLdouble answerBuffer[200]; - GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetVertexAttribdvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_64_array( (uint64_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetVertexAttribfvNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetVertexAttribfvNV_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetVertexAttribfvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetVertexAttribivNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetVertexAttribivNV_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetVertexAttribivNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 12); - pc -= 4; - } -#endif - - CALL_VertexAttrib1dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 1 ) - ) ); -} - -void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc) -{ - CALL_VertexAttrib1fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 ) - ) ); -} - -void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc) -{ - CALL_VertexAttrib1svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 ) - ) ); -} - -void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 20); - pc -= 4; - } -#endif - - CALL_VertexAttrib2dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 2 ) - ) ); -} - -void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc) -{ - CALL_VertexAttrib2fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 ) - ) ); -} - -void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc) -{ - CALL_VertexAttrib2svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 ) - ) ); -} - -void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 28); - pc -= 4; - } -#endif - - CALL_VertexAttrib3dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 3 ) - ) ); -} - -void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc) -{ - CALL_VertexAttrib3fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 ) - ) ); -} - -void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc) -{ - CALL_VertexAttrib3svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 ) - ) ); -} - -void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); - pc -= 4; - } -#endif - - CALL_VertexAttrib4dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc) -{ - CALL_VertexAttrib4fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc) -{ - CALL_VertexAttrib4svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc) -{ - CALL_VertexAttrib4ubvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLubyte *)(pc + 4) - ) ); -} - -int __glXDispSwap_IsRenderbufferEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsRenderbufferEXT( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); - __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc) { CALL_BindRenderbufferEXT( GET_DISPATCH(), ( @@ -5598,6 +5647,35 @@ void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc) ) ); } +int __glXDispSwap_CheckFramebufferStatusEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + GLenum retval; + retval = CALL_CheckFramebufferStatusEXT( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ) + ) ); + __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); + error = Success; + } + + return error; +} + +void __glXDispSwap_DeleteFramebuffersEXT(GLbyte * pc) +{ + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + + CALL_DeleteFramebuffersEXT( GET_DISPATCH(), ( + n, + (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) + ) ); +} + void __glXDispSwap_DeleteRenderbuffersEXT(GLbyte * pc) { const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); @@ -5608,6 +5686,74 @@ void __glXDispSwap_DeleteRenderbuffersEXT(GLbyte * pc) ) ); } +void __glXDispSwap_FramebufferRenderbufferEXT(GLbyte * pc) +{ + CALL_FramebufferRenderbufferEXT( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLenum )bswap_ENUM ( pc + 4 ), + (GLenum )bswap_ENUM ( pc + 8 ), + (GLuint )bswap_CARD32 ( pc + 12 ) + ) ); +} + +void __glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc) +{ + CALL_FramebufferTexture1DEXT( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLenum )bswap_ENUM ( pc + 4 ), + (GLenum )bswap_ENUM ( pc + 8 ), + (GLuint )bswap_CARD32 ( pc + 12 ), + (GLint )bswap_CARD32 ( pc + 16 ) + ) ); +} + +void __glXDispSwap_FramebufferTexture2DEXT(GLbyte * pc) +{ + CALL_FramebufferTexture2DEXT( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLenum )bswap_ENUM ( pc + 4 ), + (GLenum )bswap_ENUM ( pc + 8 ), + (GLuint )bswap_CARD32 ( pc + 12 ), + (GLint )bswap_CARD32 ( pc + 16 ) + ) ); +} + +void __glXDispSwap_FramebufferTexture3DEXT(GLbyte * pc) +{ + CALL_FramebufferTexture3DEXT( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLenum )bswap_ENUM ( pc + 4 ), + (GLenum )bswap_ENUM ( pc + 8 ), + (GLuint )bswap_CARD32 ( pc + 12 ), + (GLint )bswap_CARD32 ( pc + 16 ), + (GLint )bswap_CARD32 ( pc + 20 ) + ) ); +} + +int __glXDispSwap_GenFramebuffersEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + + GLuint answerBuffer[200]; + GLuint * framebuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); + CALL_GenFramebuffersEXT( GET_DISPATCH(), ( + n, + framebuffers + ) ); + (void) bswap_32_array( (uint32_t *) framebuffers, n ); + __glXSendReplySwap(cl->client, framebuffers, n, 4, GL_TRUE, 0); + error = Success; + } + + return error; +} + int __glXDispSwap_GenRenderbuffersEXT(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; @@ -5632,16 +5778,36 @@ int __glXDispSwap_GenRenderbuffersEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_RenderbufferStorageEXT(GLbyte * pc) +void __glXDispSwap_GenerateMipmapEXT(GLbyte * pc) { - CALL_RenderbufferStorageEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLsizei )bswap_CARD32 ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ) + CALL_GenerateMipmapEXT( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ) ) ); } +int __glXDispSwap_GetFramebufferAttachmentParameterivEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + GLint params[1]; + CALL_GetFramebufferAttachmentParameterivEXT( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + (GLenum )bswap_ENUM ( pc + 4 ), + (GLenum )bswap_ENUM ( pc + 8 ), + params + ) ); + (void) bswap_32_array( (uint32_t *) params, 1 ); + __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + int __glXDispSwap_GetRenderbufferParameterivEXT(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; @@ -5683,25 +5849,7 @@ int __glXDispSwap_IsFramebufferEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_BindFramebufferEXT(GLbyte * pc) -{ - CALL_BindFramebufferEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ) - ) ); -} - -void __glXDispSwap_DeleteFramebuffersEXT(GLbyte * pc) -{ - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - CALL_DeleteFramebuffersEXT( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); -} - -int __glXDispSwap_GenFramebuffersEXT(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_IsRenderbufferEXT(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -5709,33 +5857,9 @@ int __glXDispSwap_GenFramebuffersEXT(__GLXclientState *cl, GLbyte *pc) pc += __GLX_VENDPRIV_HDR_SIZE; if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - GLuint answerBuffer[200]; - GLuint * framebuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenFramebuffersEXT( GET_DISPATCH(), ( - n, - framebuffers - ) ); - (void) bswap_32_array( (uint32_t *) framebuffers, n ); - __glXSendReplySwap(cl->client, framebuffers, n, 