Use IncludeInferiors when copying windows before compositing.
Part of bug 22484.
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					@ -159,9 +159,9 @@ fbComposite (CARD8      op,
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{
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					{
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    pixman_image_t *src, *mask, *dest;
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					    pixman_image_t *src, *mask, *dest;
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    miCompositeSourceValidate (pSrc, xSrc - xDst, ySrc - yDst, width, height);
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					    miCompositeSourceValidate (pSrc, xSrc, ySrc, width, height);
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    if (pMask)
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					    if (pMask)
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	miCompositeSourceValidate (pMask, xMask - xDst, yMask - yDst, width, height);
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						miCompositeSourceValidate (pMask, xMask, yMask, width, height);
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    src = image_from_pict (pSrc, TRUE, TRUE);
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					    src = image_from_pict (pSrc, TRUE, TRUE);
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    mask = image_from_pict (pMask, TRUE, TRUE);
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					    mask = image_from_pict (pMask, TRUE, TRUE);
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					@ -295,7 +295,8 @@ copy_drawable (DrawablePtr pDraw)
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    /* First fill the pixmap with zeros */
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					    /* First fill the pixmap with zeros */
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    gcv[0].val = 0x00000000;
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					    gcv[0].val = 0x00000000;
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    dixChangeGC (NullClient, pGC, GCBackground, NULL, gcv);
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					    gcv[1].val = IncludeInferiors;
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					    dixChangeGC (NullClient, pGC, GCBackground | GCSubwindowMode, NULL, gcv);
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    ValidateGC ((DrawablePtr)pPixmap, pGC);
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					    ValidateGC ((DrawablePtr)pPixmap, pGC);
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    miClearDrawable ((DrawablePtr)pPixmap, pGC);
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					    miClearDrawable ((DrawablePtr)pPixmap, pGC);
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