4, GL_TRUE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_CheckFramebufferStatusEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLenum retval; - retval = CALL_CheckFramebufferStatusEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) + GLboolean retval; + retval = CALL_IsRenderbufferEXT( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ) ) ); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; @@ -5744,77 +5868,13 @@ int __glXDispSwap_CheckFramebufferStatusEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc) +void __glXDispSwap_RenderbufferStorageEXT(GLbyte * pc) { - CALL_FramebufferTexture1DEXT( GET_DISPATCH(), ( + CALL_RenderbufferStorageEXT( GET_DISPATCH(), ( (GLenum )bswap_ENUM ( pc + 0 ), (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLuint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ) - ) ); -} - -void __glXDispSwap_FramebufferTexture2DEXT(GLbyte * pc) -{ - CALL_FramebufferTexture2DEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLuint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ) - ) ); -} - -void __glXDispSwap_FramebufferTexture3DEXT(GLbyte * pc) -{ - CALL_FramebufferTexture3DEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLuint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLint )bswap_CARD32 ( pc + 20 ) - ) ); -} - -void __glXDispSwap_FramebufferRenderbufferEXT(GLbyte * pc) -{ - CALL_FramebufferRenderbufferEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLuint )bswap_CARD32 ( pc + 12 ) - ) ); -} - -int __glXDispSwap_GetFramebufferAttachmentParameterivEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLint params[1]; - CALL_GetFramebufferAttachmentParameterivEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 1 ); - __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -void __glXDispSwap_GenerateMipmapEXT(GLbyte * pc) -{ - CALL_GenerateMipmapEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) + (GLsizei )bswap_CARD32 ( pc + 8 ), + (GLsizei )bswap_CARD32 ( pc + 12 ) ) ); } diff --git a/GL/glx/indirect_size_get.c b/GL/glx/indirect_size_get.c index 85b5cfba6..c16b29a89 100644 --- a/GL/glx/indirect_size_get.c +++ b/GL/glx/indirect_size_get.c @@ -967,57 +967,6 @@ __glGetMinmaxParameterfv_size( GLenum e ) } } -INTERNAL PURE FASTCALL GLint -__glPointParameterfvEXT_size( GLenum e ) -{ - switch( e ) { - case GL_POINT_SIZE_MIN: -/* case GL_POINT_SIZE_MIN_ARB:*/ -/* case GL_POINT_SIZE_MIN_SGIS:*/ - case GL_POINT_SIZE_MAX: -/* case GL_POINT_SIZE_MAX_ARB:*/ -/* case GL_POINT_SIZE_MAX_SGIS:*/ - case GL_POINT_FADE_THRESHOLD_SIZE: -/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/ -/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/ - case GL_POINT_SPRITE_R_MODE_NV: - case GL_POINT_SPRITE_COORD_ORIGIN: - return 1; - case GL_POINT_DISTANCE_ATTENUATION: -/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/ -/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/ - return 3; - default: return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetProgramivNV_size( GLenum e ) -{ - switch( e ) { - case GL_PROGRAM_LENGTH_NV: - case GL_PROGRAM_TARGET_NV: - case GL_PROGRAM_RESIDENT_NV: - return 1; - default: return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetVertexAttribdvARB_size( GLenum e ) -{ - switch( e ) { - case GL_VERTEX_PROGRAM_ARB: - case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB: - case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB: - case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB: - case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB: - case GL_CURRENT_VERTEX_ATTRIB_ARB: - return 1; - default: return 0; - } -} - INTERNAL PURE FASTCALL GLint __glGetProgramivARB_size( GLenum e ) { @@ -1073,11 +1022,15 @@ __glGetProgramivARB_size( GLenum e ) } INTERNAL PURE FASTCALL GLint -__glGetQueryivARB_size( GLenum e ) +__glGetVertexAttribdvARB_size( GLenum e ) { switch( e ) { - case GL_QUERY_COUNTER_BITS_ARB: - case GL_CURRENT_QUERY_ARB: + case GL_VERTEX_PROGRAM_ARB: + case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB: + case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB: + case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB: + case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB: + case GL_CURRENT_VERTEX_ATTRIB_ARB: return 1; default: return 0; } @@ -1094,6 +1047,53 @@ __glGetQueryObjectivARB_size( GLenum e ) } } +INTERNAL PURE FASTCALL GLint +__glGetQueryivARB_size( GLenum e ) +{ + switch( e ) { + case GL_QUERY_COUNTER_BITS_ARB: + case GL_CURRENT_QUERY_ARB: + return 1; + default: return 0; + } +} + +INTERNAL PURE FASTCALL GLint +__glPointParameterfvEXT_size( GLenum e ) +{ + switch( e ) { + case GL_POINT_SIZE_MIN: +/* case GL_POINT_SIZE_MIN_ARB:*/ +/* case GL_POINT_SIZE_MIN_SGIS:*/ + case GL_POINT_SIZE_MAX: +/* case GL_POINT_SIZE_MAX_ARB:*/ +/* case GL_POINT_SIZE_MAX_SGIS:*/ + case GL_POINT_FADE_THRESHOLD_SIZE: +/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/ +/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/ + case GL_POINT_SPRITE_R_MODE_NV: + case GL_POINT_SPRITE_COORD_ORIGIN: + return 1; + case GL_POINT_DISTANCE_ATTENUATION: +/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/ +/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/ + return 3; + default: return 0; + } +} + +INTERNAL PURE FASTCALL GLint +__glGetProgramivNV_size( GLenum e ) +{ + switch( e ) { + case GL_PROGRAM_LENGTH_NV: + case GL_PROGRAM_TARGET_NV: + case GL_PROGRAM_RESIDENT_NV: + return 1; + default: return 0; + } +} + INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvNV_size( GLenum e ) { @@ -1153,10 +1153,12 @@ ALIAS( GetHistogramParameteriv, GetHistogramParameterfv ) ALIAS( GetMinmaxParameteriv, GetMinmaxParameterfv ) ALIAS( GetVertexAttribfvARB, GetVertexAttribdvARB ) ALIAS( GetVertexAttribivARB, GetVertexAttribdvARB ) -ALIAS( PointParameterivNV, PointParameterfvEXT ) ALIAS( GetQueryObjectuivARB, GetQueryObjectivARB ) +ALIAS( GetColorTableParameterfvSGI, GetColorTableParameterfv ) +ALIAS( GetColorTableParameterivSGI, GetColorTableParameterfv ) ALIAS( GetVertexAttribfvNV, GetVertexAttribdvNV ) ALIAS( GetVertexAttribivNV, GetVertexAttribdvNV ) +ALIAS( PointParameterivNV, PointParameterfvEXT ) # undef PURE # undef FASTCALL diff --git a/GL/glx/indirect_size_get.h b/GL/glx/indirect_size_get.h index 5329d41bf..c6f9532ce 100644 --- a/GL/glx/indirect_size_get.h +++ b/GL/glx/indirect_size_get.h @@ -79,14 +79,16 @@ extern INTERNAL PURE FASTCALL GLint __glGetHistogramParameterfv_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetHistogramParameteriv_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetMinmaxParameterfv_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetMinmaxParameteriv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetProgramivNV_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glGetProgramivARB_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvARB_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribfvARB_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribivARB_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetProgramivARB_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetQueryivARB_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetQueryObjectivARB_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetQueryObjectuivARB_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glGetQueryivARB_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glGetColorTableParameterfvSGI_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glGetColorTableParameterivSGI_size(GLenum); +extern INTERNAL PURE FASTCALL GLint __glGetProgramivNV_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvNV_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribfvNV_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribivNV_size(GLenum); diff --git a/GL/glx/indirect_table.c b/GL/glx/indirect_table.c index ec69234a0..8671a8475 100644 --- a/GL/glx/indirect_table.c +++ b/GL/glx/indirect_table.c @@ -1207,12 +1207,12 @@ const struct __glXDispatchInfo Render_dispatch_info = { /*****************************************************************/ /* tree depth = 13 */ -static const int_fast16_t VendorPriv_dispatch_tree[138] = { +static const int_fast16_t VendorPriv_dispatch_tree[155] = { /* [0] -> opcode range [0, 131072], node depth 1 */ 2, 5, EMPTY_LEAF, - 102, + 119, EMPTY_LEAF, /* [5] -> opcode range [0, 32768], node depth 2 */ @@ -1331,108 +1331,135 @@ static const int_fast16_t VendorPriv_dispatch_tree[138] = { EMPTY_LEAF, /* [78] -> opcode range [4096, 6144], node depth 5 */ - 1, + 2, + 83, EMPTY_LEAF, - 81, - - /* [81] -> opcode range [5120, 6144], node depth 6 */ - 1, - 84, + 101, EMPTY_LEAF, - /* [84] -> opcode range [5120, 5632], node depth 7 */ + /* [83] -> opcode range [4096, 4608], node depth 6 */ 1, - 87, + 86, EMPTY_LEAF, - /* [87] -> opcode range [5120, 5376], node depth 8 */ + /* [86] -> opcode range [4096, 4352], node depth 7 */ 1, - 90, + 89, EMPTY_LEAF, - /* [90] -> opcode range [5120, 5248], node depth 9 */ + /* [89] -> opcode range [4096, 4224], node depth 8 */ 1, - 93, + 92, EMPTY_LEAF, - /* [93] -> opcode range [5120, 5184], node depth 10 */ + /* [92] -> opcode range [4096, 4160], node depth 9 */ 1, - EMPTY_LEAF, - 96, - - /* [96] -> opcode range [5152, 5184], node depth 11 */ - 1, - 99, + 95, EMPTY_LEAF, - /* [99] -> opcode range [5152, 5168], node depth 12 */ + /* [95] -> opcode range [4096, 4128], node depth 10 */ + 1, + 98, + EMPTY_LEAF, + + /* [98] -> opcode range [4096, 4112], node depth 11 */ 1, LEAF(56), EMPTY_LEAF, - /* [102] -> opcode range [65536, 98304], node depth 2 */ + /* [101] -> opcode range [5120, 5632], node depth 6 */ 1, - 105, + 104, EMPTY_LEAF, - /* [105] -> opcode range [65536, 81920], node depth 3 */ + /* [104] -> opcode range [5120, 5376], node depth 7 */ 1, - 108, + 107, EMPTY_LEAF, - /* [108] -> opcode range [65536, 73728], node depth 4 */ + /* [107] -> opcode range [5120, 5248], node depth 8 */ 1, - 111, + 110, EMPTY_LEAF, - /* [111] -> opcode range [65536, 69632], node depth 5 */ + /* [110] -> opcode range [5120, 5184], node depth 9 */ 1, - 114, + EMPTY_LEAF, + 113, + + /* [113] -> opcode range [5152, 5184], node depth 10 */ + 1, + 116, EMPTY_LEAF, - /* [114] -> opcode range [65536, 67584], node depth 6 */ - 1, - 117, - EMPTY_LEAF, - - /* [117] -> opcode range [65536, 66560], node depth 7 */ - 1, - 120, - EMPTY_LEAF, - - /* [120] -> opcode range [65536, 66048], node depth 8 */ - 1, - 123, - EMPTY_LEAF, - - /* [123] -> opcode range [65536, 65792], node depth 9 */ - 1, - 126, - EMPTY_LEAF, - - /* [126] -> opcode range [65536, 65664], node depth 10 */ - 1, - 129, - EMPTY_LEAF, - - /* [129] -> opcode range [65536, 65600], node depth 11 */ - 1, - 132, - EMPTY_LEAF, - - /* [132] -> opcode range [65536, 65568], node depth 12 */ - 1, - 135, - EMPTY_LEAF, - - /* [135] -> opcode range [65536, 65552], node depth 13 */ + /* [116] -> opcode range [5152, 5168], node depth 11 */ 1, LEAF(64), EMPTY_LEAF, + /* [119] -> opcode range [65536, 98304], node depth 2 */ + 1, + 122, + EMPTY_LEAF, + + /* [122] -> opcode range [65536, 81920], node depth 3 */ + 1, + 125, + EMPTY_LEAF, + + /* [125] -> opcode range [65536, 73728], node depth 4 */ + 1, + 128, + EMPTY_LEAF, + + /* [128] -> opcode range [65536, 69632], node depth 5 */ + 1, + 131, + EMPTY_LEAF, + + /* [131] -> opcode range [65536, 67584], node depth 6 */ + 1, + 134, + EMPTY_LEAF, + + /* [134] -> opcode range [65536, 66560], node depth 7 */ + 1, + 137, + EMPTY_LEAF, + + /* [137] -> opcode range [65536, 66048], node depth 8 */ + 1, + 140, + EMPTY_LEAF, + + /* [140] -> opcode range [65536, 65792], node depth 9 */ + 1, + 143, + EMPTY_LEAF, + + /* [143] -> opcode range [65536, 65664], node depth 10 */ + 1, + 146, + EMPTY_LEAF, + + /* [146] -> opcode range [65536, 65600], node depth 11 */ + 1, + 149, + EMPTY_LEAF, + + /* [149] -> opcode range [65536, 65568], node depth 12 */ + 1, + 152, + EMPTY_LEAF, + + /* [152] -> opcode range [65536, 65552], node depth 13 */ + 1, + LEAF(72), + EMPTY_LEAF, + }; -static const void *VendorPriv_function_table[72][2] = { +static const void *VendorPriv_function_table[80][2] = { /* [ 0] = 8 */ {NULL, NULL}, /* [ 1] = 9 */ {NULL, NULL}, /* [ 2] = 10 */ {NULL, NULL}, @@ -1489,22 +1516,30 @@ static const void *VendorPriv_function_table[72][2] = { /* [ 53] = 1429 */ {NULL, NULL}, /* [ 54] = 1430 */ {NULL, NULL}, /* [ 55] = 1431 */ {NULL, NULL}, - /* [ 56] = 5152 */ {__glXDisp_BindTexImageEXT, __glXDispSwap_BindTexImageEXT}, - /* [ 57] = 5153 */ {__glXDisp_ReleaseTexImageEXT, __glXDispSwap_ReleaseTexImageEXT}, - /* [ 58] = 5154 */ {__glXDisp_CopySubBufferMESA, __glXDispSwap_CopySubBufferMESA}, - /* [ 59] = 5155 */ {NULL, NULL}, - /* [ 60] = 5156 */ {NULL, NULL}, - /* [ 61] = 5157 */ {NULL, NULL}, - /* [ 62] = 5158 */ {NULL, NULL}, - /* [ 63] = 5159 */ {NULL, NULL}, - /* [ 64] = 65536 */ {NULL, NULL}, - /* [ 65] = 65537 */ {__glXDisp_MakeCurrentReadSGI, __glXDispSwap_MakeCurrentReadSGI}, - /* [ 66] = 65538 */ {NULL, NULL}, - /* [ 67] = 65539 */ {NULL, NULL}, - /* [ 68] = 65540 */ {__glXDisp_GetFBConfigsSGIX, __glXDispSwap_GetFBConfigsSGIX}, - /* [ 69] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX, __glXDispSwap_CreateContextWithConfigSGIX}, - /* [ 70] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX, __glXDispSwap_CreateGLXPixmapWithConfigSGIX}, - /* [ 71] = 65543 */ {NULL, NULL}, + /* [ 56] = 4096 */ {NULL, NULL}, + /* [ 57] = 4097 */ {NULL, NULL}, + /* [ 58] = 4098 */ {__glXDisp_GetColorTableSGI, __glXDispSwap_GetColorTableSGI}, + /* [ 59] = 4099 */ {__glXDisp_GetColorTableParameterfvSGI, __glXDispSwap_GetColorTableParameterfvSGI}, + /* [ 60] = 4100 */ {__glXDisp_GetColorTableParameterivSGI, __glXDispSwap_GetColorTableParameterivSGI}, + /* [ 61] = 4101 */ {NULL, NULL}, + /* [ 62] = 4102 */ {NULL, NULL}, + /* [ 63] = 4103 */ {NULL, NULL}, + /* [ 64] = 5152 */ {__glXDisp_BindTexImageEXT, __glXDispSwap_BindTexImageEXT}, + /* [ 65] = 5153 */ {__glXDisp_ReleaseTexImageEXT, __glXDispSwap_ReleaseTexImageEXT}, + /* [ 66] = 5154 */ {__glXDisp_CopySubBufferMESA, __glXDispSwap_CopySubBufferMESA}, + /* [ 67] = 5155 */ {NULL, NULL}, + /* [ 68] = 5156 */ {NULL, NULL}, + /* [ 69] = 5157 */ {NULL, NULL}, + /* [ 70] = 5158 */ {NULL, NULL}, + /* [ 71] = 5159 */ {NULL, NULL}, + /* [ 72] = 65536 */ {NULL, NULL}, + /* [ 73] = 65537 */ {__glXDisp_MakeCurrentReadSGI, __glXDispSwap_MakeCurrentReadSGI}, + /* [ 74] = 65538 */ {NULL, NULL}, + /* [ 75] = 65539 */ {NULL, NULL}, + /* [ 76] = 65540 */ {__glXDisp_GetFBConfigsSGIX, __glXDispSwap_GetFBConfigsSGIX}, + /* [ 77] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX, __glXDispSwap_CreateContextWithConfigSGIX}, + /* [ 78] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX, __glXDispSwap_CreateGLXPixmapWithConfigSGIX}, + /* [ 79] = 65543 */ {NULL, NULL}, }; const struct __glXDispatchInfo VendorPriv_dispatch_info = { diff --git a/GL/glx/singlepix.c b/GL/glx/singlepix.c index 10a16b141..62588b0d0 100644 --- a/GL/glx/singlepix.c +++ b/GL/glx/singlepix.c @@ -463,6 +463,59 @@ int __glXDisp_GetColorTable(__GLXclientState *cl, GLbyte *pc) return Success; } +int __glXDisp_GetColorTableSGI(__GLXclientState *cl, GLbyte *pc) +{ + GLint compsize; + GLenum format, type, target; + GLboolean swapBytes; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + char *answer, answerBuffer[200]; + GLint width=0; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + + pc += __GLX_VENDPRIV_HDR_SIZE; + target = *(GLenum *)(pc + 0); + format = *(GLenum *)(pc + 4); + type = *(GLenum *)(pc + 8); + swapBytes = *(GLboolean *)(pc + 12); + + CALL_GetColorTableParameterivSGI( GET_DISPATCH(), (target, GL_COLOR_TABLE_WIDTH, &width) ); + /* + * The one query above might fail if we're in a state where queries + * are illegal, but then width would still be zero anyway. + */ + compsize = __glGetTexImage_size(target,1,format,type,width,1,1); + if (compsize < 0) compsize = 0; + + CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes) ); + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); + __glXClearErrorOccured(); + CALL_GetColorTableSGI( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + *(GLenum *)(pc + 8), + answer + ) ); + + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize); + ((xGLXGetColorTableReply *)&__glXReply)->width = width; + __GLX_SEND_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize); + } + + return Success; +} + int __glXDisp_GetCompressedTexImageARB(__GLXclientState *cl, GLbyte *pc) { return BadRequest; diff --git a/GL/glx/singlepixswap.c b/GL/glx/singlepixswap.c index b22dc5f53..d5510b9c0 100644 --- a/GL/glx/singlepixswap.c +++ b/GL/glx/singlepixswap.c @@ -518,6 +518,65 @@ int __glXDispSwap_GetColorTable(__GLXclientState *cl, GLbyte *pc) return Success; } +int __glXDispSwap_GetColorTableSGI(__GLXclientState *cl, GLbyte *pc) +{ + GLint compsize; + GLenum format, type, target; + GLboolean swapBytes; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + __GLX_DECLARE_SWAP_VARIABLES; + char *answer, answerBuffer[200]; + GLint width=0; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + + pc += __GLX_VENDPRIV_HDR_SIZE; + __GLX_SWAP_INT(pc+0); + __GLX_SWAP_INT(pc+4); + __GLX_SWAP_INT(pc+8); + + format = *(GLenum *)(pc + 4); + type = *(GLenum *)(pc + 8); + target = *(GLenum *)(pc + 0); + swapBytes = *(GLboolean *)(pc + 12); + + CALL_GetColorTableParameterivSGI( GET_DISPATCH(), (target, GL_COLOR_TABLE_WIDTH, &width) ); + /* + * The one query above might fail if we're in a state where queries + * are illegal, but then width would still be zero anyway. + */ + compsize = __glGetTexImage_size(target,1,format,type,width,1,1); + if (compsize < 0) compsize = 0; + + CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes) ); + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); + __glXClearErrorOccured(); + CALL_GetColorTableSGI( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + *(GLenum *)(pc + 8), + answer + ) ); + + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_SWAP_REPLY_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize); + __GLX_SWAP_REPLY_HEADER(); + __GLX_SWAP_INT(&width); + ((xGLXGetColorTableReply *)&__glXReply)->width = width; + __GLX_SEND_VOID_ARRAY(compsize); + } + + return Success; +} + int __glXDispSwap_GetCompressedTexImageARB(__GLXclientState *cl, GLbyte *pc) { return BadRequest;